Difference between revisions of "Edge 16"
From Sega Retro
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==Magazine articles== | ==Magazine articles== | ||
<gallery> | <gallery> | ||
− | CVG UK 141.pdf|page=19|''Computer and Video Games'' #141 | + | CVG UK 141.pdf|page=19|''Computer and Video Games'' #141 (1993-08) |
+ | MeanMachinesSega10UK.pdf|page=14|''[[Mean Machines Sega]]'' #10 (1993-08) | ||
</gallery> | </gallery> | ||
Revision as of 11:35, 16 January 2016
Edge 16 |
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Made for: Sega Mega Drive |
Manufacturer: PF Magic, AT&T |
The Edge 16 is an unreleased modem built specifically for the Sega Mega Drive under license by Sega by PF Magic and AT&T.
The Edge 16 was a device to be inserted into the cartridge slot of a Mega Drive console, allowing two players to compete with Mega Drive games through the internet - control pad signals would be sent through the phone line, as would sounds from a microphone to allow players to communicate. A card slot at the front of the device would have been used to save game data to memory cards. [1]
Announced in July 1993 at the Summer CES 1993, AT&T pulled out of the Edge 16 project before the peripheral could be released, however it is known to have appeared at Winter CES 1994, in which players could fight each other with specifically adapted versions of Ballz 3D. Supposedly the system was finished and ready to go by September 1994, but AT&T changed their mind about entering the games industry and the product was left to collapse.
The concept of the Edge 16 would be revived with the XBAND some months later. It is unlikely the Edge 16 was ever set to be sold outside of North America.
Promotional Material
Magazine articles
Mean Machines Sega #10 (1993-08)