Streets of Rage 4

From Sega Retro

For the unreleased Sega Dreamcast game, see Streets of Rage 4 (Dreamcast).

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Streets of Rage 4
System(s): PlayStation 4, Xbox One, Nintendo Switch, Steam, Windows PC
Publisher: Dotemu
Sony PlayStation 4
Nintendo Switch
Limited Run Games (US)
Sony PlayStation 4
Nintendo Switch
3goo (Japan)
Sony PlayStation 4
Nintendo Switch
Xbox One
Windows PC
Merge Games (Europe, US)
Developer:
Genre: Action[1], Adventure[1]

















Number of players: 1
Release Date RRP Code
Sony PlayStation 4
JP
(Special Edition)
¥4,600 (5,060)4600e[6]
CERO: B
Sony PlayStation 4
US
$24.9924.99[2] CUSA-16237
ESRB: Everyone 10+
Sony PlayStation 4
US
$34.9934.99[10]
ESRB: Teen
Sony PlayStation 4
US
(Classic Edition)
$59.9959.99[11]
ESRB: Teen
Sony PlayStation 4
US
(Limited Edition)
$149.99149.99[12]
ESRB: Teen
Sony PlayStation 4
US
(Brawler Bundle)
$204.99204.99[13]
ESRB: Teen
Sony PlayStation 4
EU
€24.9924.99[4] CUSA-16221
PEGI: 12+
Sony PlayStation 4
FR
€34.9934.99[9]
PEGI: 12+
Sony PlayStation 4
FR
(Signature Edition)
€54.9954.99[9]
PEGI: 12+
Sony PlayStation 4
UK
£19.9919.99[3] CUSA-16221
PEGI: 12+
Sony PlayStation 4
UK
£29.9929.99[7]
PEGI: 12+
Sony PlayStation 4
UK
(Signature Edition)
£44.9944.99[8]
PEGI: 12+
Sony PlayStation 4
AU
$37.9537.95[5] CUSA-16221
OFLC: Parental Guidance (PG)
Xbox One
JP
¥2,636 (2,900)2900i[19]
IARC: 12
Xbox One
US
$24.9924.99[14]
ESRB: Everyone 10+
Xbox One
EU
€24.9924.99[17]
PEGI: 12+
Xbox One
FR
€34.9934.99[9]
PEGI: 12+
Xbox One
FR
(Signature Edition)
€54.9954.99[9]
PEGI: 12+
Xbox One
UK
£20.9920.99[15]
PEGI: 12+
Xbox One
UK
£29.9929.99[20]
PEGI: 12+
Xbox One
UK
(Signature Edition)
£44.9944.99[21]
PEGI: 12+
Xbox One
AU
$37.4537.45[16]
OFLC: Parental Guidance (PG)
Xbox One
KR
₩31,40031,400[18]
GRB: 15
Nintendo Switch
JP
¥2599i2599i[30]
CERO: B
Nintendo Switch
JP
(Special Edition)
¥4,600 (5,060)4600e[6]
CERO: B
Nintendo Switch
US
$24.9924.99[23]
ESRB: Teen
Nintendo Switch
US
$34.9934.99[34]
ESRB: Teen
Nintendo Switch
US
(Classic Edition)
$59.9959.99[35]
ESRB: Teen
Nintendo Switch
US
(Limited Edition)
$149.99149.99[36]
ESRB: Teen
Nintendo Switch
US
(Brawler Bundle)
$204.99204.99[37]
ESRB: Teen
Nintendo Switch
EU
€24.9924.99[25]
PEGI: 12+
Nintendo Switch
DE
€24.9924.99[26]
USK: 12
Nintendo Switch
FR
€39.9939.99[9]
PEGI: 12+
Nintendo Switch
FR
(Signature Edition)
€59.9959.99[9]
PEGI: 12+
Nintendo Switch
UK
£22.4922.49[24]
PEGI: 12+
Nintendo Switch
UK
£34.9934.99[32]
PEGI: 12+
Nintendo Switch
UK
(Signature Edition)
£49.9949.99
PEGI: 12+
Nintendo Switch
AU
$37.5037.50[28]
OFLC: Mature (M)
Nintendo Switch
HK
HK$188.00188.00[31]
GOG
US
$24.9924.99[42]
Steam
US
$24.9924.99[38] 985890
Steam
EU
€24.9924.99[40] 985890
Steam
UK
£22.4922.49[39] 985890
Steam
AU
$35.9535.95[41] 985890
Windows PC
UK
£24.9924.99[43]
PEGI: 12+

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Streets of Rage 4, known as Bare Knuckle IV (ベア・ナックルIV) in Japan and Asia, is a sequel to Streets of Rage 3 developed by Lizardcube, DotEmu and Guard Crush Games with the approval of Sega. It is the first official sequel of the series since 1994, with a gap of 26 years between episodes 3 and 4, and has been released on all the consoles of the 8th generation (Xbox One, PlayStation 4 and Nintendo Switch) and on PC.

Story

The game takes over after the narration told by Bare Knuckle III, instead of the simplified story given in Streets of Rage 3.


Ten years have passed since the fall of Mr. X and his Syndicate. The city has been at peace... until now.

A new crime empire has arisen, corrupting everything good in the city. It is rumoured to be led by Mr. X's own children: the Y Twins.

Former detectives Axel Stone and Blaze Fielding join forces with their old friend's daughter, Cherry Hunter, along with Floyd Iraia, an apprentice of the brilliant Dr. Zan.

Together these four vigilantes stand against the Y Syndicate on the...

Streets of Rage

— Opening sequence


Gameplay

Streets of Rage 4 gameplay is based on the mechanics developped for Streets of Rage 2 and adds various tweaks to refresh the formula. The basics are still composed of:

  • Standing moves, simple punches and kicks that can be stringed together,
  • Jumping moves, to hit enemies or to recover after being thrown away by an enemy,
  • Grabbing moves, including vaults over enemies for most characters,
  • Stabbing moves, using objects laying on the floor like knives, drinking bottles or lead pipes,
  • Item manipulating moves, to pick up items from the floor, drop them, or throw them at enemies.

In SoR2, all those moves were assigned to a single action button but, in SoR4, the hitting moves and the item manipulating moves are assigned to two different action buttons.


This basic move set is completed by more powerful moves:

  • Blitz moves, special moves that don't incur any penalties,
  • Special moves, draining user's health,
  • Star moves, super special moves exclusive to SoR4.

Contrary to SoR3, each character only has a single blitz move but all of them can now perform 3 different special moves, including a new jumping special move. Floyd can also perform a grabbing special move. Those special moves still drain user's health but health lost this way can now be entirely recovered by hitting enemies as long as no enemies hit the user back. The move set is completed by new star moves that can only be performed as long as a player still has stars displayed below his/her health bar. A player always begins with a single star. Stars can be cumulated and earned by increasing the score or by picking up star items on the floor.


Moreover, a new combo system makes its apparition:

  • Combo hit counting goes on as long as enemies are hit before a given delay.
  • Combo contribution to the score is strictly based on the amount of enemy health removed by hitting them.

As such, it is quite easier to perform very long combos in co-op or online modes by alterning hits between players. Hitting continuously already dead enemies does increase the combo hit count but doesn't contribute to the score at all.


Adam Hunter SoR4 is available after defeating the boss of the fourth level, policewoman Estel Aguirre, the first time in story mode. Increasing the score is then the mean to unlock all the previous incarnations of the classic characters. Four hidden retro stages can only be accessed by hitting arcade cabinets with tasers.

History

Development

Main article: Streets of Rage 4/Development.

After the critical success of the remake of Wonder Boy III: The Dragon's Trap by Lizardcube in 2017, Lizardcube asked Sega to trust them with another IP from the Mega Drive era. The deal concluded with the revival of Streets of Rage, with the production starting early 2018. As they didn't have any experience in doing beat-em-up games, Lizardcube associated again with DotEmu, this time for production and not edition, and with Guard Crush Games to provide an improved version of their engine used in their 2015 released game, Streets of Fury.


Artistic direction was once again led by Ben Fiquet, CEO of Lizardcube, along with Julian Nguyen You as the background artist. They decided to set the story of the new game 10 years after the last episode to give more freeways to re-imagining the old characters. One of the new characters, policewoman Estel, has been inspired by a real policewoman that did a strong impression on Ben Fiquet when she broke into his building once for an operation she was in charge, along 2 ripped male partners. Some backgrounds are inspired by real places:

  • The encounter with the first boss Diva is set at a place looking like the Viaduc des Arts, in the 12th arrondissement of Paris, France.
  • The backyard where we meet the fifth boss Barbon seems to be set next to the Golden Bridge in San Francisco, USA.
  • The stage map displays a Manhattan look-alike island.


For the sound aspects, the studios contracted early with Olivier Derivière based on his work on adaptive soundtracks on several video games, giving a strong dubstep colouring to Streets of Rage 4, probably because the sound work of Yuzo Koshiro on the original SoR trilogy heavily influenced the dubstep musical trend during the early 2000's. The studios reached to Yuzo Koshiro and Motohiro Kawashima during their concert Diggin' In The Carts in Paris in 2018 and successfully contracted for their participation in the game soundtrack through the company Brave Wave Productions. This deal also gave the opportunity to have other legendary Japanese guests like Yoko Shimomura from Street Fighter II and Kingdom Hearts fame, Keiji Yamagishi, well known for Ninja Gaiden and Dynasty Warriors, and Harumi Fujita who worked on Strider and Final Fight. This all-star sound team is completed by other guests from the West, people famous for popular independent games' soundtracks and contracted through the company Mutant Ninja Records: Scattle, XL Middleton, Das Mörtal and Groundislava.

Reception

The first announcement of the game was made on DotEmu and Lizardcube's Twitter accounts on 27 August 2018, along with a trailer already showing some sequences of the game at its early stage. The reception from the retro gaming public was quite lukewarm at the time, negatively comparing the artistic direction to popular Flash games during the 2000's. The uncertainty at the time of whether Yuzo Koshiro and Motohiro Kawashima would return as composers on the game was also quite unappealing to long time fans of the franchise.

With trailers being regularly released and groundbreaking announcements like the 4-player co-op mode or the possibility to play the game using old incarnations of the classic characters, the public and critics alike welcomed the game quite warmly after its digital release on 30 April 2020, sales figures exceeding all the expections of the 3 development studios. This has been followed by a worldwide physical release on 30 July 2020, managed by 3goo in Japan, and Merge Games in Europe and the USA. Limited Run Games also released a batch of their own regular and classic editions of the game at the same date. Their limited edition with a figure of both Axel and Blaze will be made available during the last quarter of 2020.


All the physical releases came with some goodies, Merge Games editions all having at least a keyholder and an artbook (actually an "art manual"), and 3goo editions coming with a single CD soundtrack and a poster having the back side showing the complete command list for the 4 characters available during the first run of the game ala Bare Knuckle III.

Production credits

  • Executive Producer: Cyrille Imbert (Dotemu)
Core Team
  • Ben Fiquet: Art Director, Original Concepts, Character Art and Animation, Narrative Director, Story, Cinematics, Creative DEsigner
  • Jordi Asensio: Lead Game Designer, Level Design
  • Cyrill Lagarigue: Technical Director, Main Programmer, Game Design, Level Design
  • Beausoleil Samson-Guillemette: Programmer, UI Integration, Background Effects, Additional Writing
  • Julian You: Background Supervisor, Art Designer, Cutscenes
Development
  • Head of Production: Christian Cortez (Dotemu)
  • Associate Producers: Ben Fiquet (Lizardcube), Cyrill Lagarigue (Guard Crush Games), Alban Ligouzat (Dotemu)
  • Assistant Animators: Bruno Cohen (Lizardcube), Brice Maleo (Lizardcube)
  • Additional Level Design: Florian Harry (Dotemu)
  • Additional Programming: Olivier Veneri (Moshing Cat Studio)
Music
  • Music Supervisor: Cyrille Imbert (Dotemu)
  • AMEO Production: Olivier Derivière (Composer and Producer), Marion Derivière (Agent)
  • Japanese Composer Tracks - Produced by Brave Wave Productions: Yuzo Koshiro (Ancient Corp.), Motohiro Kawashima, Harumi Fujita, Yoko Shimomura (Midiplex), Keiji Yamashigi (Kajiya Music)
  • Brave Wave Sound Producer & Coordinator: Alexander Aniel
  • Brave Wave Executive Producer: Mohammed Taher
  • West Composer Tracks - Produced by Mutant Ninja: Das Mörtal, Groundislava, Scattle, XL Middleton
  • Mutant Ninja Music Advisors & West Artist Coordinators: Tarafa Sahloul, Rémy Dahi
  • Music Editor Assistant: Maxime Gautier
  • Tenor Saxophone: Jordi Asensio
  • Guitares: Francois Masciopinto
  • Cinematic Tracks: Henri-Pierre Pellegrin (Composer/Producer)
Sound Design
  • Sound Designer: Swann Menage
Voices
  • Production: Philippe Catrice (Voxmade), Camille Oesch
  • Axel: Joe Bianco, Olivier Raynal
  • Blaze: Hitomi Farrel, Barbara Weber-Boustani
  • Cherry: Quinn Lafontaine
  • Floyd: Bruce Sherfield
  • Adam: Avant Strangel
  • Shiva: Olivier Raynal
  • Estel: Barbara Weber-Boustani
  • Diva: Célia Asensio
  • Barbon: Diego Asensio
  • Enemies: Célia Asensio, Diego Asensio, Jordi Asensio, Diane Quenet, Thomas Hajdukowicz, Xavier Eutrope, Camille Jacques, Swann Menage, Alice Noiret, Léa Grenet, Pierre Bertinet, Elodie De Mesquita, Caroline Zhang
Story
  • Story By: Ben Fiquet
  • Additional Storywriter: Matthew Ritter
  • Cinematics: Ben Fiquet (Lizardcube), Swann Menage (SFX), Henri-Pierre Pellegrin (Music), Julian You (Lizardcube)
  • Original Teaser Trailer: Boddy Prod
Dotemu Quality Assurance
  • Head of QA: Pierre-Olivier Petillot
  • Lead Tester: Laura Peitavi
  • Testers: Manon Botineau, Catherine Dorojko-Mojaisky, Florian Harry, Grégoire Imbert, Grégory Le Bris, Corentin "Deity" Pauvrasseau
  • External QA Company: Huwiz Solutions
  • Testers - Huwiz: Alexander Kofira, Alexandre Hayeur, Bastien-Jay Ouellet, Carolljo Maher, Christopher Sauvé, David Ringuet, Éliane Dumesnil, Frédérik Dupras, Gabriel Levac, Guillaume Alarie, Guillaume Delmé, Guillaume Laneel, Jason Smith Murk, Jeremie Desjardins, Jimmy-Lee Daneault, Laura Cousillas, Léandre Lavoie-Henry, Louis St-Denis, Marc-Antoine Crépeau, Marc-Olivier Bélisle, Maryse Melançon, Maude Touchette, Maxime Lecompte, Maxime Sauvé, Melissa Dagenais, Michaël Coulombe, Mylène Roffi, Nicolas Lefebvre, Nicolas Parr, Normand Chartier-Prévost, Olivier Gauthier Landry, Philippe Bernier, Samuel Legris, Samuel Sirard-Robert, Simon Jobin Richer
Localisation
  • Localisation Manager: Alban Ligouzat
  • European Localisation: LevelUp Translation
  • General Manager: Damien Yoccoz
  • English: John Marston
  • French: Johann Audouin
  • Italian: Federica Masante
  • German: Tilman Löffler
  • Spanish: Julia Gara Lecuona Allende
  • Russian: Dmitriy Usov
  • Brazilian Portuguese: Ana Cristofaro
  • Japanese Localization: Ryu Ito (Kakehashi Games)
  • Localisation QA: MoGi Group
Porting Partners
  • Blitzworks: Tony Cabello, Jorge Cabezas, Miguel Angel Horna, Javier Moya, Javier Campo, Mario Gonzalez
  • Lollipop Robot: Óscar Navalón, Francesc Sánchez, Alejandro Romero, David Arona, Vicent Ortells, Daniel Segarra, Iván de Rosa, Laura Chordà
  • Seaven Studio: Pascal Feard, Olivier Penot, Hervé Denoyelle, Romain Soual, Sylvain Dupont
Administration and Licensing
  • CEO: Cyrille Imbert
  • Office Manager: Thibaut Camus
  • Business Development: Jules Hirtzig
Marketing and Communication
  • Head of Marketing: Arnaud de Sousa
  • Communication Manager: Jessica Richard
  • Community Manager: Leslie Rugard
  • Creative Director: Stephane Perez
  • Product Manager: Loïc Hao Yin Tam
Press Relations
  • North America - Tinsley PR: Stephanie Tinsley Williams, Thomas Schulenberg
  • Europe - Cosmocover: Salima Bessahraoui, Pierre Louis Barbier, John Tyrrell, Nyssa Woznicki, Maxence Jacquier, Matej Samide, Carlos Gurpegui, Fabian Doehla, Frimousse
  • United Kingdom - Indogo Pearl: Robbie Paterson, Anita Wong, Luke Bennett
  • Japan - Kakehashi Games: Zach Huntley
  • Brazil - Masamune: Renato Almeida, Rodrigo Brasiliense, Sandra Akemi Tsukamoto, Luciano Andrade
Special Thanks
  • Omar Cornut, Ibrahim Bhatti, Hugo Ferretto, Mike Futter, Francis Imbert, Joëlle Imbert, Natalie Laudon, Camille Oesch, Jean-Pierre Pasche, Danny Russell, Clelia Santi, Alexander Sliwinski, Seaven Studio, Blitworks
  • Special Consulting Fans: Shamsiddin Muhammad Jr [Mr. Din], Anthopants
  • Production Babies: Anoul Asensio, Robin Fiquet Oesch
Made in association with SEGA
  • SEGA Development Team: Daisuke Sato, Yukinobu Arikawa, Daiki Tsuchimoto, Kouta Satoh, Sumito Nakai, Yosuke Okunari
  • Licensing: Lai Tse Kin
Used Middleware
  • Guard Crush Engine by Guard Crush Games Inc.
  • WWise by Audiokinetic
  • Dear ImGui library by Omar Cornut (MIT License)
  • MonoGame framework by Tom Spilman and Steve Williams (Ms-PL License)
  • FNA by Ethan Lee (MS-PL License)
  • Protocol Buffers .NET technology by Marc Gravell (Apache 2.0 License)
  • Core RT (MIT License)
  • Facepunch Steamworks API by Facepunch Studios LTD (MIT License)
  • HarfBuzz (Old MIT License)
  • FreeType (FreeType License)
  • Fonts: Noto Sans (SIL 1.1 License), Oswald (SIL 1.1 License)

Magazine articles

Main article: Streets of Rage 4/Magazine articles.

Artwork

Physical scans

PlayStation 4 version

PlayStation 4, JP (Special Edition)

PlayStation 4, US

PlayStation 4, US (Classic Edition)

PlayStation 4, US (Limited Edition)

PlayStation 4, US (Brawler Bundle)

PlayStation 4, UK

PlayStation 4, UK (Signature Edition)

PlayStation 4, FR

PlayStation 4, FR (Signature Edition)

Nintendo Switch version

Switch, JP (Special Edition)

Switch, US

Switch, US (Classic Edition)

Switch, US (Limited Edition)

Switch, US (Brawler Bundle)

Switch, UK

Switch, UK (Signature Edition)

Switch, FR

Switch, FR (Signature Edition)

Xbox One version

Xbox One, UK

Xbox One, UK (Signature Edition)

Xbox One, FR

Xbox One, FR (Signature Edition)

PC version

PC, UK

External links

References

  1. 1.0 1.1 https://www.playstation.com/en-us/games/streets-of-rage-4-ps4/ (Wayback Machine: 2020-04-30 18:56)
  2. 2.0 2.1 PlayStation Store (en-us; UP1482-CUSA16237_00-00STREETSOFRAGE4) (Wayback Machine: 2020-04-30 18:59)
  3. 3.0 3.1 PlayStation Store (en-gb; EP1470-CUSA16221_00-00STREETSOFRAGE4) (Wayback Machine: 2020-04-30 19:02)
  4. 4.0 4.1 PlayStation Store (fr-fr; EP1470-CUSA16221_00-00STREETSOFRAGE4) (Wayback Machine: 2020-04-30 19:03)
  5. 5.0 5.1 PlayStation Store (en-au; EP1470-CUSA16221_00-00STREETSOFRAGE4) (Wayback Machine: 2020-04-30 19:05)
  6. 6.0 6.1 6.2 6.3 http://www.3goo.co.jp/bareknuckle4/ (Wayback Machine: 2020-05-02 15:48)
  7. 7.0 7.1 https://signatureeditiongames.com/products/northgard-standard-edition-ps4?variant=14879014027299 (Wayback Machine: 2020-05-07 16:09)
  8. 8.0 8.1 https://signatureeditiongames.com/products/streets-of-rage-4-signature-edition-ps4?variant=31682138177600 (Wayback Machine: 2020-05-07 16:13)
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 https://www.shop-justforgames.com/streets-of-rage-c112x792863 (Wayback Machine: 2020-05-07 18:50)
  10. https://limitedrungames.com/collections/streets-of-rage-4/products/limited-run-332-streets-of-rage-4-ps4 (Wayback Machine: 2020-04-14 18:11)
  11. https://limitedrungames.com/collections/streets-of-rage-4/products/limited-run-332-streets-of-rage-4-classic-edition-ps4 (Wayback Machine: 2020-04-14 18:25)
  12. https://limitedrungames.com/collections/streets-of-rage-4/products/limited-run-332-streets-of-rage-4-limited-edition-ps4 (Wayback Machine: 2020-05-01 17:49)
  13. https://limitedrungames.com/collections/streets-of-rage-4/products/streets-of-rage-brawler-bundle-ps4 (Wayback Machine: 2020-05-01 17:50)
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  15. 15.0 15.1 https://www.microsoft.com/en-gb/p/streets-of-rage-4/9n7h54kncb9n?rtc=1&activetab=pivot:overviewtab (Wayback Machine: 2020-04-30 19:41)
  16. 16.0 16.1 https://www.microsoft.com/en-au/p/streets-of-rage-4/9n7h54kncb9n?rtc=1&activetab=pivot:overviewtab (Wayback Machine: 2020-04-30 19:44)
  17. 17.0 17.1 https://www.microsoft.com/fr-fr/p/streets-of-rage-4/9n7h54kncb9n?rtc=1&activetab=pivot:overviewtab (Wayback Machine: 2020-04-30 19:45)
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  20. 20.0 20.1 https://signatureeditiongames.com/products/streets-of-rage-4-standard-edition-xbox-one?variant=31682193653824 (Wayback Machine: 2020-05-07 16:16)
  21. 21.0 21.1 https://signatureeditiongames.com/products/streets-of-rage-4-signature-edition-xbox-one?variant=31682148728896 (Wayback Machine: 2020-05-07 16:19)
  22. https://www.nintendo.com/games/detail/streets-of-rage-4-switch/ (Wayback Machine: 2020-04-30 20:01)
  23. https://archive.is/kgPf7
  24. 24.0 24.1 https://archive.is/NaCvb
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  30. https://archive.is/uWDvd
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  34. https://limitedrungames.com/collections/streets-of-rage-4/products/switch-limited-run-65-streets-of-rage-4 (Wayback Machine: 2020-04-14 18:49)
  35. https://limitedrungames.com/collections/streets-of-rage-4/products/switch-limited-run-65-streets-of-rage-4-classic-edition (Wayback Machine: 2020-04-14 19:05)
  36. https://limitedrungames.com/collections/streets-of-rage-4/products/switch-limited-run-65-streets-of-rage-4-limited-edition (Wayback Machine: 2020-05-01 17:45)
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SoR 1UP sprite Games in the Streets of Rage Series
Streets of Rage (3D) (1991) | Streets of Rage 2 (3D) (1992) | Streets of Rage 3 (1994) | Streets of Rage 4 (2020)
Streets of Rage (LCD) (1993) | Bare Knuckle Mobile (2010) | Sega Vintage Collection: Streets of Rage (2012)
Related Games
Streets Of Kamurocho (2020) | Fighting Force (unreleased) | Streets of Rage 4 (Dreamcast) (unreleased) | Streets of Rage Online (unreleased)
Related Media
Music
Bare Knuckle (1991) | Streets of Rage 2 Original Soundtrack (1993) | Bare Knuckle III (1994) | Bare Knuckle Original Soundtrack (2012) | Streets of Rage (2015) | Streets of Rage 2 (2016) | Streets of Rage 3 (2017) | Streets of Rage 4 Limited Run Games Exclusive Track Selection (2020) | Streets of Rage Perfect Soundtrack (2017) | Streets of Rage 4 Original Soundtrack (2020) | Streets of Rage 4: Mr. X Nightmare The Definitive Soundtrack (2022)
Book
Streets of Rage: Bad City Fighters (1994) | Warpzone Clássicos: Streets of Rage (2016)
Other List of Streets of Rage merchandise