Space Channel 5
From Sega Retro
Space Channel 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast, PlayStation 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: United Game Artists | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Sony Computer Entertainment (Europe) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Jump Pack, Visual Memory Unit, Dreamcast VGA Box | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Space Channel 5 (スペースチャンネル5) is a video game for the Sega Dreamcast released in Japan on the 16th of December, 1999, North America on the 6th of June, 2000 and in Europe on the 8th of October, 2000. It was the first game to be developed by the newly opened United Game Artists studio within Sega, spearheadded by Tetsuya Mizuguchi, although the UGA name had not yet been adopted by the original Japanese release.
The game stars Space Channel 5 reporter Ulala, tasked with upping the ratings of the channel, and stopping the "evil" Morolians, who are forcing the galaxy to dance.
Contents
Gameplay
Space Channel 5 is a rhythm game built similarly in nature to electronic memorisation games such Simon, and video games such as PaRappa the Rapper. Throughout the game the computer shows a sequence of moves—dance steps in this case—and the player must copy them successfully to advance. Repeated failure will force the show to be cancelled, effectively triggering a game over.
Space Channel 5 utilises six different commands - "Up", "Down", "Left", "Right", "Shoot" and "Shoot". The button corresponds to the aliens raising both paws or Ulala raising both hands. Pressing causes Ulala to lower only her right hand as her left hand contains a microphone. When either the or button are pressed she moves her hand in that direction. The Morolians will mimic Ulala's moves so pressing the directional pad will affect them also.
The "shoot" button is used for shooting at the Morolians or simply to perform another dance move. The "shoot" button is usually used for rescuing hostages. There also appears to be mispronunciation of "shoot" when the player presses either the or button. In the manual, it says "shoot", but the Morolians say words that are quite similar to "kiss", "chin". Ulala, Pudding, Jaguar and Evila say "chu", while Fuse says "shoot" or "chu".
In between these scenes, Ulala appears to be taunting the opponent (if the player gets all the moves correct) or have messed up the dance (if the player gets incorrect moves or misses a move). Ulala is given a certain number of hearts in case she misses a move or get an incorrect move. Performing a incorrect move will cause her to lose a heart. If she loses every one of her hearts she will then hunch over and become upset, with Fuse shouting at her.
Levels
Introducing... Ulala! | |
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Spaceship SOS! | |
Catch the scoop! | |
Evil in the Galaxy Revealed! | |
History
Development
According to Tetsuya Mizuguchi, the Space Channel 5 project was born after a request from Sega to produce a game which appealed to "casual female gamers". Unaware that such a group in society existed, Mizuguchi spent much of the design phase interviewing young girls, ultimately coming to the conclusion that the puzzle genre was most suited to this demographic. However, in a bid to also appeal to a male audience as well, the game was designed to be competitive.
Space Channel 5 is primilary inspired by western culture of the 1960s, particularly a mix of fashion and espionage thriller movies such as James Bond. Its main theme, Mexican Flyer was originally released in 1965 (the same year Mizuguchi was born) by British composer and trumpeter, Ken Woodman.
Originally Space Channel 5 was said to simply be an interactive music video. Pressing buttons in time with the music would change the video, but little else would occur. Displeased by the lack of "fun", Tetsuya Mizuguchi demanded that elements inspired by the dance troupe, Stomp were implemented to liven up the gameplay. UGA's staff at the time struggled to comprehend some of the more radical ideas Mizuguchi put forward, so a pantomine was brought to UGA to lift spirits, ultimately inspiring the numerous "strike a pose" segments within the game.
Half way through production, Mizuguchi was contacted by Shuji Utsumi, who informed him that Michael Jackson was interested in taking part in the game. Utsumi had shown the star a 60-70% complete version of the game, set to be finalised within a month, and after some negotiations, "Space Michael" was put into the game. Mizuguchi and Utsumi would later found Q Entertainment in 2003.
Because the player has no control over Ulala's movement through stages, much of Space Channel 5 relies on pre-rendered backgrounds, leading to arguably more detailed visuals than what the Dreamcast could achieve in real-time.
Release
To promote the game, Sega put on a display outside the Q-Front tower in Shibuya, demonstrating the game in action on three large screens. Sega executives had their photos taken alongside Tetsuya Mizuguchi and a human representation of Ulala[4].
Ulala also made an appearance at the MTV Music Video Awards on September 7 to hand out the Best Dance Video award[5].
Legacy
Space Channel 5 was followed by a direct sequel, Space Channel 5: Part 2, and then ported to the PlayStation 2 in 2002. In the US, the PlayStation 2 port was bundled with Part 2 in Space Channel 5: Special Edition, published by Agetec.
However, apart from a Game Boy Advance adaption, Space Channel 5: Ulala's Cosmic Attack, released in 2003, the game has yet to be re-released for newer systems. Part 2 was released as part of Dreamcast Collection in 2011 (before separate releases on Xbox Live Arcade, PlayStation Network and Steam), but the original game has not received the same treatment, presumably due to its heavy reliance on pre-rendered video. Ulala has cameoed in a number of Sega games, however, and is playable in the likes of Sega Superstar Tennis and Sonic & Sega All-Stars Racing.
Sega teamed up with CG company Super Mega in the hopes of pitching a Space Channel 5 television show to the US channel, MTV[6]. Starring a computer-generated Ulala as a presenter, the show was meant to begin airing in January 2001, though it is not known of the deal ultimately went through.
Production credits
Dreamcast version
- Voices
- Ulala: Herself
- Fuse: Takashi Thomas Yuda
- Jaguar: Sho Hayami
- Pudding: Kae Iida
- Blank: Kenji Utsumi
- Space Michael: Michael Jackson (Thanks!)
- Choreographer: Nahoko Nezu, Shigeru "Pigeon" Araki
- Music: Dr.Pris (Kenichi Tokoi), Dr.Rachael (Naofumi Hataya)
- Director: Takashi Thomas Yuda
- Story & Game Design Director: Takumi Yoshinaga
- Game Design Supervisor: Yoshiyuki Okitsu
- Game Design Unit: Takao Esaka, Toshihide Ozeki, Mika Satou
- Programming Director: Hitoshi Nakanishi
- Space Programmers: Ise Susumu, Ko Midoro, Yuuki Hatakeyama
- Art Director: Yumiko Miyabe
- Character & Background Design: Mayumi Moro, Yumiko Miyabe, Deen Guns Project, Ken Okazaki, Shiro Kinemura, Jake Kazdal
- Character Modeling Supervisor: Mayumi Moro
- Character Modeling Unit: Ken Okazaki, Chisai Abe, Shinkichi Tanahashi, Nanako Yarimizu
- Character Animation Supervisor: Ken Okazaki
- Character Animation Unit: Takanori Ohnuki, Maiko Kitagawa, Yusuke Kashiwagi, Jake Kazdal, Kenya Suzuki, Shigeru "Pigeon" Araki
- Motion Capture Set Up: Kenichi Suzuki
- Visual Effects Designer: Taro Hino
- Film Editor: Ryutaro Sugiyama, Taro Hino, Kanji Suto, Kenichi Suzuki
- Camera Operation Unit: Mika Satou, Kanji Suto
- Sound Director: Naofumi Hataya
- Sound Producer: Yukifumi Makino
- Sound Technical Director: Tatsuya Kousaki
- Sound Effect: Takashi Endo
- Sound Programmers: Kazumi Suyama, Yoshiaki Kashima
- Recording Unit
- Recording Director: Fumitaka Shibata
- Recording Engineer: Hirokazu Akashi, Sawako Sogabe, Yoshitada Miya, Syuhei Mukai
- Musicians
- Brass Arrangement: Tadashi Ohtsubo
- Trumpet: Isao Sakuma, Mitsukuni Kohata, Naohito Watanabe, Naruhiro Kikuchi, Koichi Suzuki
- Trombone: Yuji Shimoda, Gakutaro Miyauchi
- Sax: Yo Shibano, Toshimichi Imao
- Drum: Masashi Matsumoto
- Bass: Koji Motosugi
- Guitar: Chew-Taro Moritake
- Chorus: Miho Fujiwara, Yoko Akama, Wornell Jones, Triad Project
- Scores: Hiroshi Aso
- Recording Coordinator: Hidetaka Carl Shibata
- Recording And Mixed At: Sega Digital Studio
- Special Thanks: Jun Senoue
- A Very Special Thanks To: Tomoko Sasaki
- 'Mexican Flyer': Ken Woodman & His Piccadilly Brass (Woodman)
- Trilogy
- Producer: Masaaki Taira
- Director: Shinji Naka
- : Yumiko Takahashi, Hiroyuki Takagai, Mika Ando
- Saihi Information Service Ltd
- Producer: Makoto Baba
- : Terumi Hamamoto
- Image Studio 109
- Manager: Hiroyuki Ishiguro
- : Hiroyuki Motai, Yusuke Aoki, Yoshiya Nagata
- Eyedentify Inc: Toshio Shinma, Daiji Hori, Taro Hino
- Special Thanks To: Hiroko Natori, Vfx Studio Loop Hole, Ogawa 3D&Visual Factory, Hironobu Kuwana
- Executive Producer: Hideki Okamura
- Producer: Takafumi 'Luckey' Ueoro
- Supervisor: Masatoshi Kawaguchi, Naoko'Anego'Ohka, Tomoe Yashiki (Sega Muse), Tetsuya Onishi (Sega Muse), Tadashi Takezaki, Junji Yamazaki, Junichiro 'J' Hirata, Yoshinobu Masahiro, Mineko Okamura
- Promotion Art Director: Masahiro "Magic" Kobayashi
- Desk Support: Yumiko Mouri, Akihiko Nagao, Sayuri Yajima
- Technical Support: Osamu Hori
- Production Management: Hayato Watanabe
- Special Thanks To: Katsuhiko Yamada, Tak Tsukuma, Miki Takagi, Kazuhiro Terasawa (T's Music), All R&D 9 Staff, Multi R&D Section
- Editing Design Team: Nobuhiko Shimizu (Desetsu), Kenya Orita
- Team Pheromone: Yumiko Mouri, Mineko Okamura, Yumiko Miyabe, Sayuri Yajima
- All The People Who Cared For Us, And All The Families Who Supported Us.
- Technical Producer: Ryuichi Hattori
- Executive Producer: Syuji Utsumi
- Very Executive Producer: Sadahiko Hirose, Hisashi Suzuki
- Very Very Executive Producer: Shoichiro Irimajiri
- Very Very Very Executive Producer: Isao Okawa
- Assistant Producer: Hayato Watanabe, Mineko Okamura
- Producer: Tetsuya Mizuguchi
- For All People Who Love Music ,Dance And Game.
- Presented by: Sega
- ©Sega Enterprises, Ltd., 1999
PlayStation 2 version
- Voices
- Ulala: Herself
- Fuse: Takashi Thomas Yuda
- Jaguar: Sho Hayami
- Pudding: Kae Iida
- Blank: Kenji Utsumi
- Space Michael: Michael Jackson (Thanks!)
- Choreographer: Nahoko Nezu, Shigeru "Pigeon" Araki
- Music: Dr.Pris (Kenichi Tokoi), Dr.Rachael (Naofumi Hataya)
- Director: Takashi Thomas Yuda
- Story & Game Design Director: Takumi Yoshinaga
- Game Design Supervisor: Yoshiyuki Okitsu
- Game Design Unit: Takao Esaka, Toshihide Ozeki, Mika Satou
- Programming Director: Hitoshi Nakanishi
- Space Programmers: Ise Susumu, Ko Midoro, Yuuki Hatakeyama
- Art Director: Yumiko Miyabe
- Character & Background Design: Mayumi Moro, Yumiko Miyabe, Deen Guns Project, Ken Okazaki, Shiro Kinemura, Jake Kazdal
- Character Modeling Supervisor: Mayumi Moro
- Character Modeling Unit: Ken Okazaki, Chisai Abe, Shinkichi Tanahashi, Nanako Yarimizu
- Character Animation Supervisor: Ken Okazaki
- Character Animation Unit: Takanori Ohnuki, Maiko Kitagawa, Yusuke Kashiwagi, Jake Kazdal, Kenya Suzuki, Shigeru "Pigeon" Araki
- Motion Capture Set Up: Kenichi Suzuki
- Visual Effects Designer: Taro Hino
- Film Editor: Ryutaro Sugiyama, Taro Hino, Kanji Suto, Kenichi Suzuki
- Camera Operation Unit: Mika Satou, Kanji Suto
- Sound Development By: Wave Master Inc.
- Sound Director: Naofumi Hataya
- Sound Producer: Yukifumi Makino
- Sound Technical Director: Tatsuya Kousaki
- Sound Effect: Takashi Endo
- Sound Programmers: Kazumi Suyama, Yoshiaki Kashima
- Recording Unit
- Recording Director: Fumitaka Shibata
- Recording Engineer: Hirokazu Akashi, Sawako Sogabe, Yoshitada Miya, Syuhei Mukai
- Musicians
- Brass Arrangement: Tadashi Ohtsubo
- Trumpet: Isao Sakuma, Mitsukuni Kohata, Naohito Watanabe, Naruhiro Kikuchi, Koichi Suzuki
- Trombone: Yuji Shimoda, Gakutaro Miyauchi
- Sax: Yo Shibano, Toshimichi Imao
- Drum: Masashi Matsumoto
- Bass: Koji Motosugi
- Guitar: Chew-Taro Moritake
- Chorus: Miho Fujiwara, Yoko Akama, Wornell Jones, Triad Project
- Scores: Hiroshi Aso
- Recording Coordinator: Hidetaka Carl Shibata
- Recording And Mixed At: Wave Master Recording Studio
- Special Thanks: Jun Senoue
- A Very Special Thanks To: Tomoko Sasaki
- 'Mexican Flyer': Ken Woodman & His Piccadilly Brass (Woodman)
- Programmers: Satoru Takeshima, Koji Kaifu
- Technical Support: Osamu Hori, Takeshi Hirai
- Sound Director: Naofumi Hataya
- Sound Data Convert: Takeshi Sato (T's Music)
- Game Design: Yoshiyuki Okitsu
- Artist: Yusuke Kashiwagi
- Movie Support: Yoshio Inoue
- File Editoe: Ryutaro Sugiyama
- Production Management: Hayato Watanabe
- Trilogy
- Producer: Masaaki Taira
- Director: Shinji Naka
- : Yumiko Takahashi, Hiroyuki Takagai, Mika Ando
- Saihi Information Service Ltd
- Producer: Terumi Hamamoto
- : Makoto Baba
- Image Studio 109
- Manager: Yusuke Aoki
- : Hiroyuki Ishiguro, Yoshiya Nagata, Hiroyuki Motai
- Eyedentify Inc: Toshio Shinma, Daiji Hori
- Special Thanks To: Hiroko Natori, Hironobu Kuwana, Vfx Studio Loop Hole, Ogawa 3D&Visual Factory
- Promotion Art Director: Masahiro "Magic" Kobayashi
- Promotion Unit: Mineko Okamura, Junji Yamazaki
- Desk Support: Sayuri Yajima, Rio Toyoda
- Producers: Sean Kelly, Florence Kum
- Internal QA Manager: Dave Parkinson
- Internal QA Supervisor: Jim Mccabe
- Team Leader: Phil Green
- Localisation Supervisor: Britta Kuhnen
- International Business & Production Dept.
- Senior Officer: Masanao Maeda, Hitoshi Okuno, Shinobu Shindo
- QA & Test Lead: Akira Nishikawa, Akira Terasawa
- QA & Test: Masashi Yamakawa, Taiji Ochiai, Makoto Sakuma, Editing Design Team (Desetsu)
- Director-pd: Kats Sato
- Producers Manager: Aude Donnan
- Producer: Akiko Koutstaal
- Lead Tester: Mat Brooks
- Software manual & Packaging: Tom Bingle, Emma Ledda
- Translators: Caroline Ruiz, Enrique Gonzalez Fajardo, Jens Geffert
- Special Thanks To: All UGA Staff, Shuji Utsumi, Kazuhiro Terasawa (T's Music), Katsuhiko Yamada
- All The People Who Cared For Us, And All The Families Who Supported Us.
- Technical Producer: Ryuichi Hattori
- Assitant Producers: Hayato Watanabe
- : Mineko Okamura
- Executive Producer: Tetsu Kayama
- Producer: Tetsuya Mizuguchi
- For All People Who Love Music ,Dance And Game.
- Presented by: Sega
- ©SEGA CORPORATION,1999
- Reprogramed by: UGA
Magazine articles
- Main article: Space Channel 5/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #132: "July 2000" (2000-06-06)[8]
Television advertisements
Artwork
- Sc5 ulala 01.jpg
- Sc5 ulala 02.jpg
Physical scans
Dreamcast version
82 | |
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Based on 35 reviews |
Dreamcast, US |
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Dreamcast, JP |
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Dreamcast, JP (Dorikore) |
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PlayStation 2 version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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76 | |
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Based on 11 reviews |
PlayStation 2, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
1,901,887,488 | DVD-ROM (EU) | SCES-50611 (V1.01) |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast, Dreamcast (Dorikore), PlayStation 2
- Space Channel 5 on PlayStation.com: JP
References
- ↑ Official Dreamcast Magazine, "September/October 2000" (US; 2000-08-01), page 94
- ↑ 2.0 2.1 2.2 Computer & Video Games, "August 2000" (UK; 2000-07-12), page 114
- ↑ 3.0 3.1 http://sega.jp/ps2/sc5/ (Wayback Machine: 2003-08-11 00:48)
- ↑ Edge, "January 2000" (UK; 1999-12-21), page 128
- ↑ Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 27
- ↑ Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 15
- ↑ https://www.youtube.com/watch?v=VFixZsTyoT0
- ↑ Electronic Gaming Monthly, "July 2000" (US; 2000-06-06), page 162
- ↑ Consoles +, "Octobre 2000" (FR; 2000-xx-xx), page 108/109 (108)
- ↑ File:DCM_JP_19991224_1999-39ex.pdf, page 26
- ↑ 11.0 11.1 Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 33
- ↑ Edge, "February 2000" (UK; 2000-01-26), page 84
- ↑ 576 Konzol, "Október 2001" (HU; 2001-xx-xx), page 48
- ↑ Bonus, "5/2000" (YU; 2000-07-04), page 52
- ↑ Click!, "4/2001" (PL; 2001-02-15), page 48
- ↑ Consoles +, "Octobre 2000" (FR; 2000-xx-xx), page 108
- ↑ Dreamcast Monthly, "October 2000" (UK; 2000-08-31), page 22
- ↑ Dreamcast: Le Magazine Officiel, "Septembre/Octobre 2000" (FR; 2000-0x-xx), page 62
- ↑ Dreamcast Magazine, "1999-39 extra (1999-12-24ex)" (JP; 1999-12-10), page 26
- ↑ Dreamcast Magazine, "No. 6" (UK; 2000-02-24), page 76
- ↑ Dreamcast Magazine, "No. 14" (UK; 2000-10-05), page 46
- ↑ Dreamzone, "Mars 2000" (FR; 2000-02-18), page 104
- ↑ Edge, "February 2000" (UK; 2000-01-26), page 85
- ↑ Electronic Gaming Monthly, "August 2000" (US; 2000-07-04), page 146
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 222
- ↑ Famitsu, "1999-12-24" (JP; 1999-12-10), page 31
- ↑ Fun Generation, "06/2000" (DE; 2000-05-17), page 88
- ↑ GameFan, "Volume 8, Issue 3: March 2000" (US; 2000-xx-xx), page 13
- ↑ GamePro, "August 2000" (US; 2000-0x-xx), page 102
- ↑ GamesMaster, "November 2000" (UK; 2000-10-02), page 94
- ↑ Game Informer, "July 2000" (US; 2000-0x-xx), page 71
- ↑ Gamers' Republic, "July 2000" (US; 2000-xx-xx), page 93
- ↑ GameWEEK, "May 29, 2000" (US; 2000-05-29), page 16
- ↑ Hyper, "May 2000" (AU; 2000-xx-xx), page 64
- ↑ Incite Video Gaming, "July 2000" (US; 2000-0x-xx), page 34
- ↑ MAN!AC, "11/2000" (DE; 2000-10-04), page 78
- ↑ Mega Fun, "08/2000" (DE; 2000-07-05), page 56
- ↑ Mega Fun, "12/2000" (DE; 2000-11-02), page 47
- ↑ Next Generation, "August 2000" (US; 2000-07-18), page 90
- ↑ Official Dreamcast Magazine, "November 2000" (UK; 2000-10-05), page 58
- ↑ Play, "Grudzień 2000" (PL; 2000-xx-xx), page 30
- ↑ Sega Magazin, "August 2000" (DE; 2000-07-03), page 14
- ↑ Strana Igr, "Mart 2000 1/2" (RU; 2000-xx-xx), page 71
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 21
- ↑ Video Games, "10/2000" (DE; 2000-09-06), page 96
- ↑ 46.0 46.1 Consoles +, "Mars 2002" (FR; 2002-0x-xx), page 125
- ↑ 576 Konzol, "Február 2002" (HU; 2002-xx-xx), page 42
- ↑ Consoles Max, "Mars 2002" (FR; 2002-0x-xx), page 101
- ↑ Digitiser (UK) (2002-03-04)
- ↑ MAN!AC, "04/2002" (DE; 2002-03-06), page 99
- ↑ PlayStation 2 Official Magazine - UK, "March 2002" (UK; 2002-02-22), page 100
- ↑ Players, "4/2002" (DE; 2002-02-27), page 66
- ↑ Play, "Maj 2002" (PL; 2002-xx-xx), page 15
- ↑ PlayZone, "04/2002" (DE; 2002-03-06), page 102
- ↑ PlayStation World, "April 2002" (UK; 200x-xx-xx), page 82
- ↑ Power Unlimited, "Jaargang 10, Nummer 4, April 2002" (NL; 2002-03-22), page 83
Space Channel 5 | |
---|---|
Main page | Comparisons | History | Credits | Development | Magazine articles | Video coverage | Reception | Merchandise | Technical information | Bootlegs
Music: Space Channel 5 Ulala The Movie (1999) | Space Channel 5 Mexican Flyer (2000) | Space Channel 5 Planet Dance (2000) | Space Channel 5 Original Soundtrack (2000) | Mexican Flyer Remix Tracks Inspired by Space Channel 5 (2000)
Demos: Space Channel 5 Taikenban (1999)
Prototypes: 2000-04-20
|
Space Channel 5 series of games | |
---|---|
Space Channel 5 Ulala The Movie (1999) | Space Channel 5 (2000) | Space Channel 5: Part 2 (2002) | |
Ulala no Channel J (2001) | |
Space Channel 5: Part 2 (2002) | Space Channel 5 (2002) | Space Channel 5: Special Edition (2003) | |
Space Channel 5: Ulala's Cosmic Attack (2003) | |
Space Channel 5: Part 2 (2011) | |
Space Channel 5 VR Kinda Funky News Flash! (2019) | |
Space Channel 5 related media | |
Space Channel 5 Ulala The Movie (1999) | Space Channel 5 Mexican Flyer (2000) | Space Channel 5 Planet Dance (2000) | Space Channel 5 Original Soundtrack (2000) | Mexican Flyer Remix Tracks Inspired by Space Channel 5 (2000) | Space Channel 5 Part 2 Soundtrack Volume "Chu!!" (2002) | Space Channel 5 Part 2 Soundtrack Volume "Hey!!" (2002) | Space Channel 5 Part 2 Uki Uki ★ Non Stop Mega Mix (2002) | Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix (2002) | Space Channel 5 Part 2 Uha Uha ★ Readymade Remixes (2002) | Space Channel 5 20th Anniversary "GyunGyun Selection" (2019) | |
Space Channel 5 Gyun Gyun Book (2000) | Prima's Official Strategy Guide: Space Channel 5 (2000) | Space Channel 5 Part 2 Sugoku Sugoi Guide Book (2002) | |
figma Ulala: Cheery White ver. (2017) | figma Ulala: Exciting Orange ver. (2017) |
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