Difference between revisions of "Taz in Escape from Mars"
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Revision as of 20:31, 9 February 2017
Taz in Escape from Mars | |||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: HeadGames | |||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Taz in Escape from Mars, also known as Escape from Mars Starring Taz, is a platform game developed by HeadGames and published by Sega for the Sega Mega Drive, Sega Master System and Sega Game Gear. The Master System version of the game was ported from the Game Gear version by TecToy, and was released in March 1997, exclusively to Brazil. It is a sequel to Taz-Mania that follows Taz escaping from Mars, and his captor: Marvin the Martian.
During development it adopted the longer title of Tasmanian Devil in Escape from Mars.
Contents
Story
Marvin the Martian visits his Martian zoo and finds an empty cage. He looks in his book for Earth creatures and finds Taz, the Tasmanian devil. Marvin gets the idea of capturing Taz for his zoo and heads to Earth to capture him. Meanwhile, Taz is minding his own business, when suddenly, Marvin beams Taz up into his flying saucer and takes Taz to his Martian zoo, where subsequently Taz escapes.
Gameplay
Controls
The control scheme is identical to Taz-Mania. By default, makes Taz perform various actions when applicable, makes Taz spin, and makes Taz jump. The controls can be changed by going into the options at the Title Screen, and pressing either , or to rotate the controls around.
Taz plays almost exactly the way he did in his previous game. By jumping while holding , Taz can jump straight down through certain platforms. Jumping and spinning in mid-air can allow for a somewhat further jump, and doing so in between two close walls bounces Taz back and forth, sending him upwards in a sort-of "wall jump" type of maneuver. Spinning into slopes while holding a directional button allows Taz to move in an almost Sonic-like fashion, spinning along walls and even ceilings! Taz can also dig into certain patches of soft ground by spinning while holding up or down.
The other various actions performed by pressing include: flipping a switch, spitting a rock, breathing out a flame, or picking up something. Unlike Taz-Mania, pressing does NOT animate Taz.
Enemies
Most enemies take one hit, others take two. Most bosses take 6 to 8 hits. Only one nonboss enemy takes more than two hits to destroy. Taz takes one point of damage by touching an enemy while not spinning, or being hit by an enemy attack. Taz can sustain 12 hit points. Some boss enemies take two hit points and Marvin's dog, K-9, takes four hit points. Some enemies, like the fly or armored soldier (in the haunted castle world) cannot be defeated by the spin, but only by rocks or the flame. Others, like Yosemite Sam, cannot be defeated at all.
Completing Levels
Taz can complete a level in one of two ways. In levels without a boss, Taz will reach an EXIT sign. When approached, Taz eats the EXIT sign, thus ending the level. In the final level of each world, Taz fights a boss. After defeating the boss, Taz finds an ACME crate. Entering the ACME crate will end the level and the current world. This is almost similar in some respects to how acts and zones end in Sonic the Hedgehog, with a signpost and a capsule, respectively.
Power-ups/downs
The most common type of power-up is food. Food replenishes Taz's health. By spinning into the food, the food is destroyed. Food items include burgers, bread, fruit, ham, and cakes. The medical pack is a special power-up which replenishes 6 hit points if eaten, half of Taz's health. Other power-ups include boxes of rocks, and gas containers. By eating the box of rocks, Taz can spit out rocks at his enemies. By eating the gas container, Taz can breathe fire. Each gives ten shots. Extra lives and continues are scattered around in the levels. Also, there are various power-downs that take away health. The most common of which are small black bombs. Others include a time bomb, and a cake with dynamite. When eaten, the object explodes making Taz lose one hit point and become black momentarily. Other objects include shrink and grow potions. While enlarged, Taz can destroy any enemy by simply touching it and enemy attacks do not damage Taz. While shrunk, Taz cannot destroy anything, but can get through narrow passageways. By contacting these items in a spin, they are destroyed, useful on the explosives, but bad on the healing items.
Levels
There are 6 worlds, each with 2 or 3 levels, followed by a boss at the end. Each world has a set of unique challenges, many of which closely related. The enemies, though with different shapes and appearances, commonly have the same action for the same type (such as a space ship shooting light rays). There are numerous enemies and powerups.
Production credits
Mega Drive version
- Developed for Sega of America by HeadGames, Inc.
- Producer: Bert Schroeder
- Director: Jonathan Miller
- Design: Joshua Singer, Steven Ross, Doug Nishimura, Jonathan Miller
- Art: Doug Nishimura, Steven Ross, Yongki Yoon
- Lead Programmer: Joshua Singer
- Programming: David Eader, Meilin Wong, Alex Tyrer, Jonathan Miller
- Music and SFX: Neuromantic Productions, Mark Steven Miller, Jim Hedges
- Lead Tester: Ben Szymkowiak
- Assistant Lead Testers: Joe Cain, Tony Lynch
- Testers: Tim Spengler, Jeff Junio, Matt McKnight, Chris Lucich, Fernando Valderrama, Rachel Bristol, Jason Kuo, John Amirkhan, Gregg Vogt, Aaron Hommes, Renato Alferez, Maria Tuzzo, John Melchior, Derek Carmichael, Siegie Stangenberg, Alex Fairchild, Christine Watson, Mike Baldwin, Ilya Reeves, Arnold Galano, Ben Cureton, Bob Lee, Xen Lang, Alex Villagran, Mike Williams, John Jansen, Dave Martin, Marc Dawson, Mark Griffin, Darin Johnston, Greg Fleming
- Additional Design Support By: Keith Higashihara, Mark Lindstrom
Magazine articles
- Main article: Taz in Escape from Mars/Magazine articles.
Promotional material
- 1994 10 - Taz in Escape From Mars.jpg
Mega Drive ES print advert 1
- 1994 12 - Mega Drive.jpg
Mega Drive ES print advert 2
- GameGear ES PrintAd 1994-11.jpg
Game Gear ES print advert
also published in:
- Sega Visions (US) #21: "October/November 1994" (1994-xx-xx)[2]
- Sega Visions (US) #22: "December/January 1994/1995" (1994-xx-xx)[3]
Physical scans
Mega Drive version
72 | |
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Based on 34 reviews |
Mega Drive, US (Mega Hit Series) |
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Mega Drive, US (Mega Hit Series) (Alt) |
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Mega Drive, FR |
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Master System version
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 11 reviews |
References
- ↑ File:GamePlayers US 0712.pdf, page 11
- ↑ Sega Visions, "October/November 1994" (US; 1994-xx-xx), page 111
- ↑ Sega Visions, "December/January 1994/1995" (US; 1994-xx-xx), page 11
- ↑ 4.0 4.1 File:CVG UK 155.pdf, page 102 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 155.pdf_p102" defined multiple times with different content - ↑ 5.0 5.1 File:MeanMachinesSega24UK.pdf, page 92 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega24UK.pdf_p92" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 105
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 237
- ↑ Aktueller Software Markt, "Januar 1995" (DE; 1994-12-05), page 30
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 122
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 219
- ↑ Digitiser (UK) (1994-09-30)
- ↑ Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 82
- ↑ Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 36
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 5, "" (RU; 200x-xx-xx), page 221
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 106
- ↑ GamePro, "October 1994" (US; 1994-xx-xx), page 52
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 23
- ↑ GamesMaster, "October 1994" (UK; 1994-09-22), page 66
- ↑ Games World: The Magazine, "November 1994" (UK; 1994-09-29), page 14
- ↑ Game Informer, "November 1994" (US; 1994-1x-xx), page 36
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 351
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 112
- ↑ Joypad, "1/1995" (HU; 1995-xx-xx), page 12
- ↑ Mega, "October 1994" (UK; 1994-09-29), page 54
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 92
- ↑ Mega Fun, "10/94" (DE; 1994-09-21), page 66
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 84
- ↑ Play Time, "11/94" (DE; 1994-10-05), page 107
- ↑ Power Up!, "Saturday, October 01, 1994" (UK; 1994-10-01), page 1
- ↑ Secret Service, "Listopad 1996" (PL; 1996-11-01), page 69
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 44
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 64
- ↑ Sonic the Comic, "September 30th 1994" (UK; 1994-09-17), page 10
- ↑ Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 62
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 196
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 96
- ↑ VideoGames, "October 1994" (US; 1994-xx-xx), page 74
- ↑ 38.0 38.1 File:MegaFun DE 1995-02.pdf, page 102 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1995-02.pdf_p102" defined multiple times with different content - ↑ Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 157
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 162
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 25
- ↑ Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 23
- ↑ Player One, "Janvier 1995" (FR; 199x-xx-xx), page 114
- ↑ Play Time, "3/95" (DE; 1995-02-08), page 106
- ↑ Sega Magazine, "December 1994" (UK; 1994-11-15), page 96
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 77
- ↑ Sega Pro, "February 1995" (UK; 1994-12-29), page 56
- ↑ Video Games, "3/95" (DE; 1995-02-23), page 109
Looney Tunes games for Sega systems | |
---|---|
Taz-Mania (1992) | Tiny Toon Adventures: Buster's Hidden Treasure (1993) | Sylvester and Tweety in Cagey Capers (1994) | Taz in Escape from Mars (1994) | Tiny Toon Adventures: ACME All-Stars (1994) | Daffy Duck in Hollywood (1995) | Desert Demolition Starring Road Runner and Wile E. Coyote (1995) | Cheese Cat-Astrophe Starring Speedy Gonzales (1995) | Bugs Bunny in Double Trouble (1996) | Road Runner (unreleased) | |
Taz-Mania (1992) | Desert Speedtrap Starring Road Runner and Wile E. Coyote (1993) | Taz in Escape from Mars (1994) | Daffy Duck in Hollywood (1994) | Cheese Cat-Astrophe Starring Speedy Gonzales (1995) | Bugs Bunny in Double Trouble (1996) | |
Taz-Mania (1993) | Desert Speedtrap Starring Road Runner and Wile E. Coyote (1993) | Daffy Duck in Hollywood (1994) | Cheese Cat-Astrophe Starring Speedy Gonzales (1995) | Taz in Escape from Mars (1996) | |
Space Jam (1996) | |
Looney Tunes: Space Race (2000) | |
Unlicensed Looney Tunes games for Sega systems | |
Tiny Toon Adventures 3 (1996) |
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