Difference between revisions of "Game Wizard"
From Sega Retro
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{{sub-stub}}'''{{PAGENAME}}''' is a "video game enhancer" released for the [[Sega Mega Drive]] that was released by [[Innovation]] for the which allows the user to manipulate video games. | {{sub-stub}}'''{{PAGENAME}}''' is a "video game enhancer" released for the [[Sega Mega Drive]] that was released by [[Innovation]] for the which allows the user to manipulate video games. | ||
− | It is similar to the [[Action Replay (Mega Drive)|(Pro) Action Replay]] and the codes are in the same format, with up to seven codes being able to be entered at once. Pro Action Replay codes are compatible with this device. According to EGM issue 67 a second slot is available to use upgrade cart known as the magic-card cartridge. | + | It is similar to the [[Action Replay (Mega Drive)|(Pro) Action Replay]] and the codes are in the same format, with up to seven codes being able to be entered at once. Pro Action Replay codes are compatible with this device. According to EGM issue 67 a second slot is available to use upgrade cart(s) known as the magic-card cartridge. |
While essentially a cheaper alternative to [[Datel]]'s Action Replay, Innovation claimed the Game Wizard had an edge as it is fully compatible with ''[[X-Men]]'', a game that requires a soft reset at one point in the game. | While essentially a cheaper alternative to [[Datel]]'s Action Replay, Innovation claimed the Game Wizard had an edge as it is fully compatible with ''[[X-Men]]'', a game that requires a soft reset at one point in the game. | ||
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===Start-up Method=== | ===Start-up Method=== | ||
A special start up process was required, probably to bypass the region/CRC checks in most games. First, the switch must be in the middle, then the console powered on, then the switch moved up, and reset must be pressed. Unlike the Pro Action Replay, the switch must be set to down for codes to be active. | A special start up process was required, probably to bypass the region/CRC checks in most games. First, the switch must be in the middle, then the console powered on, then the switch moved up, and reset must be pressed. Unlike the Pro Action Replay, the switch must be set to down for codes to be active. | ||
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==Screen Shots== | ==Screen Shots== |
Revision as of 11:14, 25 July 2022
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Game Wizard | ||||||||||
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Made for: Sega Mega Drive | ||||||||||
Manufacturer: Innovation | ||||||||||
Type: Cheat tool | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Game Wizard is a "video game enhancer" released for the Sega Mega Drive that was released by Innovation for the which allows the user to manipulate video games.
It is similar to the (Pro) Action Replay and the codes are in the same format, with up to seven codes being able to be entered at once. Pro Action Replay codes are compatible with this device. According to EGM issue 67 a second slot is available to use upgrade cart(s) known as the magic-card cartridge.
While essentially a cheaper alternative to Datel's Action Replay, Innovation claimed the Game Wizard had an edge as it is fully compatible with X-Men, a game that requires a soft reset at one point in the game.
A Sega Game Gear version of the Game Wizard was advertised, though whether it made it to production is currently uncertain. A Super Nintendo version was also released but info on the Mega Drive version seems to be more rare to come by.
Hardware
Start-up Method
A special start up process was required, probably to bypass the region/CRC checks in most games. First, the switch must be in the middle, then the console powered on, then the switch moved up, and reset must be pressed. Unlike the Pro Action Replay, the switch must be set to down for codes to be active.
Screen Shots
Physical scans
Mega Drive, Unknown |
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50x50px Cart |
References
File:EGMUS067GameWizardPage52.png
Sega Mega Drive cheat code devices |
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(Pro) Action Replay | Game Genie | Game Wizard | Genipak | Magicard | Vzlomshchik Kodov |