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Theme Park

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Themepark title.png
Theme Park
System(s): Sega Mega Drive, Sega Mega-CD, Sega Saturn
Publisher:
Sega Mega Drive
Sega Saturn
Electronic Arts (US/EU), Electronic Arts Victor (JP)
Sega Mega-CD
Domark
Developer:
Sound driver:
Sega Saturn
SCSP/CD-DA (20 tracks)
Genre: Simulation































Number of players: 1
Official in-game languages:
Sega Mega Drive
Sega Mega-CD
  • English
  • Français
  • Deutsch
  • Español
  • Sega Saturn
  • English
  • Français
  • Deutsch
  • Español
  • Svenska
  • Release Date RRP Code
    Sega Mega Drive
    US
    $? 736701
    Sega Mega Drive
    UK
    £44.99No results[1] E286SMXI
    Sega Mega Drive
    FR
    ?F E286SMXI
    Sega Mega Drive
    DE
    DM 139,-More...[3] E286SMXI
    Sega Mega Drive
    ES
    ?Ptas E286SMXI



    Sega Mega-CD
    UK
    £? T-88055-50
    Sega Mega-CD
    FR
    ?F T-88055-50
    Sega Mega-CD
    DE
    DM ? T-88055-50
    Sega Mega-CD
    ES
    ?Ptas T-88055-50



    Sega Saturn
    JP
    ¥5,800 T-10605G
    Sega Saturn
    US
    $? T-5001H
    Sega Saturn
    UK
    £? T-5001H-50
    Sega Saturn
    FR
    ?F T-5001H-50
    Sega Saturn
    DE
    DM ? T-5001H-50
    Sega Saturn
    ES
    ?Ptas T-5001H-50
    Sega Saturn
    PL
    ?PLN ?



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    Theme Park (テーマパーク) is a management simulator developed by Bullfrog Productions and published by Electronic Arts in 1994. It was released for a variety of systems, including the Sega Mega Drive, Sega Mega-CD, Sega Saturn in the following year.

    From a Sega perspective the game is fairly interesting, as it technically released twice on the Saturn in Japan, first as regular Theme Park seen here, and again as Shin Theme Park, a localised variant. The game was originally designed with a mouse in mind, but none of the Sega ports are compatible with their respective mouse add ons, whether that be the Sega Mouse or Shuttle Mouse.

    Gameplay

    Theme Park was the first successful theme park simulator, and would go on to inspire other Theme games and the RollerCoaster Tycoon series. Players are given a plot of land and are tasked with buying (and creating) rides, as well as organising the general layout of the park, staff and attempting to keep visitors happy without going bankrupt.

    History

    Legacy

    Theme Park would later see a true sequel in the form of the fully 3D Theme Park World (known as Sim Theme Park in North America) in 1999.

    Versions

    Mega Drive version

    The Mega Drive version of Theme Park is stripped back from the IBM PC original, partly due to cartridge space but also a decision to simplify and speed up gameplay. Low level management aspects such as buying shares in rival parks and ordering replacement stock for shops was omitted for the latter reasonNo results[5]. In addition, the user no longer has to set patrol zones for staff, with a new AI routine causing them to actively seek out broken rides or rubbish. Rides are also more durable, and are less likely to explode and destroy parts of the park.

    Many of the samples were cut, though roughly 300kB of the ROM is still devoted to soundNo results[6]. The Mega Drive port also adds more rides, bringing the total number to 27. Games cannot be saved in the Mega Drive version, meaning all progress is lost of the console is turned off or reset.

    One trick used in the Mega Drive version to save space was to draw most of the in-game graphics "flat", shifting pixels at runtime to give the illusion of an oblique camera perspectiveNo results[5]. Snow and desert stages, not seen in the computer versions, were created by changing the palette of the grassNo results[6]. The adviser also only appears when needed, rather than being a permanent feature of the HUD.

    Mega-CD version

    Theme Park on the Mega-CD derives from its Mega Drive incarnation, with an added CD soundtrack and re-introduced full motion video clips. There is still no saving on the Mega-CD - while the idea was discussed, it was ruled out as saves would have required several megabytes - far bigger than what was available with the CD BackUp RAM Cart[7].

    Production credits

    Mega-CD version

    • Designed by: Bullfrog Productions Ltd.
    • FMV Implementation: Interactive Studios
    • Original Sega Programming: Andy Beale
    • Original Sega Producer: Mark Webley
    • Original Sega Graphics: Paul McLaughlin, Chris Hill, Fin McGechie, Mark Healey
    • Original Version: Peter Molyneux, Demis Hassabis
    • Sound & Music: Russell Shaw
    • Sound Implementation: Images Software
    FOR DOMARK SOFTWARE
    • Mega CD Conversion: Jim Blackler
    • FMV Implmentation: Images Software
    • Product Manager: Mark Gilbert
    Source: EU manualMedia:ThemeParkMegaCDEUManual.pdf[8]


    Saturn version

    • Designed by: Bullfrog Productions Ltd.
    • Conversion by: Krisalis Software Ltd.
    • Programming by: Simeon Pashley
    • Original Programming by: Peter Molyneux, Demis Hassabis, Mark Webley, Guy Simmns, Mark Lamport, James Robertson, Mike Diskett
    • Graphics and Art Concepts by: Paul McLaughlin, Chris Hill, Fin McGechie, Mike Mann, Mark Healey, Andy Sandham
    • Introduction Sequence designed by: Chris Hill
    • Sound & Music by: Russell Shaw
    • Testing by: Jeff Brutus, Ken Malcolm, Peter Hughes, Robert Byrne, Nick Harper, Matt Sullivan, James Smith
    • Management: Les Edgar
    • PR & Marketing: Cathy Campos, Sean Ratcliffe
    For Electronic Arts
    • Documentation: Matt Miles Griffiths
    • Documentation Layout: Tom Peters
    • Quality Aassurance: Logan Parr
    Source: US manualMedia:Themepark sat us manual.pdf[9]


    Magazine articles

    Main article: Theme Park/Magazine articles.

    Promotional material

    Main article: Theme Park/Promotional material.

    Physical scans

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    91 №162
    40 More...[10]
    86 No results[11]
    91 №12, p72/73
    93 No results[12]
    88 №53, p70-72
    93 №67, p34-37
    91 More...[13]
    Sega Mega Drive
    84
    Based on
    8 reviews

    Mega Drive, US
    ThemePark MD US Box.jpg
    Cover
    ThemePark MD US-EU Cart.jpg
    Cart
    Mega Drive, EU
    ThemePark MD EU Box.jpg
    Cover
    ThemePark MD US-EU Cart.jpg
    Cart
    Mega Drive, SE (Rental)

    Mega Drive, FR

    Mega-CD version

    Sega Retro Average 
    Publication Score Source
    90 №58, p138
    90 №69, p46/47
    Sega Mega-CD
    90
    Based on
    2 reviews

    Mega-CD, EU
    ThemePark MCD EU Box Back.jpgThemePark MCD EU Box Front.jpg
    Cover
    ThemePark MCD EU spinecard.jpg
    Spinecard
    ThemePark MCD EU disc.jpg
    Disc
    ThemeParkMegaCDEUManual.pdf
    Manual

    Saturn version

    Sega Retro Average 
    Publication Score Source
    91 More...[14]
    83
    75 №367, p38
    80
    90 No results[15]
    91 №58, p118/119
    92 №73, p60/61
    92 №51, p38/39
    90 More...[16]
    77 More...[17]
    70 More...Media:SnGwSISDRZK Book JP.pdf[18]
    Sega Saturn
    85
    Based on
    11 reviews

    Saturn, US
    ThemePark Saturn US Box Back.jpgThemePark Saturn US Box Front.jpg
    Cover
    ThemePark Sat US disc.jpg
    Disc
    Themepark sat us manual.pdf
    Manual
    Saturn, EU
    ThemePark Saturn EU Box.jpg
    Cover
    ThemePark Saturn EU Disc.jpg
    Disc
    Saturn, JP
    ThemePark Saturn JP Box Back.jpgThemePark Saturn JP Box Front.jpg
    Cover
    ThemePark Saturn JP Spinecard.jpg
    Spinecard
    ThemePark Saturn JP Disc.jpg
    Disc

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Mega-CD
     ?
    CRC32
    MD5
    SHA-1
    162,650,208 CD (EU) T-88055-50
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    305,299,008 CD-ROM (EU) T-5001H-50 V1.000
    Sega Saturn
    CRC32
    MD5
    SHA-1
    311,183,712 1995-11-24 CD-ROM (JP) T-10605G V1.000
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    305,181,408 CD-ROM (US) T-5001H V1.000

    References

    Necretro-round.svg
    NEC Retro has more information related to Theme Park.


    Theme Park
    Themepark title.png

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