Die Hard Arcade
From Sega Retro
Die Hard Arcade | |||||
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System(s): Sega Titan Video, Sega Saturn | |||||
Publisher: Sega | |||||
Developer: Sega AM1, Sega Technical Institute | |||||
Genre: Action | |||||
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Die Hard Arcade known as Dynamite Deka (ダイナマイト刑事) in Japan, is a 3D arcade beat-em up developed by Sega AM1 and Sega Technical Institute. It was published by Sega for the Sega Titan Video arcade platform in 1996 and for the Sega Saturn in the following year.
Dynamite Deka was designed to be a 3D beat-'em-up game inspired by the movie Die Hard (which in turn was inspired by a 1979 novel, Nothing Lasts Forever). In overseas markets, it was granted official use of the Die Hard license by Fox Interactive - a move which occurred very late in the game's development cycle (and hence does not feature in Japanese versions). It was the last title to credit Sega Technical Institute before the team was dissolved.
Contents
Gameplay
Die Hard Arcade has players save the president's daughter from a group of terrorists led by Wolf Hongo, who have taken over a skyscraper. It is a one or two player game, player one taking control of Bruno "Mister Dynamite" Delinger (Die Hard protagonist John McClane in the overseas versions), and player two controlling Cindy Holiday, who is not named in the western versions of the game(?).
Similar in many respects to Virtua Fighter, Die Hard Arcade is a 3D beat-'em-up, although action mostly takes place on a 2D (or "2.5D") plane, similar to older Sega releases such as Golden Axe and Streets of Rage. Die Hard Arcade, however, puts a greater emphasis on the use of weapons and objects which can be found on the ground, and levels are interspred with quick time events, which if completed successfully, can save the player the trouble of having to fight more opponents.
Sequels and Re-releases
When released on the Sega Saturn, the game came bundled with a version of Sega's 1979 arcade game Deep Scan. Each 200 points earned in Deep Scan gives the player credits in Die Hard Arcade.
Dynamite Deka was followed by Dynamite Deka 2 on the Dreamcast/Sega Model 2. This game was known as Dynamite Cop outside of Japan. The story would be continued in Dynamite Deka EX, also known as Asian Dynamite, and the game would be remade in the form of Sega Ages 2500 Series Vol. 26: Dynamite Deka.
Production Credits
Arcade Version
- Program Work
Chief Programmer: Hiroshi Ando
Enemy Programmer: Masanobu Yamamoto
Sub Programmer: Teruji Abe
- Art Work
Chief Artist: Kunitake Aoki, Tatsuto Kumada
Model Artist: Joe Stephenson, Stieg Hedlund, Andrew Mundy, Betty Cunningham
Player Model Artist: Taku Makino, Yoshiaki Aoki, Hideyuki Katoh
Animation Artist: Dean Ruggles, Tom Tobey, Makoto Uchida, Greg Hancock
Back Ground Scr: Alan Ackerman
Illustrator: Tony De Zuniga
Art Manager: Bob Steele
- Sound Work
Sound Director: Howard Drossin
- Special Thanks
Hiro, Paul Sears, Youichi Ueda, Robert Morgan, David Leytze, Richard Hideshima, Tohru Nakabayashi, Kouji Ooto, Yuko L. Isoda, Kohji Tanuma, Sachiko Amano, Masayuki Ao, Naoko Takahashi, Susumi Hirai, Morikuni Kubo, Shinichiro Okumoto, Masamoto Morita
Producer: Roger Hector, Rikiya Nakagawa, Makoto Uchida
Executive Producer: Hisashi Suzuki
Game Design & Directed by: Makoto Uchida
Saturn Version
- Program Work
Chief Programmer: Hiroshi Ando
Enemy Programmer: Masanobu Yamamoto
Sub Programmer: Teruji Abe
- Art Work
Chief Artists: Kunitake Aoki, Tatsuto Kumada
Model Artists: Joe Stephenson, Stieg Hedlund, Andrew Mundy, Betty Cunningham
Player Model Artists: Taku Makino, Yoshiaki Aoki, Hideyuki Katoh
Animation Artists: Dean Ruggles, Tom Tobey, Makoto Uchida, Greg Hancock
Back Ground Scr: Alan Ackerman
Illustrator: Tony De Zuniga
CG Artist: Tatsuto Kumada
Art Manager: Bob Steele
- Sound Work
Music and Sound Effects by: Howard Drossin
- Special Thanks
Hiro, Paul Sears, Youichi Ueda, Robert Morgan, David Leytze, Richard Hideshima, Tohru Nakabayashi, Kouji Ooto, Yuko L. Isoda, Kouji Tanuma, Sachiko Amano, Masayuki Ao, Naoko Takahashi, Susumu Hirai, Morikuni Kubo, Shinichiro Okumoto, Stephen Hutchins, Masamoto Morita
Producers: Roger Hector, Rikiya Nakagawa, Makoto Uchida
Executive Producer: Hisashi Suzuki
Game Designed & Directed by: Makoto Uchida
Physical Scans
Sega Titan Video Version
Saturn Version
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77 | |
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Based on 32 reviews |
Saturn, JP |
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50x50px Disc |
- ↑ 576 KByte, "Szeptember 1997" (HU; 1997-xx-xx), page 16
- ↑ Ação Games, "Maio 1997" (BR; 1997-xx-xx), page 20
- ↑ CD Consoles, "Avril 1997" (FR; 1997-xx-xx), page 84
- ↑ Console Mania, "Marzo 1997" (IT; 1997-0x-xx), page 46
- ↑ Computer & Video Games, "March 1997" (UK; 1997-02-12), page 74
- ↑ Edge, "March 1997" (UK; 1997-02-28), page 78
- ↑ Electronic Gaming Monthly, "April 1997" (US; 1997-0x-xx), page 53
- ↑ Famitsu, "1997-01-31" (JP; 1997-01-17), page 1
- ↑ Freak, "4/97" (IL; 1997-xx-xx), page 1
- ↑ Fun Generation, "03/97" (DE; 1997-02-12), page 74
- ↑ Gambler, "6/1997" (PL; 1997-xx-xx), page 1
- ↑ GameFan, "Volume 5, Issue 4: April 1997" (US; 1997-xx-xx), page 26
- ↑ GamePro, "April 1997" (US; 1997-xx-xx), page 90
- ↑ Game Informer, "March 1997" (US; 1997-0x-xx), page 42
- ↑ Gry Komputerowe, "6/1997" (PL; 1997-xx-xx), page 1
- ↑ MAN!AC, "03/97" (DE; 1997-02-12), page 70
- ↑ Mega Fun, "03/97" (DE; 1997-02-05), page 88
- ↑ Next Generation, "April 1997" (US; 1997-03-11), page 126
- ↑ neXt Level, "März 1997" (DE; 1997-02-21), page 68
- ↑ Player One, "Mars 1997" (FR; 1997-xx-xx), page 64
- ↑ Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 185
- ↑ Saturn Fan, "1997 No. 5" (JP; 1997-02-28), page 98
- ↑ Secret Service, "Kwiecień 1997" (PL; 1997-xx-xx), page 64
- ↑ Sega Magazin, "März 1997" (DE; 1997-02-12), page 26
- ↑ Sega Power, "March 1997" (UK; 1997-02-12), page 38
- ↑ Sega Saturn Magazine, "March 1997" (UK; 1997-02-19), page 62
- ↑ Sega Saturn Magazine, "1997-02 (1997-01-31)" (JP; 1997-01-17), page 222
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 13
- ↑ Strana Igr, "May 1997" (RU; 1997-xx-xx), page 81
- ↑ Super Power, "4 1997" (FI; 1997-0x-xx), page 48
- ↑ Ultra Game Players, "April 1997" (US; 1997-03-25), page 69
- ↑ Video Games, "3/97" (DE; 1997-02-19), page 96
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