Difference between revisions of "Juro Watari"

From Sega Retro

(wrote intro and added Career)
Line 6: Line 6:
 
| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| start={{magref|dmjp|1998-06|116}}
+
| start=1991-04{{magref|dmjp|1998-06|119}}
 
| divisions=[[Sega AM3]],[[Sega Software R&D Dept. 3]]
 
| divisions=[[Sega AM3]],[[Sega Software R&D Dept. 3]]
 
}}
 
}}
Line 14: Line 14:
 
{{Employment
 
{{Employment
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
| divisions=[[Sega CS3 (2008-2015)|Sega CS3]]
+
| divisions=[[Sega AM3 (2005-2008)|Sega AM3]],[[Sega AM2 (2004-2011)|Sega AM2]],[[Sega CS3 (2008-2015)|Sega CS3]]
 
}}
 
}}
 
{{Employment
 
{{Employment
Line 28: Line 28:
 
| twitter=WATRIX_2021
 
| twitter=WATRIX_2021
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (亙 重郎).
+
{{sub-stub}}'''{{PAGENAME}}''' (亙 重郎), also known as '''Dr. Watari''', is a Japanese video game director and producer. He is best-known for the ''[[:category:Cyber Troopers Virtual-On (franchise)|Cyber Troopers Virtual-On]]'' franchise and ''[[7th Dragon III Code: VFD]]''.
 +
 
 +
==Career==
 +
===AM3/Hitmaker===
 +
After graduating university in 1991, {{PAGENAME}} joined [[Sega Enterprises, Ltd.|Sega Enterprises]] and was assigned to [[Sega AM3|AM R&D Dept. 3]] as a game designer/director. He spent 3 months developing a pitch for a vertical shooter, but was shut down at every opportunity{{magref|dmjp|1998-06|120}}. Around October, AM3 manager [[Hisao Oguchi]] offered Watari a role directing a game based on the ''[[Wally wo Sagase!]]'' picture book series{{magref|dmjp|1998-06|120}}.
 +
 
 +
''Wally wo Sagase!'' was followed by ''[[Jurassic Park (arcade)|Jurassic Park]]'', which Watari co-directed with newcomer [[Kenji Kanno]], followed shortly thereafter by some game design contributions to ''[[Hard Dunk]]''. However, these titles are not typically represented in Watari's work histories{{magref|dmjp|1998-06|118}}.
 +
 
 +
Following the release of [[AM2]]'s ''[[Virtua Fighter]]'' in 1993, the idea for AM3 to create its own 3D fighting game came up, with Watari tackling the project starting in March 1994{{magref|ssmjp|1995-12|177}}{{magref|dmjp|1998-06|120}}. This resulted in ''[[Cyber Troopers Virtual-On]]'', a game with robot characters loosely inspired by robot anime Watari had grown up with such as ''Choudenji Robo Combattler V'', ''Magne Robo Gakeen'', ''Blocker Gundan 4 Machine Blaster''{{magref|dmjp|1998-06|117}}. It was also loosely inspired by his then obsession with basketball game ''NBA Jam'', but reducing the action from 5 on 5 to 1 on 1{{magref|dmjp|1998-06|120}}. ''Virtual-On'' was a big success in Japan, and led to Watari becoming a well-known figure in the video game scene. Under the name Dr. Watari, he wrote many articles for [[Sega Saturn Magazine (Japan)|Sega Saturn Magazine]] detailing how to get better at the game.
 +
 
 +
In 1997, Watari was promoted to producer, and produced not only the [[Dennou Senki Virtual-On Oratorio Tangram M.S.B.S. Ver. 5.2|next Virtual-On entry]], but also ''[[L.A. Machineguns]]''{{magref|dmjp|1998-06|118}}, ''[[Touch de Uno!]]''{{ref|https://twitter.com/WATRIX_2021/status/578226538111328256}} and ''[[Virtua Athlete 2K]]''. Watari's is only known to have =produced further ''Virtual-On'' games after AM3 became [[Hitmaker]], suggesting that his role may have changed. He also supervised ''Virtual-On'' developed by other companies for ''[[Dai 3 Ji Super Robot Taisen Alpha: Shuuen no Ginga e]]'' and ''[[Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On]]''.
 +
 
 +
===After AM3===
 +
In 2008, AM3 was dissolved and Watari was moved to [[Sega AM2 (2004-2011)|AM2]]{{ref|https://ghostarchive.org/archive/gsrl2|https://twitter.com/WATRIX_2021/status/36401883773931520}}, where he helped with several home console ports of the ''Virtual-On'' series. A few years later he and several other creators associated with the ''Virtual-On'' series moved to [[Sega CS3 (2008-2015)|CS3]], where Watari produced ''[[Dengeki Bunko Fighting Climax]]'', ''[[7th Dragon III Code: VFD]]'' and ''[[Dennou Senki Virtual-On x Toaru Majutsu no Index: Toaru Majutsu no Virtual-On]]''.
 +
 
 +
Watari resigned from Sega in February 2021{{ref|https://web.archive.org/web/20230714095708/https://www.destructoid.com/virtual-on-creator-juro-watari-leaving-sega-after-25-years/}}{{ref|https://note.com/beep21/n/na7a02594e634}}, 4 months before the release of his last game produced for the company, ''[[Virtua Fighter 5 Ultimate Showdown]]''{{ref|https://ghostarchive.org/archive/ausJB|https://twitter.com/WATRIX_2021/status/1397876096851353602}}.
  
 
==Production history==
 
==Production history==

Revision as of 05:45, 17 April 2024

Juro-watari.jpg
Juro Watari
Place of birth: Suginami, Tokyo, Japan[1]
Date of birth: 1964-12-11[1] (age 59)
Employment history:
Sega Enterprises (1991-04[2] – )
Divisions:
Divisions:
Divisions:
Sega (?? – 2021-02[3][4])
Role(s): Director, producer
Twitter: @WATRIX_2021

This teeny-tiny article needs some work. You can help us by expanding it.


Juro Watari (亙 重郎), also known as Dr. Watari, is a Japanese video game director and producer. He is best-known for the Cyber Troopers Virtual-On franchise and 7th Dragon III Code: VFD.

Career

AM3/Hitmaker

After graduating university in 1991, Juro Watari joined Sega Enterprises and was assigned to AM R&D Dept. 3 as a game designer/director. He spent 3 months developing a pitch for a vertical shooter, but was shut down at every opportunity[5]. Around October, AM3 manager Hisao Oguchi offered Watari a role directing a game based on the Wally wo Sagase! picture book series[5].

Wally wo Sagase! was followed by Jurassic Park, which Watari co-directed with newcomer Kenji Kanno, followed shortly thereafter by some game design contributions to Hard Dunk. However, these titles are not typically represented in Watari's work histories[6].

Following the release of AM2's Virtua Fighter in 1993, the idea for AM3 to create its own 3D fighting game came up, with Watari tackling the project starting in March 1994[7][5]. This resulted in Cyber Troopers Virtual-On, a game with robot characters loosely inspired by robot anime Watari had grown up with such as Choudenji Robo Combattler V, Magne Robo Gakeen, Blocker Gundan 4 Machine Blaster[8]. It was also loosely inspired by his then obsession with basketball game NBA Jam, but reducing the action from 5 on 5 to 1 on 1[5]. Virtual-On was a big success in Japan, and led to Watari becoming a well-known figure in the video game scene. Under the name Dr. Watari, he wrote many articles for Sega Saturn Magazine detailing how to get better at the game.

In 1997, Watari was promoted to producer, and produced not only the next Virtual-On entry, but also L.A. Machineguns[6], Touch de Uno![9] and Virtua Athlete 2K. Watari's is only known to have =produced further Virtual-On games after AM3 became Hitmaker, suggesting that his role may have changed. He also supervised Virtual-On developed by other companies for Dai 3 Ji Super Robot Taisen Alpha: Shuuen no Ginga e and Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On.

After AM3

In 2008, AM3 was dissolved and Watari was moved to AM2[10], where he helped with several home console ports of the Virtual-On series. A few years later he and several other creators associated with the Virtual-On series moved to CS3, where Watari produced Dengeki Bunko Fighting Climax, 7th Dragon III Code: VFD and Dennou Senki Virtual-On x Toaru Majutsu no Index: Toaru Majutsu no Virtual-On.

Watari resigned from Sega in February 2021[3][4], 4 months before the release of his last game produced for the company, Virtua Fighter 5 Ultimate Showdown[11].

Production history

Games

Music

Magazine articles

Main article: Juro Watari/Magazine articles.

Photographs

Main article: Photos of Juro Watari

References