Difference between revisions of "RoboCop Versus The Terminator"

From Sega Retro

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==Gameplay==
 
==Gameplay==
 +
===Mega Drive version===
 
The game is a run-and-gun platformer where the player controls the cyborg police officer RoboCop. He must use a variety of weapons to defeat numerous Terminators in an attempt to save the future. RoboCop is moved with {{left}} and {{right}} and kneels with {{down}}. He jumps with {{C}} and can jump higher with {{up}}+{{C}}. He climbs ladders with {{up}} and descends them with {{down}}. He enters doorways with {{up}}.
 
The game is a run-and-gun platformer where the player controls the cyborg police officer RoboCop. He must use a variety of weapons to defeat numerous Terminators in an attempt to save the future. RoboCop is moved with {{left}} and {{right}} and kneels with {{down}}. He jumps with {{C}} and can jump higher with {{up}}+{{C}}. He climbs ladders with {{up}} and descends them with {{down}}. He enters doorways with {{up}}.
  
RoboCop fires his weapon with {{B}}, and he can fire his weapon while walking, kneeling, or jumping. He can aim his weapon in eight directions with the D-pad, including while jumping or standing on a ladder. He can carry two weapons simultaneously, and the active weapon is switched with {{A}}. Additional weapons are found throughout the levels. Picking up a new weapon replaces the inactive weapon. All weapons have unlimited ammunition.
+
RoboCop fires his weapon with {{B}}, and he can fire his weapon while walking, kneeling, or jumping. He can aim his weapon in eight directions with the D-Pad, including while jumping or standing on a ladder. He can carry two weapons simultaneously, and the active weapon is switched with {{A}}. Additional weapons are found throughout the levels. Picking up a new weapon replaces the inactive weapon. All weapons have unlimited ammunition.
  
 
Weapons have rapid-fire, but it can be faster to fire by pressing the button rapidly instead. There is no shot rate limit; the rate is controlled by the amount of bullets on screen at once, which allows some bosses to be defeated easily by using rapid-fire at point blank. Certain enemies have specific weaknesses; for example, standard Terminators are weak against the Plasma Rifle. The number of on-screen bullets can become very high in later levels, with only the Flame Thrower (which resembles the spreadshot from the ''Contra'' series) being able to destroy certain enemy bullets.
 
Weapons have rapid-fire, but it can be faster to fire by pressing the button rapidly instead. There is no shot rate limit; the rate is controlled by the amount of bullets on screen at once, which allows some bosses to be defeated easily by using rapid-fire at point blank. Certain enemies have specific weaknesses; for example, standard Terminators are weak against the Plasma Rifle. The number of on-screen bullets can become very high in later levels, with only the Flame Thrower (which resembles the spreadshot from the ''Contra'' series) being able to destroy certain enemy bullets.
Line 83: Line 84:
 
RoboCop has a health gauge, which can be replenished by finding health pick-ups. RoboCop takes damage from enemies and hazards. Enemy projectiles move relatively slowly so that they can be dodged by the player. Many levels have parapets that block enemy fire and can be used as cover. RoboCop loses a life if he loses all of his health. He is revived where he died as long as the player has lives remaining, but he loses his active weapon. Levels contain health items and sometimes optional objectives (such as rescuing hostages or destroying security cameras) that provide points and healing. Extra lives can be found throughout the levels and are also granted for every 10,000 points that the player earns. Levels contain numerous secret areas. The game ends if the player runs out of lives, but it can be continued from the start of the current level as long as the player has continues remaining.
 
RoboCop has a health gauge, which can be replenished by finding health pick-ups. RoboCop takes damage from enemies and hazards. Enemy projectiles move relatively slowly so that they can be dodged by the player. Many levels have parapets that block enemy fire and can be used as cover. RoboCop loses a life if he loses all of his health. He is revived where he died as long as the player has lives remaining, but he loses his active weapon. Levels contain health items and sometimes optional objectives (such as rescuing hostages or destroying security cameras) that provide points and healing. Extra lives can be found throughout the levels and are also granted for every 10,000 points that the player earns. Levels contain numerous secret areas. The game ends if the player runs out of lives, but it can be continued from the start of the current level as long as the player has continues remaining.
  
===Weapons===
+
====Weapons====
 
{{InfoTable|imagewidths=50|
 
{{InfoTable|imagewidths=50|
 
{{InfoRow
 
{{InfoRow
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| bgcolor=#000000
 
| sprite={{sprite | RoboCop vs The Terminator, Weapons.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 
| sprite={{sprite | RoboCop vs The Terminator, Weapons.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
| desc=Shoots grenades that hang in the air that can be moved in any direction with the D-pad.
+
| desc=Shoots grenades that hang in the air that can be moved in any direction with the D-Pad.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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}}
 
}}
  
===Items===
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====Items====
 
{{InfoTable|imagewidths=50|
 
{{InfoTable|imagewidths=50|
 
{{InfoRow
 
{{InfoRow
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}}
 
}}
  
===Levels===
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====Levels====
 
{{InfoTable|imagewidths=320|
 
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow

Revision as of 19:37, 7 November 2023

n/a

  • Mega Drive
  • Master System
  • Game Gear

RvsT Title.png

RvsT SMS Title.png

RvsT GG Title.png

RoboCop Versus The Terminator
System(s): Sega Mega Drive, Sega Master System, Sega Game Gear
Publisher: Virgin Games
Developer:
Licensor: Dark Horse Comics, Hemdale Film Corporation, Orion Pictures
Sound driver: GEMS
Genre: Action[1][2][3], Arcade[4]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥8,9008,900 T-70043
Sega Mega Drive
US
$59.0059.00[6] T-70166
Videogame Rating Council: MA-13
Sega Mega Drive
EU
T-70166-50
Sega Mega Drive
EU
(Classic)
Sega Mega Drive
DE
T-70166-50
Sega Mega Drive
PT
Sega Mega Drive
UK
£44.9944.99[8][10] T-70166-50
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
$119.95119.95[11] FROB07SMC
Sega Mega Drive
KR
GM94009JT
Sega Master System
EU
MK-29022-50
Sega Master System
EU
(Classic)
29022-50
Sega Master System
PT
Sega Master System
UK
£34.9934.99[12] MK-29022-50
Sega Master System
AU
$89.9589.95[13] FROB07SEC
Sega Master System
BR
028520
Tectoy: Todas as Idades
Sega Game Gear
US
T-70128
Videogame Rating Council: MA-13
Sega Game Gear
EU
T-70128-50
Sega Game Gear
UK
£29.9929.99[14] T-70128-50

RoboCop Versus The Terminator (ロボコップ VS ターミネーター) is an action platform game that combines elements from the Terminator and RoboCop movie franchises similar to Aliens vs. Predator. The story was largely based on a comic book of the same name by Frank Miller, though elements may have been taken from a script for a feature-length film (which was later cancelled). The Japanese Mega Drive version uses the comic book's cover.

Story

The story is set a few years after RoboCop is created. SAC-NORAD contracts Cyberdyne Systems to build Skynet, which is modeled after RoboCop's neural networks. When activated, Skynet becomes self-aware and launches a war against mankind. In the future, Skynet sends several Terminators back to the past to cripple the Resistance.

RoboCop destroys one of the Terminators and travels to the headquarters of Omni Consumer Products (OCP), the technology firm that created him. After defeating an ED-209 unit reprogrammed by the Terminators, RoboCop plugs himself into the OCP computer system, which allows him to reassemble himself in the future. Now RoboCop must fight through the Terminator outposts and make his way to Skynet to destroy it.

Gameplay

Mega Drive version

The game is a run-and-gun platformer where the player controls the cyborg police officer RoboCop. He must use a variety of weapons to defeat numerous Terminators in an attempt to save the future. RoboCop is moved with Left and Right and kneels with Down. He jumps with C and can jump higher with Up+C. He climbs ladders with Up and descends them with Down. He enters doorways with Up.

RoboCop fires his weapon with B, and he can fire his weapon while walking, kneeling, or jumping. He can aim his weapon in eight directions with the D-Pad, including while jumping or standing on a ladder. He can carry two weapons simultaneously, and the active weapon is switched with A. Additional weapons are found throughout the levels. Picking up a new weapon replaces the inactive weapon. All weapons have unlimited ammunition.

Weapons have rapid-fire, but it can be faster to fire by pressing the button rapidly instead. There is no shot rate limit; the rate is controlled by the amount of bullets on screen at once, which allows some bosses to be defeated easily by using rapid-fire at point blank. Certain enemies have specific weaknesses; for example, standard Terminators are weak against the Plasma Rifle. The number of on-screen bullets can become very high in later levels, with only the Flame Thrower (which resembles the spreadshot from the Contra series) being able to destroy certain enemy bullets.

RoboCop has a health gauge, which can be replenished by finding health pick-ups. RoboCop takes damage from enemies and hazards. Enemy projectiles move relatively slowly so that they can be dodged by the player. Many levels have parapets that block enemy fire and can be used as cover. RoboCop loses a life if he loses all of his health. He is revived where he died as long as the player has lives remaining, but he loses his active weapon. Levels contain health items and sometimes optional objectives (such as rescuing hostages or destroying security cameras) that provide points and healing. Extra lives can be found throughout the levels and are also granted for every 10,000 points that the player earns. Levels contain numerous secret areas. The game ends if the player runs out of lives, but it can be continued from the start of the current level as long as the player has continues remaining.

Weapons

RoboCop vs The Terminator, Weapons.png
Pistol
The standard weapon. Very weak against enemies later in the game.
RoboCop vs The Terminator, Weapons.png
Grenade Launcher
Shoots grenades that hang in the air that can be moved in any direction with the D-Pad.
RoboCop vs The Terminator, Weapons.png
Bazooka
Shoots powerful but short-ranged projectiles.
RoboCop vs The Terminator, Weapons.png
Homing Missile Gun
Shoots small projectiles that seek out enemies, allowing RoboCop to attack enemies without directly engaging them in their line of fire.
RoboCop vs The Terminator, Weapons.png
Flame Thrower
Shoots three steams of fireballs in a spreadshot, covering a large area.
RoboCop vs The Terminator, Weapons.png
ED-209 Gatling Gun
Rapidly shoots a stream of bullets.
RoboCop vs The Terminator, Weapons.png
Laser Gun
Rapidly emits a strong red laser.
RoboCop vs The Terminator, Weapons.png
Plasma Rifle
Emits a very powerful white laser that can destroy many Terminators in a single shot.

Items

RoboCop vs The Terminator, Items.png
Life Booster
Replenishes RoboCop's health gauge by 25%, 50%, or 100% of its complete capacity, depending on how full the jar appears.
RoboCop vs The Terminator, Items.png
Shield
Grants RoboCop temporarily invulnerability.
RoboCop vs The Terminator, Items.png
RoboCop Head
Gives the player an extra life.

Levels

RoboCop vs The Terminator, Stage 1.png

RoboCop vs The Terminator, Stage 1 Boss.png

  • RoboCop vs The Terminator, Stage 1.png

  • RoboCop vs The Terminator, Stage 1 Boss.png

Trainer Level

RoboCop vs The Terminator, Stage 2.png

RoboCop vs The Terminator, Stage 2 Boss.png

  • RoboCop vs The Terminator, Stage 2.png

  • RoboCop vs The Terminator, Stage 2 Boss.png

Streets of Detroit

RoboCop vs The Terminator, Stage 3.png

RoboCop vs The Terminator, Stage 3 Boss.png

  • RoboCop vs The Terminator, Stage 3.png

  • RoboCop vs The Terminator, Stage 3 Boss.png

Delta City Under Construction

RoboCop vs The Terminator, Stage 4.png

RoboCop vs The Terminator, Stage 4 Boss.png

  • RoboCop vs The Terminator, Stage 4.png

  • RoboCop vs The Terminator, Stage 4 Boss.png

The Toxic Farm

RoboCop vs The Terminator, Stage 5.png

RoboCop vs The Terminator, Stage 5 Boss.png

  • RoboCop vs The Terminator, Stage 5.png

  • RoboCop vs The Terminator, Stage 5 Boss.png

OCP Office Complex

RoboCop vs The Terminator, Stage 6.png

RoboCop vs The Terminator, Stage 6 Boss.png

  • RoboCop vs The Terminator, Stage 6.png

  • RoboCop vs The Terminator, Stage 6 Boss.png

Terminator Outpost

RoboCop vs The Terminator, Stage 7.png

RoboCop vs The Terminator, Stage 7 Boss.png

  • RoboCop vs The Terminator, Stage 7.png

  • RoboCop vs The Terminator, Stage 7 Boss.png

Underground Complex

RoboCop vs The Terminator, Stage 8.png

RoboCop vs The Terminator, Stage 8 Boss.png

  • RoboCop vs The Terminator, Stage 8.png

  • RoboCop vs The Terminator, Stage 8 Boss.png

Underground Bunker

RoboCop vs The Terminator, Stage 9.png

RoboCop vs The Terminator, Stage 9 Boss.png

  • RoboCop vs The Terminator, Stage 9.png

  • RoboCop vs The Terminator, Stage 9 Boss.png

The Wall to Skynet

RoboCop vs The Terminator, Stage 10.png

RoboCop vs The Terminator, Stage 10 Boss.png

  • RoboCop vs The Terminator, Stage 10.png

  • RoboCop vs The Terminator, Stage 10 Boss.png

Skynet

Development

The game reuses some assets from the Mega-CD version of The Terminator, such as the crab enemy in the Terminator Outpost level and the terrain on the Underground Bunker level.

Versions

A Sega Mega-CD[15] version of the game was planned but cancelled.

A different version of the game was released for the Super NES, developed by Interplay. This version has a slightly different story, a more cartoony look, and different level layouts and enemies.

A unique version of the game for the NES was developed by Realtime Associates and completed but never released.

Production credits

Mega Drive version

  • Programmed & Directed By: John Botti
  • Lead Animator/Art Director: Bob Stevenson
  • Lead Designer: Tim Williams
  • Background Artists: Mike Fields, Kevin Toft
  • Director of Music & FX: Tommy Tallarico
  • Music By: Mark Miller
  • Samples By: Steve Henifin
  • Computer Art Consultant: Nick Bruty
  • Assistant Designer: Noah Tool
  • Additional Animations: Robert Steele, Dean Ruggles
  • Additional Computer Art: Kevin Toft, Tom Tanaka, John Weir
  • Hostage Played By: Jose Villeta
  • Conceptual Art: Julian Moran, Brandon Humprheys, Tom Tanaka
  • Manual By: Russ Ceccola, Lisa Marcinko
  • Design Development: Parker A. Davis, Lyle J. Hall III
  • Testing and Quality Control: Mike McCaa, Erik Harshman, Paul Moore, Ken Love, Bijan Shaheer
  • Producer: Scott Duckett
  • Executive Producer: Neil Young
  • Director of Design: David Bishop
  • Vice President in Charge of Development: Dr. Stephen H. Clarke-Willson
Source:
In-game credits
RoboCop vs The Terminator MD credits.pdf
[16]

Master System and Game Gear versions

  • Programmed By: Mike Fox
  • Graphics & Animation By: Steve Beverley, Wayne Edwards, Nick Pearce
  • Music By: Mark Cooksey
  • Quality Control By: Alex Rutter
  • Additional Testing: Adam Puttergill, Richard Faulkner, Steve Morgan, Michael Wenn, James Dillon, Carl Perrin
  • Virgin USA QA Team: David Fries, Bijan Shaheer, Erik Harshamn, Paul Moore, Mike McCaa
  • Special Thanks to: Jackie Allen, Ellie Crowther
  • Producer for NMS: Richard Chappells
  • Producer for Virgin: John Roberts

RoboCop TM & (C) 1993 Orion Picture Corporation. All rights reserved. TM designates a trademark of Orion Pictures Corporation.

The Terminator TM & (C) 1984 Cinema '84. A Greenberg Brothers partnership. All rights reserved. TM designates a trademark of Cinema '84. Licensed by Hemdale Film Corporation. Sublicensed by Bethesda Softworks.

Developed and produced by NMS Software Ltd.

Game Code (C) 1993 Virgin Games. All rights reserved.

Licensed by Sega Enterprises Ltd.

Source:
In-game credits
RoboCop vs The Terminator SMS credits.pdf
[17]

Magazine articles

Main article: RoboCop Versus The Terminator/Magazine articles.

Promotional material

Main article: RoboCop Versus The Terminator/Promotional material.

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
66 №12, p46/47
Sega Mega Drive
66
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[18]
Alaab Alcomputtar (SA)
90
[19]
Beep! MegaDrive (JP) NTSC-J
68
[20]
Console Mania (IT)
88
[21]
Consoles + (FR)
76
[22]
Cool Gamer (RU)
70
[23]
Computer & Video Games (UK)
93
[8]
Computer + Video Giochi (IT) NTSC-U
89
[24]
Digitiser (UK) PAL
88
[25]
Electronic Games (1992-1995) (US) NTSC-U
85
[26]
Electronic Gaming Monthly (US) NTSC-U
78
[27]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
50
[28]
Entsiklopediya luchshikh igr Sega. Vypusk 3 (RU)
60
[29]
GamePro (US) NTSC-U
88
[6]
GamesMaster (UK)
86
[30]
Gamestar (AU)
88
[31]
Hippon Super (JP) NTSC-J
30
[32]
Hyper (AU)
75
[33]
Igry Sega Luchshiye iz luchshikh. Vypusk 2 (RU)
65
[34]
Joypad (FR) PAL
89
[35]
Mega (UK) PAL
66
[36]
Mega Action (UK) PAL
91
[9]
Mega Force (FR)
92
[37]
Mega Play (US) NTSC-U
85
[38]
MegaTech (UK) PAL
90
[39]
Mean Machines Sega (UK) PAL
90
[40]
Player One (FR)
88
[41]
Power Up! (UK)
81
[42]
Sega Power (UK) PAL
90
[43]
Sega Pro (UK) PAL
77
[44]
Sega Zone (UK) PAL
80
[45]
Sega Force Mega (UK) PAL
79
[46]
Sega Force (SE)
98
[47]
Sega Mega Drive Review (RU)
80
[48]
Sega Saturn Magazine (JP) NTSC-J
76
[49]
Todo Sega (ES)
94
[50]
Tricks 16 bit (RU)
67
[51]
VideoGames (US) NTSC-U
100
[52]
Sega Mega Drive
80
Based on
38 reviews

RoboCop Versus The Terminator

Mega Drive, JP
RvT MD JP Box.jpg
Cover
RoboCopVSTerminator MD JP CartTop.jpg
RvT MD JP Cart.jpg
Cart
RvsT MD JP Manual.pdf
Manual
Mega Drive, US
RvsT MD US Box.jpg
Cover
RvsT MD US Cart.jpg
Cart
Rvt md us manual.pdf
Manual
Mega Drive, EU
RvsT MD EU Box.jpg
Cover
RvsT MD EU Cart.jpg
Cart
RobocopVsTerminator MD EU Manual.jpg
Manual
Mega Drive, EU (Classic Mega Drive)
RvsT MD EU classic cover.jpg
Cover
RvsT MD EU Cart.jpg
Cart
RobocopVsTerminator MD EU Manual.jpg
Manual
Mega Drive, FR (Blister pack)
RvsT MD FR blister back.jpgRvsT MD FR blister front.jpg
Cover
Mega Drive, PT
RvsT MD PT cover.jpg
Cover
Mega Drive, SE (Rental)

Mega Drive, AU

RvsT MD EU Cart.jpg
Cart
RobocopVTerminator MD AU Manual.jpg
Manual
Mega Drive, KR
RvsT MD KR cover.jpg
Cover

Master System version

Sega Retro Average 
Publication Score Source
Sega Master System
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Computer & Video Games (UK) PAL
87
[12]
Joypad (FR) PAL
89
[53]
Joypad (HU)
70
[54]
Mega Force (FR)
82
[55]
Mean Machines Sega (UK) PAL
89
[56]
Megazone (AU)
67
[13]
Player One (FR)
20
[57]
Sega Power (UK) PAL
84
[58]
Sega Zone (UK) PAL
85
[59]
Todo Sega (ES)
88
[60]
Sega Master System
76
Based on
10 reviews

RoboCop Versus The Terminator

Master System, EU
RvsT SMS EU Box.jpg
Cover
RvsT SMS EU Cart.jpg
Cart
RoboCop Versus The Terminator SMS EU Manual.pdf
Manual
Master System, EU (Classic Master System)
RvsT SMS EU Classic Box.jpg
Cover
RvsT SMS EU Cart.jpg
Cart
Master System, PT
RvsT SMS PT sp cover.jpg
Cover
Master System, AU
RvsT SMS AU Box.jpg
Cover
RvT SMS AU Cart.jpg
Cart
Master System, BR
RvsT SMS BR cover.jpg
Cover
Rvst sms br cart.jpg
Cart
Rvst sms br manual.pdf
Manual

Game Gear version

Sega Retro Average 
Publication Score Source
Sega Game Gear
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Computer & Video Games (UK)
90
[14]
Computer + Video Giochi (IT)
90
[61]
Electronic Gaming Monthly (US) NTSC-U
68
[62]
GamePro (US) NTSC-U
78
[63]
Joypad (FR) PAL
89
[64]
Sega Power (UK) PAL
84
[58]
Sega Game Gear
83
Based on
6 reviews

RoboCop Versus The Terminator

Game Gear, US
RvsT GG US Box Back.jpgNospine.pngRvsT GG US cover.jpg
Cover
RvT GG EU Cart.jpg
Cart
RoboCop vs. The Terminator GG US Manual.pdf
Manual
Game Gear, EU
RvT GG EU Box Back.jpgRobocopVsTerminator GG EU Box Spine.jpgRvsT GG EU Box.jpg
Cover
RvT GG EU Cart.jpg
Cart
Robocop Vs Terminator GG EU Manual.jpg
Manual
Game Gear, FR (Blister pack)
RvsT GG FR blister back.jpgRvsT GG FR blister front.jpg
Cover

Technical information

Main article: RoboCop Versus The Terminator/Technical information.

References

  1. File:RvT GG EU Box Back.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  3. File:RvsT MD KR cover.jpg
  4. File:RvsT SMS EU Box.jpg
  5. 5.0 5.1 Mega Play, "February 1994" (US; 199x-xx-xx), page 38
  6. 6.0 6.1 GamePro, "November 1993" (US; 1993-xx-xx), page 62
  7. MAN!AC, "11/93" (DE; 1993-xx-xx), page 12
  8. 8.0 8.1 8.2 Computer & Video Games, "November 1993" (UK; 1993-10-15), page 34
  9. 9.0 9.1 Mega Action, "Christmas 1993" (UK; 1993-12-02), page 12
  10. Mega Power, "December 1993" (UK; 1993-11-18), page 60
  11. Gamestar, "June 1994" (AU; 1994-xx-xx), page 75
  12. 12.0 12.1 12.2 Computer & Video Games, "November 1993" (UK; 1993-10-15), page 36
  13. 13.0 13.1 Megazone, "October 1993" (AU; 1993-xx-xx), page 51
  14. 14.0 14.1 14.2 Computer & Video Games, "November 1993" (UK; 1993-10-15), page 104
  15. Mean Machines Sega, "August 1993" (UK; 1993-06-30), page 13
  16. File:RoboCop vs The Terminator MD credits.pdf
  17. File:RoboCop vs The Terminator SMS credits.pdf
  18. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 193
  19. Alaab Alcomputtar, "" (SA; 1995-08-xx), page 73
  20. Beep! MegaDrive, "June 1994" (JP; 1994-05-07), page 19
  21. Console Mania, "Gennaio 1994" (IT; 199x-xx-xx), page 26
  22. Consoles +, "Décembre 1993" (FR; 1993-1x-xx), page 168
  23. Cool Gamer, "9" (RU; 2002-10-13), page 175
  24. Computer + Video Giochi, "Novembre 1993" (IT; 1993-xx-xx), page 103
  25. Digitiser (UK) (1994-01-18)
  26. Electronic Games (1992-1995), "November 1993" (US; 1993-10-21), page 91
  27. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 50
  28. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 353
  29. Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 228
  30. GamesMaster (UK) "Series 3, episode 6" (1993-10-14, 24:00) (+6:05)
  31. Gamestar, "June 1994" (AU; 1994-xx-xx), page 74
  32. Hippon Super, "June 1994" (JP; 1994-04-30), page 63
  33. Hyper, "January 1994" (AU; 199x-xx-xx), page 53
  34. Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 254
  35. Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 80
  36. Mega, "December 1993" (UK; 1993-11-18), page 58
  37. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 130
  38. Mega Play, "December 1993" (US; 1993-1x-xx), page 74
  39. MegaTech, "December 1993" (UK; 1993-11-20), page 52
  40. Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 62
  41. Player One, "Décembre 1993" (FR; 1993-1x-xx), page 106
  42. Power Up!, "Saturday, December 18, 1993" (UK; 1993-12-18), page 1
  43. Sega Power, "December 1993" (UK; 1993-11-xx), page 34
  44. Sega Pro, "December 1993" (UK; 1993-11-11), page 40
  45. Sega Zone, "December 1993" (UK; 1993-11-25), page 30
  46. Sega Force Mega, "December 1993" (UK; 1993-11-16), page 48
  47. Sega Force, "8/93" (SE; 1993-12-09), page 16
  48. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 129
  49. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  50. Todo Sega, "Noviembre 1993" (ES; 1993-1x-xx), page 44
  51. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 22
  52. VideoGames, "May 1994" (US; 1994-0x-xx), page 79
  53. Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 94
  54. Joypad, "1/1994" (HU; 1994-xx-xx), page 23
  55. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 108
  56. Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 84
  57. Player One, "Décembre 1993" (FR; 1993-1x-xx), page 152
  58. 58.0 58.1 Sega Power, "December 1993" (UK; 1993-11-xx), page 90
  59. Sega Zone, "December 1993" (UK; 1993-11-25), page 33
  60. Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 64
  61. Computer + Video Giochi, "Novembre 1993" (IT; 1993-xx-xx), page 74
  62. Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 46
  63. GamePro, "January 1994" (US; 199x-xx-xx), page 204
  64. Joypad, "Février 1994" (FR; 199x-xx-xx), page 114


RoboCop Versus The Terminator

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RoboCop and Terminator franchise games for Sega systems
Sega Mega Drive
The Terminator (1992) | T2: The Arcade Game (1992) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1993)
Sega Master System
The Terminator (1992) | T2: The Arcade Game (1993) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1994)
Sega Game Gear
The Terminator (1992) | T2: The Arcade Game (1993) | RoboCop 3 (1993) | Terminator 2: Judgment Day (1993) | RoboCop Versus The Terminator (1994)
Sega Mega-CD
The Terminator (1993)
Pinball
RoboCop (1989)