Difference between revisions of "Yuji Uekawa"

From Sega Retro

(Changed Employment. Trimmed Production history.)
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* ''[[Sonic X]]'' (2003) — Original Character Design
 
* ''[[Sonic X]]'' (2003) — Original Character Design
 
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision
 
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
 
  
 
==Interviews==
 
==Interviews==

Revision as of 03:47, 11 November 2023

YujiUekawa.png
Yuji Uekawa
Employment history:
Divisions:
Divisions:
Role(s): Artist, Designer

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Yuji Uekawa's (上川 祐司) first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production history

Games

Music

  • Sonic X (2003) — Original Character Design
  • Sonic Boom (2014) — Sonic Character & Universe Supervision

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Yuji Uekawa interview by Sonic Channel (April 3, 2006) [Translated]

Photographs

Main article: Photos of Yuji Uekawa

References