Line 21:
Line 21:
{{releasesSMS
{{releasesSMS
| sms_date_eu=1992-06
| sms_date_eu=1992-06
− | sms_rrp_uk=32.99{{magref|sfuk|7|55}}
+ | sms_rrp_uk=32.99{{magref|sfuk|7|55}}{{magref|segapower|34|28 }}
| sms_code_eu=7078
| sms_code_eu=7078
| sms_date_br=1992-07{{magref|supergame|12|34}}
| sms_date_br=1992-07{{magref|supergame|12|34}}
Revision as of 04:10, 22 June 2020
n/a
Darius II
System(s): Sega Mega Drive , Sega Master System , Sega Saturn
Publisher: Taito
Developer: Natsume
I.T.L
Original system(s): Arcade boards
Developer(s) of original games: Taito
Sound driver: SCSP/CD-DA (16 tracks)
Genre: Shooting[1]
Number of players: 1 1-2
Release
Date
RRP
Code
JP
1990-12-20
¥8,9008,900
T-11083
US
1991-04[2]
T-11016
BR
1992-07[3]
EU
1992-06
7078
AU
199x
BR
1992-07[3]
JP
1996-06-07[1]
¥5,8005,800
T-1104G
EU
1996
MK81085-50
DE
1996
MK81085-50
UK
1996
£39.9939.99[6]
MK81085-50
PL
1996
AU
199x
FDAR07SSC
Darius II (ダライアスII), also known as Sagaia outside Japan, is a side-scrolling space shoot 'em up developed by Taito as a direct sequel to the 1986 game Darius . It was originally released in 1989.
The game was ported to several Sega systems, including the Sega Mega Drive and Sega Master System . A port to the Sega Saturn using the original name was released exclusively in Japan and Europe.
Story
Proco and Tiat, seeing the planet Darius in ruin, create a new planet called Orga. Their descendents, Proco Jr. and Tiat Young, receive a mayday signal from another civilization born from Darius's ruins, prompting them to take the Silverhawk, a ship, back to save this other civilization from evil forces.
Gameplay
Like the first game, the player controls a space ship shooting at various enemies that resemble fish in a non-linear level order.
and shoot; holding them down rapidfires (though there is a break every few bullets). drops bombs (you have unlimited bombs). Powerups are collected in the usual shoot em up fashion and there are powerups for both the gun and the bomb dropper.
A score bonus is awarded for defeating groups of enemies.
Versions
Stages in the Mega Drive version differ quite a bit from the arcade version: backgrounds are different (e.g. arcade stage B takes place on a rocky planet surface and in a cave, while the Mega Drive version of stage B is mechanized), enemy placement and behavior has been changed and the bosses have also been modified. The Master System version features a reduced amount of stages.
The Saturn version, conversely, simulates the arcade version's wide screen mode utilizing a zoom feature. However, due to running in a lower resolution mode, it can be very difficult to see enemies and bullets.
Screenshot
Main article: Darius II/Comparisons .
History
Legacy
Darius II was followed by Darius Gaiden in 1994 (originally planned to be released as Darius III ).
Production credits
Mega Drive version
Executive Producer: Takao Ueno
Producer: Tomohiro Nishikado, Shouji Takahashi
Director of Software: Yuichiro Kawamuki
Programmers: Takashi Kuroda, Yoshiaki Ishii, Ayumi Onosaka, Takahisa Horimoto
Production Designer: Wakadaishou
Character Designers: Makoto Saitoh, Gota Goto, Keisuke Miyanaga, Nishiyaman
Team Zuntata
Programmed by: Mira Turbo, Dogen Shibuya
Game Checker: Kiyoshi Bandou
Technical Adviser: Hideaki Tomioka, Haruo Suzuki, Kouji Yamazaki
Special Thanks to: Hidehiro Fujiwara, Akira Fujita, Akira Ohtsuki, Tatsuo Nakamura
Game Designed by: Yuji Koga
Directed by: Yuichiro Kawamuki
© Taito Corporation 1991
Master System version
Executive Producer: Tomohiro Nishikado
Producer: Kimio Hirota
Director: Iku Mizutani
Programers: Moriyuki Kanaya, Yuji Akita
Graphics Designers: Isao Inoue, Yasunari Hayami
Music Director: Iku Mizutani
Music Composer: Hisayoshi Ogura
Character Designers: Yasunari Hayami, Isao Inoue
Original Game Designer: Fukio Mitsuji
Special Thanks: Yuji Koga, Kohji Yamazaki
Taito Corporation 1992 All Rights Reserved
Saturn version
The Credits
Directed And Produced by: Hidehiro Fujiwara
Game Designed by: Hidehiro Fujiwara, Takatsuna Senba
Programmed by: Akira Ohtsuki, Tatsuo Nakamura, Masashi Tsuzura, Shinji Soyano
Art Designed by: Masami Kikuchi, Takatsuna Senba, Hisakazu Kato
Cabinet Design: Yoshinori Aiura
Hardware Designed by: Toshiyuki Sanada
Team Zuntata
All Music Composed And Arranged by: Hisayoshi Ogura
Sound Editor: Yasuhisa Watanabe, Norihiro Furukawa
Sound Soft Ware: Naoto Yagishita
Special thanks to: Onijust , Akira Fujita, Takamasa Hori, Masaki Yagi, Masahiko Takaki, Ogr Young, Zippy Aoki, Kouji Tsunekiyo, Hikaru Taniguchi, And Staff Of Kumagaya
© Taito Corporation 1989 All Rights Reserved
Taito
Source : In-game credits. Original credits only.[7]
サターン版 「DARIUSII」 スタッフ
プログラム : 金子 道明 , 南雲 泰人 , 阿部 央 , 関 拓志 , 赤座 清敬
グラフィック : 高須 雄二 , 小松崎 成俊 , 山田 耕司 , 栗原 義昭 , 藤原 淳
Source : Staff.txt (in CD-ROM)
Magazine articles
Main article: Darius II/Magazine articles .
Promotional material
Main article: Darius II/Promotional material .
Physical scans
Mega Drive version
Mega Drive, JP
Cover
Cart
Manual
Mega Drive, US
Cover
Cart
Manual
Mega Drive, BR
Cover
Cart
Master System version
Master System, EU
Cover
Master System, AU
Manual
Master System, BR
Cover
Cart
Saturn version
Saturn, JP
Cover
Spinecard
Disc
Saturn, EU
Cover
Disc
Saturn, DE
Cover
Disc
Saturn, AU
Cover
Disc
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
CRC32
f1e22f43
MD5
c9ab9dd499c7d56772fccbd2ec2ae465
SHA-1
0aa2632da5ec3c1db21b273bcb8630d84b7bb805
1MB
1990-11
Cartridge (US)
✔
CRC32
25dfe62a
MD5
4ab80160ba6811a48e0482c402941062
SHA-1
93593e4014e13db90fedc1903a402c6f7d885a2f
1MB
1990-09
Cartridge (JP)
?
CRC32
66388128
MD5
d8a4c95203bbe294760085189f9544fa
SHA-1
2a3e859139f8ca83494bb800dc848fe4d02db82a
256kB
Cartridge (EU)
✔
489,679,344
CD-ROM (EU)
MK81085-50 V1.000
✔
489,648,768
1996-04-18
CD-ROM (JP)
T-1104G V1.003
Track list
Saturn version
2. Olga Breeze (04:09)
Composed by: Hisayoshi Ogura
3. Olga Breeze (03:34)
Composed by: Hisayoshi Ogura
4. Muse Valley (03:42)
Composed by: Hisayoshi Ogura
5. Jamming (03:29)
Composed by: Hisayoshi Ogura
6. Cynthia (03:49)
Composed by: Hisayoshi Ogura
7. Planet Blue (03:37)
Composed by: Hisayoshi Ogura
8. To Nari (03:32)
Composed by: Hisayoshi Ogura
9. Say PaPa (05:32)
Composed by: Hisayoshi Ogura
10. All Clear (01:05)
Composed by: Hisayoshi Ogura
11. War Oh! (03:51)
Composed by: Hisayoshi Ogura
12. Boss2 (03:52)
Composed by: Hisayoshi Ogura
13. Round Clear (00:55)
Composed by: Hisayoshi Ogura
14. Say Papa (Intro) (00:23)
Composed by: Hisayoshi Ogura
15. Name Set (00:48)
Composed by: Hisayoshi Ogura
16. Ending (00:45)
Composed by: Hisayoshi Ogura
17. Say PaPa (Ending) (02:17)
Composed by: Hisayoshi Ogura
► Running time: 45:20
This game has extra content which can be viewed when accessing the disc on a PC.
Saturn (JP) Extra files
Folder / File
Type
Size
description
DAR2_ABS.TXT
TXT (Abstract)
89
About this game.
DAR2_BIB.TXT
TXT (Bibliographiced)
10
Title
DAR2_CPY.TXT
TXT (Copyright)
53
Copyright
STAFF.TXT
TXT
414
Production credits
References
↑ 1.0 1.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
↑ 2.0 2.1 Electronic Gaming Monthly , "April 1991" (US; 1991-xx-xx), page 22
↑ 3.0 3.1 3.2 3.3 3.4 3.5 Supergame , "Julho 1992" (BR; 1992-07-xx), page 34
↑ Sega Force , "July 1992" (UK; 1992-06-xx), page 55
↑ 5.0 5.1 Sega Power , "September 1992" (UK; 1992-08-06), page 28
↑ 6.0 6.1 6.2 Mean Machines Sega , "December 1996" (UK; 1996-11-01), page 72
↑ File:DariusII_Saturn_JP_SSEnding.pdf
↑ Beep! MegaDrive , "January 1991" (JP; 1990-12-08), page 33 (35)
↑ Sega Saturn Magazine , "September 1995" (JP; 1995-08-08), page 83 (85)
↑ Computer & Video Games , "March 1991" (UK; 1991-02-16), page 72
↑ Computer + Video Giochi , "Aprile 1991" (IT; 1991-xx-xx), page 88
↑ 12.0 12.1 Génération 4 , "Février 1991" (FR; 1991-xx-xx), page 94
↑ 13.0 13.1 MegaTech , "Xmas 1991" (UK; 1991-12-06), page 77
↑ Mean Machines , "May 1991" (UK; 1991-05-01), page 76-78 (76)
↑ 15.0 15.1 Power Play , "3/91" (DE; 1991-02-15), page 140
↑ 16.0 16.1 Sega Power , "October 1991" (UK; 1991-09-05), page 53
↑ Sega Pro , "December 1991" (UK; 1991-11-21), page 19 (21)
↑ 1700 igr dlya Sega , "" (RU; 2001-xx-xx), page 54
↑ 1700 igr dlya Sega , "" (RU; 2001-xx-xx), page 198
↑ Aktueller Software Markt , "März 1991" (DE; 1991-02-22), page 125
↑ Beep! MegaDrive , "January 1991" (JP; 1990-12-08), page 35
↑ The Complete Guide to Sega , "" (UK; 1991-05-xx), page 102
↑ Console XS , "June/July 1992" (UK; 1992-04-23), page 128
↑ Computer & Video Games , "March 1991" (UK; 1991-02-16), page 88
↑ Entsiklopediya luchshikh igr Sega. Vypusk 1 , "" (RU; 1999-xx-xx), page 304
↑ Mean Machines: The Essential Sega Guide , "" (UK; 1993-11-18), page 35
↑ Games-X , "31st May-6th June 1991" (UK; 1991-05-31), page 36
↑ Hippon Super , "January 1991" (JP; 1990-12-04), page 41
↑ Joystick , "Février 1991" (FR; 1991-0x-xx), page 118
↑ Sega Mega Drive Advanced Gaming , "January 1993" (UK; 199x-xx-xx), page 91
↑ Mega Drive Fan , "March 1991" (JP; 1991-02-08), page 99
↑ Mega Action , "June 1993" (UK; 1993-05-20), page 65
↑ Mega Play , "March/April 1991" (US; 1991-04-xx), page 44
↑ Mean Machines , "May 1991" (UK; 1991-05-01), page 76
↑ Mean Machines Sega , "October 1992" (UK; 1992-09-xx), page 138
↑ Sega Pro , "December 1991" (UK; 1991-11-21), page 21
↑ Sega Pro , "April 1993" (UK; 1993-03-11), page 64
↑ Sega Saturn Magazine , "September 1995" (JP; 1995-08-08), page 85
↑ Tricks 16 bit , "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 151
↑ Consoles + , "Juillet/Août 1992" (FR; 1992-0x-xx), page 118/119 (118)
↑ Hobby Consolas , "Junio 1992" (ES; 1992-0x-xx), page 68/69 (68)
↑ Joypad , "Mars 1992" (FR; 1992-02-1x), page 84/85 (84)
↑ 43.0 43.1 Joystick , "Mars 1992" (FR; 1992-0x-xx), page 136
↑ Mean Machines , "September 1992" (UK; 1992-08-27), page 62/63 (62)
↑ Player One , "Avril 1992" (FR; 1992-04-10), page 66/67 (66)
↑ Sega Pro , "July 1992" (UK; 1992-06-18), page 42/43 (42)
↑ 47.0 47.1 Sega Force , "1/92" (SE; 1992-xx-xx), page 18
↑ Sega Force , "July 1992" (UK; 1992-06-xx), page 52/53 (54)
↑ Video Games , "7/92" (DE; 1992-06-24), page 51 (49)
↑ Consoles + , "Juillet/Août 1992" (FR; 1992-0x-xx), page 118
↑ Game Power , "Settembre 1992" (IT; 1992-0x-xx), page 48
↑ Hobby Consolas , "Junio 1992" (ES; 1992-0x-xx), page 68
↑ Joypad , "Mars 1992" (FR; 1992-02-1x), page 84
↑ Mega Force , "Janvier 1992" (FR; 1992-01-15), page 95
↑ Micromanía (segunda época) , "Julio 1992" (ES; 1992-0x-xx), page 79
↑ Mean Machines , "September 1992" (UK; 1992-08-27), page 62
↑ Mean Machines Sega , "October 1992" (UK; 1992-09-xx), page 136
↑ Player One , "Avril 1992" (FR; 1992-04-10), page 66
↑ Play Time , "7/92" (DE; 1992-06-03), page 95
↑ Sega Pro , "July 1992" (UK; 1992-06-18), page 42
↑ Sega Pro , "April 1993" (UK; 1993-03-11), page 72
↑ Sega Force , "July 1992" (UK; 1992-06-xx), page 54
↑ Supersonic , "Juillet/Août 1992" (FR; 1992-xx-xx), page 22
↑ Video Games , "7/92" (DE; 1992-06-24), page 51
↑ 65.0 65.1 Joypad , "Juillet/Août 1996" (FR; 1996-0x-xx), page 72
↑ 66.0 66.1 MAN!AC , "08/96" (DE; 1996-07-17), page 48
↑ 67.0 67.1 Mega Force , "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 93
↑ Sega Saturn Magazine , "1996-09 (1996-06-14)" (JP; 1996-05-24), page 230 (232)
↑ Sega Saturn Magazine (readers) , "Final data" (JP; 2000-03), page 13 (15)
↑ CD Consoles , "Novembre 1996" (FR; 1996-xx-xx), page 162
↑ Famitsu , "1996-06-14" (JP; 1996-05-31), page 1
↑ Fun Generation , "08/96" (DE; 1996-07-10), page 80
↑ GameFan , "Volume 4, Issue 8: August 1996" (US; 1996-xx-xx), page 15
↑ Intelligent Gamer , "August 1996" (US; 1996-0x-xx), page 90
↑ Joypad , "Novembre 1996" (FR; 1996-1x-xx), page 79
↑ Player One , "Novembre 1996" (FR; 1996-xx-xx), page 124
↑ Saturn Fan , "1996 No. 12" (JP; 1996-05-24), page 163
↑ Saturn Fan , "1996 No. 16" (JP; 1996-07-19), page 84
↑ Sega Power , "December 1996" (UK; 1996-10-24), page 60
↑ Sega Saturn Magazine , "1996-09 (1996-06-14)" (JP; 1996-05-24), page 232
↑ Sega Saturn Magazine , "Readers rating final data" (JP; 2000-03), page 15