Difference between revisions of "Sega Model 3"
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===[[:Category:Model 3 Step 1.5 Games|Step 1.5]]=== | ===[[:Category:Model 3 Step 1.5 Games|Step 1.5]]=== | ||
− | * ''[[Le Mans 24]]'' ( | + | * ''[[Le Mans 24]]'' (1997) |
* ''[[Scud Race]]'' / ''Super GT'' (1996) | * ''[[Scud Race]]'' / ''Super GT'' (1996) | ||
* ''[[Scud Race Plus]]'' (1997) | * ''[[Scud Race Plus]]'' (1997) | ||
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===[[:Category:Model 3 Step 2.0 Games|Step 2.0]]=== | ===[[:Category:Model 3 Step 2.0 Games|Step 2.0]]=== | ||
* ''[[Fighting Vipers 2]]'' (1998) | * ''[[Fighting Vipers 2]]'' (1998) | ||
− | * ''[[Harley Davidson & L.A. Riders]]'' ( | + | * ''[[Harley Davidson & L.A. Riders]]'' (1997) |
* ''[[Sega Rally 2]]'' (1998) | * ''[[Sega Rally 2]]'' (1998) | ||
* ''[[Ski Champ]]'' (1998) | * ''[[Ski Champ]]'' (1998) |
Revision as of 05:54, 14 April 2012
The Sega Model 3 is an arcade platform produced by Sega in partnership with Lockheed Martin in 1996. Lockheed Martin were responsible for the graphics processor. The Model 3 went through a number of revisions (steps) in which improvements were made the system and board architecture was changed.
Contents
Specifications
- Main CPU: 32bits RISC PowerPC 603 66Mhz
- Graphics chip: 2 x Lockheed Martin Real3D/PRO-1000
- Sound CPU: 16bits 68EC000 11.3Mhz
- Sound chip: Yamaha SCSP/YMF-292F/"LAKE" FH1 128-step DSP x 2, MIDI interface, 16 bits 64 voices 4 channel, maximum of 16.5 Mbytes ROM, 64 PCM channels
- Audio RAM: 1meg (8 megabits, 512K per SCSP chip)
- Main memory: 8 Mbytes 66mhz Ram, graphic ROM maximum of 64 Mbytes, backup RAM 64 Kbytes
- Video resolution: 24KHz 496(H)x384(V) one or two plane
- Scroll Window: two plane (24KHz/two plane mode), 16 colors/32,768 1024 palette x 2 bank, 256/32,768 64 palette x 2 bank
- Geometrizer: 1,000,100 polygons/s for square polys, 2,000,200 for triangle polys
- Renderer: 60,000,000 pixels/s
- Video: Full color texture mapping, tri-linear interpolation, micro texture, shading high-specula gouraud shading , fix shading, flat shading, texture & edge multi layered anti-aliasing, lighting effects, parallel light, 4 spot light, pin spot light, special effect zoning-fog, 32 levels of translucency.
- Board composition: CPU + VIDEO + ROM boards
- Others: 10mbs connection, calendar IC
Hardware Images
List of Games
Step 1.0
- Boat Race GP (1996)
- Sega Bass Fishing/Get Bass (1998)
- Virtua Fighter 3 (1996)
- Virtua Fighter 3tb (1997)
Step 1.5
- Le Mans 24 (1997)
- Scud Race / Super GT (1996)
- Scud Race Plus (1997)
- The Lost World: Jurassic Park (1997)
- The Lost World: Jurassic Park Special (1997)
- Virtua Striker 2 (1997)
- Virtua Striker 2 Version '98 (1998)
Step 2.0
- Fighting Vipers 2 (1998)
- Harley Davidson & L.A. Riders (1997)
- Sega Rally 2 (1998)
- Ski Champ (1998)
- Virtua Striker 2 (1997)
- Virtua Striker 2 Version '98 (1998)
- Virtua Striker 2 Version '99 (1999)
- Virtua Striker 2 Version '99.1 (1999)
- Virtual-On Oratorio Tangram (1998)
Step 2.1
- Daytona USA 2 (1998)
- Daytona USA 2: Power Edition (1998)
- Dirt Devils (1998)
- Emergency Call Ambulance (1999)
- L.A. Machineguns (1998)
- Magical Truck Adventure (1999)
- Spike Out (1998)
- Spike Out Final Edition (1999)
- Star Wars Trilogy Arcade (1998)
- The Ocean Hunter (1998)
- Virtua Striker 2 '99 (1999)
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