Difference between revisions of "Everdrive MD"
From Sega Retro
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| maker=KRIKzz | | maker=KRIKzz | ||
| madefor=[[Sega Mega Drive]] | | madefor=[[Sega Mega Drive]] | ||
− | | releases={{ | + | | releases={{releasesMD |
| md_date_us=2010-02-25 | | md_date_us=2010-02-25 | ||
| md_rrp_us=65.00 | | md_rrp_us=65.00 | ||
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An improved Everdrive, the [[Mega Everdrive]] was released for the console in 2012. | An improved Everdrive, the [[Mega Everdrive]] was released for the console in 2012. | ||
− | == | + | ==Photo gallery== |
<gallery> | <gallery> | ||
− | + | EverdriveMD pcb front.jpg|PCB front | |
− | + | EverdriveMD pcb back.jpg|PCB back | |
− | + | EverdriveMD SAG.jpg|StoneAgeGamer.com "Deluxe Edition" set | |
− | + | EverdriveMD WRC label.jpg|WarnersRetroCorner.com cartridge label | |
− | + | EverdriveMD JFG US.jpg|junfangames US-style set | |
− | + | EverdriveMD JFG JP.jpg|junfangames JP-style set | |
− | + | EverdriveMD TTK.jpg|Tototek.com cartridge | |
− | + | EverdriveMD EE.jpg|Emere.es set | |
− | + | EverdriveMD GP2X.jpg|GP2X.de cartridge | |
− | + | Retrotowers.co.uk everdrive-md cartridge|retrotowers.co.uk cartridge | |
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
{{MegaDrive}} | {{MegaDrive}} |
Revision as of 16:27, 6 August 2017
Everdrive MD | ||||||||||
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Made for: Sega Mega Drive | ||||||||||
Manufacturer: KRIKzz | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
The Everdrive MD, originally known simply as the Everdrive is a flash cartridge for the Sega Mega Drive. Like other releases in the Everdrive family, it allows Mega Drive ROMs, loaded onto an SD card (with a capacity up to 32GB), to be to be played on real hardware.
The Everdrive MD is capable of running every known Sega Mega Drive game (including the 6MB Super Street Fighter II) bar Virtua Racing, which requires an additional processor originally included in the retail cartridge. It can also run Sega 32X and Sega Master System games (with a pause button included on the top of the cartridge for the latter). Game ROMs are loaded from an SD card into the Everdrive's memory via a simple text menu, and a ROM will remain in memory until another replaces it, even if the console is switched off. SRAM game saves can also be loaded to and from the SD card.
It can also be used to change the BIOS of the Sega Mega-CD, eliminating the region lock. Game Genie codes are also supported.
An improved Everdrive, the Mega Everdrive was released for the console in 2012.
Photo gallery