Difference between revisions of "Junichi Yamada"
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− | Frequently worked with [[Toshihiro Nagoshi]]. Left in 2005, to work with a variety of western gaming | + | Frequently worked with [[Toshihiro Nagoshi]]. Left in 2005, to work with a variety of western gaming studios as chief designer. |
==Production History== | ==Production History== |
Revision as of 06:43, 4 June 2017
Junichi Yamada |
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Company(ies): Sega of Japan |
Role(s): Designer |
Education: Bachelor in Architecture, Tokyo University[1] |
Frequently worked with Toshihiro Nagoshi. Left in 2005, to work with a variety of western gaming studios as chief designer.
Production History
- Scud Race (1996) — Enviorment Artist
- Scud Race Plus (1996) — Enviorment Artist
- Spikeout: Digital Battle Online (1998) — Enviorment Artist, Level Designer, Animator
- Shenmue (1999) — R&D Dept. 4, Designer
- Spikeout: Final Edition (1999) — Enviorment Artist, Level Designer, Animator
- Planet Harriers (2000) — Stage design director
- Monkey Ball (2001) — Chief Designer
- Spikers Battle (2001) — Special Thanks
- Monkey Ball (2000) — Stage Design Director
- Super Monkey Ball (2001) — Chief Designer
- Super Monkey Ball 2 (2002) — Stage Design Director
- Super Monkey Ball Jr. (2002) — Chief Designer
- F-Zero GX (2003) — Course Design Director
- Super Monkey Ball Deluxe (2002) — Design Supervisor