Difference between revisions of "Interactor"
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{{AccessoryBob | {{AccessoryBob | ||
| accessoryimage=Interactor MD.jpg | | accessoryimage=Interactor MD.jpg | ||
− | |||
| title= | | title= | ||
| maker=Aura Systems | | maker=Aura Systems | ||
− | | madefor=[[Sega Mega Drive]], Super Nintendo, PlayStation | + | | madefor=[[Sega Mega Drive]], [[Super Nintendo]], [[PlayStation]] |
− | | releases={{ | + | | distributor=Multi Styk (Poland)<ref>Gry Komputerowe 6/1995 page 8</ref>, Mexitrade Internacional (Mexico)<ref>https://archive.org/details/RevistaVideoTipsAo02N11/page/n1/mode/2up?view=theater</ref> |
− | | md_date_us=1994-09-05{{ | + | | releases={{releasesMD |
− | | md_rrp_us=89.95{{ | + | | md_date_us=1994-09-05{{magref|egm2|1|45}} |
− | | md_date_uk=199x | + | | md_rrp_us=89.95{{magref|gamepro|57|90}} |
+ | | md_date_uk=1996-09{{magref|cvg|178|9}} | ||
+ | | md_rrp_uk=69.99{{magref|cvg|178|9}} | ||
+ | | md_date_au=199x | ||
+ | | md_date_pl=1995<ref>Gry Komputerowe 6/1995 page 8</ref> | ||
+ | | md_date_il=1995 | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}The '''Interactor''' is a wearable [[Sega Mega Drive]] (and Super Nintendo) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback. | + | {{sub-stub}}The '''Interactor''' is a wearable [[Sega Mega Drive]] (and [[Super Nintendo]]) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback. |
In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen. | In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen. | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |egm|59|47 | |
}} | }} | ||
|{{GalleryPrintAd | |{{GalleryPrintAd | ||
− | + | |egm2|1|45 | |
}} | }} | ||
|{{GalleryPrintAd | |{{GalleryPrintAd | ||
− | + | |gamepro|60|39 | |
− | + | |egm2|2|41 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |egm|62|74-75 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gameplayers|0710|76-77 | |
+ | }} | ||
+ | |{{GalleryPrintAd | ||
+ | |gamestarau|5|19 | ||
+ | |hyper|14|99 | ||
}} | }} | ||
|{{GalleryPrintAd | |{{GalleryPrintAd | ||
− | + | |egm2|5|302-303 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gamepro|64|68-69 | |
− | + | |egm|65|386 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gamepro|66|184-185 | |
+ | }} | ||
+ | |{{gitem | ||
+ | |Freak 30 IL Bouncers.jpg|Print advert in Freak (IL) #30 (1995-xx-xx) | ||
+ | }} | ||
+ | |{{gitem | ||
+ | |Freak 31 IL Interactor advert.jpg|Print advert in Freak (IL) #31 (1995-xx-xx) | ||
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gameplayers|0811|56-57 | |
− | + | |egm|77|248 | |
}} | }} | ||
− | |{{ | + | |{{galleryPrintAd |
− | + | |hyper|87|75 | |
− | |||
}} | }} | ||
}} | }} | ||
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| spinemissing=yes | | spinemissing=yes | ||
| square=yes | | square=yes | ||
− | }}{{Scanbox | + | }} |
+ | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=UK | | region=UK | ||
| front=Interactor MD UK Box Front.jpg | | front=Interactor MD UK Box Front.jpg | ||
| back=Interactor MD UK Box Back.jpg | | back=Interactor MD UK Box Back.jpg | ||
+ | | manual=Interactor MD UK Manual.pdf | ||
+ | | item1=Interactor MD UK Quick Start.pdf | ||
+ | | item1name=Quick Start Guide | ||
+ | | item2=Interactor_MD_UK_Sony_Playstation_Addendum.pdf | ||
+ | | item2name=Addendum, Sony Playstation Instructions | ||
+ | | item3=Interactor_MD_UK_Warning.pdf | ||
+ | | item3name=Warning | ||
| spinemissing=yes | | spinemissing=yes | ||
+ | | square=yes | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=FR/DE/ES | ||
+ | | front= | ||
+ | | back=Interactor MD EU Box Back.jpg | ||
+ | | spinemissing= | ||
| square=yes | | square=yes | ||
}} | }} |
Latest revision as of 14:05, 11 January 2024
Interactor | |||||||||||||||||||||||||
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Made for: Sega Mega Drive, Super Nintendo, PlayStation | |||||||||||||||||||||||||
Manufacturer: Aura Systems | |||||||||||||||||||||||||
Distributor: Multi Styk (Poland)[1], Mexitrade Internacional (Mexico)[2] | |||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
The Interactor is a wearable Sega Mega Drive (and Super Nintendo) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback.
In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen.
Magazine articles
- Main article: Interactor/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)
Print advert in EGM² (US) #1: "July 1994" (1994-07-19)
Print advert in Electronic Gaming Monthly (US) #62: "September 1994" (1994-xx-xx)
Print advert in Game Players (US) #0710: "Vol. 7 No. 10 October 1994" (1994-xx-xx)
Print advert in EGM² (US) #5: "November 1994" (1994-1x-xx)
Print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
also published in:
- Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)[9]
Print advert in GamePro (US) #66: "January 1995" (199x-xx-xx)
Print advert in Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-1x-xx)
also published in:
also published in:
- Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)[10]
Print advert in Hyper (AU) #87: "January 2001" (2000-11-22)
Physical scans
References
- ↑ Gry Komputerowe 6/1995 page 8
- ↑ https://archive.org/details/RevistaVideoTipsAo02N11/page/n1/mode/2up?view=theater
- ↑ EGM², "July 1994" (US; 1994-07-19), page 45
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 90
- ↑ 5.0 5.1 Computer & Video Games, "September 1996" (UK; 1996-08-11), page 9
- ↑ Gry Komputerowe 6/1995 page 8
- ↑ EGM², "August 1994" (US; 1994-0x-xx), page 41
- ↑ Hyper, "January 1995" (AU; 199x-xx-xx), page 99
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 386
- ↑ Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 248