Difference between revisions of "Space Harrier II"
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''Space Harrier II'' was ported to the Amiga, Atari ST, Commodore 64 and ZX Spectrum computers. Most of these ports were only released in Europe in 1990, and suffer from various weaker hardware restraints. The Mega Drive version of the game was also re-released for the [[Wii]]'s [[Virtual Console]] service in 2006. | ''Space Harrier II'' was ported to the Amiga, Atari ST, Commodore 64 and ZX Spectrum computers. Most of these ports were only released in Europe in 1990, and suffer from various weaker hardware restraints. The Mega Drive version of the game was also re-released for the [[Wii]]'s [[Virtual Console]] service in 2006. | ||
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Revision as of 10:30, 15 June 2013
Space Harrier II | |||||
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System(s): Sega Mega Drive, Virtual Console, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, iOS, Steam | |||||
Publisher: Sega | |||||
Developer: Sega-AM2 | |||||
Sound driver: pre-SMPS Z80 | |||||
Genre: Shoot-'em-Up | |||||
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CERO
Missing Parameter! |
Space Harrier II (スペースハリアーII) is the official sequel to the arcade game Space Harrier. It was initially released for the Mega Drive on October 29, 1988 as one of the two launch titles for the system in Japan (the other being Super Thunder Blade).
Gameplay is nearly identical to its predecessor (move around the screen with the D-pad and use , , or to fire), though it is now possible to select which level to play and the graphics/music are different, the bonus stages have been removed, and certain properties, such as rapid fire, are configurable by hitting at the title screen.
The game was notable for the time for its use of digitized voices - an example of the technical advancements the Mega Drive offered over its rivals. However, unlike the arcade original, the Mega Drive could not handle scaling, meaning the graphics were pre-rendered at various sizes. This, along with the slightly lower framerate, results in a less-smooth gameplay experience.
Space Harrier II was ported to the Amiga, Atari ST, Commodore 64 and ZX Spectrum computers. Most of these ports were only released in Europe in 1990, and suffer from various weaker hardware restraints. The Mega Drive version of the game was also re-released for the Wii's Virtual Console service in 2006.
Production Credits
Mega Drive Version
Planner: Ossale Kohta
Main Programmer: Yamaichi
Assistant Programmer: Ore
Monster Program: Ore
Program Coordinator: Yamaichi
Monster Design: Stresteles, Shizuoka Taro
Graphic Coordinator: Stresteles
Test Player: Works Nishi
Sound Composer: Bo
Sound Programmer: Bo, Navy
Presented by Sega
Amiga Version
Programming by R.T.
Graphics by Spock
Music by Matt
© 1988,1990 Sega Enterprises Ltd.
Atari ST Version
Programming by R.T.
Graphics by Spock
Music by Matt
© 1988,1990 Sega Enterprises Ltd.
Amstrad CPC Version
Program by Nick
Graphics by Spock
Music by Matt
ZX Spectrum Version
Program by Nick
Graphics by Spock
Music by Matt
Artwork
Physical Scans
Mega Drive Version
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Based on 29 reviews |
Amiga Version
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N/A | |
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Based on 0 reviews |
Amiga, EU (Unique) |
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Amstrad CPC Version
Amstrad CPC, EU (Disk) |
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Atari ST Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Atari ST, EU |
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Atari ST, EU (Unique) |
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Commodore 64 Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
ZX Spectrum Version
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N/A | |
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Based on 0 reviews |
ZX Spectrum, EU |
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External Links
- Sega of Japan Virtual Console page (Japanese)
- Space Harrier II on Apple.com
- Space Harrier II on Steam
Space Harrier series |
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Space Harrier (JP home computers | Elite versions | Sega Ages Vol. 2 | mobile | 3D) (1986) | Space Harrier 3D (1988) | Space Harrier II (Electronic) (1988) | Planet Harriers (2001) | Typing Space Harrier (2002) | Sega Ages 2500 Series Vol. 4: Space Harrier (2003) |
Albums |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Planet Harriers The Original Soundtrack (2001) | Space Harrier II: Space Harrier Complete Collection Original Soundtrack (2005) |
Other Media |
Space Harrier (video) (1987) | Space Harrier: White Dragon no Yuusha (1988) |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 218
- ↑ ACE, "November 1989" (UK; 1989-10-xx), page 144
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 71
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 72
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 35
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 49
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 134
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 201
- ↑ Electronic Gaming Monthly, "September/October 1989" (US; 1989-0x-xx), page 14
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 93
- ↑ Excalibur, "" (CZ; 1993-09-10), page 32
- ↑ Famitsu, "1988-11-11" (JP; 1988-1x-xx), page 13
- ↑ The Games Machine, "June 1989" (UK; 1989-05-18), page 20
- ↑ Games Preview, "8/9 1989" (DK; 1989-xx-xx), page 71
- ↑ Joystick, "Octobre 1990" (FR; 1990-xx-xx), page 114
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ Mega Drive Fan, "November 1989" (JP; 1989-10-07), page 49
- ↑ Mega, "October 1992" (UK; 1992-09-17), page 60
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 21
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 80
- ↑ Mean Machines, "November 1990" (UK; 1990-10-29), page 26
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Raze, "January 1991" (UK; 1990-11-29), page 63
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 29
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 26
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 172
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