Streets of Rage 3

From Sega Retro


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Streets of rage 3 title.png

BareKnuckleIII MD JP Title.png

Streets of Rage 3
SoR3 iOS icon.png
System(s): Sega Mega Drive, Virtual Console, iOS, Steam
Publisher: Sega
Sega Mega Drive
SF Interactive Media (SE rental)
Sound driver:
Sega Mega Drive
Ancient Music Driver MD
Peripherals supported: Six Button Control Pad, Activator
Genre: Action[2][3][4]

Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
¥7,8007,800 G-4116
Sega Mega Drive
$59.9959.99[7] 1539
Videogame Rating Council: MA-13
Sega Mega Drive
Sega Mega Drive
DM 150150 1539
Sega Mega Drive
Sega Mega Drive
£59.9959.99[10][11] 1539
Sega Mega Drive
Sega Mega Drive
$129.95129.95[12] FSTR02SMC
Sega Mega Drive
Tectoy: 13+
Sega Mega Drive
Sega Mega Drive
Wii Virtual Console
Wii Virtual Console
ESRB: Everyone 10+
Wii Virtual Console
PEGI: 7+
Wii Virtual Console
OFLC: Parental Guidance (PG)
¥333 (350)350i[21]
$2.992.99[23] 211206
ESRB: Everyone 10+
€2.492.49[23] 211206
PEGI: 12+
€2.492.49[23] 211206
USK: 12
£1.991.99[23] 211206
PEGI: 12+
$3.493.49[23] 211206
OFLC: Parental Guidance (PG)
Steam Linux
$0.990.99[25] 211206
ESRB: Everyone 10+
Steam Linux
€0.990.99[25] 211206
PEGI: 12+
Steam Linux
€0.990.99[25] 211206
USK: 12
Steam Linux
£0.790.79[25] 211206
PEGI: 12+
Steam Linux
$1.351.35[25] 211206
OFLC: Parental Guidance (PG)
Steam OS X
$0.990.99[25] 211206
ESRB: Everyone 10+
Steam OS X
€0.990.99[25] 211206
PEGI: 12+
Steam OS X
€0.990.99[25] 211206
USK: 12
Steam OS X
£0.790.79[25] 211206
PEGI: 12+
Steam OS X
$1.351.35[25] 211206
OFLC: Parental Guidance (PG)

Streets of Rage 3, called Bare Knuckle III (ベアナックルIII) in Japan, is a side-scrolling beat 'em up released by Sega in 1994 for the Sega Mega Drive. It is the third and final part of the Streets of Rage trilogy, and a direct sequel to Streets of Rage 2.


The city of Wood Oak recently experienced a cataclysmic event. An experimental weapon called "Raxine" detonated in the city's suburbs, causing the deaths of 30000 people and wounded 80000 more. Alarmed with this terrifying event, Police Department assigns two of their top detectives, Axel Stone and Blaze Fielding, two of the heroes who saved the city in the past, to investigate the incident and bring those responsible to justice.

Meanwhile, tension rises in the Lima Region, inhabited by a number of nations looking for an excuse to start a war. One of the representatives of the Lima countries, General Ivan Petrov has been invited to the White House for peace talks but now he is reported missing.

Soon after these events, Axel and Blaze were contacted by a mysterious man named Gilbert Zan, who claims to be the man who invented Raxine. Zan claims that his research is being used by the powers who intend to use it for destructive purposes. But can he be trusted?

Is the horrible attack that took place in Wood Oak City somehow connected to the conflict brewing in Lima? Why General Petrov is missing? The timing is very suspicious. Is someone using the Wood Oak City as a testing ground for their new weapons? Are Lima countries potential buyers?

Too many questions, too little time. Every second wasted brings the city one step closer to disaster. The lives of the citizens under your protection, and possibly, millions of others are hanging in balance.

Bring the situation under control.

The element Raxine is written in katakana in Japanese and was originally assumed to be "Rakushin" per the fan translation ROM hack. The word is not written in a Latin alphabet language anywhere in game or in the instruction manual. Despite this, the term "Raxine" is used in the English translation of Project X Zone 2, but left as "Rakushin" in the setting of Streets of Rage 4.


Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster-paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings), and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allow for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). The current grade of the blitz move is given by the number of stars appearing below the user's health bar, from none to three. Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.

Either by design choice or oversight, back attacks (Z button or B+C button) give a very high amount of score in relation to the damage they do. Score-focused gameplay, therefore, focuses on (ideally only consists of) back attacks. This is different from the prequel, where throws gave the highest amount of score.

Playable characters

Main article: Streets of Rage 3/Playable characters.

The attack names given in the below table are those listed on the back side of the poster coming with the Japanese release. The Western edition simply lists generic names.

Yuzo Koshiro revealed at the 30th anniversary of the 1st SoR that, although the American manual of SoR2 names Axel's blitz move as Grand Uppercut, he really wanted to render Ground Upper in the Japanese manual[26].

SoR3 Sprite Portraits.png
Axel Stone
Occupation: Police Detective - Special Investigations Division, Martial Artist

  • Blitz: Ground Upper
  • Special Blitz 1: Extra Ground Upper X Right Right
  • Special Blitz 2: Ground Hook X Down Right
  • Special Blitz 3: Ground Hurricane X Left Down Right
  • Stationary Special: Dragon Wing
  • Directed Special: Dragon Smash

  • Blitz with katana: Rising Slash
  • Directed Special with katana: Sword Blast
  • Blitz with plank, pipe or bat: Power Strike

  • Special (cheat mode): Quadruple Ground Hurricane + Dragon Wing combo

A cheat code allows Axel to do an alternative special attack, replacing both the regular special and forward special moves. On the select screen, select Axel with C and when the message Round 1 Start/Stage 1 Start appears, do a clockwise motion on the D-pad quickly (about two completed circles per second) until the first stage begins and Axel appears on-screen. Press A to execute this new special attack.

Axel can get two other alternative regular attacks:

  • Score more than 10,000 points with Axel and lose all your life. On the name entry screen, enter "SUP". A sound should chime confirming that the cheat code worked. After selecting Axel again, he will be able to do a lighning-fast combo by pressing BBBBB, composed of 2 jabs, several hooks and 2 kicks.
  • Score more than 10,000 points and lose all your life. On the name entry screen, enter "H M" with a blank in the middle. A sound should chime confirming that the cheat code worked. After selecting Axel again, he will be able to do lighning-fast kicks by pressing B.

If you already have Axel with the cheat mode special attack, you can also activate one of the two above cheat code to cumulate two alternative moves.

SoR3 Sprite Portraits.png
Blaze Fielding
Occupation: Police Detective - Special Investigations Division, Judoka

  • Blitz: Hishou Souzan 飛翔双斬
  • Special Blitz 1: Chou Hishou Souzan 超飛翔双斬 X Right Right
  • Special Blitz 2: Shouka Souzan 昇華双斬 X Right Up
  • Special Blitz 3: Shouka Souzan Ha 昇華双斬破 X Down Right Up
  • Stationary Special: Embukyaku 円舞脚
  • Directed Special: Kikou Shou 気功掌

  • Blitz with knife: Suisei Shouzan 慧星昇斬
  • Directed Special with knife: Hyakka Retsuzan 百華烈斬
  • Blitz with katana: Kikou Ken 気功剣

Blaze is the only playable character without any cheat codes to get alternative moves.

SoR3 Sprite Portraits.png
Eddie "Skate" Hunter (EN) / Sammy Hunter (JP)
Occupation: High School Student

  • Blitz: Dynamite Head Butt
  • Special Blitz 1: Super Dynamite Head Butt X Right Right
  • Special Blitz 2: Rolling Head Butt X Right Down
  • Special Blitz 3: Rolling Head Butt Thunder X Up Right Left
  • Stationary Special: Double Spin Kick
  • Directed Special: Nakijyakuri Punch 泣きじゃくりパンチ

  • Blitz with plank, pipe or bat: Home Run Upper
  • Directed Special with plank, pipe or bat: Spinning Blaster
  • Blitz with knife: Ningen Missile 人間ミサイル

A cheat code allows Skate to get a more powerful punch. When the first stage starts, lose a life with Skate without scoring any points. Press B to execute this new lightning-fast punch.

SoR3 Sprite Portraits.png
Dr. Gilbert Zan
Occupation: Former Military Scientist, Syndicate Defector, Cyborg

  • Blitz: Vernier Tackle
  • Special Blitz 1: Mach Tackle X Right Right
  • Special Blitz 2: Mach Booster X Left Up
  • Special Blitz 3: Hyper Booster X Up Left Right
  • Stationary Special: Power Spark
  • Directed Special: Thunder Bolt

  • Blitz with any weapons: Energy Shot (faster and weaker version, some weapons provide enough energy to toss several balls)
  • Directed Special with any weapons: Energy Shot (slower and stronger version, some weapons provide enough energy to toss several balls)

A cheat code allows Zan to get a more powerful punch. On the select screen, select Zan with C and when the message Round 1 Start/Stage 1 Start appears, hold C on both controllers until the first stage begins and Zan appears on-screen. Press B to execute this new lightning-fast punch.

SoR3 Sprite Portraits.png
Roo (EN) / Victy (JP)
Occupation: Pet Kangaroo

There are two ways to select Roo / Victy:

  • When fighting the mid-boss of stage 2, defeat the clown Bruce (EN) / Danch (JP) without killing Roo / Victy. He will run away and become selectable by the players after losing all their life. Joining players will be able to select him directly.
  • On the title screen, hold Up+B then press  START . Roo / Victy should appear on the character select screen.
SoR3 Sprite Portraits.png
Shiva (Cheat only, Non-Canon)
Occupation: Syndicate Member, Close Associate of Mr X

Right after beating Shiva at the end of stage 1, hold B until the next level begins. He will become selectable by the players after losing all their life. Joining players will be able to select him directly.

SoR3 Ash portrait.png
Ash (Cheat only, Non-Canon)
Occupation: Syndicate Member and overall fabulous person

Right after beating Ash as the mid-boss of stage 1 on the Japanese version of the game, hold A until the next section of the first level begins. He will become selectable by the players after losing all their life. Joining players will be able to select him directly.


Players can pick some items up to help them going through the enemies:

Refills a 1/3 of your life gauge
Roast Chicken
Completely fills your life gauge
1 Up
Adds an extra life
Cash Bag
Adds 1,000 score points
Gold Bars
Adds 5,000 score points

Those items can be found directly on the ground or inside containers that must be broken.

Category Container Type

Japanese style lantern

Stack of lockboxes

Golden pedestal (Mr.X bust)

Statue of a delicate maiden

Table in a nightclub
Crates and boxes

Small crate

Big crate

Sturdy crate

Oil drum

Stack of life preservers

Litter bin



Some playable characters in SoR3 always use knives as projectile weapons but not for Blaze as it is her weapon of choice.
The kunai is a ninja weapon that works similarly to a knife.
The katana (Japanese sword) is quite potent at slicing enemies from close to mid-range. Axel can perform his more impressive blitz moves with one.
Lead Pipe
The lead pipe is a staple weapon in the series and one of the more efficient when striking enemies thanks to its long range. Skate had troubles to use it effectively in SoR2 but this changed dramatically in SoR3.
Classical products made of timber, planks can easily replace lead pipes whenever available. It is however less sturdy than pipes.
Baseball Bat
Baseball bats should be viewed as lead pipes with style. You will find them more readily available than pipes throughout the game.
Grenades can be thrown at enemies from afar. When exploding, its range allows it to hit several enemies at once.


Goldie (EN) / Slum (JP)
Slum is the new basic thug, kind of replacing Galsia at the lowest level of the Syndicate's hierarchy. Without any special attacks, he excels at coming at you in numbers.


  • JP: Slum, Casino, Harlem
  • EN: Goldie, Stud, Dick
Zack (EN) / Vice (JP)
Vice is a close combat expert. He especially likes using grab moves, immobilising opponents from behind or pummeling them when holding them from the front. He likes them so much that he'd rather circle around you until finding an opportunity to grab you than simply punching you.


  • JP: Vice, Nasty, Sway
  • EN: Zack, Jack, Mac
Garcia (EN) / Galsia (JP)
Galsia is this common street punk from Streets of Rage but he improved a bit since the beginning of the series. He is still quite weak but he gained some special attacks, appearing sometimes wielding a knife, some other times executing a powerful jumping elbow drop.


  • JP: Galsia, Julio, Carlos
  • EN: Garcia, Julio, Carlos
Donovan is this skinhead thug with sunglasses, back from Streets of Rage 2. Uppercuts against jump kicks and lead pipes are still his tools of choice when it comes to street fighting.


  • JP: Donovan, Fernand, Z
  • EN: Donovan, Bono, Muscles
Scarab (EN) / Signal (JP)
Another enemy known from Streets of Rage, characterised by the mohawk. He is quite adept at throwing opponents in the air and at using sliding attacks.


  • JP: Signal, Ice, Angle
  • EN: Scarab, Ice, Jools
Storm and the other members of the Biker Gang are back from Streets of Rage 2. This time, they don't even bother going by foot to finish you, it's riding you over with their motorcycle or nothing.


  • JP: Storm, Typhoon, Cyclone
  • EN: Storm, Wheels, Wings
The Ninja Gang from Streets of Rage 2 is back. Mifune and his pairs still come at you wielding either a katana or a kunai. Their sidestep technique to dodge your attacks is quite efficient, and they can throw at through at you a barrier of shurikens while jumping.

Variations: Mifune, Kosugi, Chiba

Tiger is a martial artist focused on giving kicks. His fighting style is reminiscent of Haku-Oh from Streets of Rage and Hakuyo from Streets of Rage 2: he performs powerful flying kicks, effective upward and low kicks to counter most opponents' moves.


  • JP: Tiger, Dragon, Phenix
  • EN: Tiger, Leopard, Fabio
Electra and her electric whip is back again from Streets of Rage and Streets of Rage 2. By alterning whip attacks and flying kicks, she is good at keeping you away from close combat. In the international version of the game, she wears a red jacket to cover more skin.

Electra in BK3

Electra in SoR3


  • JP: Electra, Thundra, Gloria
  • EN: Electra, Lorena, Gloria
Soozie (EN) / Garnet (JP)
Garnet is a female punk on high heels. However, those high heels won't prevent her from slapping you or even from performing her high jump drop kicks. In the international version of the game, she wears tights to cover more skin.

Garnet in BK3

Soozie in SoR3


  • JP: Garnet, Rubby, Diamond
  • EN: Soozie, Grace, Emma
Big Ben
Big Ben is that not-so-funny fat guy based on Bongo from Streets of Rage. Back from Streets of Rage 2, he can breath fire, slap opponents' faces and perform roll attacks. He gained some weight since the last iteration of the series and players won't be able to throw him away without getting smashed by his weight. Finally, he can help Galsia doing his deadly elbow drop attack by first launching him in the air.


  • JP: Bongo, Heart, Big Ben
  • EN: Dwight, Ike, Big Ben
The agents are assassins named after precious metals in Japanese and with Scottish names in the international version. They shoot you at a distance with their pistols and throw you away when too close to each other. This is the only kind of enemies that doesn't only use colour swaps to differentiate each others.


  • JP: Gold, Silver, Bronz
  • EN: MacLeod, MacLean, McBride
P-1 is a robot that only moves around by small or big jumps. It has a jet boost to slide past you and a laser gun coming out from his "mouth". In critical situations, it can activate its autodestruction to take you down.


  • JP: P-1, P-2, P-3
  • EN: Xp-1, Mark2, M-5
Rocket is probably a cousin of Jet from Streets of Rage 2. He's flying around thanks to his jetpack and will come at you with flying punches or drop kicks.
Ash is the mid-boss of the 1st stage. Despite behaving as the female lead of the Syndicate, he is astonishly fast and strong. In the international version, Ash is replaced by Shiva.
Bruce and Roo (EN) / Danch and Victy (JP)
Danch is the mid-boss of the 2nd stage. He is a clown unleashing his whip on you while you're still distracted by Victy, his pet kangaroo. Despite being an animal, Victy masters boxing techniques and he's very deft at using his fighting gloves. In the international version, they are called Bruce and Roo.


Shiva is the boss of Round 1. If you let the Chief of Police (EN) or the General Petrov (JP) die in Round 6, you will meet him again as the last boss in Round 7B.
Mona and Lisa (EN) / Yasha and Onihime (JP)
Yasha and Onihime are the bosses of Round 2. They are back from Streets of Rage with more powerful moves.
Axel (EN) / Break (JP)
Break is the boss of Round 3. This robot strangely looks exactly like Axel. It can reproduce all of his attacks and can move at astounding speed.

Break in BK3

The Axel robot in SoR3
Yamato is the boss of Round 4. After arriving on stage, he performs a ninja technique to clone himself into 3 entities:
  • The first clone can teleport by saying the below incantation:
  • "Magic" (EN),
  • "Ninpō" 忍法 (literally Ninja Technique) (JP).
  • The second clone can temporarily clone himself further for a multi-directional attack before merging back as one:
  • "Magic Decoy" (EN),
  • "Ninpō Kagami no Mai" 忍法・鏡の舞 (literally Ninja Technique - Mirror Dance) (JP).
  • The third clone can become invisible:
  • "Magic Invisible" (EN),
  • "Ninpō Yami ga Kue" 忍法・闇が喰え (literally Ninja Technique - Eating Darkness) (JP).

When Yamato has been defeated, he disappears using the famous self-exploding ninja technique from Return of Shinobi by yelling "Ninpō Mijin" 忍法・微塵 (literally Ninja Technique - Fine Dust) in Bare Knuckle III and "Magic Mijin" in Streets of Rage 3.

Robot X (EN) / Robo X (JP)
Robo X is the boss of Round 5. Much like Break, Robo X is yet another robot, this time mimicking Mr. X. Upon meeting you, it will directly go at full power by shedding its skin to be able to use its embedded firearms and missile launchers.

Variation: Robot (EN) / Mr. A-Z (JP)

Jet is the boss of Round 6. Jet is back from Streets of Rage 2, completely changed this time as he's now bold and wears a mask linked to a portable air tank. He is accompanied by a swarm of Rockets.
Dr. Dahm (EN) / Dr. Zero (JP)
Dr. Zero is the penultimate boss of Round 7A, right before the final boss. You meet him only if you saved the Chief of Police (EN) / General Petrov (JP) in Round 6. Behind an enhanced bullet-proof window, he controls a mechanical arm that can output laser beams at you.

Mr. X and Robot Y (EN) / Mr. X and Neo. X (JP)
Neo. X is the last boss of Round 7A, accessible only if you saved the Chief of Police (EN) / General Petrov (JP) in Round 6. This is actually a robot remotely controlled by Mr. X himself, or rather what remains of his corpse: his brain inside a medical pod.


SoR3 MD US Stage1.png

Stage 1: South Pier Warehouse
You barely stopped the second bomb from exploding but there is still a lot of work to do. Fight through the warehouse, waterfront and fight back a "fabulous" new enemy. Your nemesis Shiva is waiting for you at the end of the level.

In the Japanese version, the mid-boss Ash unleashes goons transported using his boat before fighting you. In the international version, the enemy driving the boat is Shiva but he doesn't fight you as a mid-boss. He simply gets away after unleashing all the goons before acting as the final boss of the stage.


SoR3 MD US Stage2.png

Stage 2: Downtown
Go through the most dangerous parts of the city during the night time and reach the Atlas Disco. Your old "friends", Onihime and Yasha are back for a rematch, this time wearing their own original attire.

SoR3 MD JP Stage3.png

Stage 3: District K Construction Site
Axel is framed for the kidnapping of General Petrov, but at least you have a lead. Reach the top of the building under construction. At the end, you will find out that Syndicate's robotic technologies are much more advanced than you imagined.

Be careful as Donovan wants to drive a bulldozer and run it over you. You can punch it to temporarily push it away but your escape is hampered by several concrete walls. Knock them down to go forward.


SoR3 MD JP Stage4.png

Stage 4: Underground Entrance
Only way to find General Petrov is to go through the secret underground path Syndicate uses as a supply route. Watch out for small automated wagons that will pass through the area. At the end of the level, a trio of ninja mercenaries will try to stop you from reaching your target.

SoR3 MD JP Stage5.png

Stage 5: Mr. X's Skyscraper
You are only a few steps away from rescuing General Petrov. Fight back waves of enemies and face off Mr.X. Be careful of last-minute surprises from the criminal mastermind.

At the end of the first section, the game doesn't send you to the second section right after having killed the last thug. This is because, from this moment forward, the game gives you about 10 seconds to find one of the 3 alternative secret passageways. Punch the door, the wall or the floor as shown in the below screenshots to get access to them:


End of the first section on the ground floor


Normal exit


Exit to the first floor


Exit to the secret room


Exit to the basement

Here is a map of all the possible paths throughout the first part of stage 5, green arrows showing the normal path, red arrows showing the alternative paths: SoR3-Stage5-Map.png

SoR3 MD JP Stage6.png

Stage 6: Prison
Time is running out. You must locate and destroy two switchboards that power up the barriers denying access to General Petrov's cell. The first switchboard is located in cell 3 in the middle floor, while another one is located in cell 2 on the lowest floor. Quickly reach Petrov who is located on the middle floor. Hurry up! Poisonous Gas will be released soon.

This stage works a bit as a labyrinth where you must find your way through 3 floors of the prison building. Players start at the left section of the top floor. Yet, the developer team made a hidden 4th floor, below the lowest floor, that is not accessible as the left lift cannot go below its position given in the below map. This hidden floor connects to the right lift, which can lead you to the hidden parts of the accessible floors, including the right section of the top floor, marked as the exit of the building.

Those hidden parts are only accessible by using cheating devices like the Game Genie or the Pro Action Replay: when you are in one of the cells of the stage 6, activate the PAR code FF88E3:08 to exit just before the door marked "05" after clearing the cell of any thugs, then disable it to avoid some weird collision bugs. If you go up with the right lift, the playable character may disappear. In this case, use the PAR code FF88E0:0404 to make it reappear.


SoR3 MD JP Stage7A.png

Stage 7A: Syndicate Hideout
You are almost at the end. Enter the abandoned factory in the Green Leaf district and "retire" Mr.X's robot army. Mr.X is waiting for you at the end with his state-of-the-art prototype combat robot.

Before the beginning of the stage, there should have been a section with the player riding a motorcycle going through the wasteland. Storm would have dropped some Molotov cocktails at you. Probably because of inadequate budget, this section has been dropped before its completion although it is still accessible through cheating devices like the Game Genie or the Pro Action Replay. Use the PAR code FFFB01:10 to get to the hidden level select screen and select scene 1 of round 7A.


SoR3 MD JP Stage7B.png

Stage 7B: White House/City Hall
If you fail to save Petrov, this is where you will end up. Mr.X may have gotten away but at least you can still prevent Syndicate from starting a war that will claim the lives of millions. Find and arrest Petrov's impostor.

Before the beginning of the stage, there should have been a section with the player on a motorcycle going through a bridge. Donovan would have been on a pickup truck trying to stop you by sending some drums and knives at you. Probably because of inadequate budget, this section has been dropped before its completion although it is still accessible through cheating devices like the Game Genie or the Pro Action Replay. Use the PAR code FFFB01:10 to get to the hidden level select screen and select scene 1 of round 7B.




Prototype screenshots show that at one point, a motorcycle stage was planned for Streets of Rage 3, with some leftover code being present in the final game ROM. It is unknown why this feature was axed.

In comparison to its predecessors, Streets of Rage 3 takes a radically different approach to its soundtrack. Though still composed by Yuzo Koshiro, it is heavily influenced by Detroit's hard techno scene, popular in Tokyo dance clubs of the time. The soundtrack gathered a mixed reception in 1994, though is retrospectively considered by many to have been ahead of its time, containing elements similar to the "trance" era of dance music which would grow in popularity in the coming months and years.

Koshiro developed a composition system for this game, called the "Automated Composing System". Using features such as a random note generator (programmed in C++) , the soundtrack has a much more experimental tone, particularly noticeable in tracks such as "Bulldozer", whose composition is almost entirely randomized.

Like its predecessor, Motohiro Kawashima also contributed to the game's soundtrack.

There are several inside jokes in the game. In the overseas versions, Axel screams "Bare Knuckle" during his blitz (running attack). Bare Knuckle is the original Japanese name of the Street of Rage.

Boss of the 4th level, Yamato yells "Mijin" when defeated and blows himself to pieces. This is a reference to a ninja magic in Revenge of the Shinobi and Shinobi III, which has the same animation and name. Unlike its Shinobi version, Yamato's Mijin does not help him to defeat the heroes.


Streets of Rage 3 is a controversial game among many thanks to Sega of America's heavy-handed localization policies of the era. Unlike previous releases, the differences between Bare Knuckle III and Streets of Rage 3 are extremely obvious, involving the removal of features, a vastly different story (riddled in plotholes and missing scenes), and a higher level of difficulty (made worse by the fact that on the "easy" setting, the overseas release will stop after stage 5). Reasons for this massive spike in difficulty for overseas versions are unknown. (During the mid 90s and early 20s, this trend of increasing difficulty was quite common among American publishers who, for some reason, believed that Japanese games were too easy for "hardcore" western gamers. Many other overseas ports, such as Devil May Cry for Playstation 2 also received a similar treatment.)

Of particular note is the use of "gender-neutral colors" (whatever that means) amongst the character sprites, which leads to inconsistencies with both Streets of Rage's cover art (in all regions) and the designs in previous games. Scantily clad female characters were covered up an entire miniboss (Ash) was removed due to his perceived homosexuality. These and other changes ultimately hurt critical reception in Europe and North America, with some reviewers urging Streets of Rage series fans to import Bare Knuckle III or skip this title entirely.

An interesting thing to note is the cover of the EU version, which is actually used by Mean Machines Sega magazine which featured the game. Sega of Europe loved the cover art so much, they purchased the rights to use it for the EU version's packaging.

Today, an unofficial fan translation is available for the Bare Knuckle III ROM, whose script was used with the permission of the original author. Other hacks bring back the lost motorbike stages and additional areas of round 6 which were originally removed in the western releases of the game.


Compared to its prequels, Streets of Rage 3 is a less common and more expensive game to find in its original Mega Drive form. It has, however, been released for the Japanese version of Sonic Gems Collection for the GameCube and PlayStation 2. The game also appeared in Sega Mega Drive Ultimate Collection for Xbox 360 and PlayStation 3. The game has also been released on the Wii Virtual Console, iOS and Steam. The iOS version was removed from sale on iTunes in 2015.[27]

Version history

Main article: Streets of Rage 3/Changelog.
System Version Size Date Comment Ref Icon
0000020000000000000000000000002.0 9.5MB 201211292012-11-29 [28]
0000010000000000000000000000001.0.0 8.3MB 201104282011-04-28 [20]

Localised names

Also known as
Language Localised Name English Translation
English Streets of Rage 3 Streets of Rage 3
English (US) Streets of Rage 3 Streets of Rage 3
Japanese ベアナックルIII Bare Knuckle III

Production credits

Main article: Streets of Rage 3/Production credits.

Digital manuals

Magazine articles

Main article: Streets of Rage 3/Magazine articles.

Promotional material

Suuri lelukirja FI 1994 Sega.jpg
FI advert (1994)
Suuri lelukirja FI 1994 Sega.jpg
Print advert in Beep! MegaDrive (JP) #1994-03: "March 1994" (1994-02-08)
Print advert in Beep! MegaDrive (JP) #1994-04: "April 1994" (1994-03-08)
Print advert in VideoGames (US) #66: "July 1994" (1994-0x-xx)
also published in:
  • EGM² (US) #1: "July 1994" (1994-07-19)[29]
Print advert in Computer & Video Games (UK) #153: "August 1994" (1994-07-15)

Physical scans

Sega Retro Average 
Publication Score Source
59 №17, p56-57
Sega Mega Drive
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
Aktueller Software Markt (DE)
Beep! MegaDrive (JP) NTSC-J
Consoles + (FR)
Cool Gamer (RU)
Computer & Video Games (UK)
Digitiser (UK) PAL
Electronic Gaming Monthly (US) NTSC-U
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
GameFan (US) NTSC-U
Game Players (US) NTSC-U
GamePro (US) NTSC-U
Gamers (DE)
Gamestar (AU) NTSC-J
Games World: The Magazine (UK) PAL
Hippon Super (JP) NTSC-J
Hyper (AU)
Joypad (FR)
Joypad (HU)
Mega (UK) NTSC-J
Mega Force (FR)
Mega Fun (DE)
Mega Power (UK) PAL
MegaTech (UK) NTSC-J
Mean Machines Sega (UK) NTSC-J
Player One (FR)
Play Time (DE)
Sega Magazin (DE)
Sega Magazine (UK) PAL
Sega Power (UK) NTSC-J
Sega Pro (UK) NTSC-U
Sega Zone (UK) NTSC-J
Sega Force (SE)
Sega Mega Drive Review (RU)
Sega Saturn Magazine (JP) NTSC-J
Sonic the Comic (UK) PAL
Super Juegos (ES)
Todo Sega (ES)
Tricks 16 bit (RU)
Video Games (DE) PAL
VideoGames (US) NTSC-U
Video Plus (CZ)
Sega Mega Drive
Based on
43 reviews

Streets of Rage 3

Mega Drive, JP
Sor3 md jp cover.jpg
StreetsofRage3 MD JP CartTop.jpg
SoR3 MD JP Cart Back.jpgSOR3 MD JP Cart.jpg
Sor3 md jp manual.pdf
StreetsofRage3 MD JP Poster.pdf
Command List
Mega Drive, US
Sor3 md us cover.jpg
Sor3 md us cart.jpg
Sor3 md us manual.pdf
Mega Drive, EU
Sor3 md eu cover.jpg
Sor3 md eu cart.jpg
Streets of Rage 3 MD EU Manual.jpg
Mega Drive, PT
SoR3 MD PT cover.jpg
Mega Drive, PT (alt)
SoR3 MD PT alt cover.jpg
Mega Drive, SE rental (HENT orange)
SoR3 MD SE Box Rental.jpg
Mega Drive, SE rental (SF)
SoR3 MD SE Box Rental ALT.jpg
Mega Drive, AU
SoR3 MD AU cover.jpg
Mega Drive, BR
SoR3 MD BR Box.jpg
Sor3 md br manual.pdf
Mega Drive, KR
SoR MD KR Box.jpg
SoR3 MD KR cart.jpg
Mega Drive, AS (NTSC)
Sor3 md as cover.jpg

Technical information

Main article: Streets of Rage 3/Technical information.

External links


  1. @Mazin__ on Twitter (Wayback Machine: 2021-06-05 20:11)
  2. File:Sor3 md jp cover.jpg
  3. File:SoR MD KR Box.jpg
  4. 4.0 4.1 (Wayback Machine: 2020-07-20 09:51)
  6. GamePro, "July 1994" (US; 1994-xx-xx), page 62
  7. Game Players, "Vol. 7 No. 7 July 1994" (US; 1994-0x-xx), page 85
  8. Computer Trade Weekly, "" (UK; 1994-07-18), page 8
  9. File:DailyMirror UK 1994-07-22 45.jpg
  10. Computer & Video Games, "August 1994" (UK; 1994-07-15), page 50
  11. 11.0 11.1 Sega Magazine, "May 1994" (UK; 1994-04-15), page 78
  12. Gamestar, "June 1994" (AU; 1994-xx-xx), page 55
  13. (Wayback Machine: 2018-03-05 23:22)
  14. (Wayback Machine: 2007-10-14 01:08)
  15. 15.0 15.1 (Wayback Machine: 2010-11-23 02:21)
  16. 16.0 16.1 (Wayback Machine: 2017-07-04 15:25)
  17. (
  18. (Wayback Machine: 2012-04-03 02:25)
  19. 19.0 19.1 (Wayback Machine: 2011-05-01 14:30)
  20. 20.0 20.1 20.2 (Wayback Machine: 2011-05-07 08:53)
  21. 21.0 21.1 (Wayback Machine: 2011-05-04 20:38)
  22. 22.0 22.1 22.2 22.3 22.4 (Wayback Machine: 2019-11-17 22:17)
  23. 23.0 23.1 23.2 23.3 23.4 (Wayback Machine: 2013-05-22 20:15)
  24. 24.0 24.1 24.2 24.3 24.4 24.5 24.6 24.7 24.8 24.9
  25. 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 25.8 25.9 (Wayback Machine: 2019-11-17 22:17)
  26. @yuzokoshiro on Twitter
  27. (Wayback Machine: 2017-11-08 17:39)
  28. (Wayback Machine: 2014-08-03 18:04)
  29. EGM², "July 1994" (US; 1994-07-19), page 19
  30. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 225
  31. Aktueller Software Markt, "November 1994" (DE; 1994-10-04), page 20
  32. Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 19
  33. Consoles +, "Mai 1994" (FR; 1994-0x-xx), page 84
  34. Cool Gamer, "9" (RU; 2002-10-13), page 24
  35. Computer & Video Games, "July 1994" (UK; 1994-06-15), page 55
  36. Digitiser (UK) (1994-08-02)
  37. Electronic Gaming Monthly, "July 1994" (US; 1994-xx-xx), page 34
  38. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 362
  39. GameFan, "Volume 2, Issue 7: June 1994" (US; 1994-xx-xx), page 26
  40. Game Players, "Vol. 7 No. 7 July 1994" (US; 1994-0x-xx), page 84
  41. GamePro, "August 1994" (US; 1994-xx-xx), page 44
  42. Gamers, "Juli/August 1994" (DE; 1994-07-01), page 34
  43. Gamestar, "June 1994" (AU; 1994-xx-xx), page 54
  44. Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 17
  45. Hippon Super, "April 1994" (JP; 1994-03-03), page 61
  46. Hyper, "June 1994" (AU; 1994-xx-xx), page 30
  47. Joypad, "Mai 1994" (FR; 1994-0x-xx), page 66
  48. Joypad, "1/1995" (HU; 1995-xx-xx), page 21
  49. MAN!AC, "05/94" (DE; 1994-04-13), page 40
  50. Mega, "May 1994" (UK; 1994-04-21), page 37
  51. Mega Force, "Mai 1994" (FR; 1994-0x-xx), page 78
  52. Mega Fun, "06/94" (DE; 1994-05-18), page 92
  53. Mega Power, "May 1994" (UK; 1994-04-21), page 43
  54. MegaTech, "May 1994" (UK; 1994-04-21), page 14
  55. Mean Machines Sega, "June 1994" (UK; 1994-04-30), page 42
  56. Player One, "Mai 1994" (FR; 1994-0x-xx), page 104
  57. Play Time, "7/94" (DE; 1994-06-08), page 134
  58. Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 10
  59. Sega Power, "June 1994" (UK; 1994-04-28), page 38
  60. Sega Pro, "May 1994" (UK; 1994-04-21), page 64
  61. Sega Zone, "May 1994" (UK; 1994-04-xx), page 38
  62. Sega Force, "6/94" (SE; 1994-09-14), page 10
  63. Sega Mega Drive Review, "2" (RU; 1996-01-03), page 18
  64. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  65. Sonic the Comic, "July 8th 1994" (UK; 1994-06-25), page 10
  66. Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 46
  67. Todo Sega, "Junio 1994" (ES; 1994-0x-xx), page 56
  68. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 187
  69. Video Games, "7/94" (DE; 1994-06-29), page 87
  70. VideoGames, "July 1994" (US; 1994-0x-xx), page 70
  71. Video Plus, "" (CZ; 199x-xx-xx), page 1

Streets of Rage 3

Streets of rage 3 title.png

Main page | Comparisons | Maps | Changelog | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Playable characters

Music: Bare Knuckle III (1994) | Streets of Rage 3 (2017)

SoR 1UP sprite Games in the Streets of Rage Series
Streets of Rage (3D) (1991) | Streets of Rage 2 (3D) (1992) | Streets of Rage 3 (1994) | Streets of Rage 4 (2020)
Streets of Rage (LCD) (1993) | Bare Knuckle Mobile (2010) | Sega Vintage Collection: Streets of Rage (2012)
Related Games
Streets Of Kamurocho (2020) | Fighting Force (unreleased) | Streets of Rage 4 (Dreamcast) (unreleased) | Streets of Rage Online (unreleased)
Related Media
Bare Knuckle (1991) | Streets of Rage 2 Original Soundtrack (1993) | Bare Knuckle III (1994) | Bare Knuckle Original Soundtrack (2012) | Streets of Rage (2015) | Streets of Rage 2 (2016) | Streets of Rage 3 (2017) | Streets of Rage 4 Limited Run Games Exclusive Track Selection (2020) | Streets of Rage Perfect Soundtrack (2017) | Streets of Rage 4 Original Soundtrack (2020) | Streets of Rage 4: Mr. X Nightmare The Definitive Soundtrack (2022)
Streets of Rage: Bad City Fighters (1994) | Warpzone Clássicos: Streets of Rage (2016)
Other List of Streets of Rage merchandise