Difference between revisions of "Mega Drive consoles in South Korea"
From Sega Retro
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{{stub}}During the late 1980s and early 1990s (with some ideals lasting to this day), it was almost illegal for Japanese companies to market their products in South Korea. Though slightly more relaxed now, the troubles date back hundreds of years, and an influx of Japanese companies reaching South Korean shores would not have been taken lightly by the South Korean public. This meant that when the [[Sega Mega Drive]] was distributed in South Korea, [[Sega]] had to go through [[Samsung]] to get their product onto market. | {{stub}}During the late 1980s and early 1990s (with some ideals lasting to this day), it was almost illegal for Japanese companies to market their products in South Korea. Though slightly more relaxed now, the troubles date back hundreds of years, and an influx of Japanese companies reaching South Korean shores would not have been taken lightly by the South Korean public. This meant that when the [[Sega Mega Drive]] was distributed in South Korea, [[Sega]] had to go through [[Samsung]] to get their product onto market. | ||
− | Samsung Mega Drives are not known officially as "Mega Drives", but rather the "Super Gam*Boy" and later "(Super) Aladdin Boy", however the text "MEGA DRIVE" is still printed on the system. Little is currently known about the details these systems, but it is assumed that they are compatible with their Japanese counterparts. | + | Samsung Mega Drives are not known officially as "Mega Drives", but rather the "Super Gam*Boy" and later "(Super) Aladdin Boy", however the text "MEGA DRIVE" is still printed on the system. Little is currently known about the details these systems, but it is assumed that they are compatible with their Japanese counterparts. South Korea also received the [[New Mega Drive]]. |
− | = | + | {| class="prettytable sortable" |
− | + | !Box | |
− | + | !Name | |
− | | | + | !Date & Price |
− | + | !Console | |
+ | !Hardware | ||
+ | !Software | ||
+ | !Documentation | ||
+ | |- | ||
+ | {{ConsoleRelease | ||
| front=SuperGamBoy KR Box Front.jpg | | front=SuperGamBoy KR Box Front.jpg | ||
| back= | | back= | ||
| spinemissing= | | spinemissing= | ||
| square=yes | | square=yes | ||
− | | | + | |
− | | | + | | name=Super Gam*Boy |
− | | | + | |
− | | | + | | dateprice1=(>=1988) |
+ | |||
+ | | console=SuperGamBoy.jpg | ||
+ | | consolecode=?? | ||
+ | |||
+ | | hard1=MDControlPad SK 1.jpg | ||
+ | | hard1name=[[Control Pad (Mega Drive)|Control Pad]] | ||
+ | |||
}} | }} | ||
− | + | {{ConsoleRelease | |
− | |||
− | {{ | ||
− | |||
− | |||
| front=SuperAladdinBoy KR Box Front.jpg | | front=SuperAladdinBoy KR Box Front.jpg | ||
| back= | | back= | ||
| spinemissing= | | spinemissing= | ||
| square=yes | | square=yes | ||
− | | | + | |
− | | | + | | name=Super Aladdin Boy |
− | | | + | |
− | | | + | | dateprice1=(>=1991) |
+ | |||
+ | | console=SuperAladdinBoy.jpg | ||
+ | | consolecode=?? | ||
+ | |||
+ | | hard1=MDControlPad SK 1.jpg | ||
+ | | hard1name=[[Control Pad (Mega Drive)|Control Pad]] | ||
}} | }} | ||
− | + | ||
− | + | {{ConsoleRelease | |
− | {{ | ||
− | |||
− | |||
| front=SuperAladdinBoyII KR Box Front.jpg | | front=SuperAladdinBoyII KR Box Front.jpg | ||
| back= | | back= | ||
| spinemissing= | | spinemissing= | ||
| square=yes | | square=yes | ||
− | | | + | |
− | | | + | | name=Super Aladdin Boy II |
− | | | + | |
− | | | + | | dateprice1=(>=1992) |
+ | |||
+ | | console=SuperAladdinBoyII old.jpg | ||
+ | | consolecode=?? | ||
+ | |||
+ | | hard1=Notavailable.svg | ||
+ | | hard1name=[[Control Pad (Mega Drive)|Control Pad]] | ||
}} | }} | ||
− | + | ||
− | + | ||
− | {{ | + | {{ConsoleRelease |
− | + | | front= | |
− | |||
− | | front= | ||
| back= | | back= | ||
| spinemissing= | | spinemissing= | ||
| square=yes | | square=yes | ||
− | | | + | |
− | | | + | | name=Super Aladdin Boy II |
− | | | + | |
− | | | + | | dateprice1=(>=1993) |
+ | |||
+ | | console=Super Aladdin Boy II.jpg | ||
+ | | consolecode=?? | ||
+ | |||
+ | | hard1=Notavailable.svg | ||
+ | | hard1name=[[Control Pad (Mega Drive)|Control Pad]] | ||
}} | }} | ||
− | + | {{ConsoleRelease | |
− | |||
− | {{ | ||
− | |||
− | |||
| front=MD2 KR Box Front.jpg | | front=MD2 KR Box Front.jpg | ||
| back= | | back= | ||
| spinemissing= | | spinemissing= | ||
| square=yes | | square=yes | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | | name=Super Aladdin Boy II |
− | + | ||
+ | | dateprice1=(>=1993) | ||
+ | |||
+ | | console=Notavailable.svg | ||
+ | | consolecode=?? | ||
+ | | hard1=Pad MD JP II.jpg | ||
+ | | hard1name=[[Control Pad (Mega Drive)|Control Pad]] | ||
+ | }} | ||
+ | |} | ||
{{MegaDrive}} | {{MegaDrive}} | ||
[[Category:Mega Drive hardware]] | [[Category:Mega Drive hardware]] |
Revision as of 14:56, 9 June 2014
This short article is in need of work. You can help Sega Retro by adding to it.
During the late 1980s and early 1990s (with some ideals lasting to this day), it was almost illegal for Japanese companies to market their products in South Korea. Though slightly more relaxed now, the troubles date back hundreds of years, and an influx of Japanese companies reaching South Korean shores would not have been taken lightly by the South Korean public. This meant that when the Sega Mega Drive was distributed in South Korea, Sega had to go through Samsung to get their product onto market.
Samsung Mega Drives are not known officially as "Mega Drives", but rather the "Super Gam*Boy" and later "(Super) Aladdin Boy", however the text "MEGA DRIVE" is still printed on the system. Little is currently known about the details these systems, but it is assumed that they are compatible with their Japanese counterparts. South Korea also received the New Mega Drive.
Box | Name | Date & Price | Console | Hardware | Software | Documentation | |||
---|---|---|---|---|---|---|---|---|---|
Super Gam*Boy | |||||||||
Super Aladdin Boy | |||||||||
Super Aladdin Boy II | |||||||||
Super Aladdin Boy II | |||||||||
Super Aladdin Boy II |