System(s):Sega X Board, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, NES, PC Engine, Sega Master System, Sharp X68000 and ZX Spectrum
After Burner (アフターバーナー) is an arcade game designed by Yu Suzuki and developed by Sega AM2 in 1987. The player pilots a F-14 Tomcat jet through 18 levels, destroying enemies with machine gun fire and a limited supply of missiles.
Like OutRun and Hang-On, the game was revolutionary at the time of its release due to its cabinet design. Though standard upright cabinets were available, the sit-down version its notable for a horizontally rotating seat and a vertically rotating cockpit, controlled (like the game) by the integrated flight stick. It was, however, a Japanese only arcade game, and while there were numerous home ports of the game, the western world would have to wait until its sequel, After Burner II was released. Luckily After Burner II is extremely similar in design, so much so that people often consider it to be a more "complete" version of After Burner.
After Burner was ported to numerous home consoles and computers, including the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, PC Engine, Sega Master System, Sharp X68000 and ZX Spectrum. It was also ported to the Sega 32X by Rutubo Games and went under the name of After Burner Complete. Tengen also took Sunsoft's port of After Burner II to the Famicom and heavily modified it into an unlicensed After Burner for the NES (there are still some remnants of the old version, such as the sound test).
Production Credits
NES Version
Program Director: Hiro-kun Program: Hiro-kun, Suzuki Kun, Luckyasada Art Director: Iwata Kun Music:Kodaka San, Morota San Hard Ware: A.T Special Thanks: Don Gavacho, Erica, Yoko Chan Director: Cho Musow Marketing: Eguchan, Masato♥Kun, Kozawa, Norichan Presented by...:Sun Electronics Corporation