Difference between revisions of "Shun Nakamura"

From Sega Retro

m
m
Line 8: Line 8:
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (中村 俊) is a game developer for [[Sonic Team]] whose works include ''[[Samba de Amigo]]'', ''[[Billy Hatcher and the Giant Egg]]'', ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' and ''[[Rhythm Thief & the Emperor's Treasure]]'' (all of which he served as Director).
+
{{sub-stub}}'''{{PAGENAME}}''' (中村 俊) joined Sega in 1997 and was attached to the CS3 R&D division as a planner. After participating in the Sega Saturn title [[Sonic R]] and Dreamcast title [[Sonic Adventure]], his directorial debut was the 1999 arcade game ''[[Samba de Amigo]]''. His other works include ''[[Billy Hatcher and the Giant Egg]]'', ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' and ''[[Rhythm Thief & the Emperor's Treasure]]'', all of which he served as director.
  
 
==Production history==
 
==Production history==

Revision as of 17:39, 11 November 2018

Shun nakamura.jpg
Shun Nakamura
Date of birth: 1972-09-11 (age 52)
Company(ies): Sega of Japan
Role(s): Designer, Director, Producer

This teeny-tiny article needs some work. You can help us by expanding it.


Shun Nakamura (中村 俊) joined Sega in 1997 and was attached to the CS3 R&D division as a planner. After participating in the Sega Saturn title Sonic R and Dreamcast title Sonic Adventure, his directorial debut was the 1999 arcade game Samba de Amigo. His other works include Billy Hatcher and the Giant Egg, Sonic the Hedgehog and Rhythm Thief & the Emperor's Treasure, all of which he served as director.

Production history

Games

Music

Interviews

Shun Nakamura interview by Sega (October 9, 2003)
Shun Nakamura interview by Sonic Channel (February 1, 2007)

External Links

Shun Nakamura on Twitter

References