Rampart
From Sega Retro
Rampart | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System | ||||||||||||||||||||||||||||||
Publisher: Tengen | ||||||||||||||||||||||||||||||
Developer: Atari Games, RazorSoft, Punk Development, Developer Resources | ||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||
Developer(s) of original games: Atari Games | ||||||||||||||||||||||||||||||
Genre: Simulation | ||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||
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Rampart (ランパート) is an arcade game developed by Atari Games. It was brought to the Sega Mega Drive and Sega Master System in 1991.
The Master System version was originally developed for Tengen by RazorSoft and the various permutations of their staff;[5][6] consequently who developed the Mega Drive version is unclear. A Game Gear version of the game was also in development as of mid-1992[7] and was set to be released in December[8].
Contents
Gameplay
Rampart is a strategy game, in which the objective is to build and maintain walls around castles (i.e. a "rampart"), while attempting to bring down your opponents. Each player chooses a castle on the map (which on the first round, is given a surrounding wall from the get go), and is given a short amount of time to fortify the area around it, either by fixing the holes caused by other players or building outwards to claim more land. The more land that is fortified, the more cannons are awarded to the player, which can be permanently placed on the map and used as an offensive weapon against others.
Once castles have been fortified and armed, a combat period commenses, where the player aims and fires at others with an on-screen cursor. A player loses if, during the subsequent build phase, they are unable to circle a castle with a complete wall.
In the arcades, Rampart supports up to three human players simultaneously. This is dropped to two for the Sega conversions.
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
- High Scores: Kevin Seghetti (KTS), Melanie Seghetti (MKS), Lars Norpchen (LEN), Scott Lawrence Statton (SLS), EDA, SEC, MJK, RLB, LDS, YOU
Magazine articles
- Main article: Rampart/Magazine articles.
Promotional material
- Main article: Rampart/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 18 reviews |
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 16 reviews |
Master System, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU) |
References
- ↑ Sega Power, "December 1991" (UK; 1991-10-30), page 11
- ↑ Sega Force, "Februrary 1992" (UK; 1992-01-23), page 71
- ↑ Sega Power, "February 1992" (UK; 1992-01-02), page 10
- ↑ GamePro, "June 1992" (US; 1992-xx-xx), page 59
- ↑ http://www.smspower.org/forums/viewtopic.php?p=35673#35673
- ↑ http://gdri.smspower.org/wiki/index.php/Interview:Kevin_Seghetti
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 90
- ↑ Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- ↑ Beep! MegaDrive, "December 1992" (JP; 1992-11-07), page 30 (32)
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
- ↑ 11.0 11.1 Mega, "January 1993" (UK; 1992-12-17), page 61
- ↑ Mean Machines Sega, "January 1993" (UK; 1992-12-28), page 54-56 (54)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 184
- ↑ Beep! MegaDrive, "December 1992" (JP; 1992-11-07), page 32
- ↑ Consoles +, "Janvier 1993" (FR; 199x-xx-xx), page 80
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 229
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 82
- ↑ Hippon Super, "August 1992" (JP; 1992-07-04), page 38
- ↑ Joypad, "Décembre 1992" (FR; 1992-1x-xx), page 92
- ↑ Joystick, "Décembre 1992" (FR; 1992-1x-xx), page 170
- ↑ Mega Drive Fan, "March 1993" (JP; 1993-02-xx), page 59
- ↑ Mega Fun, "11/92" (DE; 1992-10-xx), page 39
- ↑ Mega Play, "June 1992" (US; 1992-0x-xx), page 63
- ↑ MegaTech, "January 1993" (UK; 1992-12-20), page 58
- ↑ Marukatsu Mega Drive, "September 1992" (JP; 1992-08-xx), page 121
- ↑ Mean Machines Sega, "January 1993" (UK; 1992-12-28), page 54
- ↑ Play Time, "2/93" (DE; 1993-01-07), page 112
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 21
- ↑ Consoles +, "Février 1992" (FR; 1992-0x-xx), page 100-102 (100)
- ↑ Mean Machines, "January 1992" (UK; 1991-12-27), page 66-68 (66)
- ↑ Player One, "Janvier/Février 1993" (FR; 1993-01-10), page 131 (127)
- ↑ 33.0 33.1 Sega Power, "March 1992" (UK; 1992-02-06), page 41
- ↑ 34.0 34.1 Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 44
- ↑ Sega Force, "Februrary 1992" (UK; 1992-01-23), page 70/71 (70)
- ↑ Supersonic, "Février 1993" (FR; 1993-xx-xx), page 29 (25)
- ↑ Consoles +, "Février 1992" (FR; 1992-0x-xx), page 100
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 144
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 152
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 95
- ↑ Game Zone, "January 1992" (UK; 1991-12-18), page 30
- ↑ Joypad, "Février 1993" (FR; 1993-0x-xx), page 96
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 196
- ↑ Micromanía (segunda época), "Febrero 1993" (ES; 1993-0x-xx), page 49
- ↑ Mean Machines, "January 1992" (UK; 1991-12-27), page 66
- ↑ Player One, "Janvier/Février 1993" (FR; 1993-01-10), page 131
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Sega Force, "Februrary 1992" (UK; 1992-01-23), page 70
- ↑ Supersonic, "Février 1993" (FR; 1993-xx-xx), page 25
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 94
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