Difference between revisions of "Sega Mega-CD 32X"
From Sega Retro
Scarred Sun (talk | contribs) (As far as I can tell, there were no MCD32X titles released for NTSC-J. If they're out there, they're hiding really well.) |
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The [[Sega Mega Drive]] console received two add-on hardware upgrades during its life time: the [[Sega Mega CD]] and [[Sega 32X]]. It was possible to install both of these on the same base console, creating a system called the '''Sega Mega CD 32X''' ([[PAL]] region) or '''Sega CD 32X''' (USA). This opened the possibility of software that could utilise both the Mega CD's enhanced storage capacity and ability to play [[wikipedia:Red Book (CD audio standard)|Red Book CD audio]], and the [[Sega 32X#Enhancements|32X's enhancements]] in graphics and sound capabilities. | The [[Sega Mega Drive]] console received two add-on hardware upgrades during its life time: the [[Sega Mega CD]] and [[Sega 32X]]. It was possible to install both of these on the same base console, creating a system called the '''Sega Mega CD 32X''' ([[PAL]] region) or '''Sega CD 32X''' (USA). This opened the possibility of software that could utilise both the Mega CD's enhanced storage capacity and ability to play [[wikipedia:Red Book (CD audio standard)|Red Book CD audio]], and the [[Sega 32X#Enhancements|32X's enhancements]] in graphics and sound capabilities. | ||
− | Five games were released that require both add-on units in order to be played. All of these titles are [[wikipedia: | + | Five games were released that require both add-on units in order to be played. All of these titles are [[wikipedia:Full motion video based game|full motion video based game]]s, which were previously available as standalone Mega CD games, and later had their FMV assets upgraded to take advantage of the 32X's improved graphics. As such, all five were released on CDs, with the cart slot of the 32X being unused during gameplay. Furthermore, the five were only released in the North American and [[PAL]] regions; it does not seem that Japan received any Mega CD 32X games. |
==Games== | ==Games== |
Revision as of 15:15, 26 June 2010
The Sega Mega Drive console received two add-on hardware upgrades during its life time: the Sega Mega CD and Sega 32X. It was possible to install both of these on the same base console, creating a system called the Sega Mega CD 32X (PAL region) or Sega CD 32X (USA). This opened the possibility of software that could utilise both the Mega CD's enhanced storage capacity and ability to play Red Book CD audio, and the 32X's enhancements in graphics and sound capabilities.
Five games were released that require both add-on units in order to be played. All of these titles are full motion video based games, which were previously available as standalone Mega CD games, and later had their FMV assets upgraded to take advantage of the 32X's improved graphics. As such, all five were released on CDs, with the cart slot of the 32X being unused during gameplay. Furthermore, the five were only released in the North American and PAL regions; it does not seem that Japan received any Mega CD 32X games.
Games
External links
Platform information page on allgame