Difference between revisions of "Virtua Cop"
From Sega Retro
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==Production credits== | ==Production credits== | ||
− | + | ===Arcade version=== | |
{{multicol| | {{multicol| | ||
− | + | {{creditstable| | |
− | '''Main Programmer and Director:''' [[Katsunori Itai]] | + | {{creditsheader|}} |
− | '''Main Designer:''' [[Akihito Hiroyoshi|Akihito Hiroyosi]] | + | *'''Main Programmer and Director:''' [[Katsunori Itai]] |
− | '''2nd Programmer:''' [[Shunsuke Sekikawa]] | + | *'''Main Designer:''' [[Akihito Hiroyoshi|Akihito Hiroyosi]] |
− | '''Programmers:''' [[Masayuki Sumi]], [[Tadanobu Numata]] | + | *'''2nd Programmer:''' [[Shunsuke Sekikawa]] |
− | '''Designers:''' [[Masataka Aochi|Masataka Auchi]], [[Saori Nishikawa|Saori Nisikawa]] | + | *'''Programmers:''' [[Masayuki Sumi]], [[Tadanobu Numata]] |
− | '''Sound Composer:''' [[Kentaro Koyama]] | + | *'''Designers:''' [[Masataka Aochi|Masataka Auchi]], [[Saori Nishikawa|Saori Nisikawa]] |
− | '''Design Support:''' [[Kazuhiro Izaki]], [[Yukinobu Arikawa]], [[Makoto Osaki]] | + | *'''Sound Composer:''' [[Kentaro Koyama]] |
− | '''Planning Support:''' Yuichiro Mikami | + | *'''Design Support:''' [[Kazuhiro Izaki]], [[Yukinobu Arikawa]], [[Makoto Osaki]] |
− | '''Cabinet Design:''' [[Sega AM4|AM R and D Dept 4]] | + | *'''Planning Support:''' Yuichiro Mikami |
− | '''Producer:''' [[Yu Suzuki]]{{ref|http://www.gdcvault.com/play/1014723/Yu-Suzuki-s-Gameworks-A}} | + | *'''Cabinet Design:''' [[Sega AM4|AM R and D Dept 4]] |
− | '''Supervisor:''' [[Yu Suzuki]] | + | *'''Producer:''' [[Yu Suzuki]]{{ref|http://www.gdcvault.com/play/1014723/Yu-Suzuki-s-Gameworks-A}} |
− | '''Presented by:''' [[Sega]] | + | *'''Supervisor:''' [[Yu Suzuki]] |
− | + | *'''Presented by:''' [[Sega]] | |
+ | }} | ||
+ | }} | ||
===Saturn version=== | ===Saturn version=== | ||
− | + | {{multicol| | |
− | '''Director:''' [[Takashi Isono]] | + | {{creditstable| |
− | '''Main programmer:''' [[Masayuki Sumi]] | + | {{creditsheader|}} |
− | '''Programmers:''' [[Takeshi Iwasaki]], [[Junichi Ishito|Jun-ichi Ishito]], [[Takashi Isowaki]] | + | *'''Director:''' [[Takashi Isono]] |
− | '''Programmers:''' [[Norihiro Sekine]], [[Takashi Ono]], [[Hiroyuki Tsuzuki]] | + | *'''Main programmer:''' [[Masayuki Sumi]] |
− | '''Designers:''' [[Takafumi Kagaya]], [[Kazufumi Ohashi]], [[Saori Nishikawa]], [[Masakazu Takizawa]] | + | *'''Programmers:''' [[Takeshi Iwasaki]], [[Junichi Ishito|Jun-ichi Ishito]], [[Takashi Isowaki]] |
− | '''Sound Composer:''' [[Kentaro Koyama]] | + | *'''Programmers:''' [[Norihiro Sekine]], [[Takashi Ono]], [[Hiroyuki Tsuzuki]] |
− | '''Publicity:''' [[Fumio Kurokawa]], [[Koji Umeda]] | + | *'''Designers:''' [[Takafumi Kagaya]], [[Kazufumi Ohashi]], [[Saori Nishikawa]], [[Masakazu Takizawa]] |
− | '''Special Thanks:''' [[Yukinobu Arikawa]], [[Masataka Aochi]], [[Kazuo Ohtani]] | + | *'''Sound Composer:''' [[Kentaro Koyama]] |
− | '''Supervisor:''' [[Yu Suzuki]] | + | *'''Publicity:''' [[Fumio Kurokawa]], [[Koji Umeda]] |
− | '''Presented by:''' [[Sega]] | + | *'''Special Thanks:''' [[Yukinobu Arikawa]], [[Masataka Aochi]], [[Kazuo Ohtani]] |
− | + | *'''Supervisor:''' [[Yu Suzuki]] | |
+ | *'''Presented by:''' [[Sega]] | ||
+ | |source=In-game credits {{fileref|VirtuaC1_Saturn_JP_SSEnding.pdf}} | ||
+ | }} | ||
+ | }} | ||
===PC version=== | ===PC version=== | ||
− | '''Original Game Designed by:''' [[Sega AM2]] | + | {{multicol| |
− | '''Supervisor:''' [[Yu Suzuki]] | + | {{creditstable| |
− | '''Director:''' [[Junetsu Kakuta]] | + | {{creditsheader|}} |
− | '''Programmers:''' [[Kenichi Yoko]], [[Kazuhisa Hasuoka]], [[Yoshihiko Toyoshima]], [[Noritaka Yakita]] | + | *'''Original Game Designed by:''' [[Sega AM2]] |
− | '''Designers:''' [[Hisato Fukumoto]], [[Katsufumi Yoshimori]], [[Yuichi Ide]] | + | *'''Supervisor:''' [[Yu Suzuki]] |
− | '''Sound Composer:''' [[Tatsuya Kouzaki]] | + | *'''Director:''' [[Junetsu Kakuta]] |
− | '''Producer:''' [[Toshinori Asai]] | + | *'''Programmers:''' [[Kenichi Yoko]], [[Kazuhisa Hasuoka]], [[Yoshihiko Toyoshima]], [[Noritaka Yakita]] |
− | '''Presented by:''' [[Sega]] | + | *'''Designers:''' [[Hisato Fukumoto]], [[Katsufumi Yoshimori]], [[Yuichi Ide]] |
+ | *'''Sound Composer:''' [[Tatsuya Kouzaki]] | ||
+ | *'''Producer:''' [[Toshinori Asai]] | ||
+ | *'''Presented by:''' [[Sega]] | ||
+ | }} | ||
}} | }} | ||
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==References== | ==References== | ||
+ | {{multicol| | ||
<references/> | <references/> | ||
+ | }} | ||
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{{VirtuaCop}} | {{VirtuaCop}} | ||
[[Category:Model 2 games]] | [[Category:Model 2 games]] | ||
[[Category:1994 Model 2 games]] | [[Category:1994 Model 2 games]] |
Revision as of 09:22, 26 June 2016
Virtua Cop | |||||||||||||||||||||||||||||||||||
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System(s): Sega Model 2, Sega Saturn, PC | |||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||
Developer: Sega AM2, Sega AM4 (cabinet) | |||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (18 tracks) | |||||||||||||||||||||||||||||||||||
Peripherals supported: Virtua Gun, Shuttle Mouse | |||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
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Virtua Cop (バーチャコップ) is an arcade shooter game created by Sega AM2 for Sega Model 2 hardware in 1994. It is the first in the Virtua Cop series. It was one of the first light-gun games to take place in a 3D world, as the first light-gun shooter to use 3D polygons. Sega advertised it as the "world's first texture mapped, polygon action game". [3]
Virtua Cop's arcade success meant it was ported to the Sega Saturn in 1995 and later to PC in 1997. The Saturn version of the game was initially bundled with the Virtua Gun, a light-gun peripheral intended for use with this game. If the user lacks a CRT television, the Virtua Gun cannot be used, and the game must be played with the normal Saturn controller. The PC version uses the mouse, and was released in North America as "Virtua Squad".
Virtua Cop was followed by two sequels, Virtua Cop 2 and Virtua Cop 3. It was bundled Virtua Cop 2 in Japan and Europe on the PlayStation 2 as Virtua Cop: Elite Edition (Virtua Cop Rebirth in Japan) on August 25, 2002 and November 29, 2002 respectively. The "Elite Edition" includes gallery extras and implementation of Namco's G-Con 2 lightgun support.
In 2004, a port was developed for the handheld Nokia N-Gage, but was cancelled by the quality control team before its release. There are very few beta units in existence.
The PC version was known as Virtua City PD during development (at least, in North America, where it would eventually be known as Virtua Squad).
Contents
Story
A detective in the player's department uncovered an illegal gun-running operation and was able to trace it back to E.V.L Inc., a powerful crime syndicate. He compiled a large amount of evidence and was ready to take them down, but was soon discovered and assassinated by the criminals. Some of his evidence managed to make its way back to headquarters, and a special task force was put on the case. The policemen Michael Hardy and James Cools must face that organization led by Joe Fang and his followers Kong, the King, and the Boss.
Gameplay
Players assume the role of a police officer - either Michael Hardy, or his partner, James Cools. Played from a first person perspective view, the players must use the light gun to take down the multitude of sharp shooters who come for them. At the start of the game, the player is armed with only a pistol, but more powerful weapons, such as machine guns and shotguns, can be obtained as they progress. These weapons are hidden in breakable objects such as crates, and can be extremely useful when trying to take on the customary end-of-level bosses. There are penalties for shooting civilians. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. The game's realistic graphics earned it the "Virtua" title, along with other 3D Sega games such as Virtua Fighter, Virtua Striker and Virtua Racing.
History
Release
300,000 copies of Virtua Cop were sold in Japan during its first week[4].
Legacy
Virtua Cop revolutionized the light-gun shooter genre with its new 3D first-person rail shooter format, including new mechanics like positional body targeting and headshots, revitalizing the genre in the arcades. It also broke new ground by popularizing the use of 3D graphics in shooter games.[5] It inspired 3D light gun shooters such as Time Crisis and The House of the Dead as well as 3D first-person shooters such as GoldenEye 007,[6] which in turn laid the foundations for console FPS games.
Production credits
Arcade version
- Main Programmer and Director: Katsunori Itai
- Main Designer: Akihito Hiroyosi
- 2nd Programmer: Shunsuke Sekikawa
- Programmers: Masayuki Sumi, Tadanobu Numata
- Designers: Masataka Auchi, Saori Nisikawa
- Sound Composer: Kentaro Koyama
- Design Support: Kazuhiro Izaki, Yukinobu Arikawa, Makoto Osaki
- Planning Support: Yuichiro Mikami
- Cabinet Design: AM R and D Dept 4
- Producer: Yu Suzuki[7]
- Supervisor: Yu Suzuki
- Presented by: Sega
Saturn version
- Director: Takashi Isono
- Main programmer: Masayuki Sumi
- Programmers: Takeshi Iwasaki, Jun-ichi Ishito, Takashi Isowaki
- Programmers: Norihiro Sekine, Takashi Ono, Hiroyuki Tsuzuki
- Designers: Takafumi Kagaya, Kazufumi Ohashi, Saori Nishikawa, Masakazu Takizawa
- Sound Composer: Kentaro Koyama
- Publicity: Fumio Kurokawa, Koji Umeda
- Special Thanks: Yukinobu Arikawa, Masataka Aochi, Kazuo Ohtani
- Supervisor: Yu Suzuki
- Presented by: Sega
PC version
- Original Game Designed by: Sega AM2
- Supervisor: Yu Suzuki
- Director: Junetsu Kakuta
- Programmers: Kenichi Yoko, Kazuhisa Hasuoka, Yoshihiko Toyoshima, Noritaka Yakita
- Designers: Hisato Fukumoto, Katsufumi Yoshimori, Yuichi Ide
- Sound Composer: Tatsuya Kouzaki
- Producer: Toshinori Asai
- Presented by: Sega
Track list
Saturn version
1. [data track] |
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2. AM2 Logo (00:09) |
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3. Advertise (02:19) |
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4. Virtua Cop (00:53) |
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5. Stage Select (01:08) |
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6. Arms Black Market (04:11) |
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7. Underground Weapons Storage (03:38) |
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8. Gang Headquarters (03:31) |
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9. Kong (01:40) |
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10. King (02:39) |
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11. President (02:21) |
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12. Fang (02:18) |
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13. F I N (02:44) |
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14. Stage Clear (00:07) |
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15. Game Over (00:09) |
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16. Name Entry (01:18) |
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17. Rage (03:52) |
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18. Smarty (04:08) |
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19. Time (Not Used) (04:36) |
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Magazine articles
- Main article: Virtua Cop/Magazine articles.
Promotional material
Saturn US TV advert
Saturn JP TV advert
- VirtuaCop Saturn DE PrintAdvert.jpg
Saturn DE print advert
Sega Saturn Magazine (JP) Print advertisement
Physical scans
Arcade version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Model 2, US (P-Type) | ||||
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Model 2, US (upright) | ||||
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Model 2, JP (P-Type) | ||||
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Model 2, JP (upright) | ||||
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Saturn version
86 | |
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Based on 40 reviews |
Saturn, US (Stunner bundle) |
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Saturn, EU (Virtua Gun bundle) |
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Saturn, BR (Virtua Gun bundle) |
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Saturn, KR |
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PC version
PC, US (Expert Software) |
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PC, US (Fundever) |
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PC, UK (Expert Software) |
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PC, KR |
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References
- ↑ File:CVG UK 180.pdf, page 49
- ↑ http://mamedb.com/game/vcop
- ↑ File:VirtuaCop Model2 Flyer.pdf, page 2
- ↑ File:SSM UK 03.pdf, page 7
- ↑ http://www.ign.com/articles/2004/07/08/virtua-cop
- ↑ http://www.zoonami.com/briefing/2004-09-02.php
- ↑ http://www.gdcvault.com/play/1014723/Yu-Suzuki-s-Gameworks-A
- ↑ File:VirtuaC1_Saturn_JP_SSEnding.pdf
- ↑ File:CVG UK 163.pdf, page 90
- ↑ File:EGM2 US 05.pdf, page 162
- ↑ File:NextGeneration US 01.pdf, page 111
- ↑ 12.0 12.1 File:CDConsoles FR 12.pdf, page 68 Cite error: Invalid
<ref>
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<ref>
tag; name ":File:ConsolesPlus FR 049.pdf_p148" defined multiple times with different content - ↑ 14.0 14.1 File:CVG UK 170.pdf, page 30 Cite error: Invalid
<ref>
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<ref>
tag; name ":File:Edge UK 029.pdf_p78" defined multiple times with different content - ↑ 16.0 16.1 File:GamePro US 079.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 079.pdf_p58" defined multiple times with different content - ↑ 17.0 17.1 File:MAXIMUM UK 03.pdf, page 143 Cite error: Invalid
<ref>
tag; name ":File:MAXIMUM UK 03.pdf_p143" defined multiple times with different content - ↑ 18.0 18.1 File:MeanMachinesSega40UK.pdf, page 58 Cite error: Invalid
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<ref>
tag; name ":File:PlayerOne FR 059.pdf_p118" defined multiple times with different content - ↑ File:SSM_UK_02.pdf, page 70
- ↑ File:SSM_JP_19951201_1995-12.pdf, page 189
- ↑ 22.0 22.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 11 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content - ↑ Digitiser (UK) (1995-12-08)
- ↑ Electronic Gaming Monthly, "January 1996" (US; 199x-xx-xx), page 40
- ↑ Famitsu, "1995-12-01" (JP; 1995-11-17), page 1
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 63
- ↑ Fusion, "Volume 2, Number 7: February 1996" (US; 1996-0x-xx), page 67
- ↑ GameFan, "Volume 4, Issue 1: January 1996" (US; 199x-xx-xx), page 18
- ↑ Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 78
- ↑ GamePro, "March 1996" (UK; 1996-01-25), page 26
- ↑ GamesMaster (UK) "Series 5, episode 12" (1995-12-07, 24:00) (+13:05)
- ↑ Games World: The Magazine, "February 1996" (UK; 1996-0x-xx), page 46
- ↑ Game Informer, "January 1996" (US; 199x-xx-xx), page 44
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 70
- ↑ LeveL, "Září 1996" (CZ; 1996-09-03), page 76
- ↑ MAN!AC, "01/96" (DE; 1995-12-06), page 50
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 78
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 34
- ↑ Next Generation, "February 1996" (US; 1996-01-16), page 164
- ↑ 40.0 40.1 Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 36
- ↑ Score, "Říjen 1996" (CZ; 1996-10-01), page 113
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 74
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 14
- ↑ Sega Pro, "February 1996" (UK; 1995-12-28), page 34
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 70
- ↑ Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 189
- ↑ Strana Igr, "Aprel 1996" (RU; 1996-xx-xx), page 138
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 32
- ↑ Ultimate Future Games, "January 1996" (UK; 1995-12-14), page 64
- ↑ Ultimate Gamer, "January 1996" (US; 199x-xx-xx), page 66
- ↑ Última Generación, "Diciembre 1995" (ES; 1995-1x-xx), page 84
Virtua Cop series of games | |
---|---|
Virtua Cop (1994) | Virtua Cop 2 (1995) | Virtua Cop 3 (2003) | |
Virtua Cop (1995) | Virtua Cop 2 (1996) | Virtua Cop Special Pack (1998) | Virtua Cop 1-2 Pack (1998) | |
Virtua Cop 2 (2000) | |
Virtua Cop (1996) | Virtua Cop 2 (1997) | |
Virtua Cop (199x) | |
Virtua Cop: Elite Edition (2002) | |
Virtua Cop related media | |
Virtua Cop Soundtracks (1996) | |
Virtua Cop Official Guide Book (1995) | Virtua Cop Kyuukyoku Hon (1996) | Virtua Cop: Crisis City (1996) | Virtua Cop Vol. 2: Gyakushuu no Fang (1996) | Virtua Cop 2 Tai Terrorist Chinatsu Manual (1996) | Virtua Cop 2 Killer Manual (1997) | Virtua Cop 2 Detective Manual (1997) |
- Pages with broken file links
- Pages with reference errors
- Shuttle Mouse-compatible games
- Virtua Gun-compatible games
- 1-2 player games
- JP Windows PC games
- All JP games
- US Windows PC games
- All US games
- EU Windows PC games
- All EU games
- UK Windows PC games
- All UK games
- KR Windows PC games
- All KR games
- PC games
- 1996 PC games
- All 1996 games
- PC shoot-'em-up games
- All shoot-'em-up games
- Windows PC games
- Old content rating field
- Use romtable template
- All games
- Credits without source
- Credits without reference
- Creditstable with no console field
- Track missing credits
- Old-style rating (allgame)
- External rating reference
- Old-style rating (cvg)
- Use magref
- Old-style rating (egm)
- Old-style rating (gamesworld)
- Rating without PDF source
- Old-style rating (nextgeneration)
- Update ratings template
- 5 old ratings
- No ratings
- Old-style rating (cdconsoles)
- Old-style rating (consolesplus)
- Old-style rating (digitiser)
- Rating without source
- Old-style rating (edge)
- Old-style rating (famitsu)
- Old-style rating (gamefan)
- Old-style rating (gameplayers)
- Old-style rating (gamepro)
- Old-style rating (gamesmaster)
- Old-style rating (gamesmastertv)
- Old-style rating (gamezero)
- Old-style rating (hobbyconsolas)
- Old-style rating (maximum)
- Old-style rating (mms)
- Old-style rating (playerone)
- Old-style rating (segapower)
- Old-style rating (ssm)
- Old-style rating (ssmjp)
- Old-style rating (ssmjp r)
- Old-style rating (ssmjp source r)
- Old-style rating (ufg)
- Old-style rating (ug)
- 29 old ratings
- Virtua Cop (franchise)
- Model 2 games
- 1994 Model 2 games