Difference between revisions of "Super Monkey Ball: Banana Blitz"
From Sega Retro
m (Text replacement - " Lee Frohman" to " Lee Frohman") |
m (Text replacement - " David Allen" to " David Allen") |
||
Line 104: | Line 104: | ||
*'''Head of Studio - Localization:''' [[Kuniyo Matsumoto]] | *'''Head of Studio - Localization:''' [[Kuniyo Matsumoto]] | ||
*'''Localization Producer:''' [[Ayano Murofushi]] | *'''Localization Producer:''' [[Ayano Murofushi]] | ||
− | *'''Brand Manager:''' David Allen | + | *'''Brand Manager:''' [[David Allen]] |
*'''Head of Development Services:''' [[Mark Le Breton]] | *'''Head of Development Services:''' [[Mark Le Breton]] | ||
*'''QA Supervisor:''' [[Marlon Grant]] | *'''QA Supervisor:''' [[Marlon Grant]] |
Revision as of 09:05, 8 September 2022
| |||||||||||||||||||||||||||||||||||||||||||||
Super Monkey Ball: Banana Blitz | |||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Wii | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: New Entertainment R&D Dept., Bauhaus Entertainment (Party Game), Noisycloak (Music) | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||||||||||||||||||||||
|
Super Monkey Ball: Banana Blitz, called Super Monkey Ball Ukiuki Party Daishuugou (スーパーモンキーボール ウキウキパーティー大集合) in Japan, is a party game developed and published by Sega for the Wii. It was released as a launch title for the Wii in Japan, North America, Europe and Australia.
Contents
Gameplay
This Monkey Ball game had many changes from the previous Nintendo GameCube titles. This is the first game where the new art style took effect, changing some of the character designs and the overall look of the game to make it more cartoony. This game scraps the traditional difficulty system in favor of a new system, in which there are 8 worlds with 10 levels and a boss in each one. Two new characters were introduced in addition to the four main characters, and each character has different strengths and weaknesses (for example, GonGon is the slowest, but he can break through bumpers, Mimi is the fastest yet the hardest to control, and Aiai is the all around character of sorts).
The game also adds a jump button and the use of motion controls via the Wii remote. There are also over 50 playable mini games.
Many of the words in this game would later be seen again in the iOS games Super Monkey Ball and Super Monkey Ball 2.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Super Monkey Ball Banana Blitz | Super Monkey Ball Banana Blitz |
English (US) | Super Monkey Ball Banana Blitz | Super Monkey Ball Banana Blitz |
Japanese | スーパーモンキーボール ウキウキパーティー大集合 | Super Monkey Ball Ukiuki Party Daishuugou |
Production credits
- Programmers: Jun Tokuhara, Tetsu Yoshimitsu, Youichi Ishikawa, Eisuke Ito, Yoshiaki Hattori, Takashi Atsu, Hitoshi Ohta, Hisashi Endo, Yuuki Inagawa
- Level & Stage Designer: Yukio Oda
- Motion Design Director: Kazuhiro Izaki
- Motion Designers: Manabu Tsukamoto, Mikio Hayashi
- Effects Designer: Masaharu Ijichi
- 2D Art Designer: Chigaku Fukuhara
- Character Designer: Saizo Nagai
- Stage & Object Designers: Michiko Hirasako, Yu Honya, Miyuki Yamada, Daisaku Yonei
- Sound Director: Haruyoshi Tomita
- Sound Creators: Yuri Fukuda, Takashi Nagasaka, Hideki Naganuma
- Planners: Yukinobu Arikawa, Koji Yoshida
- Party Game Program: Bauhaus Entertainment. Co., Ltd
- Music: Noisycloak Co., Ltd
- Marketing Manager: Hiroshi Utsumi
- Localization Support: Shinobu Shindo, Yuka Yoshida
- President and COO: Simon Jeffery
- Vice President of Product Development: David Cobb
- Producer: Justin Lambros
- Associate Producer: Andy Alamano
- Assistant Producer: Beejey Enriquez
- Vice President of Marketing: Scott Steinberg
- Director of Marketing: Rick Naylor
- Senior Product Marketing Manager: Erica Mason
- Associate PR Manager: Denny Chiu
- Creative Services: Jen Groeling
- Production Specialist: Heather Luchetti
- QA Project Lead: Lee Frohman
- Assistant QA Project Lead: Ryan Jones
- President and COO: Mike Hayes
- Director of PD: Gary Dunn
- Creative Director: Matt Woodley
- Director of European Marketing: Gary Knight
- Head of Studio - Localization: Kuniyo Matsumoto
- Localization Producer: Ayano Murofushi
- Brand Manager: David Allen
- Head of Development Services: Mark Le Breton
- QA Supervisor: Marlon Grant
- CEO of SOA & SOE: Naoya Tsurumi
- Producer & Director: Toshihiro Nagoshi
- Presented by: Sega
Magazine articles
- Main article: Super Monkey Ball: Banana Blitz/Magazine articles.
Promotional material
Artwork
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
73 | |
---|---|
Based on 5 reviews |
External links
- Official website on Sega.com (English)
- Official website on Sega.jp (Japanese)
- Sega of Japan catalogue pages (Japanese): Wii
- Nintendo catalogue pages: JP, US, UK
References
- ↑ http://www.nintendo.com/games/detail/8MMJMJiG3w0_-9SyhRX8WC-g_MvHuTHK (Wayback Machine: 2017-06-26 01:41)
- ↑ https://www.nintendo.co.uk/Games/Wii/Super-Monkey-Ball-Banana-Blitz-283333.html (archive.today)
- ↑ https://www.nintendo.fr/Jeux/Wii/Super-Monkey-Ball-Banana-Blitz-283333.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Wii/Super-Monkey-Ball-Banana-Blitz-283333.html (archive.today)
- ↑ https://www.nintendo.es/Juegos/Wii/Super-Monkey-Ball-Banana-Blitz-283333.html (archive.today)
- ↑ https://www.nintendo.it/Giochi/Wii/Super-Monkey-Ball-Banana-Blitz-283333.html (archive.today)
- ↑ 7.0 7.1 http://sega.jp/wii/smb/ (Wayback Machine: 2007-12-12 15:58)
- ↑ Electronic Gaming Monthly, "December 2006" (US; 2006-11-14), page 116
- ↑ Famitsu, "2006-12-08" (JP; 2006-11-24), page 1
- ↑ GamePro, "February 2007" (US; 2007-01-09), page 81
- ↑ Hyper, "January 2007" (AU; 2006-12-06), page 56
- ↑ Nintendo Power, "January 2007" (US; 200x-xx-xx), page 111
Super Monkey Ball: Banana Blitz | |
---|---|
Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception |
- 1-4 player games
- JP Wii games
- All JP games
- US Wii games
- All US games
- DE Wii games
- All DE games
- ES Wii games
- All ES games
- FR Wii games
- All FR games
- IT Wii games
- All IT games
- UK Wii games
- All UK games
- AU Wii games
- All AU games
- Wii games
- All action games
- 2006 Wii games
- All 2006 games
- All games
- Bad translation
- Credits without source
- Credits without reference
- Super Monkey Ball: Banana Blitz
- Super Monkey Ball (franchise)