Difference between revisions of "SoJ"
From Sega Retro
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|class="bottomtemphead" colspan="4" style="border: 1px solid #999;"|'''[[Sega Enterprises, Ltd.]]''' | |class="bottomtemphead" colspan="4" style="border: 1px solid #999;"|'''[[Sega Enterprises, Ltd.]]''' | ||
|class="bottomtemphead" colspan="15" style="border: 1px solid #999;"|'''[[Gulf+Western]]''' | |class="bottomtemphead" colspan="15" style="border: 1px solid #999;"|'''[[Gulf+Western]]''' | ||
− | |class="bottomtemphead" colspan=" | + | |class="bottomtemphead" colspan="20" style="border: 1px solid #999;"|'''[[CSK]]''' |
− | |class="bottomtemphead" colspan=" | + | |class="bottomtemphead" colspan="15" style="border: 1px solid #999;"|'''[[Sega-Sammy Holdings]]''' |
− | |||
− | |||
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
|colspan="8" class="colour-bg-red" style="border: 1px solid #999;"|[[Service Games, Japan]] | |colspan="8" class="colour-bg-red" style="border: 1px solid #999;"|[[Service Games, Japan]] | ||
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|colspan="35" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Enterprises, Ltd.]] | |colspan="35" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Enterprises, Ltd.]] | ||
|colspan="15" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Corporation]] | |colspan="15" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Corporation]] | ||
− | |colspan=" | + | |colspan="8" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Holdings]] |
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
| || || || || || || || | | || || || || || || || | ||
|colspan="4" class="colour-bg-red" style="border: 1px solid #999;"|[[Nihon Kikai Seizou]] | |colspan="4" class="colour-bg-red" style="border: 1px solid #999;"|[[Nihon Kikai Seizou]] | ||
− | | || || || || || || || || || || || || || || || || || || || || || || || || || | + | |-style="font-size: 9pt;" |
+ | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | ||
+ | |colspan="6" class="colour-bg-orange" style="border: 1px solid #999;"|[[R&D]] | ||
|colspan="9" class="colour-bg-orange" style="border: 1px solid #999;"|[[AM1]] | |colspan="9" class="colour-bg-orange" style="border: 1px solid #999;"|[[AM1]] | ||
|colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 1|R&D Dept. #1]] | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 1|R&D Dept. #1]] | ||
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|colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega WOW]] | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega WOW]] | ||
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || |
− | |colspan=" | + | |colspan="6" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega R&D 8|R&D 8]] |
|colspan="9" class="colour-bg-yellow" style="border: 1px solid #999;"|[[AM2]] | |colspan="9" class="colour-bg-yellow" style="border: 1px solid #999;"|[[AM2]] | ||
|colspan="1" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 2|R&D Dept. #2]] | |colspan="1" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 2|R&D Dept. #2]] | ||
|colspan="4" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega-AM2]] | |colspan="4" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega-AM2]] | ||
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || |
+ | |colspan="6" class="colour-bg-orange" style="border: 1px solid #999;"|[[R&D]] | ||
|colspan="9" class="colour-bg-green" style="border: 1px solid #999;"|[[AM3]] | |colspan="9" class="colour-bg-green" style="border: 1px solid #999;"|[[AM3]] | ||
|colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 3|R&D Dept. #3]] | |colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 3|R&D Dept. #3]] | ||
|colspan="4" class="colour-bg-green" style="border: 1px solid #999;"|[[Hitmaker]] | |colspan="4" class="colour-bg-green" style="border: 1px solid #999;"|[[Hitmaker]] | ||
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || |
+ | |colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Production and Engineering Department]] | ||
|colspan="9" class="colour-bg-cyan" style="border: 1px solid #999;"|[[AM4]] | |colspan="9" class="colour-bg-cyan" style="border: 1px solid #999;"|[[AM4]] | ||
|colspan="5" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Mechatronics]] | |colspan="5" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Mechatronics]] |