F1
From Sega Retro
F1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Domark | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Lankhor, Lankhor, The Kremlin (some graphics), Tiertex (music) Teque London | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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F1, known as Formula One on North American packaging is a formula one racing game developed by Lankhor/Teque London and published by Domark. It should not be confused with the later game, F1 World Championship Edition, also published by Domark. F1 was released in 1993 for the Sega Mega Drive, Sega Master System and Sega Game Gear.
No versions of this game were released in Japan, while the Game Gear version was exclusive to North America.
Contents
Gameplay
Having an official license from FOCA, F1 attempts to replicate the 1993 Formula One season, providing 12 tracks roughly based on their real-life counterparts and seven constructors; Benetton, Ferrari, Ligier, Lotus, McLaren, Tyrrell and Williams. Producer Jim Tripp is also included as a driver in a special "Domark" team.
1993 champion Ayrton Senna is omitted due to licensing issues (likely thanks to Sega and its 1992 release of Ayrton Senna's Super Monaco GP II). That being said, racers are only differentiated in-game by a change in colour, and the player always races as him/herself under a generic "SEGA" banner.
F1 is notable because unlike earlier attempts at Formula One such as Super Monaco GP, it is able to simulate changes in height. This meant at the time it was one of the most realistic racers around.
Tracks
Even on the Mega Drive, F1 is severely limited by the hardware, so while the basic track layouts of the season are in place, the aesthetics very different to the real thing. In real life, the Monaco grand prix for example takes place in a built-up area next to the coast, while in this game there are no bulidings or water, just a road surrounded by grass.
Versions
The Mega Drive version uses a mixture of 2D sprites and 3D polygons to simulate its game world, however the limitations of the hardware means frame rate is usually sub-30FPS at any point in game. To partially negate this issue, a "Turbo" mode is included, which renders less of the play area and uses smaller sprites, allowing the game to achive greater speeds. For 1993, however, both modes outperform most 3D polygonal-based games seen on consoles at the time (for example, critically acclaimed Super NES shooter StarFox runs below 10FPS despite the addition of a dedicated Super FX chipset for processing polygons).
Production credits
Mega Drive version
- Licensed By Sega Enterprises Ltd
- Developed By Lankhor
- Programmed By Jean Luc Langlois and Christian Droin
- Graphics By Stephane Polard
- Additional Graphics By The Kremlin
- Music By Tiertex
- Produced By Jim Tripp
Master System version
- Developed By Teque London Ltd
- Programmed By Peter Hennig
- Graphics By Mark Anthony
- Sound and Music: Peter Hennig
- Producers: Tony Love, Darren Anderson
Game Gear version
- Developed By Teque London Ltd
- Programmed By Peter Hennig
- Graphics By Mark Anthony
- Sound and Music: Peter Hennig
- Producers: Tony Love, Darren Anderson
Magazine articles
- Main article: F1/Magazine articles.
Promotional material
- 1993 09 - Software Sega.jpg
Mega Drive ES print advert
also published in:
- Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)[9]
Physical scans
Mega Drive version
86 | |
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Based on 36 reviews |
Mega Drive, AU |
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Mega Drive, SE (rental) |
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Mega Drive, SE (rental; alt) |
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Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 8 reviews |
Game Gear version
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76 | |
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Based on 14 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1993-08 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1993-07 | Cartridge (EU) |
References
- ↑ File:CVG UK 144.pdf, page 25
- ↑ 2.0 2.1 2.2 File:CVG UK 141.pdf, page 72 Cite error: Invalid
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tag; name ":File:CVG UK 141.pdf_p72" defined multiple times with different content - ↑ 3.0 3.1 3.2 File:GamePro US 052.pdf, page 178 Cite error: Invalid
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tag; name ":File:GamePro US 052.pdf_p178" defined multiple times with different content - ↑ File:SegaMagazine DE 01.pdf, page 47
- ↑ 5.0 5.1 File:SegaPower UK 46.pdf, page 24
- ↑ File:SegaMasterForce UK 04.pdf, page 29
- ↑ File:SegaForceMega UK 07.pdf, page 8
- ↑ 8.0 8.1 8.2 File:GamePro US 055.pdf, page 135 Cite error: Invalid
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tag; name ":File:GamePro US 055.pdf_p135" defined multiple times with different content - ↑ Sega Visions, "December/January 1993/1994" (US; 1993-xx-xx), page 15
- ↑ 10.0 10.1 File:CVG UK 150.pdf, page 109 Cite error: Invalid
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tag; name ":File:SegaPower UK 46.pdf_p32" defined multiple times with different content - ↑ File:SegaForceMega UK 02.pdf, page 36
- ↑ Aktueller Software Markt, "September 1993" (DE; 1993-08-09), page 112
- ↑ Consoles +, "Septembre 1993" (FR; 1993-0x-xx), page 104
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 46
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 48
- ↑ Game Power, "Settembre 1993" (IT; 1993-0x-xx), page 86
- ↑ Gamers, "Oktober/November 1993" (DE; 1993-09-24), page 72
- ↑ GamesMaster, "September 1993" (UK; 1993-08-19), page 36
- ↑ Game Informer, "November/December 1993" (US; 1993-1x-xx), page 36
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 104
- ↑ Hyper, "December 1993" (AU; 1993-xx-xx), page 51
- ↑ Mega, "August 1993" (UK; 1993-07-15), page 38
- ↑ Mega Action, "August 1993" (UK; 1993-07-15), page 24
- ↑ Mega Action, "October 1993" (UK; 1993-09-09), page 64
- ↑ Megablast, "4/93" (DE; 1993-09-29), page 37
- ↑ Mega Force, "Septembre 1993" (FR; 1993-0x-xx), page 120
- ↑ Mega Fun, "08/93" (DE; 1993-07-21), page 68
- ↑ Mega Power, "August 1993" (UK; 1993-07-29), page 26
- ↑ MegaTech, "August 1993" (UK; 1993-07-20), page 40
- ↑ Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 80
- ↑ Power Up!, "Saturday, November 20, 1993" (UK; 1993-11-20), page 1
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 46
- ↑ Sega Pro, "August 1993" (UK; 1993-07-08), page 34
- ↑ Sega Zone, "August 1993" (UK; 1993-07-22), page 36
- ↑ Sega Force Mega, "September 1993" (UK; 1993-07-22), page 38
- ↑ Sega Force, "1/94" (SE; 1994-01-12), page 6
- ↑ Sonic the Comic, "November 27th 1993" (UK; 1993-11-27), page 12
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 70
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 68
- ↑ Video Games, "9/93" (DE; 1993-08-25), page 104
- ↑ VideoGames, "December 1993" (US; 1993-1x-xx), page 70
- ↑ 45.0 45.1 45.2 45.3 File:PlayerOne FR 038.pdf, page 116 Cite error: Invalid
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<ref>
tag; name ":File:SegaMasterForce UK 04.pdf_p28" defined multiple times with different content - ↑ Joypad, "Octobre 1993" (FR; 1993-xx-xx), page 108
- ↑ Sega Power, "November 1993" (UK; 1993-10-07), page 64
- ↑ Sega Pro, "October 1993" (UK; 1993-09-09), page 75
- ↑ Sega Zone, "November 1993" (UK; 1993-10-28), page 75
- ↑ Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 72
- ↑ Video Games, "1/94" (DE; 1993-12-19), page 118
- ↑ Aktueller Software Markt, "Avril 1994" (DE; 1994-03-07), page 113
- ↑ Console Mania, "Marzo 1994" (IT; 1994-0x-xx), page 53
- ↑ Consoles +, "Décembre 1993" (FR; 1993-1x-xx), page 194
- ↑ Electronic Gaming Monthly, "January 1994" (US; 199x-xx-xx), page 52
- ↑ Game Players, "Vol. 7 No. 6 June 1994" (US; 1994-0x-xx), page 85
- ↑ Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 104
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 124
- ↑ Power Unlimited, "Jaargang 2, Nummer 3, Maart 1994" (NL; 1994-02-23), page 43
- ↑ Sega Power, "January 1994" (UK; 1993-12-02), page 72
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 61
- ↑ Sega Force, "2/94" (SE; 1994-02-23), page 27
- ↑ Todo Sega, "Noviembre 1993" (ES; 1993-1x-xx), page 48
Officially licensed Formula One games for Sega systems | |
---|---|
F1 Super Lap (1993) | F1 World Grand Prix (1998) | |
Nakajima Satoru Kanshuu F1 Super License (1992) | F1 (1993) | Nigel Mansell's World Championship Racing (1993) | F1: World Championship Edition (1995) | |
F1 (1993) | |
F1 (1993) | F1: World Championship Edition (1995) | |
F1 Circus CD (1994) | Formula One World Championship: Beyond the Limit (1994) | |
F1 Challenge (1996) | |
F1 World Grand Prix (1999) | F1 World Grand Prix II (2000) | F1 Racing Championship (2001) |
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