Difference between revisions of "Worms"
From Sega Retro
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==Production credits== | ==Production credits== | ||
+ | ===Mega Drive version=== | ||
+ | {{creditstable| | ||
+ | *'''Programming:''' Francis Little, Gavin Harwood (East Point Software) | ||
+ | *'''Project Manager:''' Martin O'Donnel (Team 17) | ||
+ | *'''Graphics:''' Andy Davidson (Team 17), Roy Stewart (East Point Software) | ||
+ | *'''Audio:''' Bjorn Lynne, Andy Severn (Team 17) | ||
+ | *'''Design/Concept:''' Andy Davidson (Team 17) | ||
+ | *'''Creative Director:''' Martyn Brown (Team 17) | ||
+ | *'''Q.A.:''' Phil and The Wolves (Team 17), Ocean Q.A. (Ocean) | ||
+ | | console=MD | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | |||
===Saturn version=== | ===Saturn version=== | ||
{{multicol| | {{multicol| |
Revision as of 12:27, 24 November 2022
Worms | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Saturn | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Ocean Software (US/EU) I'MAX (JP) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Team 17 East Point Software | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (7 tracks) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Team Player Shuttle Mouse | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Active Simulation (アクティブ シミュレーション)[1], Action[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Worms (ワームス) is a turn based strategy game developed by Team 17, and was originally published by Ocean Software for the Amiga in 1995. It is the first in a long-running series of Worms games, and was ported to a variety of platforms, including the Sega Mega Drive and Sega Saturn.
Contents
Gameplay
The game involves the player controlling a team of worms supplied with a variety of different weapons, with the aim is to eliminate all the enemy worms on a 2D playfield. Worms was revolutionary at the time due to its use of randomly generated and fully destructible landscapes; an explosion for example will leave a round crater, thus limiting the area worms can stand on and potentially creating the need for a different strategy.
As a turn-based game, the game allows up to 16 players to take control of units (though there is only ever a maximum of four teams).
While the gameplay is largely the same between the Mega Drive and Saturn versions of Worms, the Saturn version benefits from a number of graphical upgrades and an in-game soundtrack. The Mega Drive version is also missing some weapons.
Weapons
Bazooka | |
---|---|
Grenade | |
Cluster Bomb | |
Shotgun | |
Uzi | |
Fire Punch | |
Dragon Ball | |
Dynamite | |
Airstrike | |
Teleport | |
Blowtorch | |
Drill | |
Kamikaze | |
Skip go | |
Surrender | |
Exploding sheep | |
Banana bomb | |
Minigun | |
Prod | |
Homing missile | |
Saturn version only. | |
Landmines | |
Saturn version only. | |
Ninja rope | |
Saturn version only. | |
Bungee | |
Saturn version only. | |
Girders | |
Saturn version only. |
Production credits
Mega Drive version
- Programming: Francis Little, Gavin Harwood (East Point Software)
- Project Manager: Martin O'Donnel (Team 17)
- Graphics: Andy Davidson (Team 17), Roy Stewart (East Point Software)
- Audio: Bjorn Lynne, Andy Severn (Team 17)
- Design/Concept: Andy Davidson (Team 17)
- Creative Director: Martyn Brown (Team 17)
- Q.A.: Phil and The Wolves (Team 17), Ocean Q.A. (Ocean)
Saturn version
- Coding+Add.Design: Pieter Opdam, Gary Symons
- FMV+Add.Coding: Karl Morton
- Concept+Design: Andy Davidson
- Sound+Music: Bjorn Lynne
- Graphics: Rico Holmes
- Add.Graphics: Simon Butler
- FMV Animation: Cris Blyth
- Add.Animation: John Allardice
- Testing+Qa: The Wolves
- Production: Martyn Brown
Magazine articles
- Main article: Worms/Magazine articles.
Promotional material
also published in:
- Velikiy Drakon (RU) #61: "xxxx xxxx" (2003-02-07)[10]
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
79 | |
---|---|
Based on 18 reviews |
Saturn version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
80 | |
---|---|
Based on 28 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
2MB | Cartridge (EU) | |||||||||||
? |
|
2MB | EPROM cartridge | Page | ||||||||||
✔ |
|
509,257,392 | CD-ROM (EU) | T-16403H-50 V1.000 | ||||||||||
✔ |
|
525,300,384 | 1997-01-27 | CD-ROM (JP) | T-22405G V1.001 | |||||||||
? |
|
509,255,040 | CD-ROM (US) | T-16403H V1.000 |
References
- ↑ File:Worms Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
- ↑ 3.0 3.1 Computer & Video Games, "August 1996" (UK; 1996-07-11), page 53
- ↑ 4.0 4.1 Mean Machines Sega, "August 1996" (UK; 1996-07-05), page 64
- ↑ http://www.sega-saturn.com/saturn/other/june-n.htm (Wayback Machine: 1997-06-06 05:51)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/mWd1tfu0z2Q/m/j1eryuvwWXYJ
- ↑ 7.0 7.1 7.2 Sega Saturn Magazine, "January 1996" (UK; 1995-12-15), page 86
- ↑ http://www.tectoy.com.br/releases/index.htm (Wayback Machine: 1998-06-25 19:48)
- ↑ File:Worms_Saturn_JP_SSCredits.png
- ↑ Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 268
- ↑ Consoles +, "Mai 1996" (FR; 1996-0x-xx), page 125
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 238
- ↑ Computer & Video Games, "September 1996" (UK; 1996-08-11), page 80
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 363
- ↑ Hobby Consolas, "Febrero 1996" (ES; 1996-xx-xx), page 62
- ↑ Joypad, "Mars 1996" (FR; 1996-0x-xx), page 74
- ↑ 18.0 18.1 MAN!AC, "02/96" (DE; 1996-01-10), page 62
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 84
- ↑ Mega Fun, "02/96" (DE; 1996-01-24), page 68
- ↑ Player One, "Mars 1996" (FR; 1996-0x-xx), page 99
- ↑ Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 12
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 23
- ↑ Sega Power, "March 1996" (UK; 1996-01-18), page 51
- ↑ Sonic the Comic, "29 October 1996" (UK; 1996-10-16), page 10
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 227
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 86
- ↑ Consoles +, "Mai 1996" (FR; 1996-0x-xx), page 124
- ↑ Electronic Gaming Monthly, "May 1996" (US; 1996-xx-xx), page 32
- ↑ Fun Generation, "03/96" (DE; 1996-02-12), page 53
- ↑ Game Players, "Vol. 9 No. 5 May 1996" (US; 1996-04-xx), page 64
- ↑ GamePro, "June 1996" (US; 1996-xx-xx), page 68
- ↑ Game Informer, "May 1996" (US; 1996-0x-xx), page 40
- ↑ Hacker, "02/1996" (HR; 1996-xx-xx), page 61
- ↑ Intelligent Gamer's Fusion, "Volume 2, Number 8: May 1996" (US; 1996-0x-xx), page 86
- ↑ Maximum, "January 1996" (UK; 199x-xx-xx), page 144
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 74
- ↑ Mega Fun, "03/96" (DE; 1996-02-20), page 81
- ↑ Mean Machines Sega, "February 1996" (UK; 1995-12-xx), page 68
- ↑ Next Generation, "June 1996" (US; 1996-05-21), page 120
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 106
- ↑ Saturn Fan, "1997 No. 5" (JP; 1997-02-28), page 140
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 54
- ↑ Secret Service, "Marzec 1996" (PL; 1996-03-01), page 21
- ↑ Sega Magazin, "April 1996" (DE; 1996-03-13), page 80
- ↑ Sega Power, "March 1996" (UK; 1996-01-18), page 48
- ↑ Sega Pro, "January 1996" (UK; 1995-11-30), page 46
- ↑ Sega Saturn Magazine, "1997-08 (1997-03-21)" (JP; 1997-03-07), page 140
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 69
- ↑ Última Generación, "Marzo 1996" (ES; 1996-0x-xx), page 54
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 68
- ↑ VideoGames, "July 1996" (US; 1996-06-18), page 63
Worms | |
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Main page | Comparisons | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Prototypes: Prototype
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Worms games for Sega systems or published by Sega |
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Worms (1996) | Worms Armageddon (1999) | Worms World Party (2001) | Worms 3D (2003) | Worms Forts: Under Siege (2004) |
Worms Pinball (unreleased) |
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