Difference between revisions of "Battletoads"
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Revision as of 07:07, 10 September 2022
Battletoads | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tradewest (US), Sega (EU/JP) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Arc System Works | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Rare | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): NES | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Rare | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2][3][4][5] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2, 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Battletoads (バトルトード) is a beat 'em up game developed by Rare. It was originally developed for the Nintendo Entertainment System and released in 1991, but was subsequently ported to more systems, including the Sega Mega Drive and the Sega Game Gear in 1993. A Sega Master System version was also announced by Virgin Games but was never released.
This game is the first in a series which thrived through the 8-bit and 16-bit era and its making its return in 2020. It is well known for its difficulty and humorous reactions and attacks by the games characters.
Contents
Story
As seen in the games intro, the Battletoads along with Princess Angelica are venturing to the Princesses home planet when one or two battletoads (one on Mega Drive, two on Game Gear) go missing along with a princess and must be rescued from the Dark Queen. Professor Bird sends the remaining Battletoad(s) to rescue them.
Gameplay
Two buttons are used; an attack button and a jump button. Although there is only one attack button, the attack varies based on situation. Certain objects, such as large snakes can be grabbed onto and climbed up or down. Weapons can be found at various points in levels and used against opponents. Capsules that appear occasionally can also be broken and it's contents collected. If flies are seen they can be eaten for a health boost by pressing the attack button when close enough.
There are also rope repelling levels where the objective is to be lowered down a shaft that is filled with obstacles and enemies. The enemies can be attacked but the obstacles must be dodged. By moving to the extreme side of the screen the player can transform into a wrecking ball and swing across the screen by pressing the attack button, wiping out any opponents in the way.
Vehicle levels are considered the most difficult and require quick reflexes. Depending on the level you will be in a variety of transports, such as a speedbike, a jet, and surfboards. Levels are filled with obstacles and other riders which cannot be attacked. Most vehicle levels allow you to jump and some have intermission sections that allow classic action gameplay.
Levels
There are twelve levels available in the Mega Drive version, nine in the Game Gear version. Below they are listed in the order encountered:
History
Legacy
A sequel to Battletoads, Battletoads in Battlemaniacs was released for the Super Nintendo Entertainment System in June 1993, with a port to the Sega Master System eventually appearing in Brazil in 1996. A spin-off, incorporating characters from the beat-'em-up series Double Dragon was also released on the Mega Drive as Battletoads/Double Dragon: The Ultimate Team, also in 1993.
Versions
Battletoads was designed as a NES game, and no subsequent port has included all of the content of the original release. The Game Gear port of the game removes three stages; Stage 8 (Intruder Excluder), Stage 9 (Terra Tubes), and Stage 10 (Rat Race), though their respective music tracks are still present in the game code. The remaining levels were redesigned, likely to take into account of the Game Gear's small screen.
Taking a hit by an enemy in action levels causes the player to be stunned, and the recovery time is much longer in the Game Gear version. Collision detection is also not as accurate, with in turn can make action stages harder. In vehicle levels however, it is possible to take more than one hit before losing a life, however obstacles appear instantly in some vehicle levels rather than blinking on the side of the screen before appearing.
Despite being supported by more powerful hardware, the Sega Mega Drive version also makes some cutbacks, lacking much of the opening sequence and cutting sections of the ending for unknown reasons. More layers of parallax scrolling have been added to the backgrounds, though in general the upgrade is less noticeable as, for example, the jump between NES Battletoads and SNES Battlemaniacs.
Magazine articles
- Main article: Battletoads/Magazine articles.
Promotional material
Physical scans
Mega Drive version
71 | |
---|---|
Based on 35 reviews |
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
73 | |
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Based on 21 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1992-12 | Cartridge (US/EU/JP) | ||||||||||
? |
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256kB | Cartridge (JP/EU) | |||||||||||
? |
|
256kB | Cartridge (US) |
References
- ↑ File:Battletoads GG JP Box.jpg
- ↑ File:Battletoads GG EU back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ File:Battletoads MD JP Box.jpg
- ↑ 5.0 5.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 45
- ↑ 7.0 7.1 7.2 7.3 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 53
- ↑ 8.0 8.1 Computer & Video Games, "May 1993" (UK; 1993-04-15), page 47
- ↑ 9.0 9.1 MegaTech, "May 1993" (UK; 1993-04-23), page 64
- ↑ 10.0 10.1 GamePro, "February 1994" (US; 199x-xx-xx), page 150
- ↑ 11.0 11.1 Computer & Video Games, "May 1994" (UK; 1994-04-15), page 85
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 30
- ↑ Beep! MegaDrive, "May 1993" (JP; 1993-04-08), page 23
- ↑ Consoles +, "Juin 1993" (FR; 1993-0x-xx), page 126
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 29
- ↑ Electronic Gaming Monthly, "April 1993" (US; 1993-xx-xx), page 28
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 7, "" (RU; 2001-xx-xx), page 38
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 26
- ↑ Famitsu, "1993-04-16" (JP; 1993-04-02), page 38
- ↑ Game Power, "Maggio 1993" (IT; 1993-0x-xx), page 45
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 44
- ↑ GamesMaster, "May 1993" (UK; 1993-04-19), page 68
- ↑ Hippon Super, "June 1993" (JP; 1993-05-01), page 39
- ↑ Joypad, "Juin 1993" (FR; 1993-0x-xx), page 142
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 42
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 54
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 43
- ↑ Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 92
- ↑ Mega Fun, "06/93" (DE; 1993-05-19), page 32
- ↑ Mean Machines Sega, "May 1993" (UK; 1993-04-24), page 70
- ↑ Player One, "Juin/Juillet 1993" (FR; 1993-06-10), page 86
- ↑ Power Up!, "Saturday, July 10, 1993" (UK; 1993-07-10), page 1
- ↑ Score, "Květen 1994" (CZ; 1994-05-01), page 59
- ↑ Sega Power, "June 1993" (UK; 1993-05-06), page 38
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 53
- ↑ Sega Zone, "April 1993" (UK; 1993-03-11), page 20
- ↑ Sega Force, "May 1993" (UK; 1993-04-01), page 96
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 21
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supergame, "Maio 1993" (BR; 1993-05-xx), page 10
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 30
- ↑ Tricks Gold, "Sega dlya fantazerov" (RU; 2002-08-23), page 9
- ↑ Aktueller Software Markt, "August 1994" (DE; 1994-07-04), page 115
- ↑ Beep! MegaDrive, "February 1994" (JP; 1994-01-08), page 22
- ↑ Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 55
- ↑ Freak, "3/94" (IL; 1994-xx-xx), page 1
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 50
- ↑ Hippon Super, "February 1994" (JP; 1994-01-06), page 42
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 130
- ↑ Mega Force, "Ete 1993" (FR; 1993-0x-xx), page 136
- ↑ Micromanía (segunda época), "Abril 1993" (ES; 1993-0x-xx), page 40
- ↑ Mean Machines Sega, "May 1994" (UK; 1994-03-xx), page 79
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 110
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 139
- ↑ Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 70
- ↑ Sega Power, "April 1994" (UK; 1994-03-03), page 42
- ↑ Sega Pro, "June 1994" (UK; 1994-05-24), page 40
- ↑ Sega Zone, "April 1994" (UK; 1994-03-24), page 59
- ↑ Sonic the Comic, "October 16th 1993" (UK; 1993-10-16), page 18
- ↑ Todo Sega, "Abril 1993" (ES; 1993-03-15), page 40
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 113
Battletoads | |
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Main page | Comparisons | Maps | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
Battletoads games for Sega systems | |
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Battletoads (1993) | Battletoads/Double Dragon: The Ultimate Team (1993) | |
Battletoads (1993) | Battletoads in Battlemaniacs (Cancelled) | |
Battletoads (Cancelled) | Battletoads in Battlemaniacs (1996) |
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