Difference between revisions of "Space Channel 5/Production credits"

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m (Text replacement - "A. J. Briones" to "A. J. Briones")
 
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:'''All The People Who Cared For Us, And All The Families Who Supported Us.'''
 
:'''All The People Who Cared For Us, And All The Families Who Supported Us.'''
 
*'''Technical Producer:''' [[Ryuichi Hattori]]
 
*'''Technical Producer:''' [[Ryuichi Hattori]]
*'''Executive Producer:''' Syuji Utsumi
+
*'''Executive Producer:''' [[Syuji Utsumi]]
 
*'''Very Executive Producer:''' [[Sadahiko Hirose]], [[Hisashi Suzuki]]
 
*'''Very Executive Producer:''' [[Sadahiko Hirose]], [[Hisashi Suzuki]]
 
*'''Very Very Executive Producer:''' [[Shoichiro Irimajiri]]
 
*'''Very Very Executive Producer:''' [[Shoichiro Irimajiri]]
Line 90: Line 90:
 
:'''©[[Sega Enterprises, Ltd.]], 1999'''
 
:'''©[[Sega Enterprises, Ltd.]], 1999'''
 
| source=In-game credits (JP)
 
| source=In-game credits (JP)
 +
| console=DC
 +
}}
 +
{{creditstable|
 +
*'''Graphics Technology:''' [[Misaka Kitamura]]{{ref|https://jglobal.jst.go.jp/detail?JGLOBAL_ID=200903035659465659}}
 +
| source=Patents
 
| console=DC
 
| console=DC
 
}}
 
}}
Line 154: Line 159:
 
*'''Localization Producer:''' [[Mari N. Schaal]]
 
*'''Localization Producer:''' [[Mari N. Schaal]]
 
*'''Localisation Manager:''' [[Osamu Shibamiya]]
 
*'''Localisation Manager:''' [[Osamu Shibamiya]]
*'''Voices (Extra):''' A. J. Briones, Ray Craig, Roger Faso, [[Heather Hawkins]], [[Teri Higgins|Teri A. Higgins]], [[June Honma]], [[Jason Kuo]], [[Christopher Lucich]], Asha Reddy, [[Mari N. Schaal]], [[Robert Schonfisch]], [[Jane Thompson]], [[Klayton Vorlick]]
+
*'''Voices (Extra):''' [[A. J. Briones]], Ray Craig, Roger Faso, [[Heather Hawkins]], [[Teri Higgins|Teri A. Higgins]], [[June Honma]], [[Jason Kuo]], [[Christopher Lucich]], Asha Reddy, [[Mari N. Schaal]], [[Robert Schonfisch]], [[Jane Thompson]], [[Klayton Vorlick]]
 
{{creditsheader|Sega Europe Ltd.}}
 
{{creditsheader|Sega Europe Ltd.}}
 
*'''Director Of Product Development:''' [[Naohiko Hoshino]]
 
*'''Director Of Product Development:''' [[Naohiko Hoshino]]
Line 164: Line 169:
 
*'''Test Manager:''' [[Jason Cumberbatch]]
 
*'''Test Manager:''' [[Jason Cumberbatch]]
 
*'''Senior Lead Tester:''' Darren Lloyd
 
*'''Senior Lead Tester:''' Darren Lloyd
*'''Lead Tester:''' Nick Bennett
+
*'''Lead Tester:''' [[Nick Bennett]]
*'''Assistant Lead Testers:''' [[Pete O'Brien]], Daniel Slater
+
*'''Assistant Lead Testers:''' [[Pete O'Brien]], [[Daniel Slater]]
 
*'''Localisation Coordinator:''' [[Roberto Pattaga-Sanchez]]
 
*'''Localisation Coordinator:''' [[Roberto Pattaga-Sanchez]]
 
*'''Promotion Art Director:''' [[Masahiro "Magic" Kobyashi]]
 
*'''Promotion Art Director:''' [[Masahiro "Magic" Kobyashi]]
Line 306: Line 311:
  
 
====[[Takashi Yuda]]====
 
====[[Takashi Yuda]]====
 +
* Co-created the original concept for the game.{{ref|https://segabits.com/blog/2023/11/14/segabits-exclusive-interview-with-veteran-sega-designers-akihito-hiroyoshi-yumiko-miyabe/}}
 
* Designed background characters.{{magref|dmjp|2000-06|57}}
 
* Designed background characters.{{magref|dmjp|2000-06|57}}
 
* Co-designed early versions of Spaceport 9's exterior.{{magref|dmjp|2000-06|57}}
 
* Co-designed early versions of Spaceport 9's exterior.{{magref|dmjp|2000-06|57}}
 +
* Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=200903035659465659}}
 +
 +
====[[Takumi Yoshinaga]]====
 +
* Co-created the original concept for the game.{{ref|https://segabits.com/blog/2023/11/14/segabits-exclusive-interview-with-veteran-sega-designers-akihito-hiroyoshi-yumiko-miyabe/}}
 +
* Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=200903035659465659}}
  
 
====[[Takao Esaka]]====
 
====[[Takao Esaka]]====
 
* Created dance sequences for Ulala and Morolians.{{magref|dmjp|2000-06|58}}
 
* Created dance sequences for Ulala and Morolians.{{magref|dmjp|2000-06|58}}
 +
 +
====[[Hitoshi Nakanishi]]====
 +
* Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=200903035659465659}}
  
 
====[[Yumiko Miyabe]]====
 
====[[Yumiko Miyabe]]====
Line 321: Line 335:
 
* Designed the Morolians.{{magref|dmjp|2000-06|56}}{{ref|1=https://web.archive.org/web/20030403215054/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00105}}
 
* Designed the Morolians.{{magref|dmjp|2000-06|56}}{{ref|1=https://web.archive.org/web/20030403215054/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00105}}
 
* Designed backgrounds.{{magref|dmjp|2000-06|57}}
 
* Designed backgrounds.{{magref|dmjp|2000-06|57}}
* Designed the final version of Spaceport 9's exterior.{{magref|dmjp|2000-06|57}}
+
* Designed the final version of Spaceport 9's exterior.{{magref|dmjp|2000-06|57}}{{ref|https://web.archive.org/web/20220530151131/https://twitter.com/MORO_M/status/1531292090986274816}}
 +
* Created the model of [[Michael Jackson]].{{ref|https://archive.ph/MDyvn|https://twitter.com/MORO_M/status/1363108690354524165}}
  
 
====[[Ken Okazaki]]====
 
====[[Ken Okazaki]]====
Line 328: Line 343:
 
* Created rejected boss designs.{{magref|dmjp|2000-06|56}}
 
* Created rejected boss designs.{{magref|dmjp|2000-06|56}}
 
* Designed backgrounds.{{magref|dmjp|2000-06|57}}
 
* Designed backgrounds.{{magref|dmjp|2000-06|57}}
 +
 +
====[[Tomoko Sasaki]]====
 +
* Co-created the original concept for the game.{{ref|[https://web.archive.org/web/20040530223021/http://www.wave-master.com/wm/company/staff/s_tomoko.html Tomoko Sasaki, Wave Master]}}{{ref|https://segabits.com/blog/2023/11/14/segabits-exclusive-interview-with-veteran-sega-designers-akihito-hiroyoshi-yumiko-miyabe/}}
 +
 +
====[[Misaka Kitamura]]====
 +
* Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=200903035659465659}}
  
 
==References==
 
==References==

Latest revision as of 17:19, 19 August 2024

Back to: Space Channel 5.


Dreamcast version

CGI Support Unit
  • Trilogy
    • Producer: Masaaki Taira
    • Director: Shinji Naka
    • : Yumiko Takahashi, Hiroyuki Takagai, Mika Ando
  • Saihi Information Service Ltd
    • Producer: Makoto Baba
    • : Terumi Hamamoto
  • Image Studio 109
    • Manager: Hiroyuki Ishiguro
    • : Hiroyuki Motai, Yusuke Aoki, Yoshiya Nagata
  • Eyedentify Inc: Toshio Shinma, Daiji Hori, Taro Hino
  • Special Thanks To: Hiroko Natori, Vfx Studio Loop Hole, Ogawa 3D&Visual Factory, Hironobu Kuwana
Space Channel 5 Promotion Unit
All The People Who Cared For Us, And All The Families Who Supported Us.
For All People Who Love Music ,Dance And Game.
©Sega Enterprises, Ltd., 1999
Source:
In-game credits (JP)
Source:
Patents


PlayStation 2 version

Porting to Reprogrammed Version unit
CGI Support Unit
  • Trilogy
    • Producer: Masaaki Taira
    • Director: Shinji Naka
    • : Yumiko Takahashi, Hiroyuki Takagai, Mika Ando
  • Saihi Information Service Ltd
    • Producer: Terumi Hamamoto
    • : Makoto Baba
  • Image Studio 109
    • Manager: Yusuke Aoki
    • : Hiroyuki Ishiguro, Yoshiya Nagata, Hiroyuki Motai
  • Eyedentify Inc: Toshio Shinma, Daiji Hori
  • Special Thanks To: Hiroko Natori, Hironobu Kuwana, Vfx Studio Loop Hole, Ogawa 3D&Visual Factory
  • Promotion Art Director: Masahiro "Magic" Kobayashi
  • Promotion Unit: Mineko Okamura, Junji Yamazaki
  • Desk Support: Sayuri Yajima, Rio Toyoda
Sony Computer Entertainment Europe
  • Producers: Sean Kelly, Florence Kum
  • Internal QA Manager: Dave Parkinson
  • Internal QA Supervisor: Jim Mccabe
  • Team Leader: Phil Green
  • Localisation Supervisor: Britta Kuhnen
Sega Corporation
Sega Europe
All The People Who Cared For Us, And All The Families Who Supported Us.
For All People Who Love Music ,Dance And Game.
©SEGA CORPORATION,1999
  • Reprogramed by: UGA
Source:
In-game credits (EU) [2]

Breakdown

Dreamcast version

Nahoko Nezu

  • Acted out Ulala's motions.[3]

Shigeru "Pigeon" Araki

  • Acted out the Morolians' motions through pantomime.[3]

Takashi Yuda

  • Co-created the original concept for the game.[4]
  • Designed background characters.[5]
  • Co-designed early versions of Spaceport 9's exterior.[5]
  • Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.[6]

Takumi Yoshinaga

  • Co-created the original concept for the game.[4]
  • Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.[6]

Takao Esaka

  • Created dance sequences for Ulala and Morolians.[7]

Hitoshi Nakanishi

  • Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.[6]

Yumiko Miyabe

  • Designed the boss Morolin Monroe.[5]
  • Designed background characters.[5]
  • Designed backgrounds.[5]
  • Co-designed early versions of Spaceport 9's exterior.[5]

Mayumi Moro

Ken Okazaki

  • Designed the character Jaguar.[11]
  • Designed the Space Pirates.[3]
  • Created rejected boss designs.[3]
  • Designed backgrounds.[5]

Tomoko Sasaki

  • Co-created the original concept for the game.[12][4]

Misaka Kitamura

  • Co-created an image processing method to reduce processing time and , diversity screen presentation and create smoother character animations.[6]

References


Space Channel 5

Sc5 title.png

Main page | Comparisons | History | Credits | Development | Magazine articles | Video coverage | Reception | Merchandise | Technical information | Bootlegs


Books: Space Channel 5 Gyun Gyun Book (2000) | Prima's Official Strategy Guide: Space Channel 5 (2000)
Music: Space Channel 5 Ulala The Movie (1999) | Space Channel 5 Mexican Flyer (2000) | Space Channel 5 Planet Dance (2000) | Space Channel 5 Original Soundtrack (2000) | Mexican Flyer Remix Tracks Inspired by Space Channel 5 (2000)

Sega Dreamcast
Prototypes: 2000-04-20