Difference between revisions of "Yukitoshi Katsuyama"
From Sega Retro
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+ | {{Employment | ||
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | divisions=[[Sega Software R&D Dept. 2]] | ||
+ | }} | ||
+ | {{Employment | ||
| company=[[Sega-AM2 (company)|Sega-AM2]] | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
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| divisions=[[Sega AM2 (2004-2011)|Sega AM2]] | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]] | ||
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− | {{sub-stub}}'''{{PAGENAME}}'''. | + | {{sub-stub}}'''{{PAGENAME}}''' (勝山 幸俊) is a 3D modeling artist at [[Sega of Japan]]. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Yukitoshi Katsuyama}} | + | {{ProductionHistory|Yukitoshi Katsuyama|勝山 幸俊}} |
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 04:35, 30 March 2024
Yukitoshi Katsuyama |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Yukitoshi Katsuyama (勝山 幸俊) is a 3D modeling artist at Sega of Japan.
Production history
- Terra Phantastica (Saturn; 1996) — CGムービー[1] (as 勝山 幸俊)
- Charge 'N Blast (NAOMI; 1999) — Stage Designers
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Designers
- F355 Challenge (Dreamcast; 2000) — Designers
- Charge 'N Blast (Dreamcast; 2000) — Stage Designers
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Designers
- Outtrigger (Dreamcast; 2001) — Weapon Designer
- OutRun 2 (Chihiro; 2003) — Chief Designer
- OutRun 2 SP (Chihiro; 2004) — Course Designer
- OutRun 2 (Xbox; 2004) — Supervisors
- Virtua Fighter 5 (Lindbergh; 2005) — Main Designer
- OutRun 2 SP SDX (Lindbergh; 2006) — Course Designer
- OutRun 2 SP (PlayStation 2; 2007) — Course Designer
- OutRun Online Arcade (Xbox 360; 2009) — Course Designer
- OutRun Online Arcade (PlayStation 3; 2009) — Course Designer
- Super Monkey Ball Banana Rumble (Nintendo Switch; 2024) — StageLevel Design
- Super Monkey Ball Banana Rumble (Nintendo Switch; 2024) — Item Design
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Stage Modelling