Difference between revisions of "Daichi Katagiri"
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| image=DaichiKatagiri.png | | image=DaichiKatagiri.png | ||
| birthplace= | | birthplace= | ||
− | | dob=1968 | + | | dob=1968{{ref|https://web.archive.org/web/20210924142002/http://vf20th.sega.jp/interview140410B.html}} |
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega of Japan]] | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
− | | divisions=[[Sega | + | | divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]] |
+ | | start=1992{{ref|https://web.archive.org/web/20210924142002/http://vf20th.sega.jp/interview140410B.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[CSK Research Institute]] | ||
+ | | divisions=[[AM2 of CRI]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega-AM2 (company)|Sega-AM2]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]{{ref|https://web.archive.org/web/20220905071327/https://www.virtuafighter.jp/vf5fs/dk_107.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Interactive (Japan)|Sega Interactive]]{{ref|https://web.archive.org/web/20220502210106/https://dengekionline.com/elem/000/001/801/1801275/}} | ||
+ | | divisions=[[Sega Interactive R&D2|R&D2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | | divisions= | ||
}} | }} | ||
| role=Director, Programmer | | role=Director, Programmer | ||
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}} | }} | ||
− | {{stub}}'''{{PAGENAME}}''' (片桐 大智) joined [[Sega AM2]] in 1992 as a programmer. He was an expert player of Capcom's ''[[Street Fighter II]]'', which Yu Suzuki thought would be of good use for his games, since Suzuki does not play games himself. In the second AM R&D division, he worked on the creation of numerous arcade games including the ''Virtua Fighter'' series, [[Daytona USA]] and [[Fighting Vipers]]. He also supervised the entirety of [[Virtua Fighter 4]] as a development team leader. | + | {{stub}}'''{{PAGENAME}}''' (片桐 大智) joined [[Sega AM2]] in 1992 as a programmer. He was an expert player of Capcom's ''[[Street Fighter II]]'', which Yu Suzuki thought would be of good use for his games, since Suzuki does not play games himself. In the second AM R&D division, he worked on the creation of numerous arcade games including the ''Virtua Fighter'' series, ''[[Daytona USA]]'' and ''[[Fighting Vipers]]''. He also supervised the entirety of ''[[Virtua Fighter 4]]'' as a development team leader. |
==Production history== | ==Production history== | ||
{{ProductionHistory|Daichi Katagiri|片桐 大智}} | {{ProductionHistory|Daichi Katagiri|片桐 大智}} | ||
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==Interviews== | ==Interviews== | ||
{{mirror}} | {{mirror}} | ||
* [https://sega.jp/fb/creators/vol_11/1.html Daichi Katagiri interview by Sega (March 6, 2003)] | * [https://sega.jp/fb/creators/vol_11/1.html Daichi Katagiri interview by Sega (March 6, 2003)] | ||
+ | * [https://web.archive.org/web/20081007205405/http://sega.jp/segavoice/vol51/ ''SEGA VOICE'' interview with Makoto Osaki, {{PAGENAME}} and Taku Kihara (August 31, 2006)] | ||
* [http://vf20th.sega.jp/interview140410B.html Daichi Katagiri interview for Virtua Fighter's 20th anniversary (April 10, 2014)] | * [http://vf20th.sega.jp/interview140410B.html Daichi Katagiri interview for Virtua Fighter's 20th anniversary (April 10, 2014)] | ||
Latest revision as of 04:10, 17 December 2023
Daichi Katagiri |
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Date of birth: 1968[1] (age 55-56) |
Employment history: Sega Enterprises (1992[1] – )
Divisions:
Divisions:
Divisions:
Divisions:
|
Role(s): Director, Programmer |
This short article is in need of work. You can help Sega Retro by adding to it.
Daichi Katagiri (片桐 大智) joined Sega AM2 in 1992 as a programmer. He was an expert player of Capcom's Street Fighter II, which Yu Suzuki thought would be of good use for his games, since Suzuki does not play games himself. In the second AM R&D division, he worked on the creation of numerous arcade games including the Virtua Fighter series, Daytona USA and Fighting Vipers. He also supervised the entirety of Virtua Fighter 4 as a development team leader.
Contents
Production history
Games
- Daytona USA (Model 2; 1994) — Programmers
- Virtua Fighter 2 (Model 2; 1994) — Enemy
- Fighting Vipers (Model 2; 1995) — Game Coordinator
- Fighting Vipers (Model 2; 1995) — Programmers
- Fighting Vipers (Model 2; 1995) — Motion Designers
- Sonic the Fighters (Model 2; 1996) — Game Coordinator
- Sonic the Fighters (Model 2; 1996) — Programmers
- Sonic the Fighters (Model 2; 1996) — Motion Designers
- Fighting Vipers (Saturn; 1996) — Special Thanks[5]
- Virtua Fighter 3 (Model 3; 1996) — Game Director
- Virtua Fighter 3 (Model 3; 1996) — Game System
- Virtua Fighter 3 (Model 3; 1996) — Assistant Motion Design
- Fighters Megamix (Saturn; 1996) — Game Coordinator[6] (as 片桐 大智)
- Virtua Fighter 3tb (Model 3; 1997) — Game Director
- Virtua Fighter 3tb (Model 3; 1997) — Game System
- Virtua Fighter 3tb (Model 3; 1997) — Assistant Motion Design
- Fighting Vipers 2 (Model 3; 1998) — Game Coordinator
- Fighting Vipers 2 (Model 3; 1998) — Motion Designers
- Virtua Fighter 3tb (Dreamcast; 1998) — Game Director
- Virtua Fighter 3tb (Dreamcast; 1998) — Game System
- Virtua Fighter 3tb (Dreamcast; 1998) — Assistant Motion Design
- Outtrigger (NAOMI; 1999) — Game Designer
- Fighting Vipers 2 (Dreamcast; 2001) — Game Coordinator[7]
- Fighting Vipers 2 (Dreamcast; 2001) — Motion Designers[7]
- Outtrigger (Dreamcast; 2001) — Special Thanks
- Virtua Fighter 4 (NAOMI 2; 2001) — Game Director
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Game Director
- Virtua Fighter 4 (PlayStation 2; 2002) — Supervisors[8] (as 片桐 大智)
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Planners[9]
- OutRun 2 (Chihiro; 2003) — Game Director
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Enemy
- OutRun 2 SP (Chihiro; 2004) — Game Director
- Sega Ages 2500 Series Vol. 19: Fighting Vipers (PlayStation 2; 2005) — Game Coordinator
- Sega Ages 2500 Series Vol. 19: Fighting Vipers (PlayStation 2; 2005) — Programmers
- Sega Ages 2500 Series Vol. 19: Fighting Vipers (PlayStation 2; 2005) — Motion Designers
- Virtua Fighter 5 (Lindbergh; 2005) — Game Director
- Virtua Fighter 5 (Lindbergh; 2005) — Planners
- OutRun 2 SP SDX (Lindbergh; 2006) — Game Director
- OutRun 2 SP (PlayStation 2; 2007) — Game Director
- Virtua Fighter 5 R (Lindbergh; 2008) — Game Director
- Virtua Fighter 5 R (Lindbergh; 2008) — Plan Leader
- OutRun Online Arcade (Xbox 360; 2009) — Game Director
- OutRun Online Arcade (PlayStation 3; 2009) — Game Director
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — AM2 R&D
- Sonic & Sega All-Stars Racing (Wii; 2010) — AM2 R&D
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — AM2 R&D
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Game Director
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Game System Regulators
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Game Director
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Game Director
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Game System Regulators
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Game System Regulators
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Game Director
- Judgment (PlayStation 4; 2018) — Game Director
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — Virtua Fighter Series Advisor
- Lost Judgment (PlayStation 4; 2021) — Game Director
- Lost Judgment (PlayStation 5; 2021) — Game Director
- Lost Judgment (Xbox One; 2021) — Game Director
- Like a Dragon Gaiden: The Man Who Erased His Name (Steam; 2023) — Arcade Game Development Cooperation
- Like a Dragon Gaiden: The Man Who Erased His Name (PlayStation 5; 2023) — Arcade Game Development Cooperation
- Like a Dragon Gaiden: The Man Who Erased His Name (Xbox One; 2023) — Arcade Game Development Cooperation
Videos
- Daytona USA CGMV (VHS; 1994) — Driving Technique Adviser
- CGMV Virtua Fighter 2 (VHS; 1995) — Enemy
- CGMV Virtua Fighter 2 (VHS; 1995) — Battle Technical Adviser
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Programmers
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Enemy
Music
- Virtua Fighter Best Tracks + One (CD; 2015) — SPECIAL THANKS
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Daichi Katagiri interview by Sega (March 6, 2003)
- SEGA VOICE interview with Makoto Osaki, Daichi Katagiri and Taku Kihara (August 31, 2006)
- Daichi Katagiri interview for Virtua Fighter's 20th anniversary (April 10, 2014)
Photographs
- Main article: Photos of Daichi Katagiri
References
- ↑ 1.0 1.1 http://vf20th.sega.jp/interview140410B.html (Wayback Machine: 2021-09-24 14:20)
- ↑ http://sega.jp/segamoba/about/column.html (Wayback Machine: 2009-12-19 12:39)
- ↑ https://www.virtuafighter.jp/vf5fs/dk_107.html (Wayback Machine: 2022-09-05 07:13)
- ↑ https://dengekionline.com/elem/000/001/801/1801275/ (Wayback Machine: 2022-05-02 21:01)
- ↑ File:FightingV Saturn JP SSEnding.pdf
- ↑ File:FightersM Saturn JP SSEnding.pdf
- ↑ 7.0 7.1 File:Fighting Vipers 2 Dreamcast credits.pdf
- ↑ File:VirtuaFighter4_PS2_JP_SSCredits.pdf
- ↑ File:VirtuaFighter4Evolution_PS2_JP_SSCredits.pdf
Categories:
- Sega Enterprises, Ltd. employees
- Sega AM2 staff members
- Sega Software R&D Dept. 2 staff members
- CSK Research Institute employees
- AM2 of CRI staff members
- Sega-AM2 (company) employees
- Sega Corporation (2000-2015) employees
- Sega AM2 (2004-2011) staff members
- Sega R&D2 (2011-2015) staff members
- Sega Interactive (Japan) employees
- Sega Interactive R&D2 staff members
- Sega Corporation (2020) employees
- Programmers
- Directors
- All people
- Stubs
- External references that could be mirrored