Difference between revisions of "Yuji Naka"
From Sega Retro
Scarred Sun (talk | contribs) m (Text replacement - "Arcade Version" to "Arcade version") |
m (Text replacement - "==Production History==" to "==Production history==") |
||
Line 12: | Line 12: | ||
On March 16, 2006 it was announced that Naka would be creating his own game studio, independent of Sega. Naka left Sega to set up this studio, called [[Prope]], but has since come back as a consultant for various Sega titles, including [[Sonic the Hedgehog]] titles. | On March 16, 2006 it was announced that Naka would be creating his own game studio, independent of Sega. Naka left Sega to set up this studio, called [[Prope]], but has since come back as a consultant for various Sega titles, including [[Sonic the Hedgehog]] titles. | ||
− | ==Production | + | ==Production history== |
{{multicol| | {{multicol| | ||
* ''[[Girl's Garden]]'' (1984) — Designer [NOTE: Also Lead Programmer] | * ''[[Girl's Garden]]'' (1984) — Designer [NOTE: Also Lead Programmer] |
Revision as of 09:19, 10 September 2016
Yuji Naka (中 裕司), born 17 September 1965 in Osaka, Japan, is a video game designer, programmer, the former head of Sonic Team (usually credited by his alias, YU2), and currently the head of the video game development company, Prope.
Contents
History
When Yuji Naka was 17 years old, he decided that he wanted to program video games. He owed this fascination to Ryuichi Sakamotos "Yellow Magic Orchestra" program, which allowed the composition of music on your computer.
Being a large fan of Namco, Yuji Naka aimed to work for them after he graduated from college. However, Namco only accepted work from university graduates, and thus Yuji Naka would not be eligible as he did not want to go to university.
He did however score a job at Sega as a programming assistant. His first release was a game for the Sega Mark III called Girl's Garden, but his massive breakthrough wasn't far off. In 1990 Yuji Naka, along with Naoto Ohshima and Hirokazu Yasuhara began work on the original Sonic the Hedgehog. Naka became a leading programmer for the newly founded "Sonic Team" which would be the team in control of most projects featuring Sega's mascot. After the completion of Sonic 2, he became the producer of Sonic Team.
On March 16, 2006 it was announced that Naka would be creating his own game studio, independent of Sega. Naka left Sega to set up this studio, called Prope, but has since come back as a consultant for various Sega titles, including Sonic the Hedgehog titles.
Production history
- Girl's Garden (1984) — Designer [NOTE: Also Lead Programmer]
- Space Harrier (Arcade version) (1985) — Lead Programmer
- Great Baseball (1985) — Programmer
- F-16 Fighting Falcon (1985) — Programmer
- Hokuto no Ken (Master System Version) (1986) — Programmer
- OutRun (Arcade version) (1986) — Lead Programmer
- Spy vs. Spy (Master System Version) (1986) — Lead Programming
- Space Harrier (Master System Version) (1986) — Produced by (as Nitta Tai Yuji), Screenplay by (as Nitta Tai Yuji), Proposed by (as Nitta Tai Yuji)
- OutRun (Master System Version) (1987)
- Phantasy Star (1987) — Main Program (as Muuuu Yuji)
- Space Harrier 3D (1988) — Special Thanks (as Muuu Yuji)
- Super Thunder Blade (1988) — Executive Producer (as Muuuu Yuji) [NOTE: Also Lead Programmer]
- Phantasy Star II (1989) — Produced and Programmed by (as Muuuu Yuji)
- Ghouls'n Ghosts (Mega Drive Version) (1989) — Lead Programmer
- Phantasy Star III: Generations of Doom (1990) — Special Thanks
- Sonic the Hedgehog (Mega Drive Version) (1991) — Program (as YU2) [NOTE: Also Project Manager]
- Sonic the Hedgehog 2 (Mega Drive Version) (1992) — Chief Programmer (as Yuji Naka (YU2)) [NOTE: Also Project Manager]
- Sonic Spinball (Mega Drive Version) (1993) — A Special Bow to [NOTE: Manual credit]
- Sonic the Hedgehog 3 (1994) — Producer, Lead Programmer
- Sonic & Knuckles (1994) — Producer, Lead Programmer
- Sonic the Hedgehog 3 & Knuckles (1994) — Producer, Lead Programmer
- NiGHTS into Dreams (1996) — Producer, Lead Programmer
- Christmas NiGHTS (1996) — Producer, Programmer
- Sonic 3D: Flickies' Island (1996/1997) — Advisor (SOJ) (Sega)
- Sonic Jam (1997) — Producer
- Sonic R (Saturn Version) (1997) — General Producer (Sega Enterprises Ltd.), Producer (Sega Enterprises Ltd.)
- Burning Rangers (1998) — Producer
- Sonic R (PC Version) (1998) — General producer (Sega Enterprises Ltd.) (Sega), Producer (Sega Enterprises Ltd.) (Sega), Supervisor (Sega)
- Sonic Adventure (1998) — Producer
- ChuChu Rocket! (Dreamcast Version) (1999) — Producer & Director
- Sonic the Hedgehog Pocket Adventure (1999) — Superviser (as Y.Naka), Produce (as Y.Naka)
- Samba de Amigo (2000) — Producer
- Samba de Amigo Ver. 2000 (2000) — Producer
- Phantasy Star Online (2000) — Producer
- ChuChu Rocket! (GBA Version) (2001) — Producer & Director, Producer & Director (Original Staff)
- Sonic Adventure 2 (2001) — Producer
- Phantasy Star Online Ver. 2 (2001) — Producer
- Sonic Adventure 2: Battle (2001) — Producer
- Sonic Advance (2001) — Producer
- Sonic Mega Collection (2002) — Producer
- Phantasy Star Online Episode I & II (2002/2003) — Producer
- Sonic Advance 2 (2002) — Producer
- Phantasy Star Online Episode I & II Plus (2003) — Producer
- Sonic Adventure DX: Director's Cut (2003) — Producer (Sonic Adventure DX Staff), Producer (Sonic Adventure Original Staff)
- Sonic Pinball Party (2003) — Producer
- Sega Ages 2500 Series Vol. 1: Phantasy Star generation:1 (2003) — Special Thanks (Sonic Team)
- Billy Hatcher and the Giant Egg (2003) — Producer
- Sonic Battle (2003) — Producer
- Sonic Heroes (2003) — Producer
- Sega Ages 2500 Series Vol. 11: Hokuto no Ken (2004) — Special Thanks
- Sonic Advance 3 (2004) — Producer
- Virtua Quest (2004) — Special Thanks (Sega Corporation (Japan))
- Feel the Magic XY/XX (2004) — Chief Producer
- Sonic Mega Collection Plus (2004) — Producer
- Puyo Pop Fever (GBA Version) (2004) — Producer
- Sega Ages 2500 Series Vol. 17: Phantasy Star generation:2 (2005) — Special Thanks (Sonic Team Div)
- Sakura Wars: So Long, My Love (PS2 Version) (2005) — Chief Producer
- Sonic Gems Collection (2005) — Chief Producer
- Shadow the Hedgehog (2005) — Producer
- Sonic Rush (2005) — Producer
- Puyo Puyo Fever 2 (2005) — Chief Producer
- Sonic Riders (2006) — Executive Producer
- Sega Ages 2500 Series Vol. 26: Dynamite Deka (2006) — Executive Supervisor
- Phantasy Star Universe (2006) — Executive Producer
- Sonic the Hedgehog (2006) — Original Executive Producer
- Mario & Sonic at the Olympic Games (2007) — Original Executive Producer
- NiGHTS into Dreams (PS2 Version) (2008) — Special Thanks
- Let's Tap (2008) — Producer
Song Credits
OutRun (Master System Version)
- Magical Sound Shower — Arrangement
- Passing Breeze — Arrangement
- Splash Wave — Arrangement
- Last Wave — Arrangement
Interviews
- sonic:Yuji Naka interview by Sega Visions (August/September 1992)
- sonic:Yuji Naka interview by Sega.com (December 20, 1996)
- sonic:Yuji Naka and Naoto Oshima interview by Hobby Consolas (Unknown Month, 1996)
- sonic:Yuji Naka and Naoto Oshima interview by Saturn Power (July 1997)
- sonic:Yuji Naka interview by Dreamcast Magazine (January 22, 1999)
- sonic:Yuji Naka interview by Gamefan (June 1999)
- sonic:Yuji Naka interview by Official Dreamcast Magazine (September 1999)
- sonic:Yuji Naka interview by Sega Saturn Magazine (October 8, 1998)
- sonic:Yuji Naka interview by Futuregamez (November 30, 1999)
- sonic:Yuji Naka interview by Edge (1999)
- sonic:Yuji Naka interview by IGN (February 1, 2001)
- sonic:Yuji Naka interview by Gamespot (February 2, 2001)
- sonic:Yuji Naka interview by Famitsu (April 19, 2001)
- sonic:Yuji Naka interview by Gamespot (July 3, 2001)
- sonic:Yuji Naka interview by Times (September 13, 2001)
- sonic:Yuji Naka interview by Sega.com (2001)
- sonic:Yuji Naka interview by Nintendo (February 12, 2002)
- sonic:Yuji Naka interview by XenGamers (July 17, 2002)
- sonic:Yuji Naka interview by Gamespot (September 30, 2002)
- sonic:Yuji Naka interview by Euro Gamer (May 23, 2003)
- sonic:Yuji Naka interview by CVG (May 27, 2003)
- sonic:Yuji Naka interview by Sega.com (June 14, 2003)
- sonic:Yuji Naka and Takashi Iizuka interview by Sega Score (December 12, 2003)
- sonic:Yuji Naka interview by Sega Europe (January 30, 2004)
- sonic:Yuji Naka interview by Sega.com (January 2004)
- sonic:Yuji Naka interview by Sega.com (February 2004)
- sonic:Yuji Naka interview by IGN (May 13, 2004)
- sonic:Yuji Naka interview by The Next Level (June 15, 2004)
- sonic:Yuji Naka interview by Kikizo (June 24, 2004)
- sonic:Yuji Naka interview by Gameplanet (December 7, 2004)
- sonic:Yuji Naka interview by GameSpy (September 2005)
- sonic:Yuji Naka interview by Kikizo (February 04, 2009)
- sonic:Yuji Naka interview by Nintendo Power (May 4, 2009)
- Yuji Naka interview by Gamautra (May 5, 2010)
- sonic:Yuji Naka interview by 1UP (June 25, 2010)
- Yuji Naka interview by NightsIntoDreams.Com (July 5th, 2010)
- sonic:Yuji Naka and Takashi Iizuka interview for Sonic Heroes website
SEGA of Japan Executives | |
---|---|
Chairmen | Isao Okawa (1984-2001) | Hajime Satomi (2004-current) |
Presidents | Hayao Nakayama (1984-1998) | Shoichiro Irimajiri (1998-2001) | Hideki Sato (2001-2003) | Hisao Oguchi (2003-2008) | Okitane Usui (2008-2012) | Naoya Tsurumi (2012-current) | Hideki Okamura (2014-current) | Haruki Satomi (2015-current) |