Difference between revisions of "Dark Castle"
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| bobscreen=DarkCastle title.png | | bobscreen=DarkCastle title.png | ||
| publisher=[[Electronic Arts]] | | publisher=[[Electronic Arts]] | ||
− | | developer=[[ | + | | developer=[[Artech Studios]] |
+ | | distributor={{company|[[Tec Toy]]|region=BR}} | ||
+ | | originaldevelopers=[[wikipedia:Silicon Beach Software|Silicon Beach Software]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
− | | sounddriver= | + | | originalsystem=[[Macintosh]] |
+ | | sounddriver=pre-[[GEMS]] | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
| genre=Action | | genre=Action | ||
| releases={{releasesMD | | releases={{releasesMD | ||
− | | md_date_us=1991 | + | | md_date_us=1991-10-16{{ref|https://groups.google.com/g/rec.games.video/c/WQTliK_b27o/m/24qlxLOrrSYJ}} |
| md_code_us=703401 | | md_code_us=703401 | ||
| md_date_eu=1991-11 | | md_date_eu=1991-11 | ||
| md_code_eu=E177SMXI | | md_code_eu=E177SMXI | ||
− | | md_date_uk=1991- | + | | md_date_uk=1991-10-16{{magref|gamesx|25|6}}{{magref|ctw|358|19}} |
| md_code_uk=E177SMXI | | md_code_uk=E177SMXI | ||
| md_rrp_uk=34.99{{magref|segapower|26|49}} | | md_rrp_uk=34.99{{magref|segapower|26|49}} | ||
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| otherformats={{NonSega|Amiga|APPLE2GS|CDI|ST|C64|IBMPC|Mac}} | | otherformats={{NonSega|Amiga|APPLE2GS|CDI|ST|C64|IBMPC|Mac}} | ||
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' is [[Sega Mega Drive]] action platform game developed by [[Artek Digital Productions]] and published by [[Electronic Arts]]. A port of the classic 1986 [[wikipedia:Silicon Beach Software|Silicon Beach Software]] game ''[[wikipedia:Dark Castle|Dark Castle]]'', it was released in 1991 to overwhelmingly negative reception. |
− | + | While the original home computer versions of ''Dark Castle'' controlled the player character with precise mouse control, the home versions instead rotate his arm with a button press, resulting in an exhausting and terribly-imprecise control scheme which renders the game nearly unplayable. Due to this, the game has developed a modern reputation as one of the single-worst titles developed for the Mega Drive - something which has since become strongly associated with the game's modern identity. | |
− | ''Dark Castle'' | ||
− | + | ==Plot== | |
+ | {{expand}} | ||
+ | Prince Duncan traverses a treacherous castle to defeat the dreaded Black Knight. | ||
− | + | ==Gameplay== | |
+ | Prince Duncan can run, jump and duck, interact with parts of the scenery and throw a limited number of rocks. Elixirs can be found to protect from animal bites, and acquiring a bag of rocks with replenish his projectiles. Duncan can also equip a magic shield, and upgrade his projectiles to powerful fireballs. | ||
− | + | The game is infamous for its weak protagonist. Prince Duncan frequently trips on the scenery, grows dizzy after short falls, and dies in a single hit. To compound things even more, while the original game was designed to aim Duncan’s arm with a computer mouse, the home versions instead rotate his arm with a button. This exhausting control scheme is the primary reason for the poor reception of the [[Sega Mega Drive]] port. | |
− | |||
===Rooms=== | ===Rooms=== | ||
{{InfoTable|imagewidths=200 | {{InfoTable|imagewidths=200 | ||
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}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Trouble2.png |
| title=Trouble 2 | | title=Trouble 2 | ||
| desc= | | desc= | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Trouble3.png |
| title=Trouble 3 | | title=Trouble 3 | ||
| desc= | | desc= | ||
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}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Fireball2.png |
| title=Fireball 2 | | title=Fireball 2 | ||
| desc= | | desc= | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Fireball 3.png |
| title=Fireball 3 | | title=Fireball 3 | ||
| desc= | | desc= | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Fireball 4.png |
| title=Fireball 4 | | title=Fireball 4 | ||
| desc= | | desc= | ||
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}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD BlackKnight2.png |
| title=Black Knight 2 | | title=Black Knight 2 | ||
| desc= | | desc= | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD BlackKnight 3.png |
| title=Black Knight 3 | | title=Black Knight 3 | ||
| desc= | | desc= | ||
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}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Shield 2.png |
| title=Shield 2 | | title=Shield 2 | ||
| desc= | | desc= | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Shield3.png |
| title=Shield 3 | | title=Shield 3 | ||
| desc= | | desc= | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | screenshot= | + | | screenshot=DarkCastle MD Shield4.png |
| title=Shield 4 | | title=Shield 4 | ||
| desc= | | desc= | ||
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==History== | ==History== | ||
+ | The original [[Macintosh]] release is considered a classic for that platform; its high-resolution graphics and realistic sound effects were considered groundbreaking, and the game was a critical and commercial success. With this success came the desire for ports to home video game systems. However, the original release was specifically designed to be played with a mouse; something few console ports would take advantage of. | ||
+ | |||
===Legacy=== | ===Legacy=== | ||
− | Most versions of ''Dark Castle'' were critically panned on release, with the Mega Drive being no exception. Having originally been designed for high resolution monochrome graphics and mouse controls, the | + | Most non-computer versions of ''Dark Castle'' were critically panned on release, with the [[Mega Drive]] port being no exception. Having originally been designed for high resolution monochrome graphics and mouse controls, the game now runs with a smaller screen resolution and utilizes slower, D-pad controls. When the Angry Video Game Nerd reviewed the game for his 2012 Halloween special, he said it was "the worst Sega Genesis game I have ever played". |
− | |||
− | |||
==Production credits== | ==Production credits== | ||
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*'''Producer:''' Keith Francart | *'''Producer:''' Keith Francart | ||
*'''Product Manager:''' David Bamberger | *'''Product Manager:''' David Bamberger | ||
− | *'''Programming, Music, and Sounds:''' Artek Digital Productions | + | *'''Programming, Music, and Sounds:''' [[Artek Digital Productions]] |
*'''Documentation Layout:''' Jennie Maruyama | *'''Documentation Layout:''' Jennie Maruyama | ||
*'''Quality Assurance:''' Jonathan Skolnick | *'''Quality Assurance:''' Jonathan Skolnick | ||
+ | | source=US manual | ||
+ | | pdf=DarkCastle MD US manual.pdf | ||
+ | | pdfpage=6 | ||
| console=MD | | console=MD | ||
− | |||
}} | }} | ||
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==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|MD}} |
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{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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| cover=DarkCastle MD EU Box.jpg | | cover=DarkCastle MD EU Box.jpg | ||
| cart=DarkCastle MD US Cart.jpg | | cart=DarkCastle MD US Cart.jpg | ||
+ | | manual=Dark Castle MD EU Manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | }} | ||
==References== | ==References== |
Revision as of 16:07, 26 September 2024
Dark Castle | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Electronic Arts | ||||||||||||||||||||||||||||||
Developer: Artech Studios | ||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||
Original system(s): Macintosh | ||||||||||||||||||||||||||||||
Developer(s) of original games: Silicon Beach Software | ||||||||||||||||||||||||||||||
Sound driver: pre-GEMS | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Dark Castle is Sega Mega Drive action platform game developed by Artek Digital Productions and published by Electronic Arts. A port of the classic 1986 Silicon Beach Software game Dark Castle, it was released in 1991 to overwhelmingly negative reception.
While the original home computer versions of Dark Castle controlled the player character with precise mouse control, the home versions instead rotate his arm with a button press, resulting in an exhausting and terribly-imprecise control scheme which renders the game nearly unplayable. Due to this, the game has developed a modern reputation as one of the single-worst titles developed for the Mega Drive - something which has since become strongly associated with the game's modern identity.
Contents
Plot
This section needs to be expanded. This section needs to be expanded to conform to a higher standard of article quality. After the section has been expanded, you may remove this message. For help, see the How to Edit a Page article. |
Prince Duncan traverses a treacherous castle to defeat the dreaded Black Knight.
Gameplay
Prince Duncan can run, jump and duck, interact with parts of the scenery and throw a limited number of rocks. Elixirs can be found to protect from animal bites, and acquiring a bag of rocks with replenish his projectiles. Duncan can also equip a magic shield, and upgrade his projectiles to powerful fireballs.
The game is infamous for its weak protagonist. Prince Duncan frequently trips on the scenery, grows dizzy after short falls, and dies in a single hit. To compound things even more, while the original game was designed to aim Duncan’s arm with a computer mouse, the home versions instead rotate his arm with a button. This exhausting control scheme is the primary reason for the poor reception of the Sega Mega Drive port.
Rooms
Great Hall | |
---|---|
Trouble 1 | |
Trouble 2 | |
Trouble 3 | |
Fireball 1 | |
Fireball 2 | |
Fireball 3 | |
Fireball 4 | |
Black Knight 1 | |
Black Knight 2 | |
Black Knight 3 | |
Shield 1 | |
Shield 2 | |
Shield 3 | |
Shield 4 | |
History
The original Macintosh release is considered a classic for that platform; its high-resolution graphics and realistic sound effects were considered groundbreaking, and the game was a critical and commercial success. With this success came the desire for ports to home video game systems. However, the original release was specifically designed to be played with a mouse; something few console ports would take advantage of.
Legacy
Most non-computer versions of Dark Castle were critically panned on release, with the Mega Drive port being no exception. Having originally been designed for high resolution monochrome graphics and mouse controls, the game now runs with a smaller screen resolution and utilizes slower, D-pad controls. When the Angry Video Game Nerd reviewed the game for his 2012 Halloween special, he said it was "the worst Sega Genesis game I have ever played".
Production credits
- Producer: Keith Francart
- Product Manager: David Bamberger
- Programming, Music, and Sounds: Artek Digital Productions
- Documentation Layout: Jennie Maruyama
- Quality Assurance: Jonathan Skolnick
Magazine articles
- Main article: Dark Castle/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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40 | |
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Based on 20 reviews |
Mega Drive, AU |
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Technical information
- Main article: Dark Castle/Technical information.
References
- ↑ https://groups.google.com/g/rec.games.video/c/WQTliK_b27o/m/24qlxLOrrSYJ
- ↑ Games-X, "10th-16th October 1991" (UK; 1991-10-10), page 6
- ↑ Computer Trade Weekly, "" (UK; 1991-10-14), page 19
- ↑ 4.0 4.1 Sega Power, "January 1992" (UK; 1991-12-05), page 49
- ↑ File:DarkCastle MD US manual.pdf, page 6
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 55
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 128
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 59
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 36
- ↑ Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 48
- ↑ Games-X, "10th-16th October 1991" (UK; 1991-10-10), page 33
- ↑ Joypad, "Novembre 1991" (FR; 1991-10-1x), page 52
- ↑ Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 150
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega, "April 1994" (UK; 1994-03-17), page 62
- ↑ Mega Force, "Novembre 1991" (FR; 1991-11-19), page 70
- ↑ Mean Machines, "December 1991" (UK; 1991-11-28), page 176
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Novembre 1991" (FR; 1991-xx-xx), page 78
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 69
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Supergame, "Novembro 1992" (BR; 1992-11-xx), page 45
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 48
- ↑ Video Games, "4/91" (DE; 1991-12-06), page 31
Dark Castle | |
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