Difference between revisions of "Justice League Task Force"
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| publisher=[[Acclaim Entertainment]] | | publisher=[[Acclaim Entertainment]] | ||
| developer=[[Grey Team]], [[Condor]] | | developer=[[Grey Team]], [[Condor]] | ||
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| distributor={{company|[[OziSoft|Sega OziSoft]]|region=Australia}} | | distributor={{company|[[OziSoft|Sega OziSoft]]|region=Australia}} | ||
{{company|[[Arcadia Software]]|region=Spain}} | {{company|[[Arcadia Software]]|region=Spain}} |
Revision as of 07:12, 20 August 2024
Justice League Task Force | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Acclaim Entertainment | ||||||||||||||||||||||||||||||||||||||||
Developer: Grey Team, Condor | ||||||||||||||||||||||||||||||||||||||||
Distributor: Sega OziSoft (Australia)
Arcadia Software (Spain) | ||||||||||||||||||||||||||||||||||||||||
Licensor: DC Comics | ||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | ||||||||||||||||||||||||||||||||||||||||
Genre: Fighting Action/Taisen Action (対戦アクション)[1], Action[2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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Justice League Task Force (ジャスティスリーグ) is a 1995 fighting game by Condor, Sunsoft, and Acclaim to tie into the Justice League Task Force comic books. The game was ported to the Super NES by Blizzard Entertainment.
Contents
Story
Darkseid attacks the planet Earth, destroying a military base in the process. The player takes control of a member of the Justice League of their choosing, and tracks down the other members for information, only to be attacked by them. As the hero defeats the other Justice League members, they discover that they are in fact android duplicates. Coming to this conclusion, the hero battles Cheetah and then Despero for more information.
They both lead the hero to Darkseid, who then forces the hero to fight their own duplicate. Upon defeating the clone, the hero must face Darkseid himself. After the hero defeats him, the other League members are freed, and the military base is restored.
Gameplay
The game is a one-on-one fighting game closely inspired by Street Fighter II but starring superheroes and supervillains from the DC Comics universe. Two fighters square off in a small arena and compete to drain the other's health bar by landing attacks (or by having more health left than the opponent when the timer runs out). The first fighter to win two rounds is the victor.
Characters move with and , crouch with , and jump with . Characters can punch with (light), (medium), and (hard) and kick with (light), (medium), and (hard), with light attacks being faster and hard attacks dealing more damage. When playing with a standard three-button control pad, START toggles between punches and kicks.
Opponents can be grabbed or thrown by holding or while standing next to them, then pressing a medium or hard punch or kick button. Attacks, other than grapple moves, can be blocked by holding the D-Pad away from the opponent. Each character has a selection of special moves that can be performed by pairing specific directional combinations with an attack.
Modes
The game has a single-player story mode, called the Hero Mode, where the player can choose to play as any of the Justice League members as they fight robot clones of each other made by Darkseid, who has taken control of a military base. After fighting the other Justice League members, the hero fights Cheetah and Despero and then a clone of themselves before facing Darkseid.
There are two versus modes: a single-player mode where the player chooses a character to play and a computer-controlled character to fight and a two-player mode where both players can choose any character. Both fighters can be the same character in this mode, and the boss characters are also available to play. Players can choose any stage to play and can choose a strength level (between one and five), so players can be handicapped depending on their skill levels for more balanced matches.
There are three difficulty levels for the computer combatants (Easy, Normal, and Hard) and four game speeds (Slow, Normal, Fast, and Fastest). Players can also toggle the timer (which is 99 seconds per round).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
MP | Medium punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
MK | Medium kick |
HK | Hard kick |
Charged moves can be charged in diagonal directions. So, for example, holding is equivalent to holding or .
Heroes
Villains
Cheetah, Despero, and Darkseid are playable in the versus modes but not in the Hero Mode, where they appear as boss characters.
Real name: Barbara Ann Minerva
Height: 175 cm
Weight: 54 kg
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Cheetah | |||||||||||||||||
Cheetah is the archnemesis of Wonder Woman. She is a skilled martial artist and gymnast with heightened senses and retractable claws.
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Height: 265.5 cm
Weight: 202.5 kg
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Despero | |||||||||||||||||
Despero is a pink-skinned humanoid extraterrestrial with three eyes and psychic powers.
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Height: 228.5 cm
Weight: 232 kg
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Darkseid | |||||||||||||||||
Darkseid is a New God, a powerful tyrant with immense strength and intelligence. He can shoot disintegrating beams from his eyes and has the powers of teleportation and telepathy.
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Stages
Each character has his or her own stage where fights take place in Hero Mode. In the versus modes, players can choose any stage for each fight.
Versions
Justice League Task Force was released around the same period for both the Mega Drive and Super NES, but while the cast of characters, story and main modes of the game are the same, the graphics and audio are unique to each platform, meaning enemies are often fought in entirely different settings. Gameplay differs between the two versions also, with the Mega Drive geared more towards close-combat fighting as opposed to the projectile attacks witnessed more often on the Super NES.
Production credits
- Developed by: Condor, Inc
- Programmed by: Rick Seis, David Brevik, Robin van der Wel
- Art by: Erich Schaefer, Max Schaefer, Michio Okamura, H Tom Byrne, Kelly Johnson
- Music and Sound by: Matt Uelmen
- Game Design by: Dan MacArthur, Condor, Inc
- Acclaim Development: The Grey Team
- Producer: Rob Leingang
- Associate Producers: Ken Kajikawa, Gregg Giles, James Johnson
- Analysts: Steffan Levine, Mark Mermelstein
- Administrative Asst: Diane Cambria
- Quality Assurance: Mike Hong, Jim Dunn, Carol Caracciolo, Adam Ingberman
- Special Thanks to: Dan MacArthur, Sam Patel, Wendy Brevik, Anna Okamura, Jennifer Seis, Ken Williams, Sharon Williams, Peter Brevik
Magazine articles
- Main article: Justice League Task Force/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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60 | |
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Based on 18 reviews |
Technical information
- Main article: Justice League Task Force/Technical information.
References
- ↑ File:JLTF MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 11
- ↑ Sunsoft US catalogue (Summer 1994), page 19
- ↑ 5.0 5.1 Mean Machines Sega, "June 1995" (UK; 1995-04-28), page 34
- ↑ File:Justice League Task Force MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 109
- ↑ Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 35
- ↑ Famitsu, "1995-09-01" (JP; 1995-08-18), page 1
- ↑ Freak, "8/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 39
- ↑ GamePro, "July 1995" (US; 1995-xx-xx), page 54
- ↑ Game Informer, "July 1995" (US; 1995-0x-xx), page 27
- ↑ MAN!AC, "07/95" (DE; 1995-06-14), page 58
- ↑ Mega Force, "Été 1995" (FR; 1995-0x-xx), page 85
- ↑ Mega Fun, "06/95" (DE; 1995-05-24), page 40
- ↑ Play Time, "7/95" (DE; 1995-06-07), page 110
- ↑ Sega Magazine, "August 1995" (UK; 1995-07-13), page 86
- ↑ Sega Power, "September 1995" (UK; 1995-07-20), page 60
- ↑ Svet Kompjutera, "Jun 1996" (YU; 1996-xx-xx), page 83
- ↑ Todo Sega, "Julio 1995" (ES; 1995-0x-xx), page 50
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 99
- ↑ Video Games, "7/95" (DE; 1995-06-28), page 106
- ↑ VideoGames, "July 1995" (US; 1995-0x-xx), page 59
Justice League Task Force | |
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Main page | Comparisons | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
Superman games for Sega systems |
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Superman: The Man of Steel (1992) | The Death and Return of Superman (1995) | Justice League Task Force (1995) |
Batman games for Sega systems / published by Sega | |
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Batman (1990) | Batman: Revenge of The Joker (1992) | Batman Returns (1992) | The Adventures of Batman & Robin (1995) | Justice League Task Force (1995) | Batman Forever (1995) | |
Batman Returns (1992) | The Adventures of Batman & Robin (1995) | Batman Forever (1995) | |
Batman Returns (1993) | |
Batman Returns (1993) | The Adventures of Batman & Robin (1995) | |
Batman (1991) | Batman Forever (1995) | |
Batman Forever (1996) | Batman & Robin (unreleased) | |
Gotham Knights (2022) | Suicide Squad: Kill the Justice League (2024) |
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