X-Men: GamesMaster's Legacy
From Sega Retro
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X-Men: GamesMaster's Legacy | ||||||||||||||||||||
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System(s): Sega Game Gear | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Sega | ||||||||||||||||||||
Licensor: Marvel Entertainment Group | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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X-Men: GamesMaster's Legacy is an action game tied in with Marvel's X-Men franchise. It was released for the Sega Game Gear.
Contents
Gameplay
Controls are the same as previous game. Button attacks, Button jumps. Pressing START button activates the character's mutant power. Holding down the Start button pauses the game. Pressing button while game pauses sends you back to level select screen. This doesn't cost anything but forces you to restart the level.
Characters
Cyclops | |
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Cyclops is, once again, less than impressive. Because of his disappointing mutant power and poor stats, he is the only character that cannot complete the game on his own as other characters can defeat all bosses with some extra effort.
Cyclops' mutant power is his optic blasts. He can fire towards any direction while holding down the button 1. That is his only advantage. He has very little health and runs through his power bar very quickly. He also takes damage when he falls from high, unlike rest of the characters. Mutant Power: Optic blasts, can be fired towards any direction. | |
Storm | |
Storm hasn't changed much from her previous appearance. She can fly and fire projectile while her mutant power is active. She is a powerful character but her health and mutant power bars are somewhat lower, so focusing on projectile attacks with hit and run tactics are much more useful for her. Her power drains in a moderate pace.
Mutant Power: Flight, Projectile attacks. | |
Wolverine | |
Unlike his previous appearance, Wolverine in this game is a powerhouse. He can effortlessly carve through any minor enemy or boss character. His claws cause serious damage to any enemy and his healing power is much faster this time. He is the only character whose power bar will drain while active, even if he is not doing anything. Complete the Danger Room level to unlock him.
Mutant Power: Adamantium claws, Healing Factor | |
Rogue | |
Rogue is an even better character from her previous appearance. In addition to flight and super strenght, Rogue has the highest health and power bar compared to the rest of the roster. She can fly longer than both Storm and Rogue and her mutant powered punches can cause heavy damage. Her only disadvantage is her lack of projectile attacks. Complete the Hellfire Club level to unlock her.
Mutant Power: Flight, Super Strenght. | |
Jean Grey | |
Jean Grey is more or less identical to Storm. They both can fly and fire projectile attacks. Their health and power bars are also identical. Besides their costumes, there is little difference between them. Complete the Avalon level to unlock her.
Mutant Power: Flight, Psionic projectile attack. | |
Gambit | |
Gambit has high amount of health and mutant power. His mutant power fires kinetically charged playing cards towards the enemy with good damage. His regular staff attack, while fast and good ranged, somewhat weak. A useful character with no glaring weaknesses or strenghts. Complete the Arctic level to unlock him.
Mutant Power: Kinetically charged cards (Projectile attack) | |
Bishop | |
Bishop is a quirky character. He has a rather unique mutant power which allows him to absorb enemy projectile attacks, practically making him invulnerable and fire it back using his gun. His has some drawbacks however. If mutant power bar is full, any hit will overload his powers, costing him his entire power bar. He also takes damage from bullets in this state. Because of this, you should make sure he never has full power bar. Complete the Genosha level to unlock him.
Mutant Power: Energy absorbtion and firing back, invulnerability to projectiles while mutant power is active. | |
Cable | |
Cable is a secret character who can be found in first level in Egypt. He has high health and his gun can kill most enemies easily. He runs through mutant power somewhat quickly however.
Mutant Power: Energy Weapon |
Levels
Hellfire Club | |
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Boss: Shinobi Shaw
Shinobi Shaw is a melee fighter. His glowing hand attack causes significant damage but a ranged character could take him out very quickly. | |
Danger Room | |
Boss: Trevor Fitzroy
He can only be harmed when he draws his gun. Wait until he draws and either fire projectile or get close and attack. If you duck too soon, he will fire towards ground. | |
Avalon | |
Boss: Exodus
Exodus moves around rather quickly. His main attacks are floating and then firing projectiles around the screen. He then flies diagonally left or right and fires again. Projectile attacks are good but a melee character with high health can also make short work of him. | |
Genosha | |
Boss: Fabian Cortez
Cortez is a tough enemy. He fires powerful blasts to both sides and can even hit you while airborne. Only tactics seems to be jumping over him and his blasts and fire away while he is getting ready to fire. His attacks can push you to the pits on the edges of the screen to be careful. | |
Arctic | |
Boss: Siena Blaze
An easy boss, Blaze has a few predictable moves. Her tornado attacks have short range and after unleashing them, she floats and attempts to land on you. | |
Egypt Part 1 | |
Boss: Apocalypse
Another easy boss. Just like Shaw, Apocalypse is a melee combatant. While his attacks can cause high damage, he is otherwise not too bright. He can occasionally teleport behind you. | |
Egypt Part 2 | |
Boss: Mister Sinister
This dude will be the toughest opponent for a simple fact: He is immune to all mutant powers. This means you will be forced to fight with simple punches for most of the time. Since this fight will be a slugfest, it is imperative that avoid the health power-ups until you need them. Bishop can drain his projectiles and remain standing, Wolverine likewise can rely on his high health to deal with him. | |
Moon Base | |
Boss: Stryfe (No, this is not a typo. Poor grammar was common place during the dark age of comics. Rob Liefeld thinks it sounds cool.)
Strfye is not much different from Cortez. He is tall but also slower and otherwise much easier to deal with than the former. |
Production credits
- Producer: Jerry Markota
- Product Manager: Ami Matsumura-Blaire
- Programmer: Paul Hutchinson
- Artist: Alan Murphy
- Music & Sound: Paul Hutchinson
- Game Design: Jerry Markota
- Assistant Producers: John Pedigo, Marianne Arotzarena
- Level Design: Jerry Markota, Judy Hutchinson, Paul Hutchinson
- Additional Artist: Paul Hutchinson
- Story: Jerry Markota
- Special Thanks To: Lisa Geisenheimer, Mike Thomas
- And Also To: Dan Chang of Echidna for LZDC and tUME
- Play-Testing Game Lead: Tony Lynch
- Assistant Lead: Jeff Loney
- Testers: Joel Breton, Derek Carmichael, Chris Colon, Kim Rogers, Kwame Jeffers, Aaron Lochinger, Ben Cureton, Matt McKnight, Ilya Reeves, Tood Pifer, Rick Greer, Greg Fleming
Uncredited
- Cover artist: Ken Steacy
Magazine articles
- Main article: X-Men: GamesMaster's Legacy/Magazine articles.
Promotional material
also published in:
- GamePro (US) #66: "January 1995" (199x-xx-xx)[3]
- Sega Visions (US) #23: "February/March 1995" (199x-xx-xx)[4]
- Sega Visions (US) #24: "May 1995" (1995-xx-xx)[5]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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64 | |
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Based on 5 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | Cartridge (US/EU) |
References
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 374
- ↑ 2.0 2.1 2.2 Sega Magazine, "January 1995" (UK; 1994-12-15), page 113
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 139
- ↑ Sega Visions, "February/March 1995" (US; 199x-xx-xx), page 75
- ↑ Sega Visions, "May 1995" (US; 1995-xx-xx), page 69
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 34
- ↑ Game Informer, "January 1995" (US; 199x-xx-xx), page 44
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 154
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 112
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 82
X-Men games for Sega systems | |
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Spider-Man and the X-Men in Arcade's Revenge (1993) | X-Men (1993) | Wolverine: Adamantium Rage (1994) | X-Men 2: Clone Wars (1995) | X-Women: The Sinister Virus (unreleased) | |
Spider-Man and the X-Men in Arcade's Revenge (1994) | X-Men (1994) | X-Men: GamesMaster's Legacy (1994) | X-Men: Mojo World (1996) | |
X-Men: Children of the Atom (1995) | X-Men vs. Street Fighter (1997) | |
X-Men: Mojo World (1996) | |
X-Men: Mind Games (Unreleased) | |
X-Men related media | |
Sega Tunes: X-Men 2: Clone Wars (1996) | |
Unlicensed X-Men games for Sega systems | |
X-Men vs. Street Fighter (Mega Drive) (1998) |
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