Difference between revisions of "Interactor"

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{{AccessoryBob
 
{{AccessoryBob
 
| accessoryimage=Interactor MD.jpg
 
| accessoryimage=Interactor MD.jpg
| imgwidth=320
 
 
| title=
 
| title=
 
| maker=Aura Systems
 
| maker=Aura Systems
| madefor=[[Sega Mega Drive]], Super Nintendo, PlayStation
+
| madefor=[[Sega Mega Drive]], [[Super Nintendo]], [[PlayStation]]
| releases={{releases
+
| distributor=Multi Styk (Poland)<ref>Gry Komputerowe 6/1995 page 8</ref>, Mexitrade Internacional (Mexico)<ref>https://archive.org/details/RevistaVideoTipsAo02N11/page/n1/mode/2up?view=theater</ref>
| md_date_us=1994-09-05{{fileref|EGM2 US 01.pdf|page=45}}
+
| releases={{releasesMD
| md_rrp_us=89.95{{fileref|GamePro US 057.pdf|page=90}}
+
| md_date_us=1994-09-05{{magref|egm2|1|45}}
| md_date_uk=199x
+
| md_rrp_us=89.95{{magref|gamepro|57|90}}
 +
| md_date_uk=1996-09{{magref|cvg|178|9}}
 +
| md_rrp_uk=69.99{{magref|cvg|178|9}}
 +
| md_date_au=199x
 +
| md_date_pl=1995<ref>Gry Komputerowe 6/1995 page 8</ref>
 +
| md_date_il=1995
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}The '''Interactor''' is a wearable [[Sega Mega Drive]] (and Super Nintendo) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback.
+
{{sub-stub}}The '''Interactor''' is a wearable [[Sega Mega Drive]] (and [[Super Nintendo]]) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback.
  
 
In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen.
 
In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen.
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|EGM US 059.pdf|egm|59|47
+
|egm|59|47
 
}}
 
}}
 
|{{GalleryPrintAd
 
|{{GalleryPrintAd
|EGM2 US 01.pdf|egm2|1|45
+
|egm2|1|45
 
}}
 
}}
 
|{{GalleryPrintAd
 
|{{GalleryPrintAd
|GamePro US 060.pdf|gamepro|60|39
+
|gamepro|60|39
|EGM2 US 02.pdf|egm2|2|41
+
|egm2|2|41
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|EGM US 062.pdf|egm|62|74-75
+
|egm|62|74-75
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|GamePlayers US 0710.pdf|gameplayers|0710|76-77
+
|gameplayers|0710|76-77
 +
}}
 +
|{{GalleryPrintAd
 +
|gamestarau|5|19
 +
|hyper|14|99
 
}}
 
}}
 
|{{GalleryPrintAd
 
|{{GalleryPrintAd
|EGM2 US 05.pdf|egm2|5|302-303
+
|egm2|5|302-303
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|GamePro US 064.pdf|gamepro|64|68-69
+
|gamepro|64|68-69
|EGM US 065.pdf|egm|65|386
+
|egm|65|386
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|GamePro US 066.pdf|gamepro|66|184-185
+
|gamepro|66|184-185
 +
}}
 +
|{{gitem
 +
|Freak 30 IL Bouncers.jpg|Print advert in Freak (IL) #30 (1995-xx-xx)
 +
}}
 +
|{{gitem
 +
|Freak 31 IL Interactor advert.jpg|Print advert in Freak (IL) #31 (1995-xx-xx)
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|GamePlayers US 0811.pdf|gameplayers|0811|56-57
+
|gameplayers|0811|56-57
|EGM US 077.pdf|egm|77|248
+
|egm|77|248
 
}}
 
}}
|{{GalleryPrintAd
+
|{{galleryPrintAd
|Gamestar AU 05.pdf|gamestarau|5|19
+
|hyper|87|75
|Hyper AU 014.pdf|hyper|14|99
 
 
}}
 
}}
 
}}
 
}}
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| spinemissing=yes
 
| spinemissing=yes
 
| square=yes
 
| square=yes
}}{{Scanbox
+
}}
 +
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
 
| region=UK
 
| region=UK
 
| front=Interactor MD UK Box Front.jpg
 
| front=Interactor MD UK Box Front.jpg
 
| back=Interactor MD UK Box Back.jpg
 
| back=Interactor MD UK Box Back.jpg
 +
| manual=Interactor MD UK Manual.pdf
 +
| item1=Interactor MD UK Quick Start.pdf
 +
| item1name=Quick Start Guide
 +
| item2=Interactor_MD_UK_Sony_Playstation_Addendum.pdf
 +
| item2name=Addendum, Sony Playstation Instructions
 +
| item3=Interactor_MD_UK_Warning.pdf
 +
| item3name=Warning
 
| spinemissing=yes
 
| spinemissing=yes
 +
| square=yes
 +
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=FR/DE/ES
 +
| front=
 +
| back=Interactor MD EU Box Back.jpg
 +
| spinemissing=
 
| square=yes
 
| square=yes
 
}}
 
}}

Latest revision as of 14:05, 11 January 2024

Interactor MD.jpg
Interactor
Made for: Sega Mega Drive, Super Nintendo, PlayStation
Manufacturer: Aura Systems
Distributor: Multi Styk (Poland)[1], Mexitrade Internacional (Mexico)[2]
Release Date RRP Code
Sega Mega Drive
US
$89.9589.95[4]
Sega Mega Drive
UK
£69.9969.99[5]
Sega Mega Drive
PL
Sega Mega Drive
AU

This teeny-tiny article needs some work. You can help us by expanding it.


The Interactor is a wearable Sega Mega Drive (and Super Nintendo) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback.

In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen.

Magazine articles

Main article: Interactor/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in EGM² (US) #1: "July 1994" (1994-07-19)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #60: "July 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #2: "August 1994" (1994-0x-xx)[7]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #62: "September 1994" (1994-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Game Players (US) #0710: "Vol. 7 No. 10 October 1994" (1994-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Gamestar (AU) #5: "October 1994" (1994-xx-xx)
also published in:
  • Hyper (AU) #14: "January 1995" (199x-xx-xx)[8]
Logo-pdf.svg
Logo-pdf.svg
Print advert in EGM² (US) #5: "November 1994" (1994-1x-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #66: "January 1995" (199x-xx-xx)
Logo-pdf.svg
Freak 30 IL Bouncers.jpg
Print advert in Freak (IL) #30 (1995-xx-xx)
Freak 30 IL Bouncers.jpg
Freak 31 IL Interactor advert.jpg
Print advert in Freak (IL) #31 (1995-xx-xx)
Freak 31 IL Interactor advert.jpg
Logo-pdf.svg
Print advert in Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-1x-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Hyper (AU) #87: "January 2001" (2000-11-22)
Logo-pdf.svg

Physical scans

Mega Drive, US
Interactor MD US Box Back.jpgNospine-small.pngInteractor MD US Box Front.jpg
Cover
Mega Drive, UK
Interactor MD UK Box Back.jpgNospine-small.pngInteractor MD UK Box Front.jpg
Cover
Interactor MD UK Manual.pdf
Manual
Interactor MD UK Quick Start.pdf
Quick Start Guide
Interactor MD UK Sony Playstation Addendum.pdf
Addendum, Sony Playstation Instructions
Interactor MD UK Warning.pdf
Warning
Mega Drive, FR/DE/ES

Interactor MD EU Box Back.jpg

References


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