Difference between revisions of "Stellar Assault"

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Revision as of 14:43, 23 January 2019

n/a

StellarAssault Title.png

Stellar Assault
System(s): Sega 32X
Publisher: Sega
Developer:
Sound driver: SMPS 68000
Peripherals supported: Six Button Control Pad
Genre: Shooting

















Number of players: 1-2
Release Date RRP Code
Sega 32X
JP
¥7,8007,800 GM-4010
Sega 32X
US
$69.9969.99[1] 84509
Sega 32X
EU
84509-50

Stellar Assault (ステラアサルト), is a first person space ship shoot-'em-up game developed and published by Sega for the Sega 32X in 1995. In North America it is known as Shadow Squadron, and during development it was known as Bullet Fighters.

In 1998, a Japan-only sequel, Stellar Assault SS, was released for the Sega Saturn.

Gameplay

The aim of Stellar Assault is to fly around one of six sectors, destroying large ships before progressing to the next sector. With the exception of some graphical effects such as explosions, the world is rendered entirely as flat-shaded 3D polygons, very similar to the earlier Star Wars Arcade, though more open-ended. It is also one of only a few games to use every button on the six button control pad, including  MODE .

The game averages at around a 20FPS refresh rate, although palette cycling occurs at 60FPS. Some of the performance gains (and the use of a wider colour palette than most 32X titles) can be attributed to Stellar Assault's decision to use a 288x224 screen resolution (with extra borders).

Space ships

StellarAssault 32X Feather1.png Feather 1
The Feather 1 is a smaller ship which is weaker, but easier to maneuver.
StellarAssault 32X Feather2.png Feather 2
The Feather 2 is a stronger fighter craft, both attack and defense-wise, though it's harder to maneuver.

Missions

  • Mission 1 - Graduation Day: Destroy both large ships and all enemy fighters.
  • Mission 2 - No Admittance: Destroy the three large ships and the warp gate in the center of the sector.
  • Mission 3 - Dodge 'Em: Set in an asteroid field. Destroy two large ships, small "booster" ships and all enemy fighters.
  • Mission 4 - Armada: Destroy all ten large ships.
  • Mission 5 - Ganeluza Grandslam: Destroy the two large ships and the massive ship.
  • Mission 6 - G.L. Cannon: Destroy the machine in the center of the sector.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Stellar Assault Stellar Assault
English (US) Shadow Squadron Shadow Squadron
Japanese ステラアサルト Stellar Assault

Production credits

Source:
In-game credits


Source:
US manual
Shadowsquadron 32x us manual.pdf
[5]

Magazine articles

Main article: Stellar Assault/Magazine articles.

Promotional material

Print advert in Sega Saturn Magazine (JP)
[[File:No resultsLogo-pdf.svg]]

Physical scans

Sega Retro Average 
Publication Score Source
85 №, p83[6]
32 №8, p130-133[7]
70 №44, p79
81 №164, p68/69[2]
51
65 №337, p32
67 №0101, p78[8]
85
71
77
77 №6/95, p88[9]
80 №33, p74/75[3]
70 №55, p113[10]
87 №69, p58-60
82 №47, p56/57
73 №1995-06, p132[11]
65 №4, p106-108[12]
90
Sega 32X
73
Based on
18 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
32
[7]
Consoles + (FR)
70
[13]
Computer & Video Games (UK)
81
[2]
Electronic Gaming Monthly (US) NTSC-U
51
[14]
Famitsu (JP) NTSC-J
65
[15]
Fusion (US)
67
[8]
GameFan (US) NTSC-U
85
[16]
Game Players (US) NTSC-U
71
[17]
GamePro (US) NTSC-U
75
[1]
Game Informer (US) NTSC-U
81
[18]
HiTech (ES)
60
[19]
MAN!AC (DE) PAL
77
[20]
Mega Fun (DE) PAL
77
[9]
Mean Machines Sega (UK) PAL
80
[3]
Next Generation (US) NTSC-U
50
[21]
Player One (FR)
70
[10]
Play Time (DE)
79
[22]
Saturn Fan (JP) NTSC-J
66
[23]
Sega Power (UK) PAL
87
[24]
Sega Pro (UK) PAL
82
[25]
Sega Saturn Magazine (JP) NTSC-J
73
[26]
Sega Saturn Magazine (JP) NTSC-J
85
[27]
Todo Sega (ES)
88
[28]
Top Consoles (FR)
65
[12]
Video Games (DE) PAL
78
[29]
VideoGames (US) NTSC-U
90
[30]
Sega 32X
72
Based on
26 reviews

Stellar Assault

32X, US
StellarAssault 32X US Box Back.jpgStellarAssault 32X US Box Front.jpg
Cover
StellarAssault 32X US Cart.jpg
Cart
Shadowsquadron 32x us manual.pdf
Manual
32X, EU
StellarAssault 32X EU Box Back.jpgStellarAssault 32X EU Box Spine.jpgStellarAssault 32X EU Box Front.jpg
Cover
StellarAssault 32X EU Cart.jpg
Cart
32X, JP
Stellarassault 32x jp backcover.jpgStellarAssault MD JP BoxSpine.jpgStellarassault 32x jp frontcover.jpg
Cover
StellarAssault MD JP CartTop.jpg
StellarAssault 32X JP Cart Back.jpgStellar Assault 32X JP cart.jpg
Cart
StellarAssault32XJPManual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
CRC32 60c49e4d
MD5 1415a8675adf3e8647b3df673b50056d
SHA-1 561c8c63dbcabc0b1b6f31673ca75a0bde7abc72
2MB Cartridge (EU/US)
Sega 32X
CRC32 fce4c8c7
MD5 5f6c601dcecca937b6f2c2161e4566fe
SHA-1 ff4f1a2dded85f3ad43bf28a85c46ad8595d5614
2MB Cartridge (JP)

References

  1. 1.0 1.1 1.2 File:GamePro US 072.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:GamePro US 072.pdf_p48" defined multiple times with different content
  2. 2.0 2.1 2.2 File:CVG UK 164.pdf, page 68 Cite error: Invalid <ref> tag; name ":File:CVG UK 164.pdf_p68" defined multiple times with different content
  3. 3.0 3.1 3.2 3.3 File:MeanMachinesSega33UK.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega33UK.pdf_p74" defined multiple times with different content
  4. File:GamesWorld DE 0708.pdf, page 78
  5. File:Shadowsquadron 32x us manual.pdf, page 18
  6. File:SSM_JP_19950901_1995-09.pdf, page 85
  7. 7.0 7.1 File:CDConsoles FR 08.pdf, page 130 Cite error: Invalid <ref> tag; name ":File:CDConsoles FR 08.pdf_p130" defined multiple times with different content
  8. 8.0 8.1 File:Fusion US 0101.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:Fusion US 0101.pdf_p78" defined multiple times with different content
  9. 9.0 9.1 File:MegaFun DE 1995-06.pdf, page 88 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-06.pdf_p88" defined multiple times with different content
  10. 10.0 10.1 File:PlayerOne FR 055.pdf, page 115 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 055.pdf_p115" defined multiple times with different content
  11. File:SSM_JP_19950601_1995-06.pdf, page 134
  12. 12.0 12.1 File:TopConsoles FR 04.pdf, page 106 Cite error: Invalid <ref> tag; name ":File:TopConsoles FR 04.pdf_p106" defined multiple times with different content
  13. Consoles +, "Juin 1995" (FR; 1995-0x-xx), page 79
  14. Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 36
  15. Famitsu, "1995-06-02" (JP; 1995-05-19), page 1
  16. GameFan, "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
  17. Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 40
  18. Game Informer, "June 1995" (US; 1995-0x-xx), page 38
  19. HiTech, "Mayo 1995" (ES; 1995-0x-xx), page 66
  20. MAN!AC, "06/95" (DE; 1995-05-10), page 60
  21. Next Generation, "July 1995" (US; 1995-06-20), page 71
  22. Play Time, "7/95" (DE; 1995-06-07), page 110
  23. Saturn Fan, "1995 August" (JP; 1995-07-07), page 70
  24. Sega Power, "August 1995" (UK; 1995-06-15), page 58
  25. Sega Pro, "July 1995" (UK; 1995-06-08), page 56
  26. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
  27. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  28. Todo Sega, "Junio 1995" (ES; 1995-0x-xx), page 40
  29. Video Games, "7/95" (DE; 1995-06-28), page 101
  30. VideoGames, "July 1995" (US; 1995-0x-xx), page 62


Stellar Assault

StellarAssault Title.png

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Sega 32X
Prototypes: 1995-02-06 | 02-13 | 02-22 | 03-02 | 03-06 | 03-13 B | 03-13 | 03-18