Difference between revisions of "Psygnosis"

From Sega Retro

(→‎Softography: - The unreleased Mega Drive version wasn't actually going to be released on 1992. More like a circa 1994 or 1995 game.)
(→‎Softography: - Same for this one)
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*''[[Bram Stoker's Dracula (Mega Drive)|Bram Stoker's Dracula]]'' (1993) (with [[Traveller's Tales]])
 
*''[[Bram Stoker's Dracula (Mega Drive)|Bram Stoker's Dracula]]'' (1993) (with [[Traveller's Tales]])
 
*''[[Lemmings 2: The Tribes]]'' (1993)
 
*''[[Lemmings 2: The Tribes]]'' (1993)
*''[[Prince of Persia 2]]'' (1993) (Unreleased)
 
 
*''[[Wiz 'n' Liz]]'' (1993)
 
*''[[Wiz 'n' Liz]]'' (1993)
 
*''[[3 Ninjas Kick Back]]'' (1994)
 
*''[[3 Ninjas Kick Back]]'' (1994)
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*''[[Toy Story]]'' (1996) (with [[Disney Interactive]] and [[Traveller's Tales]])
 
*''[[Toy Story]]'' (1996) (with [[Disney Interactive]] and [[Traveller's Tales]])
 
*''[[Bill's Tomato Game]]'' (Unreleased)
 
*''[[Bill's Tomato Game]]'' (Unreleased)
 +
*''[[Prince of Persia 2]]'' (Unreleased)
 
===[[Mega CD]]===
 
===[[Mega CD]]===
 
*''[[Bram Stoker's Dracula (Mega CD)|Bram Stoker's Dracula]]'' (1993)
 
*''[[Bram Stoker's Dracula (Mega CD)|Bram Stoker's Dracula]]'' (1993)

Revision as of 19:19, 19 October 2011

Psygnosis (now SCE Studio Liverpool) was a prominent development studio which featured many games on the Sega Mega Drive and Sega Saturn.

Born from the ashes of Imagine Software, an 8-bit game company, in 1984, Psygnosis was far ahead of its competitors. The company started developing games on several M68000 consoles far before 16-bit became the norm (likely why their expertise was second to Sega in the Mega Drive and Saturn age). Psygnosis even produced its own development tools, such as ASM68K, for these platforms.

Psygnosis was ultimately bought by Sony Electric Publishing in 1993, as their main cash cow, the Commodore 64, was going under due to financial troubles within the company. Until 1999, the company was still known as Psygnosis, but Sony Computer Entertainment Europe ultimately renamed them to SCE Studio Liverpool, which they still develop as today.

Softography