Difference between revisions of "Dragon's Fury"

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Revision as of 15:40, 3 June 2019

n/a

DragonsFury Title.png

Devil Crash MD/Dragon's Fury
System(s): Sega Mega Drive
Publisher: Technosoft (JP), Tengen
Developer:
Distributor: Domark (EU)
Original system(s): PC Engine
Developer(s) of original games: Naxat Soft, Compile
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,8006,800 T-18053
Sega Mega Drive
US
$54.9554.95[1] 301034-0150
Sega Mega Drive
EU
301034-0150
Sega Mega Drive
AU

This short article is in need of work. You can help Sega Retro by adding to it.


Devil Crash (JP)/Devil's Crush (US) is a pinball game ghost-developed by Compile under license from Naxat Soft originally for the TurboGrafx-16, as part of Naxat's Crush series of pinball games. Technosoft acquired a license to port the game to the Sega Mega Drive, calling it Devil Crash MD (デビルクラッシュMD) and releasing it in Japan. They would then license it to Tengen for localization overseas; Tengen censored a few graphics deemed too Satanic for western audiences and released the final product as Dragon's Fury in the US and Europe (hence the page name) despite the TurboGrafx-16 version having been released internationally beforehand. While Naxat furthered the series itself, Tengen would later release a sequel, Dragon's Revenge, not under license from anyone.

Gameplay

The goal of the game is to accumulate as many points as possible by defeating hordes of enemies and other objects in each part of the table without losing all your balls. By default, the D-pad buttons each shoot the left flipper, B shoots the right, and A tilts; this can be configured in the Options menu. Holding B charges a new ball for launch. Each section of the table has portals into bonus stages (see below). Completing the six regular bonus stages takes you to a seventh table which must be cleared by destroying all the on-screen bosses to win the game.

The game ends with a loss when you lose all your balls; in typical arcade fashion, there is a high score screen where winning players enter their initials. Before the game actually ends, you are given a "LAST CHANCE" to increase your score — point values between 0 and 1000 shuffle quickly on screen; hit B to choose the point value you want. You can get a new ball after a certain number of points, even on the LAST CHANCE (though if you get a bonus ball in the LAST CHANCE, you will not get another LAST CHANCE after losing it).

Pressing A while paused gives you a password you may use to return to the game later. Pressing B while paused shows a more detailed HUD. Pressing C while paused shows the top 5 scores.

Passwords collected from the TurboGrafx-16 version are incompatible with the Mega Drive version and vice versa. To move the password cursor when entering a password, hold B while using the D-pad.

The Options menu is accessible by pressing A+ START  in Devil Crash MD, but is made directly accessible from the title screen in Dragon's Fury.

Bonus Stages

Each portal takes you to a bonus stage; which one depends on a number of preconditions. You have one ball to complete the mission in each bonus stage, but even if you lose that ball, you will still receive points for playing the bonus stage. In some cases, pockets on the sides of each table shoot the ball out again when entered; in others, you will have two sets of flippers. Completing a bonus stage successfully wins you a jackpot of points and a different colored ball.

DevilCrash BonusStage1.png

Bonus Stage 1
Destroy the dragons shooting fire at you.

DevilCrash BonusStage2.png

Bonus Stage 2
Destroy three coffins filled with bats.

DevilCrash BonusStage3.png

Bonus Stage 3
Destroy the enemies around the two "eyes" to destroy the enemy within.

DevilCrash BonusStage4.png

Bonus Stage 4
Destroy the three skulls at the top of the screen.

DevilCrash BonusStage5.png

Bonus Stage 5
The floor is littered with blue dots, and enemies will swarm out from the building in the background. Destroy an enemy while it is hovering over a blue dot to turn that dot red. Mark all the dots red to clear the stage. There are other targets; what they do if they are all cleared is unknown (TODO).

DevilCrash BonusStage6.png

Bonus Stage 6
Destroy the monster shooting fireballs by hitting its head.

Built-in Passwords

In addition to the standard passwords the game generates, Tecnosoft added these 1-player passwords, which are explicitly checked for in ROM:

Password Description
OMAKEBGM00 Change main table music to "Knights of Legend," the Stage 1 theme from Thunder Force II
OMAKEBGM01 Change main table music to "A Breach of Contract" from Herzog Zwei
OMAKEBGM02 Change main table music to "Venus Fire," the Planet Gorgon theme from Thunder Force III
OMAKEBGM03 Change main table music to "Blood-Stained Lake," the theme of the rightmost selectable stage of the four selectable stages of Elemental Master
OMAKEBGM04 Change main table music to "Etude of Wind" from Shin Kyuugyokuden, an RPG Tecnosoft made for Japanese home computers
BGMOFFMODE Turns background music off
TIMETRIAL0 Gives you 99 balls and disables pausing the game, forcing you to beat it in one sitting
TIMETRIAL1 TIMETRIAL0 + BGMOFFMODE

Since Tecnosoft added these, none of these will work in the TurboGrafx-16 version. It is unknown whether or not Dragon's Fury adds its own codes.

Restarting from a password after using one of these passwords reverses the effect of the first password.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Dragon's Fury Dragon's Fury
English (US) Dragon's Fury Dragon's Fury
Japanese デビルクラッシュMD Devil Crash MD

Production credits

Source:
In-game credits (JP)

Magazine articles

Main article: Dragon's Fury/Magazine articles.

Promotional material

Main article: Dragon's Fury/Promotional material.

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
60 [3]
93 №1, p52/53
80 №1991-11, p34[4]
82 №, p83[5]
89 [6]
93 [7]
88 [8]
90 №28
80 №2, p56
89 №10, p19-21
80 №1991-11, p89
91 №12, p161
88 [9]
87 [10]
83 [11]
93 [12]
90 [13]
92 [14]
90 №34, p26/27
100 [15]
92 [16]
85 №18, p65
92 [17]
93 [18]
Sega Mega Drive
88
Based on
24 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[19]
ACE (UK) NTSC-J
50
[3]
Bad Influence! (UK) PAL
93
[20]
Beep! MegaDrive (JP) NTSC-J
80
[21]
Consoles + (FR)
89
[22]
Console XS (UK) NTSC-J
91
[23]
Computer & Video Games (UK) NTSC-J
93
[24]
Electronic Gaming Monthly (US) NTSC-U
68
[25]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[26]
Mean Machines: The Essential Sega Guide (UK)
92
[27]
FX (UK)
90
[28]
Game Mania (UK)
87
[29]
GamePro (US) NTSC-U
88
[1]
Games-X (UK)
90
[30]
Game Zone (UK) NTSC-J
80
[31]
Game Zone (UK)
89
[32]
Hippon Super (JP) NTSC-J
80
[33]
Hobby Consolas (ES)
88
[34]
Joypad (FR) NTSC-J
93
[35]
Joypad (FR)
91
[36]
Joystick (FR) NTSC-J
88
[9]
Sega Mega Drive Advanced Gaming (UK)
87
[37]
Sega Mega Drive Advanced Gaming (UK) PAL
87
[38]
Mega Drive Fan (JP) NTSC-J
71
[39]
Mega (UK) PAL
83
[11]
Mega Play (US) NTSC-U
70
[40]
MegaTech (UK) NTSC-J
92
[41]
Micromanía (segunda época) (ES)
78
[42]
Mean Machines (UK) NTSC-J
92
[43]
Mean Machines Sega (UK)
90
[44]
Player One (FR)
88
[45]
Play Time (DE)
81
[46]
Power Up! (UK)
92
[47]
Power Play (DE)
77
[48]
Sega Power (UK) PAL
90
[49]
Sega Pro (UK) NTSC-J
92
[50]
Sega Pro (UK) PAL
85
[51]
Sega Force (SE)
92
[17]
Sega Force (UK) PAL
93
[52]
Sega Saturn Magazine (JP) NTSC-J
82
[53]
Supersonic (FR)
91
[54]
Tricks 16 bit (RU)
80
[55]
VideoGames & Computer Entertainment (US) NTSC-U
80
[56]
Video Games (DE)
73
[57]
Sega Mega Drive
83
Based on
44 reviews

Dragon's Fury

Mega Drive, US
DragonsFury MD US Box.jpg
Cover
Dragonsfury md us cart.jpg
Cart
Mega Drive, EU
DragonsFury MD EU Box.jpg
Cover
DragonsFury MD EU Cart.jpg
Cart
Mega Drive, JP
DragonsCrush MD JP Box.jpg
Cover
DevilCrashMD MD JP CartTop.jpg
DragonsCrush MD JP Cart.jpg
Cart
Devilcrash md jp manual.pdf
Manual
Mega Drive, FR

Dragon's Fury MD FR Manual.pdf
Manual
Mega Drive, SE (rental)
DragonsFury MD SE Box Rental.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 58037bc6
MD5 5fabe199a9dbc28df33598944140e1db
SHA-1 bcbafa6c4ab0b16ddb4f316a1ef8c0eecd0cd990
512kB 1992-03 Cartridge (US/EU)
Sega Mega Drive
CRC32 4c4caad8
MD5 f93c0545385edce6ccef288ac767c670
SHA-1 58d447ecd6a6af9845cdd90ac3df0b5503535117
512kB 1991-07 Cartridge (JP)

References

  1. 1.0 1.1 1.2 File:GamePro US 036.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:GamePro US 036.pdf_p48" defined multiple times with different content
  2. Computer & Video Games, "May 1994" (UK; 1994-04-15), page 77
  3. 3.0 3.1 ACE, "January 1992" (UK; 1991-12-08), page 102
  4. File:BeepMD_JP_1991-11.pdf, page 36
  5. File:SSM_JP_19950901_1995-09.pdf, page 85
  6. Consoles +, "Novembre 1991" (FR; 1991-11-07), page 64/65 (64)
  7. Computer & Video Games, "December 1991" (UK; 1991-11-15), page 56/57 (56)
  8. GamePro, "July 1992" (US; 1992-xx-xx), page 46 (48)
  9. 9.0 9.1 Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 172
  10. Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 40/41 (40)
  11. 11.0 11.1 Mega, "October 1992" (UK; 1992-09-17), page 60
  12. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 34-36 (34)
  13. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
  14. Mean Machines, "July 1992" (UK; 1992-06-27), page 52-54 (52)
  15. Sega Power, "September 1993" (UK; 1993-08-05), page 97
  16. Sega Pro, "December 1991" (UK; 1991-11-21), page 60/61 (62)
  17. 17.0 17.1 Sega Force, "2/92" (SE; 1992-11-19), page 20
  18. Sega Force, "September 1992" (UK; 1992-08-13), page 32/33 (32)
  19. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 58
  20. Bad Influence!, "Christmas 1992" (UK; 1992-11-19), page 52
  21. Beep! MegaDrive, "November 1991" (JP; 1991-10-08), page 36
  22. Consoles +, "Novembre 1991" (FR; 1991-11-07), page 64
  23. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  24. Computer & Video Games, "December 1991" (UK; 1991-11-15), page 56
  25. Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 22
  26. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 306
  27. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 39
  28. FX (UK) (+0:00)
  29. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  30. Games-X, "31st October-6th November 1991" (UK; 1991-10-31), page 34
  31. Game Zone, "December 1991" (UK; 1991-11-22), page 56
  32. Game Zone, "August 1992" (UK; 1992-07-xx), page 16
  33. Hippon Super, "November 1991" (JP; 1991-10-04), page 89
  34. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 128
  35. Joypad, "Décembre 1991" (FR; 1991-11-19), page 78
  36. Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 161
  37. Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 40
  38. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  39. Mega Drive Fan, "January 1992" (JP; 1991-12-07), page 101
  40. Mega Play, "August 1992" (US; 1992-0x-xx), page 64
  41. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 34
  42. Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 56
  43. Mean Machines, "July 1992" (UK; 1992-06-27), page 52
  44. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  45. Player One, "Octobre 1992" (FR; 1992-10-10), page 86
  46. Play Time, "1/93" (DE; 1992-12-09), page 96
  47. Power Up!, "Saturday, October 17, 1992" (UK; 1992-10-17), page 1
  48. Power Play, "1/92" (DE; 1991-12-11), page 174
  49. Sega Power, "September 1992" (UK; 1992-08-06), page 26
  50. Sega Pro, "December 1991" (UK; 1991-11-21), page 62
  51. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  52. Sega Force, "September 1992" (UK; 1992-08-13), page 32
  53. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  54. Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 15
  55. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 58
  56. VideoGames & Computer Entertainment, "August 1992" (US; 1992-0x-xx), page 54
  57. Video Games, "4/91" (DE; 1991-12-06), page 24
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