Difference between revisions of "Daichi Katagiri"

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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]],[[AM2 of CRI]]
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| divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]]
 
| start=1992{{ref|https://web.archive.org/web/20210924142002/http://vf20th.sega.jp/interview140410B.html}}
 
| start=1992{{ref|https://web.archive.org/web/20210924142002/http://vf20th.sega.jp/interview140410B.html}}
 
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{{Employment
 
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| company=[[Sega-AM2 (company)|Sega-AM2]]
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| company=[[CSK Research Institute]]
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| divisions=[[AM2 of CRI]]
 
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| company=[[Sega-AM2 (company)|Sega-AM2]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
| divisions=[[Sega AM2 (2004)|Sega AM2]]
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]{{ref|https://web.archive.org/web/20220905071327/https://www.virtuafighter.jp/vf5fs/dk_107.html}}
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| company=[[Sega Interactive (Japan)|Sega Interactive]]{{ref|https://web.archive.org/web/20220502210106/https://dengekionline.com/elem/000/001/801/1801275/}}
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| divisions=[[Sega Interactive R&D2|R&D2]]
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| company=[[Sega Corporation (2020)|Sega]]
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| role=Director, Programmer
 
| role=Director, Programmer
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{{stub}}'''{{PAGENAME}}''' (片桐 大智) joined [[Sega AM2]] in 1992 as a programmer. He was an expert player of Capcom's ''[[Street Fighter II]]'', which Yu Suzuki thought would be of good use for his games, since Suzuki does not play games himself. In the second AM R&D division, he worked on the creation of numerous arcade games including the ''Virtua Fighter'' series, ''[[Daytona USA]]'' and ''[[Fighting Vipers]]''. He also supervised the entirety of ''[[Virtua Fighter 4]''] as a development team leader.
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{{stub}}'''{{PAGENAME}}''' (片桐 大智) joined [[Sega AM2]] in 1992 as a programmer. He was an expert player of Capcom's ''[[Street Fighter II]]'', which Yu Suzuki thought would be of good use for his games, since Suzuki does not play games himself. In the second AM R&D division, he worked on the creation of numerous arcade games including the ''Virtua Fighter'' series, ''[[Daytona USA]]'' and ''[[Fighting Vipers]]''. He also supervised the entirety of ''[[Virtua Fighter 4]]'' as a development team leader.
  
 
==Production history==
 
==Production history==
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{{mirror}}
 
{{mirror}}
 
* [https://sega.jp/fb/creators/vol_11/1.html Daichi Katagiri interview by Sega (March 6, 2003)]
 
* [https://sega.jp/fb/creators/vol_11/1.html Daichi Katagiri interview by Sega (March 6, 2003)]
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* [https://web.archive.org/web/20081007205405/http://sega.jp/segavoice/vol51/ ''SEGA VOICE'' interview with Makoto Osaki, {{PAGENAME}} and Taku Kihara (August 31, 2006)]
 
* [http://vf20th.sega.jp/interview140410B.html Daichi Katagiri interview for Virtua Fighter's 20th anniversary (April 10, 2014)]
 
* [http://vf20th.sega.jp/interview140410B.html Daichi Katagiri interview for Virtua Fighter's 20th anniversary (April 10, 2014)]
  

Latest revision as of 04:10, 17 December 2023

DaichiKatagiri.png
Daichi Katagiri
Date of birth: 1968[1] (age 55-56)
Employment history:
Divisions:
Divisions:
Divisions:
Divisions:
Role(s): Director, Programmer



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Daichi Katagiri (片桐 大智) joined Sega AM2 in 1992 as a programmer. He was an expert player of Capcom's Street Fighter II, which Yu Suzuki thought would be of good use for his games, since Suzuki does not play games himself. In the second AM R&D division, he worked on the creation of numerous arcade games including the Virtua Fighter series, Daytona USA and Fighting Vipers. He also supervised the entirety of Virtua Fighter 4 as a development team leader.

Production history

Games

Videos

Music


Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Photographs

Main article: Photos of Daichi Katagiri

References