Difference between revisions of "Battletoads"
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Taking a hit by an enemy in action stages causes the player to be stunned, and the recovery time is much longer in the Game Gear version. Collision detection is also not as accurate, which can, in turn, make action stages harder. In vehicle stages, it is possible to take more than one hit before losing a life. However, obstacles appear instantly in some vehicle stages rather than blinking on the side of the screen before appearing. | Taking a hit by an enemy in action stages causes the player to be stunned, and the recovery time is much longer in the Game Gear version. Collision detection is also not as accurate, which can, in turn, make action stages harder. In vehicle stages, it is possible to take more than one hit before losing a life. However, obstacles appear instantly in some vehicle stages rather than blinking on the side of the screen before appearing. | ||
− | Despite being supported by more powerful hardware, the Mega Drive version also makes some cutbacks, lacking much of the opening sequence and cutting sections of the ending for unknown reasons. More layers of parallax scrolling have been added to the backgrounds, though in general the upgrade is less noticeable than, for example, the jump between NES ''Battletoads'' and SNES ''Battlemaniacs''. | + | Despite being supported by more powerful hardware, the Mega Drive version also makes some cutbacks, lacking much of the opening sequence and cutting sections of the ending for unknown reasons. More layers of parallax scrolling have been added to the backgrounds, though in general the upgrade is less noticeable than, for example, the jump between NES ''Battletoads'' and SNES ''Battlemaniacs''. The Mega Drive version is based on the japanese release of the original NES game, who has a decreased difficuty level than its NES counterpart. |
==Production credits== | ==Production credits== |
Revision as of 20:42, 28 May 2024
- For the unreleased Sega Master System version, see Battletoads (Master System).
Battletoads | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tradewest (US), Sega (EU/JP) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Arc System Works | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Rare | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): NES | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Rare | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2][3][4][5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2, 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Battletoads (バトルトード) is a beat-'em-up game released for the Sega Mega Drive and the Sega Game Gear in 1993. It was originally developed by Rare for the Nintendo Entertainment System (to capitalize on the popularity of Teenage Mutant Ninja Turtles) and released in 1991, but it was subsequently ported to more systems. A Sega Master System version was also announced by Virgin Games but never released.
This game is the first in a series which thrived through the 8-bit and 16-bit era. It is known for its difficulty and humorous dialogue.
Contents
Story
Professor T. Bird and the three Battletoads, Rash, Zitz, and Pimple, are escorting Princess Angelica to her home planet using their spacecraft, the Vulture, for her to meet her father, the Terran Emperor. When Pimple and Angelica decide to take a leisurely trip on Pimple's flying car, they are ambushed and captured by the Dark Queen's ship, the Gargantua. The Dark Queen and her minions have been hiding in the dark spaces between the stars following their loss to the Galactic Corporation in the battle of Canis Major. Pimple then sends out a distress signal to the Vulture, alerting Professor T. Bird, Rash, and Zitz. Learning that the Gargantua is hidden beneath the surface of a nearby planet called Ragnarok's World, Professor T. Bird flies Rash and Zitz there in the Vulture to rescue them.
Gameplay
Mega Drive version
The game is a belt-scrolling beat-'em-up, but stages vary in gameplay style and incorporate elements of platforming, climbing, racing, and vehicle-based obstacle courses. It can be played by one or two players playing as the Battletoads Rash and Zitz. Players progress in most stages by defeating enemies while avoiding the hazards in the environment. Several stages in the game feature sections in the form of an obstacle course, where the players must dodge a series of obstacles with speed increasing as the stage progresses. Other stages include two "tower climb" stages, a descent through a chasm while hanging from a rope, a stage with underwater sections, a maze chase riding a unicycle-like vehicle, a platforming "snake maze," and a race in which the players have to fall as quickly as possible through many platforms to reach the bottom of a tower before an enemy does. Vehicle stages are considered the most difficult and require quick reflexes.
The toads walk with or and run with or . Beat-'em-up segments are typically presented with an isometric perspective, which also allows movement back or forth with or . The toads crouch with and jump with . When underwater, the swim with . They attack with . Although there is only one attack button, the attack varies based on situation. It normally punches enemies or kicks downed opponents. Attacks chain into oversized punches or kicks when used repeatedly. Attacks can be done in midair. Attacking while running does a headbutt. Some objects from the environment (such as legs from the walker enemies or beaks from the ravens) or enemies can be picked up with and thrown or swung as a weapon with .
Each toad has a maximum of six hit points that can be replenished by eating flies with when they are near. Many enemies and hazards do multiple hit points of damage or even instantly kill the toad. Each player starts with five extra lives (which is also the maximum amount that can be held at a time). During beat-'em-up segments (including boss fights), players typically revive where they were killed, but they must restart at checkpoints in other sections. The game ends if the players run out of lives but can be continued an unlimited number of times.
Items
Fly | |
---|---|
Flies can be eaten to replenish hit points. | |
1-Up | |
Awards the player an extra life. | |
5,000 | |
Awards 5,000 bonus points. | |
10,000 | |
Awards 10,000 bonus points. |
Stages
Ragnarok's Canyon | |
---|---|
Wookie Hole | |
Turbo Tunnel | |
Arctic Caverns | |
Surf City | |
Karanth's Lair | |
Volkmire's Inferno | |
Intruder Excluder | |
Terra Tubes | |
Rat Race | |
Clinger Wingers | |
The Revolution | |
The Dark Queen | |
Game Gear version
The game is a beat-'em-up but includes stages with a variety of playstyles. Unlike the Mega Drive version, it can only be played by one player. The player controls the Battletoad Rash, who walks with or and runs with or . In the beat-'em-up segments of stages, he can move in and out of the plane with or . He crouches with and jump with . He punches or kicks with , which can be done in midair. Attacking while running does a headbutt. He can pick up and swing bats with .
Rash has five hit points and loses a life if he takes damage without any hit points remaining. He can restore hit points by eating flies with when fly by. Spikes instantly kill Rash no matter how many hit points he has left. Rash revives at a checkpoint after losing a life. The game ends if the player runs out of lives but can be continued a limited number of times. The player starts with three lives but earns an extra life at 500, 750, 2,000, 5,000, and 10,000 points.
Items
Fly | |
---|---|
Flies can be eaten to replenish hit points. |
Stages
Ragnarok's Canyon | |
---|---|
Wookie Hole | |
Turbo Tunnel | |
Notable for its high difficulty during the riding sections. | |
Arctic Cavern | |
Surf City | |
Karanth's Lair | |
Volksmire's Inferno | |
Clinger Wingers | |
The Tower of Shadows | |
The Dark Queen | |
History
Legacy
A sequel to Battletoads, Battletoads in Battlemaniacs was released for the Super Nintendo Entertainment System in June 1993, with a port to the Sega Master System eventually appearing in Brazil in 1996. A spin-off, incorporating characters from the beat-'em-up series Double Dragon was also released on the Mega Drive as Battletoads/Double Dragon: The Ultimate Team, also in 1993.
The series was revived in 2020 with the game Battletoads appearing on Windows PCs and the Xbox One.
Versions
Battletoads was designed as a NES game, and no subsequent port has included all of the content of the original release. The Game Gear port of the game removes three stages: Intruder Excluder, Terra Tubes, and Rat Race (though their respective music tracks are still present in the game data). The remaining stages were redesigned to take into account the smaller screen of the Game Gear.
Taking a hit by an enemy in action stages causes the player to be stunned, and the recovery time is much longer in the Game Gear version. Collision detection is also not as accurate, which can, in turn, make action stages harder. In vehicle stages, it is possible to take more than one hit before losing a life. However, obstacles appear instantly in some vehicle stages rather than blinking on the side of the screen before appearing.
Despite being supported by more powerful hardware, the Mega Drive version also makes some cutbacks, lacking much of the opening sequence and cutting sections of the ending for unknown reasons. More layers of parallax scrolling have been added to the backgrounds, though in general the upgrade is less noticeable than, for example, the jump between NES Battletoads and SNES Battlemaniacs. The Mega Drive version is based on the japanese release of the original NES game, who has a decreased difficuty level than its NES counterpart.
Production credits
Mega Drive version
- Composer:Hikoshi Hashimoto[14]
Game Gear version
- Composer:Hikoshi Hashimoto[14]
Magazine articles
- Main article: Battletoads/Magazine articles.
Promotional material
Physical scans
Mega Drive version
71 | |
---|---|
Based on 35 reviews |
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
73 | |
---|---|
Based on 21 reviews |
Technical information
- Main article: Battletoads/Technical information.
References
- ↑ File:Battletoads GG JP Box.jpg
- ↑ File:Battletoads GG EU back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ File:Battletoads MD JP Box.jpg
- ↑ 5.0 5.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 45
- ↑ 7.0 7.1 7.2 7.3 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 17
- ↑ 9.0 9.1 Computer & Video Games, "May 1993" (UK; 1993-04-15), page 47
- ↑ 10.0 10.1 MegaTech, "May 1993" (UK; 1993-04-23), page 64
- ↑ 11.0 11.1 GamePro, "February 1994" (US; 199x-xx-xx), page 150
- ↑ Computer Trade Weekly, "" (UK; 1994-04-04), page 36
- ↑ 13.0 13.1 Computer & Video Games, "May 1994" (UK; 1994-04-15), page 85
- ↑ 14.0 14.1 http://hikoshi.matrix.jp/prof/index.shtml (Wayback Machine: 2021-07-22 01:11)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 30
- ↑ Beep! MegaDrive, "May 1993" (JP; 1993-04-08), page 23
- ↑ Consoles +, "Juin 1993" (FR; 1993-0x-xx), page 126
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 29
- ↑ Electronic Gaming Monthly, "April 1993" (US; 1993-xx-xx), page 28
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 7, "" (RU; 2001-xx-xx), page 38
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 26
- ↑ Famitsu, "1993-04-16" (JP; 1993-04-02), page 38
- ↑ Game Power, "Maggio 1993" (IT; 1993-0x-xx), page 45
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 44
- ↑ GamesMaster, "May 1993" (UK; 1993-04-19), page 68
- ↑ Hippon Super, "June 1993" (JP; 1993-05-01), page 39
- ↑ Joypad, "Juin 1993" (FR; 1993-0x-xx), page 142
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 42
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 54
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 43
- ↑ Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 92
- ↑ Mega Fun, "06/93" (DE; 1993-05-19), page 32
- ↑ Mean Machines Sega, "May 1993" (UK; 1993-04-24), page 70
- ↑ Player One, "Juin/Juillet 1993" (FR; 1993-06-10), page 86
- ↑ Power Up!, "Saturday, July 10, 1993" (UK; 1993-07-10), page 1
- ↑ Score, "Květen 1994" (CZ; 1994-05-01), page 59
- ↑ Sega Power, "June 1993" (UK; 1993-05-06), page 38
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 53
- ↑ Sega Zone, "April 1993" (UK; 1993-03-11), page 20
- ↑ Sega Force, "May 1993" (UK; 1993-04-01), page 96
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 21
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supergame, "Maio 1993" (BR; 1993-05-xx), page 10
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 30
- ↑ Tricks Gold, "Sega dlya fantazerov" (RU; 2002-08-23), page 9
- ↑ Aktueller Software Markt, "August 1994" (DE; 1994-07-04), page 115
- ↑ Beep! MegaDrive, "February 1994" (JP; 1994-01-08), page 22
- ↑ Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 55
- ↑ Freak, "3/94" (IL; 1994-xx-xx), page 1
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 50
- ↑ Hippon Super, "February 1994" (JP; 1994-01-06), page 42
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 130
- ↑ Mega Force, "Ete 1993" (FR; 1993-0x-xx), page 136
- ↑ Micromanía (segunda época), "Abril 1993" (ES; 1993-0x-xx), page 40
- ↑ Mean Machines Sega, "May 1994" (UK; 1994-03-xx), page 79
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 110
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 139
- ↑ Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 70
- ↑ Sega Power, "April 1994" (UK; 1994-03-03), page 42
- ↑ Sega Pro, "June 1994" (UK; 1994-05-24), page 40
- ↑ Sega Zone, "April 1994" (UK; 1994-03-24), page 59
- ↑ Sonic the Comic, "October 16th 1993" (UK; 1993-10-16), page 18
- ↑ Todo Sega, "Abril 1993" (ES; 1993-03-15), page 40
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 113
Battletoads | |
---|---|
Main page | Comparisons | Maps | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
Battletoads games for Sega systems | |
---|---|
Battletoads (1993) | Battletoads/Double Dragon: The Ultimate Team (1993) | |
Battletoads (1993) | Battletoads in Battlemaniacs (Cancelled) | |
Battletoads (Cancelled) | Battletoads in Battlemaniacs (1996) |
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