Difference between revisions of "After Burner"

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Revision as of 06:21, 26 July 2015

n/a

After Burner Title.png

After Burner
System(s): Sega X Board, Sega Master System
Publisher: Sega
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code

After Burner (アフターバーナー) is an arcade game designed by Yu Suzuki and developed by Sega AM2 in 1987.

After Burner stands as one of Sega's most successful arcade games, building on the momentum started earlier in the decade with Hang-On, Space Harrier and OutRun. It was one of the earliest games (if not the earliest game) to utilise Sega X Board technology, allowing for the easy scaling and rotation of in-game sprites, producing pseudo-3D graphics. It is also remembered for its then-revolutionary sit-down cabinet design, complete with a horizontally rotating seat and a vertically rotating cockpit, controlled (like the game) by the integrated analog flight stick, with the cabinet's motion corresponding to the joystick's movement. Upright cabinets were also available.

The game itself was released in three variations: a standard upright cabinet, and two cockpit versions, one that tilts left and right, and one a rotating cockpit version.

Gameplay

In After Burner, the player pilots an F-14 Tomcat-inspired jet through 18 levels, destroying enemies with machine gun fire and a limited supply of missiles. Similar to Space Harrier, it is an "on-the-rails" shooter - the plane will travel continuously into the screen, with players only able to adjust its X and Y coordinates.

The objective in After Burner is to survive through each of the 18 stages, usually by avoiding enemy missile fire, however "bonus" stages, which occur every six levels, require the player to dodge scenery and not crash. Shooting down enemies is technically optional, although alleviates the risk of being destroyed. The player has a limited supply of missiles which are refueled at various intervals throughout the game.

History

Development

After Burner was originally designed to have melodies play over the "After Burner/Red Out" and "Final Take Off" music tracks, but these were taken out of the final game, potentially through fears that they'd be drowned out in a busy arcade environment. Though these versions were never heard in the arcades, they adapted for the album Sega Game Music Vol. 3 After Burner in 1987 (appearing in other albums since), and have been brought back as options in later games (for example, 3D After Burner II).

Legacy

The original After Burner was released exclusively in Japan, however the western world would receive an updated version of the game, After Burner II in the months which followed. After Burner II is extremely similar in design, bar a few minor tweaks (such as a throttle control, extra levels and slight changes to the missile system), so much so that people often consider it to be a more "complete" version of After Burner than a direct sequel. Due to the similarities and shared cabinet designs and artwork, After Burner II is frequently confused for the original After Burner. A similar relationship would develop with Galaxy Force and Galaxy Force II, also produced by Sega AM2.

In its original form, After Burner was only ported to the Sega Master System, however many ports of After Burner II were released under the name of After Burner for home consoles and computers, including the Amiga (twice), Amstrad CPC, Atari ST, Commodore 64, DOS, FM Towns, MSX, PC Engine, Sharp X68000 and ZX Spectrum.

It was also ported to the Sega 32X by Rutubo Games and went under the name of After Burner Complete.

After Burner in its original form was also released as part of Sega Arcade Gallery for the Game Boy Advance.

Critical Reception

See Physical Scans section for review scores

Arcade Version

In Japan, the arcade game was well received. The 1987 Gamest Awards gave the arcade version the award for Best Graphics. It was also the runner-up for Gamest's overall Game of the Year award, and also came eighth place for the Best Speech Synthesis award and sixth place for the Best Ending award.[2]

In Europe, the arcade game was also well received. Clare Edgeley gave it a positive review in the November 1987 issue of Computer and Video Games magazine, where she stated it is a "fabulous game" that is "Stuffed full of electronics" and "flings you in four directions to simulate the movement of your jet aircraft." She stated, "Words can't do After Burner justice" and "you'll have to give it a shot." She concluded that, although the price of £1 per continue (equivalent to £2.45 or $3.88 in 2014) "is a real pain, stake a couple of quid on it and go for the flight of your life."[3] In the 1987 Christmas Special issue of Crash, Julian Rignall and Daniel Gilbert gave it a more mixed review. They stated, "Sega, maker of Super Hang-On and Out Run, has just released its most impressive-looking game" yet, "an aerial-combat simulation" with "colourful and incredibly fast graphics" that is "possibly the fastest 3-D yet" seen. They also praised the rotating cockpit cabinet which "rocks and rolls as the plane banks and moves" as "very impressive" but criticized the playability, specifically the plane handling and joystick feedback, and the "overpriced" cost of 50p per go (equivalent to £1.23 or $1.94 in 2014).[4] In the February 1988 issue of The Games Machine, Robin Hogg and Cameron Pound gave it a positive review, describing it as the "HOTTEST" Sega "release so far" and "an air combat coin-op of awesome proportions." They praised the "sheer speed" of the "extremely fast blasting action" as "the fastest and most violent to date" and "the layered graphics" as "extremely detailed" and "fantastic" but criticized the high price of up to £1 per play. They concluded it would "almost certainly repeat the success of" Out Run.[5]

Home Conversions

The ported home versions were also well received. In Japan, the Sharp X68000 computer game version won several awards from the Oh!X computer magazine, including the overall Game of the Year award as well as awards for Best Game Design, Best Video Game Port, and Best Shooter.[6]

In North America, the August 1988 issue of Computer Gaming World praised After Burner on the Master System home console.

Computer Gaming World's later review of the PC version in 1992 was much more critical, giving it one star out of five and stating that it was inferior to the arcade version. They concluded that it was "far superior in the coin-op cockpit than it is on the personal computer."[7]

While reviewing the 32X version, GamePro praised the game's graphics, sound and gameplay.

Production Credits

X Board Version

The arcade version of After Burner II has no detailed credits screen, instead aliases of the developers are seen on the backs of clothing in the ending sequence:

Kio, Yu, Bo, Kim, Hiro, Asu, MK, Bin, Mr, Sada, Ken

Gallery

Promotional Material

Physical Scans

X Board Version

Sega Retro Average 
Publication Score Source
80 №73, p82
Arcade
80
Based on
1 review
Sega Retro Average 
Publication Version Score
Arcade
N/A
Based on
0 reviews

After Burner


Master System Version

Sega Retro Average 
Publication Score Source
70 №7, p51[8]
76
51 №1, p47
№4, p89
90 №77, p122/123
60 №4, p54
80
70 №2/20
51 №23, p40
40 №23, p55
93 №1, p18[9]
Sega Master System
68
Based on
10 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
70
[8]
Aktueller Software Markt (DE)
63
[10]
Complete Guide to Consoles (UK)
51
[11]
Complete Guide to Consoles (UK)
51
[12]
The Complete Guide to Sega (UK) PAL
51
[13]
Computer Action (DK)
50
[14]
Console XS (UK) PAL
85
[15]
Computer & Video Games (UK)
90
[16]
The Games Machine (UK)
60
[17]
Games Preview (DK)
45
[18]
Génération 4 (FR)
81
[19]
Micromanía (segunda época) (ES)
70
[20]
Mean Machines Sega (UK)
51
[21]
Power Play (DE)
50
[22]
Sega News (CZ)
68
[23]
Sega Power (UK) PAL
51
[24]
Sega Power (UK) PAL
25
[25]
Sega Pro (UK) PAL
93
[26]
Sega Pro (UK) PAL
85
[27]
Software Gids (NL)
72
[28]
Tilt (FR)
75
[29]
Sega Master System
64
Based on
21 reviews

After Burner

Master System, US
Afterburner ms us cover.jpg
Cover
Afterburner sms us cart.png
Cart
Afterburner sms us manual.pdf
Manual
SegaAdventure SMS US Poster Back.jpgSegaAdventure SMS US Poster Front.jpg
Poster
Master System, EU
Afterburner ms eu cover.jpg
Cover
Afterburner sms us cart.png
Cart
AfterBurnerSMSEUManual.pdf
Manual
Master System, EU
"no limits" variant
AfterBurner SMS EU nolimits cover.jpg
Cover
AfterBurnerSMSEUManual.pdf
Manual
Master System, EU
® variant
AfterBurner SMS EU r nobarcode cover.jpg
Cover
AfterBurnerSMSEUManual.pdf
Manual
Master System, JP
AfterBurner SMS JP Box Back.jpgNospine.pngAfterburner ms jp cover.jpg
Cover
Afterburner ms jp cart.jpg
Cart
Master System, AU
AfterBurner SMS AU cover.jpg
Cover
After Burner SMS AU Manual.pdf
Manual
Master System, AU
No barcode variant
After Burner SMS AU Cover.jpg
Cover
After Burner SMS AU Cart Top.jpg
After Burner SMS AU Cart Back.jpgAfter Burner SMS AU Cart Front.jpg
Cart
After Burner SMS AU Manual.pdf
Manual
Master System, BR (Older)
Afterburner ms sa cover.jpg
Cover
AfterBurner SMS BR Cart.jpg
Cart
AfterBurner SMS BR Manual Alt.pdf
Manual
Master System, BR (Newer)
AfterBurner SMS BR Box Cardboard.jpg
Cover
AfterBurner SMS BR Cart.jpg
Cart
AfterBurner SMS BR Manual.pdf
Manual
Master System, KR



Games in the After Burner Series
Arcade
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006)
Sega Master System
After Burner (1987) | G-LOC: Air Battle (1991)
LCD handheld game
After Burner (1988)
Sega Mega Drive
After Burner II (1990) | G-LOC: Air Battle (1993)
Sega Game Gear
G-LOC: Air Battle (1990)
Sega Mega-CD
After Burner III (1992)
Sega 32X
After Burner Complete (1995)
Sega Saturn
Sega Ages After Burner II (1996) | Sky Target (1997)
Windows PC
Sky Target (1997)
Mobile phone
After Burner II (200x) | After Burner II DX (2007)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 10: After Burner II (2004)
Sony PlayStation Portable
After Burner: Black Falcon (2007)
Xbox 360
Sony PlayStation 3
After Burner Climax (2010)
Nintendo 3DS
3D After Burner II (2013)
Google Android OS
iOS
After Burner Climax (2013)
After Burner related media
Music
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020)
Film
After Burner (1987) | After Burner / Super Hang-On (1987)
  1. http://www.mamedb.com/game/aburner
  2. [Gamest, The Best Game 2: Gamest Mook Vol. 112, p. 6-26 Gamest, The Best Game 2: Gamest Mook Vol. 112, p. 6-26]
  3. http://www.solvalou.com/subpage/arcade_reviews/17/10/after_burner_review.html
  4. http://www.solvalou.com/subpage/arcade_reviews/76/10/after_burner_review.html
  5. http://www.solvalou.com/subpage/arcade_reviews/20/10/after_burner_review.html
  6. http://www3.ocn.ne.jp/~kikux68k/x68k_ohxgamedata.html
  7. [ ]
  8. 8.0 8.1 File:ACE UK 07.pdf, page 51 Cite error: Invalid <ref> tag; name ":File:ACE UK 07.pdf_p51" defined multiple times with different content
  9. File:Segapro UK 01.pdf, page 18
  10. Aktueller Software Markt, "März 1988" (DE; 1988-02-19), page 41
  11. Complete Guide to Consoles, "" (UK; 1989-10-16), page 47
  12. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 89
  13. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 52
  14. Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 34
  15. Console XS, "June/July 1992" (UK; 1992-04-23), page 137
  16. Computer & Video Games, "March 1988" (UK; 1988-02-15), page 122
  17. The Games Machine, "March 1988" (UK; 1988-02-18), page 54
  18. Games Preview, "8/9 1989" (DK; 1989-xx-xx), page 67
  19. Génération 4, "Eté 1988" (FR; 1988-0x-xx), page 20
  20. Micromanía (segunda época), "Enero 1990" (ES; 19xx-xx-xx), page 27
  21. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
  22. Power Play, "Ausgabe 3" (DE; 1988-02-22), page 91
  23. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 27
  24. Sega Power, "October 1991" (UK; 1991-09-05), page 40
  25. Sega Power, "October 1991" (UK; 1991-09-05), page 55
  26. Sega Pro, "November 1991" (UK; 1991-xx-xx), page 18
  27. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  28. Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 31
  29. Tilt, "Mai 1988" (FR; 1988-0x-xx), page 100