Difference between revisions of "Bio-Hazard Battle"

From Sega Retro

Line 93: Line 93:
 
*'''Scenario by:''' [[Hiroshi Mikatabara]]
 
*'''Scenario by:''' [[Hiroshi Mikatabara]]
 
*'''Programmed by:''' [[Tonbe]], [[Shigeharu Isoda|Kazumi Nasu]]
 
*'''Programmed by:''' [[Tonbe]], [[Shigeharu Isoda|Kazumi Nasu]]
*'''Sprite Designed by:''' [[Matsu G]], [[Co Tani]], [[Rauly.S.Kine]], [[Senoko]]
+
*'''Sprite Designed by:''' [[Matsu G]], [[Co Tani]], [[Shiro Kinemura|Rauly.S.Kine]], [[Senoko]]
*'''Scroll Designed by:''' [[Matsu G]], [[Co Tani]], [[Rauly.S.Kine]]
+
*'''Scroll Designed by:''' [[Matsu G]], [[Co Tani]], [[Shiro Kinemura|Rauly.S.Kine]]
 
*'''Ray Tracing by:''' [[Matsu G]]
 
*'''Ray Tracing by:''' [[Matsu G]]
 
*'''Meta Ball Designed by:''' [[Senoko]]
 
*'''Meta Ball Designed by:''' [[Senoko]]
Line 100: Line 100:
 
*'''Schedule Management:''' [[marsh]]
 
*'''Schedule Management:''' [[marsh]]
 
*'''Package Designed by:''' [[Jordan]], [[Naisho]]
 
*'''Package Designed by:''' [[Jordan]], [[Naisho]]
*'''Package CG Designed by:''' [[Matsu G]], [[Rauly.S.Kine]]
+
*'''Package CG Designed by:''' [[Matsu G]], [[Shiro Kinemura|Rauly.S.Kine]]
 
*'''Manual Edited by:''' [[Mongoose]]
 
*'''Manual Edited by:''' [[Mongoose]]
 
*'''Package and Manual Directed by:''' [[LibidoCHAN]], [[Janjakajan]]
 
*'''Package and Manual Directed by:''' [[LibidoCHAN]], [[Janjakajan]]
*'''Special Thanks to:''' [[Lee]], [[Junichi Tsuchiya|J.Yatsuchi]], [[Wiwi Jumbo]], [[Bo]]
+
*'''Special Thanks to:''' [[Lee]], [[Junichi Tsuchiya|J.Yatsuchi]], [[Wiwi Jumbo]], [[Tokuhiko Uwabo|Bo]]
*'''Also Thanks to:''' [[Shigeru Okada|Shige D.O.R.]], Usagi, CegawaHD, Kamikawa, Eriko, [[Sunset]], [[Kyamura]], monkey, [[Fuzzy]], SiFi TZK, [[Ikepon]], [[Shinyuu]], Sim Bancho, Devi and Pea, Atsu, Daichan, Menme
+
*'''Also Thanks to:''' [[Shigeru Okada|Shige D.O.R.]], Usagi, CegawaHD, Kamikawa, Eriko, [[Sunset]], [[Atsuhiko Nakamura|Kyamura]], monkey, [[Kazuma Fujii|Fuzzy]], SiFi TZK, [[Kazuo Ikeda|Ikepon]], [[Tetsuo Shinyu|Shinyuu]], Sim Bancho, Devi and Pea, Atsu, Daichan, Menme
 
*'''Directed by:''' [[Shigeharu Isoda|Kazumi Nasu]]
 
*'''Directed by:''' [[Shigeharu Isoda|Kazumi Nasu]]
 
*'''Presented by:''' [[Sega|Sega Enterprises]]
 
*'''Presented by:''' [[Sega|Sega Enterprises]]

Revision as of 05:33, 23 October 2018

n/a

BioHazardBattle MDTitleScreen.png

Bio-Hazard Battle
System(s): Sega Mega Drive, Virtual Console, Steam
Publisher: Sega (JP/US/EU), Samsung (KR)
Developer:
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥6,8006,800 G-4087
Sega Mega Drive
US
$49.9949.99[2] 1060
Sega Mega Drive
EU
1060
Sega Mega Drive
AU
Sega Mega Drive
KR
GM8069JG
Arcade (Mega Play)
JP
¥? ?
























Wii Virtual Console
JP
600pts600[4]
Wii Virtual Console
US
800pts800[5]
Wii Virtual Console
EU
800pts800[6]
CERO
Missing Parameter!

Bio-Hazard Battle, known as Crying: Aseimei Sensou (クライング 亜生命戦争) in Japan, is a 1992 shoot-'em-up game by Sega for the Sega Mega Drive.

Story

The planet Avaron (Avalon on the Japanese box... reverse Engrish, incredible) was plunged into deep biological war, and a retrovirus was synthesized to try to defeat the enemy. Unfortunately, the plan backfires: the planet is rendered nearly inhospitable, and the only survivors of the virus are sent to space to await a time when the new species of creatures that survive or thrive on the virus pose little enough a threat to set up a new colony.

The game's stages display the virus outbreak, e.g. stage 2 is a ravaged city, stage 7 appears to be the facility where the virus was produced. According to the game's credits, ray tracing was used to create some graphics.

Gameplay

There are four bio-ships available to pilot. Tap any button to fire normal shots, and hold/release a button to fire a charge shot. There are a number of different normal shots, represented by powerup colors; strangely, normal shot types are partially shared between certain ships. Each ship has its own unique charge shot. A miniature ship circles around the bio-ship that not only fires its own shots in time with the bio-ship, but also can collect upgrades to its current weapon and can be used as a shield, absorbing enemy bullets before they can hit the bio-ship.

This happens to be one of those games where touching walls does not harm you.

Extra lives are given out based on score. Most stages also have extra lives in hidden spots; reveal by shooting.

Powerups

  • Green: The only weapon shared by every ship. A general purpose spreadshot and the default weapon of each ship.
  • Red: Either a red homing laser, or red rings that are reflected on contact.
  • Blue: Either a cross shaped laser, or slow homing orbs that can destroy enemy bullets.
  • Yellow: Either a rapid fire cannon, or a straight laser that can also destroy enemy bullets.

Secret stage rumor

Various cheat sites claim there is a secret stage resembling an asteroid field. However, such an stage never existed.

Versions

Comparisons

Main article: Bio-Hazard Battle/Comparisons.

Localised names

Also known as
Language Localised Name English Translation
English Bio-Hazard Battle Bio-Hazard Battle
English (US) Bio-Hazard Battle Bio-Hazard Battle
Japanese クライング 亜生命戦争 Crying: Aseimei Sensou

Production credits

Digital manuals

Magazine articles

Main article: Bio-Hazard Battle/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1992-11: "November 1992" (1992-10-08)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
63 №1992-11, p26[9]
75 №, p83[10]
89 №1, p26[11]
90 №0101, p6[12]
93 №41, p50[2]
60 №1992-12, p82
86 №15, p104-105[13]
94 №33, p193
78 №6, p40-41
75 №3, p40-41[14]
88 №11, p26-28[15]
88 №2, p78-80[1]
95 №26, p60-63[16]
88 №38, p35
84 №12, p80-81[17]
Sega Mega Drive
83
Based on
15 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[18]
Aktueller Software Markt (DE)
75
[19]
Beep! MegaDrive (JP) NTSC-J
63
[20]
Consoles + (FR)
86
[21]
Cool Gamer (RU)
30
[22]
Electronic Gaming Monthly (US) NTSC-U
55
[23]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[24]
Mean Machines: The Essential Sega Guide (UK)
89
[11]
GameFan (US)
90
[12]
GamePro (US) NTSC-U
93
[2]
Gamers (DE)
53
[25]
Hippon Super (JP) NTSC-J
60
[26]
Joypad (FR) NTSC-J
86
[13]
Joystick (FR) PAL
94
[27]
Sega Mega Drive Advanced Gaming (UK)
78
[28]
Mega (UK) PAL
75
[14]
Mega Fun (DE) NTSC-J
74
[29]
MegaTech (UK) PAL
88
[15]
Marukatsu Mega Drive (JP) NTSC-J
75
[30]
Mean Machines Sega (UK) PAL
88
[1]
Player One (FR)
95
[16]
Play Time (DE)
81
[31]
Power Play (DE)
68
[32]
Sega Power (UK) PAL
88
[33]
Sega Force (UK) PAL
84
[17]
Sega Mega Drive Review (RU)
88
[34]
Sega Saturn Magazine (JP) NTSC-J
75
[35]
Tricks 16 bit (RU)
63
[36]
Video Games (DE) PAL
70
[37]
Sega Mega Drive
75
Based on
29 reviews

Bio-Hazard Battle

Mega Drive, US
BioHazardBattle MD US Box.jpg
Cover
Mega Drive, EU
BioHazardBattle MD EU cover.jpg
Cover
BioHazardBattle MD EU Cart.jpg
Cart
Mega Drive, JP
BHB MD JP Box.jpg
Cover
Crying MD JP CartTop.jpg
Crying MD JP Cart.jpg
Cart
Crying md jp manual.pdf
Manual
Mega Drive, AU

Mega Drive, KR
Crying MD KR cover.jpg
Cover
Crying MD KR cart.jpg
Cart

Mega Play version

Mega Play,
BioHazardBattle MegaPlay Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 95b0ea2b
MD5 2d6764f7a96bb8b640a0d18102756ed2
SHA-1 dca9d505302ce9ff1f98c4da95505139c7d3cafc
1MB 1992-09 Cartridge (US/EU)
Sega Mega Drive
CRC32 4aba1d6a
MD5 c54dc959882622dc6e6cc92b03dd03b9
SHA-1 c45b6da77021d57df6a9cb511cc93a5bf83ecf1c
1MB 1992-08 Cartridge (JP)
Sega Mega Drive
 ?
CRC32 dd10dd1a
MD5 e5d861fb4ce7560978b0d1aa5fbfb967
SHA-1 1445b0babb52d252bf822d8d2eec0eda05b63229
1MB 1992-08 Page

External links

References

  1. 1.0 1.1 1.2 1.3 File:MeanMachinesSega02UK.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega02UK.pdf_p78" defined multiple times with different content
  2. 2.0 2.1 2.2 2.3 File:GamePro US 041.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:GamePro US 041.pdf_p52" defined multiple times with different content
  3. https://www.nintendo.co.jp/wii/vc/software/02.html (Wayback Machine: 2018-03-05 23:11)
  4. http://vc.sega.jp:80/vc_crying/ (Wayback Machine: 2007-02-02 02:44)
  5. 5.0 5.1 http://www.nintendo.com/games/detail/nkGS_arHjNb5eHbK7jOddeYifSWTh-RO (Wayback Machine: 2010-11-22 23:49)
  6. 6.0 6.1 http://www.nintendolife.com/games/megadrive/bio_hazard_battle (Wayback Machine: 2017-07-05 04:24)
  7. 7.0 7.1 7.2 7.3 https://steamdb.info/app/34316/ (Wayback Machine: 2017-05-23 01:39)
  8. 8.0 8.1 8.2 8.3 http://steamdb.info/app/34316/ (Wayback Machine: 2013-05-22 20:37)
  9. File:BeepMD_JP_1992-11.pdf, page 28
  10. File:SSM_JP_19950901_1995-09.pdf, page 85
  11. 11.0 11.1 Mean Machines: The Essential Sega Guide, Virgin Books, page 26 Cite error: Invalid <ref> tag; name ":File:MeanMachinesEssentialSegaGuide Book UK.pdf_p26" defined multiple times with different content
  12. 12.0 12.1 File:GameFan US 0101.pdf, page 6 Cite error: Invalid <ref> tag; name ":File:GameFan US 0101.pdf_p6" defined multiple times with different content
  13. 13.0 13.1 File:Joypad FR 015.pdf, page 104 Cite error: Invalid <ref> tag; name ":File:Joypad FR 015.pdf_p104" defined multiple times with different content
  14. 14.0 14.1 File:Mega UK 03.pdf, page 40 Cite error: Invalid <ref> tag; name ":File:Mega UK 03.pdf_p40" defined multiple times with different content
  15. 15.0 15.1 File:MegaTech UK 11.pdf, page 26 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 11.pdf_p26" defined multiple times with different content
  16. 16.0 16.1 File:PlayerOne FR 026.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 026.pdf_p60" defined multiple times with different content
  17. 17.0 17.1 File:SegaForce UK 12.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 12.pdf_p80" defined multiple times with different content
  18. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 32
  19. Aktueller Software Markt, "Februar 1993" (DE; 1993-01-11), page 136
  20. Beep! MegaDrive, "November 1992" (JP; 1992-10-08), page 28
  21. Consoles +, "Janvier 1993" (FR; 199x-xx-xx), page 84
  22. Cool Gamer, "9" (RU; 2002-10-13), page 35
  23. Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 34
  24. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 295
  25. Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 80
  26. Hippon Super, "December 1992" (JP; 1992-11-04), page 82
  27. Joystick, "Décembre 1992" (FR; 1992-1x-xx), page 193
  28. Sega Mega Drive Advanced Gaming, "February 1993" (UK; 199x-xx-xx), page 40
  29. Mega Fun, "11/92" (DE; 1992-10-xx), page 36
  30. Marukatsu Mega Drive, "November 1992" (JP; 1992-10-xx), page 108
  31. Play Time, "3/93" (DE; 1993-02-10), page 111
  32. Power Play, "2/93" (DE; 1993-01-xx), page 140
  33. Sega Power, "January 1993" (UK; 1992-12-03), page 35
  34. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 37
  35. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  36. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 8
  37. Video Games, "2/93" (DE; 1993-01-27), page 93