Zaxxon's Motherbase 2000
From Sega Retro
Zaxxon's Motherbase 2000 | ||||||||||||||||||||
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System(s): Sega 32X | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: CRI | ||||||||||||||||||||
Genre: Shoot-'em-up | ||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Zaxxon's Motherbase 2000, known in Europe as Motherbase and Japan as Parasquad (パラスコード), is a shoot 'em up released by Sega for the Sega 32X.
Contents
Gameplay
Zaxxon's Motherbase 2000 uses the same isometric viewpoint as the successful arcade game Zaxxon, but despite its North American title implying as such, the game is not thought to be related. This game features flat shaded polygons (in a similar manner to the Super NES game, StarFox, or Sega examples such as Virtua Racing or Stellar Assault) and the ability to latch on and "hack" other spaceships, taking their weapons with you.
The game runs at about 20FPS during gameplay, with slight dips when there are too many objects on-screen.
Production credits
- Producers: Hiroshi Aso, Jesse Taylor
- Assistant Producer: Greg Becksted
- Directors: Takeshi Niimura, Shinya Izumi
- Game Designers: Toshikazu Nagasato, Yuichiro Kuroda
- Programmers: Toru Kujirai, Makoto Sato, Masanori Sato, Makoto Nakamura, Masashi Yoneda
- Music Composers: Masashi Yoneda, Naoshi Kunisawa
- Graphic Designers: Kiyoshi Fujita, Yuzi Yamashita, Emi Kurabayashi
- Test Players: Takahiro Kano, Mamoru Kobayashi
- Manual Designers: Yoshihiro Sakuta, Hiroya Tanaka
- Special Thanks: Ryoichi Hasegawa, Masahide Kobayashi, and All Players
- Producer: Jesse Taylor
- Assistant Producer: Greg Becksted
- Lead: Michael A. Williams
- Assistant Leads: David Dodge, Joe Cain
- Testers: Crisi Albertson, Lorne Asuncion, Mike Benton, Anthony Borba, Benjamin Briones, Robert Buckingham, Blair Bullock, Christopher Charles, Nelson Chiu, Phillip Co, Sean Doidge, Alfred Dutto, Rob Flores, Saville Gambol, Darin Johnston, Jeff Jones, Amber-Leigh Junier, Nick Katakis, John Maclachlan, Michael McCollum, Todd Morgan, Scott Morris, Neil Musser, Robert Owen, Mark Paniagua, Mark Pentek, Sam Saliba, Jeff Sanders, Roger Somerville, Eugene R. Valenzuela, Stan Weaver, Morgan Weiss, David Wood
- Product Manager: Jaime Wojick, Ami Matsumura-Blaire
- Marketing Manager: France M. Tantiado
- Game Specialist: Clint Dyer
- Manual: Marc Sherwood
- Special Thanks: Eric Smith, Christine Bertoglio
Magazine articles
- Main article: Zaxxon's Motherbase 2000/Magazine articles.
Promotional material
Physical scans
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64 | |
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Based on 28 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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2MB | Cartridge (JP/US) |
References
- ↑ 1.0 1.1 1.2 File:GamePro US 072.pdf, page 48 Cite error: Invalid
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tag; name ":File:MeanMachinesSega33UK.pdf_p70" defined multiple times with different content - ↑ File:SSM_JP_19950801_1995-08.pdf, page 73
- ↑ 4.0 4.1 File:CDConsoles FR 09.pdf, page 110 Cite error: Invalid
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tag; name ":File:CDConsoles FR 09.pdf_p110" defined multiple times with different content - ↑ 5.0 5.1 File:HobbyConsolas ES 047.pdf, page 82 Cite error: Invalid
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tag; name ":File:HobbyConsolas ES 047.pdf_p82" defined multiple times with different content - ↑ 6.0 6.1 File:PlayerOne FR 055.pdf, page 118 Cite error: Invalid
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tag; name ":File:PlayerOne FR 055.pdf_p118" defined multiple times with different content - ↑ 7.0 7.1 File:TopConsoles FR 05.pdf, page 88 Cite error: Invalid
<ref>
tag; name ":File:TopConsoles FR 05.pdf_p88" defined multiple times with different content - ↑ File:VideoGames DE 1995-07.pdf, page 96
- ↑ Consoles +, "Juillet/Août 1995" (FR; 1995-0x-xx), page 130
- ↑ Electronic Games (1992-1995), "July 1995" (US; 1995-0x-xx), page 73
- ↑ Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 36
- ↑ Famitsu, "1995-07-21" (JP; 1995-07-07), page 1
- ↑ GameFan, "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
- ↑ Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 42
- ↑ GamesMaster, "August 1995" (UK; 1995-07-06), page 50
- ↑ Games World: The Magazine, "August 1995" (UK; 1995-06-29), page 68
- ↑ Game Informer, "June 1995" (US; 1995-0x-xx), page 39
- ↑ MAN!AC, "07/95" (DE; 1995-06-14), page 66
- ↑ Mega Fun, "07/95" (DE; 1995-06-21), page 82
- ↑ Next Generation, "July 1995" (US; 1995-06-20), page 71
- ↑ Play Time, "(8/9)/95" (DE; 1995-07-05), page 92
- ↑ Saturn Fan, "1995 October" (JP; 1995-09-08), page 72
- ↑ Sega Magazine, "July 1995" (UK; 1995-06-15), page 92
- ↑ Sega Power, "September 1995" (UK; 1995-07-20), page 46
- ↑ Sega Pro, "August 1995" (UK; 1995-07-13), page 52
- ↑ Sega Saturn Magazine, "August 1995" (JP; 1995-07-07), page 77
- ↑ Todo Sega, "Septiembre 1995" (ES; 1995-0x-xx), page 44
- ↑ Última Generación, "Junio 1995" (ES; 1995-0x-xx), page 96
- ↑ Video Games, "7/95" (DE; 1995-06-28), page 100
- ↑ VideoGames, "July 1995" (US; 1995-0x-xx), page 61
Zaxxon's Motherbase 2000 | |
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Main page | Comparisons | Maps | Credits | Hidden content | Magazine articles | Reception | Region coding | Technical information |
Games in the Zaxxon Series | |
---|---|
Zaxxon (1981) (home computers) | Super Zaxxon (1982) | Zaxxon Super Game (1984) | Zaxxon 3D (1987) | Zaxxon's Motherbase 2000 (1995) | Zaxxon Escape (2012) | |
Others | |
Zaxxon (LCD) (1982) | FL Zaxxon (1982) | Zaxxon (tabletop) (1982) | Zaxxon (board game) (1982) | |
Zaxxon related media | |
The Official How to Win at Zaxxon (1982) |
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