Difference between revisions of "Interactor"

From Sega Retro

m (Text replacement - "Physical Scans" to "Physical scans")
(Sega Retro: documenting things that matter, like you looking like a goon in this haptic feedback vest)
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| madefor=[[Sega Mega Drive]], Super Nintendo, PlayStation
 
| madefor=[[Sega Mega Drive]], Super Nintendo, PlayStation
 
| releases={{releases
 
| releases={{releases
| md_date_us=1994
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| md_date_us=1994-09{{fileref|GamePro US 057.pdf|page=90}}
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| md_rrp_us=89.95{{fileref|GamePro US 057.pdf|page=90}}
 
| md_date_uk=199x
 
| md_date_uk=199x
 
}}
 
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Revision as of 14:27, 28 March 2016

Interactor MD.jpg
Interactor
Made for: Sega Mega Drive, Super Nintendo, PlayStation
Manufacturer: Aura Systems
Release Date RRP Code

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The Interactor is a wearable Sega Mega Drive (and Super Nintendo) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback.

In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen.

Physical scans

Mega Drive, US
Interactor MD US Box Back.jpgNospine-small.pngInteractor MD US Box Front.jpg
Cover
Mega Drive, UK
Interactor MD UK Box Front.jpg
Cover


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