Mortal Kombat II

From Sega Retro

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Mortal Kombat II
System(s): Sega Mega Drive, Sega 32X, Sega Master System, Sega Game Gear, Sega Saturn
Publisher: Acclaim
Developer:
Original system(s): Arcade boards
Developer(s) of original games: Midway
Sound driver:
Sega Mega Drive
Sega 32X
Krisalis sound driver
Sega Saturn
SCSP (1 track)
Peripherals supported:
Sega Mega Drive
Sega 32X
Six Button Control Pad
Sega Game Gear
Gear-to-Gear Cable
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥8,8008,800 T-81093
Sega Mega Drive
US
T-81346
Sega Mega Drive
EU
T-81346-50
Sega Mega Drive
PT
Sega Mega Drive
AU
Sega Mega Drive
AU
(Platinum)
FMOR01SMC
Sega Mega Drive
BR
047070
Sega Saturn
JP
¥5,8005,800 T-8107G
Sega Saturn
US
$54.9554.95[1] T-8103H
Sega Saturn
EU
T-8103H-50
Sega Master System
EU
MK-29029-50
Sega Master System
PT
MS29029
Sega Master System
AU
FMOR01SEC
Sega Master System
BR
028530
Sega Game Gear
JP
¥4,8004,800 T-81107
Sega Game Gear
US
T-81278
Sega Game Gear
EU
T-81278-50
Sega 32X
JP
¥9,8009,800 T-8104A
Sega 32X
US
T-8101B
Sega 32X
EU
T-8101B-50
Sega 32X
BR
153010

Mortal Kombat II, called Mortal Kombat II: Kyuukyoku Shinken (モータルコンバットII 究極神拳) in Japan, is the sequel to the critically acclaimed Mortal Kombat. It was originally released in 1993 as an arcade game before being ported to numerous platforms. It is considered by many to be the best fighter of the series. It sports a cast of twelve characters with numerous special moves including new finishers and new kinds of finishers.

It's the last game of the series to be officially released in Japan.

Gameplay

The game plays almost identically to its prequel, Mortal Kombat. The game consists of fourteen fights that start against the other characters of the game, before moving onto one of two secret characters if certain conditions are met. From there, the player battles the monstrous Kintaro before fighting the game's final boss, Shao Kahn.

Controls are still the same as the first game. With a standard control pad, using the D-Pad moves your character, A is for low punch, pressing A either with Left or Right does a high punch, B and C are for low and high kicks respectively, and  START  blocks. With a Six-Button Control Pad A is for low punch, X is for high punch, C is low kick, Z is high kick, and Y or B blocks.

All characters share the same basic range of attacks, such as uppercuts, foot sweeps, and throws, although these moves vary in speed and power from character and character. When using a three button controller, not all of these moves will be available. What differentiates each character are several special moves that are performed by entering certain button combinations.

Fatalities can be performed like in the original game, and each character now has two of each. Two other kinds of finishing moves appeared in this game, Friendships, where instead of the winning character killing off the opponent, they would do something friendly, and Babalities, where the surviving character would transform the loser into an infant. These were put into the original arcade version of the game to poke fun at those who felt the original Mortal Kombat was too violent.

Unlike the Genesis version of its prequel, the game is completely uncensored from the start and no code is needed to uncensor the game.

Characters

Playable

  • Baraka
  • Jax
  • Johnny Cage
  • Kitana
  • Kung Lao
  • Liu Kang
  • Mileena
  • Rayden
  • Reptile
  • Scorpion
  • Shang Tsung
  • Sub-Zero

Non-Playable

  • Jade
  • Kintaro
  • Noob Saibot
  • Shao Kahn
  • Smoke

Versions

Mega Drive version

The Mega Drive version was developed by Probe Entertainment. Differences from the Arcade version include a limited color palette, reduced voice samples, and original game music. Gameplay speed is slightly increased. In the place of Goro's Lair is a slightly modified portal stage, which replaces the reds and oranges with blue. The game endings have also been reduced to text which scrolls across the screen as the winning player poses in Shao Kahns Arena. There are some easter eggs that are exclusive to this version such as the "Oooh Nasty" debug option which replaces the Dan Forden Toasty image with a kids drawing and gives Raiden a "Fergality" special move.

32X version

Mortal Kombat II (known as Mortal Kombat II: Kyuukyoku Shinken in Japan) was ported to the 32X by Probe Entertainment, the same company behind the Mega Drive version of the same game. The original port was first released in the United States on December 4, 1994 in time for the Christmas season. A revision fixing minor programming issues and bugs that were most likely not addressed due to the Christmas deadline was released in January 1995. The game was released in Europe and Japan in 1995.

This port is built off of the Mega Drive version, and much of the game still relies on the Mega Drive hardware, with most of the backgrounds and menu graphics being rendered by the 16-bit hardware. The 32X side is used to give character sprites more colours and render more advanced shadows, which in turn frees up some more palette entries for the backgrounds on the Mega Drive side.

The 32X version enhances the sound effects to bring them more in-line with the arcade version, and adds many voice clips that were missing in its Mega Drive counterpart, namely Shao Kahn's announcing of the rounds and various screaming noises. Due to the game's tight release schedule, however, it retains the Mega Drive version's soundtrack.

The port received many lukewarm reviews due to its inferior soundtrack, but is preferred by some over the SNES version for it's tight controls.

Master System and Game Gear

Like other Sega Console versions, it was developed by Probe Entertainment. The Game Gear and Master System versions are identical aside from the screen size. Eight characters and Shao Kahn are present but several were removed such as Raiden, Baraka, Johnny Cage, Kung Lao, Noob Saibot, and Kintaro. Several levels are also missing and the only level with a stage fatality is the Kombat Tomb. Each character has one fatality removed along with friendships. As expected, the graphics and sound take a hit and voice samples are nonexistent.

Virtually all the graphics are rendered through the use of background tiles rather than sprites, leading to a choppier (if less flickery) appearance than its rivals.

Saturn version

This port is essentially an enhanced version of the Probe Entertainment-developed PlayStation port. Improvements from the PlayStation port include slightly better load times, and the ability to pre-load morphs for Shang Tsung (much like Mortal Kombat Trilogy).

Unlike the PlayStation port, however, there is no option to enable Shao Kahn's dialogue (such as his announcing of the rounds). Kitana's death screams are also missing.

Both of these ports, however, have been received negatively by many gamers. They're widely considered to be inferior to the 16-bit ports for their lack of certain sound effects, poor load times, and occasional slowdown. The Saturn version was also released almost 2.5 years after the original arcade version, so many found there to be no excuse for these issues.

Release in Germany

Like the first game, the second was banned in Germany. The only available version was the one for Game Boy.The game was unbanned in 2005.

Screenshots

Main article: Mortal Kombat II/Comparisons.

Production credits

Mega Drive version

Midway Mortal Kombat Team
  • : Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
For Probe Software
  • Programmed by: David Leitch with the kind assistance of Paul Carruthers
  • Graphics by: Terry Ford
  • Music and SFX by: Matt Furniss, S. Hollingworth (Krisalis Software)
  • Graphics Utilities: Gary Liddon, Carl Muller, Bob Armour
  • Compression Programming: Nick Pelling, Greg Michael
  • QA Manager: Tim Bradstock
  • QA Engineers: James Stewart, Ben O'Reilly, Nick McGee
  • Creative Director: Joe Bonar
  • Produced by: Rob O'Farrel (Barg)
  • Special Thanks to: Tiny 'Bubbles' Beckwith
  • Mr Leitch's Portrait by: Alan Seagrave
Acclaim Development by The Gray Team
  • Producer: Rob Leingang
  • Associate Producer: Stacy Hendrickson
  • Analysts: John Cirabisi, James Johnson, Joe Libertella
  • Special Thanks to: Alex De Lucia, Billy Pidgeon, Diane Cambria, Eric Weiner, Steffan Levine, Shawn Rosen, Eric Kuby, Mark Mermelstein, Mike Hong, Eric Samulski

32X version

Midway Mortal Kombat Team
  • : Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
For Probe Entertainment Limited
  • Programmed by: Cameron Sheppard, David Leitch
  • Graphics by: Terry Ford
  • Music and SFX by: Matt Furniss, S. Hollingworth (Krisalis Software)
  • Samples by: PC Music
  • Samples Driver by: Ed Haynes
  • Compression Programming: Nick Pelling, Cameron Sheppard
  • QA Engineers: James Stewart, Nick McGee, Clifford Ramsey, Mark Viccary
  • QA Manager: Tim Bradstock
  • Produced by: Rob O'Farrel (Barg)
  • Executive Producer: Tony Porter
Acclaim Development by The Gray Team
  • Producer: Rob Leingang
  • Associate Producer: Alex De Lucia
  • Analysts: Joey Libertella, Eric Weiner, Mark Hermelstein, Steffan Levine
  • Special Thanks to: Billy Pidgeon, Diane Cambria, Eric Kuby, David Sanchez, Eric Samulski
Thanks again Stacy. We'll miss you!!

Game Gear version

Midway Mortal Kombat Design Team:
  • : Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
  • Programming by: Keith Burkhill
  • Backgrounds by: Terry Ford
  • Other Graphics by: Keith Burkhill
  • Music by: Matt Furniss
  • Produced by: Rob O'Farrell (Barg)
  • Creative Director: Jo Bonar
  • Quality Assurance Manager: Tim Bradstock
  • Quality Assurance Engineers: James Stewart, Ben O'Reilly, Nick McGee
Acclaim Development by The Gray Team
  • Producer: Rob Leingang
  • Associate Producer: Stacy Hendrickson
  • Analysts: Joe Libertella, John Cirabisi, Alex de Lucia, James Johnson
  • Special Thanks to: Diane Cambria, Eric Weiner, Mark Mermelstein, Eric Samulski, Billy Pidgeon, Steffan Levine, Shawn Rosen

Magazine articles

Main article: Mortal Kombat II/Magazine articles.

Promotional material

Main article: Mortal Kombat II/Promotional material.

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
70 [8]
80 [9]
92 [10]
97 [11]
80 [12]
73
73 №300, p38
92
88 [13]
94 [14]
88 [15]
88 №25, p56/57
94 [16]
94 №45, p30-32
96 №9, p74/75
94 №58, p45-48
97 №36, p44/45
70
73 [17]
Sega Mega Drive
86
Based on
19 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
80
[18]
Beep! MegaDrive (JP) NTSC-J
70
[19]
Consoles + (FR)
92
[20]
Cool Gamer (RU)
90
[21]
Computer & Video Games (UK)
97
[22]
Edge (UK)
80
[23]
Electronic Gaming Monthly (US) NTSC-U
73
[24]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
80
[25]
Entsiklopediya luchshikh igr Sega. Vypusk 10 (RU)
100
[26]
Famitsu (JP) NTSC-J
73
[27]
Game Players (US)
92
[28]
Game Players (US) NTSC-U
92
[29]
GamePro (US) NTSC-U
88
[30]
GamePro (DE) PAL
67
[31]
GamesMaster (UK) PAL
94
[32]
Games World: The Magazine (UK) PAL
91
[33]
Game Informer (US) NTSC-U
78
[34]
Joker (SI)
94
[35]
Joypad (FR) PAL
88
[36]
MAN!AC (DE) PAL
80
[37]
Mega (UK) PAL
88
[38]
Mega Force (FR) PAL
91
[39]
Megazin (SI)
91
[40]
Mean Machines Sega (UK) PAL
94
[41]
Player One (FR)
94
[42]
Power Up! (UK)
93
[43]
Score (CZ)
78
[44]
Sega Magazine (UK) PAL
96
[45]
Sega Power (UK) PAL
94
[46]
Sega Pro (UK) PAL
97
[47]
Sega Mega Drive Review (RU)
92
[48]
Sega Saturn Magazine (JP) NTSC-J
80
[49]
Todo Sega (ES)
92
[50]
Tricks 16 bit (RU)
96
[51]
Video Games (DE) PAL
73
[52]
VideoGames (US) NTSC-U
70
[53]
Sega Mega Drive
87
Based on
36 reviews

Mortal Kombat II

Mega Drive, US
MK2 MD US Box.jpg
Cover
MK2 MD US Cart.jpg
Cart
Mortal Kombat II MD US Manual.pdf
Manual
Mega Drive, EU
MK2 MD EU Box.jpg
Cover
MK2 MD EU Cart.jpg
Cart
Mega Drive, GR
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> 320x120px
Cover
MK2 MD EU Cart.jpg
Cart
Mega Drive, JP
MK2 MD JP Box.jpg
Cover
MortalKombat2 MD JP CartTop.jpg
MortalKombat2 MD JP Cart.jpg
Cart
Mortal Kombat II MD JP Manual.pdf
Manual
Mega Drive, AU
MortalKombatII MD AU cover.jpg
Cover
Mega Drive, AU (Sega Platinum Collection)
MK2 MD AU Box Platinum.jpg
Cover
Mega Drive, BR
MK2 MD BR Box.jpg
Cover
MK2 MD BR Cart.jpg
Cart
Mortal Kombat II MD BR Manual.pdf
Manual
Mega Drive, SE (Rental)
MK2 MD SE Box rental.jpg
Cover

32X version

Sega Retro Average 
Publication Score Source
55 №336, p30
48 [54]
93 [55]
93 [56]
91
76
88 №27, p69
91 №12, p78
92 [57]
92 [58]
93 [59]
90 №65, p38/39
95 №43, p40/41
92 №56, p27
70 [60]
81 №5, p78/79
Sega 32X
84
Based on
16 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR) PAL
48
[61]
Consoles + (FR)
93
[62]
Computer & Video Games (UK) PAL
93
[63]
Digitiser (UK)
90
[64]
Electronic Games (1992-1995) (US) NTSC-U
100
[65]
Famitsu (JP) NTSC-J
55
[66]
GameFan (US) NTSC-U
91
[67]
Game Players (US) NTSC-U
76
[68]
GamePro (US) NTSC-U
58
[69]
Games World: The Magazine (UK) PAL
91
[70]
Game Informer (US) NTSC-U
89
[71]
HiTech (ES) PAL
70
[72]
Mega (UK) PAL
84
[73]
Mean Machines Sega (UK) PAL
92
[6]
Next Generation (US) NTSC-U
50
[74]
Player One (FR)
92
[58]
Saturn Fan (JP) NTSC-J
65
[75]
Sega Magazine (UK) PAL
93
[76]
Sega Power (UK) PAL
90
[77]
Sega Pro (UK) PAL
95
[78]
Sega Pro (UK) PAL
92
[79]
Sega Saturn Magazine (JP) NTSC-J
70
[80]
Todo Sega (ES)
93
[81]
Top Consoles (FR)
80
[82]
Ultimate Future Games (UK) PAL
81
[83]
VideoGames (US)
90
[84]
Sega 32X
82
Based on
26 reviews

Mortal Kombat II

32X, US
MK2 32X US Box Back.jpgMK2 32X US Box Front.jpg
Cover
MK2 32X US Cart.jpg
Cart
Mortalkombatii 32x us manual.pdf
Manual
32X, EU
MK2 32X EU Box Back.jpgMK2 32X EU Box Spine.jpgMK2 32X EU Box Front.jpg
Cover
MK2 32X EU Cart.jpg
Cart
32X, JP
MK2 32X JP Box Back.jpgMortalKombat232x MD JP BoxSpine.jpgMK2 32X JP Box Front.jpg
Cover
MortalKombat232x MD JP CartTop.jpg
MortalKombat232x MD JP Cart.jpg
Cart
Mkii 32x jp manual.pdf
Manual
32X, BR
MK2 32X BR Box.jpg
Cover
MK2 32X BR Cart.jpg
Cart
Mortal Kombat II 32X BR Manual.pdf
Manual

Saturn version

Sega Retro Average 
Publication Score Source
75 [85]
58
46
48 №381, p34
83 [86]
88 [87]
89 №75, p48/49
93 [88]
63 [89]
58 [90]
80 [91]
60 [92]
Sega Saturn
70
Based on
12 reviews
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
60
[93]
Consoles + (FR)
75
[94]
Electronic Gaming Monthly (US) NTSC-U
58
[95]
Famitsu (JP) NTSC-J
48
[96]
GameFan (US)
46
[97]
GamePro (US) NTSC-U
75
[1]
GamePro (UK)
82
[98]
Game Informer (US) NTSC-U
67
[99]
Hobby Consolas (ES) PAL
82
[100]
Intelligent Gamer's Fusion (US) NTSC-U
67
[101]
Joypad (FR)
83
[86]
Mean Machines Sega (UK) PAL
88
[2]
Next Generation (US) NTSC-U
50
[102]
Saturn Fan (JP) NTSC-J
64
[103]
Saturn+ (UK) PAL
90
[104]
Sega Power (UK) PAL
89
[105]
Sega Saturn Magazine (UK) PAL
93
[106]
Sega Saturn Magazine (JP) NTSC-J
63
[107]
Sega Saturn Magazine (JP) NTSC-J
58
[108]
Todo Sega (ES)
85
[109]
Ultimate Gamer (US)
80
[110]
Última Generación (ES)
76
[111]
VideoGames (US) NTSC-U
60
[92]
Sega Saturn
71
Based on
23 reviews

Mortal Kombat II

Saturn, US
Mortalkombatii sat us backcover.jpgMK2 Saturn US Box.jpg
Cover
Mortalkombatii sat us disc.jpg
Disc
Mkii sat us manual.pdf
Manual
Saturn, EU
MK2 Saturn EU Box.jpg
Cover
MK2 Saturn EU Disc.jpg
Disc
Saturn, JP
MK2 Saturn JP Box Back.jpgMK2 Saturn JP Box.jpg
Cover
MortalKombatII Saturn JP Spinecard.jpg
Spinecard
MortalKombatII Saturn JP Disc.jpg
Disc

Master System version

Sega Retro Average 
Publication Score Source
82 [112]
87 [113]
80 [114]
85 №60, p54
Sega Master System
84
Based on
4 reviews
Sega Retro Average 
Publication Version Score
Sega Master System
N/A
Based on
0 reviews

Mortal Kombat II

Master System, EU
MK2 SMS EU Box.jpg
Cover
MK2 SMS EU Cart.jpg
Cart
Master System, AU
MK2 SMS AU Box.jpg
Cover
MK2 SMS AU Cart Silver.jpg
Cart
Master System, BR
MK2 SMS BR Box.jpg
Cover
Mk2 sms br cart.jpg
Cart
MK2 SMS BR Manual.pdf
Manual
MortalKombatIIBrPosterBack.jpgMortalKombatIIBrPosterFront.jpg
Poster

Game Gear version

Sega Retro Average 
Publication Score Source
88 [11]
70
45
78 [13]
90 №35
90 [115]
93 [116]
92 №9, p76
82 №59, p62
95 №36, p60/61
70
75 [17]
Sega Game Gear
81
Based on
12 reviews
Sega Retro Average 
Publication Version Score
Sega Game Gear
N/A
Based on
0 reviews

Mortal Kombat II

Game Gear, US
MK2 GG US Box Back.jpgNospine.pngMK2 GG US Box Front.jpg
Cover
MK2 GG US Cart.jpg
Cart
Mortal Kombat II GG US Manual.pdf
Manual
Game Gear, EU
MK2 GG EU Box Back.jpgNospine.pngMK2 GG EU Box Front.jpg
Cover
MK2 GG EU Cart.jpg
Cart
Game Gear, JP
MK2 GG JP Box Front.jpg
Cover
MK2 GG JP Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 a9e013d8
MD5 c8e887ca9cdde7bde85f324f66d34b2d
SHA-1 af6d2db16f2b76940ff5a9738f1e00c4e7ea485e
3MB 1994-06 Cartridge
Sega 32X
CRC32 773c0a85
MD5 a95c0e7c1d35fd42cd2e3eb7b06cb6d0
SHA-1 d55964bd935110ac2d9cbd3b085b7e8b71b11df2
4MB Cartridge (JP/US)
Sega 32X
CRC32 211085ce
MD5 9d258d11fe1e4cac2c1aab370c35e57a
SHA-1 f75698de887d0ef980f73e35fc4615887a9ad58f
4MB Cartridge (EU)
Sega Master System
 ?
CRC32 2663bf18
MD5 c60f62f13a60bc585822bfd2d68ba75c
SHA-1 12bd887efb87f410d3b65bf9e6dfe2745b345539
512kB Cartridge (EU)
Sega Game Gear
 ?
CRC32 4b304e0f
MD5 159256f5a372f2e409ecb343a3946001
SHA-1 320d2b8b62ef0109621bbe609b02bd8b0769a0b9
512kB Cartridge
Sega Saturn
CRC32
MD5
SHA-1
31,839,024 CD-ROM (EU) T-8103H-50 V1.000
Sega Saturn
CRC32
MD5
SHA-1
31,876,656 1996-02-14 CD-ROM (JP) T-8107G V1.000
Sega Saturn
CRC32
MD5
SHA-1
31,839,024 CD-ROM (US) T-8103H V1.000

References

  1. 1.0 1.1 GamePro, "April 1996" (US; 1996-xx-xx), page 80
  2. 2.0 2.1 Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 92
  3. Sega Magazine, "November 1994" (UK; 1994-10-15), page 96
  4. Computer & Video Games, "October 1994" (UK; 1994-09-15), page 101
  5. Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 122
  6. 6.0 6.1 Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 20
  7. Computer & Video Games, "June 1995" (UK; 1995-05-xx), page 73
  8. Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 17 (19)
  9. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
  10. Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 92/93 (92)
  11. 11.0 11.1 Computer & Video Games, "September 1994" (UK; 1994-08-15), page 48-52 (48)
  12. Edge, "October 1994" (UK; 1994-08-25), page 68-70 (68)
  13. 13.0 13.1 GamePro, "October 1994" (US; 1994-xx-xx), page 36-41 (38)
  14. GamesMaster, "September 1994" (UK; 1994-08-25), page 48-50 (48)
  15. Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 10/11 (10)
  16. Mean Machines Sega, "September 1994" (UK; 1994-07-30), page 2-13 (Supp.) (2)
  17. 17.0 17.1 Video Games, "11/94" (DE; 1994-10-26), page 88/91 (84)
  18. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 135
  19. Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 19
  20. Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 92
  21. Cool Gamer, "9" (RU; 2002-10-13), page 130
  22. Computer & Video Games, "September 1994" (UK; 1994-08-15), page 48
  23. Edge, "October 1994" (UK; 1994-08-25), page 68
  24. Electronic Gaming Monthly, "October 1994" (US; 1994-xx-xx), page 32
  25. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 334
  26. Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 91
  27. Famitsu, "1994-09-16" (JP; 1994-09-02), page 38
  28. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 52
  29. Game Players, "Vol. 7 No. 9 September 1994" (US; 1994-0x-xx), page 100
  30. GamePro, "October 1994" (US; 1994-xx-xx), page 40
  31. GamePro, "Oktober 1994" (DE; 1994-09-30), page 54
  32. GamesMaster, "September 1994" (UK; 1994-08-25), page 48
  33. Games World: The Magazine, "October 1994" (UK; 1994-08-25), page 12
  34. Game Informer, "September/October 1994" (US; 1994-0x-xx), page 14
  35. Joker, "Oktober 1994" (SI; 1994-xx-xx), page 27
  36. Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 10
  37. MAN!AC, "11/94" (DE; 1994-10-12), page 54
  38. Mega, "October 1994" (UK; 1994-09-29), page 56
  39. Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 78
  40. Megazin, "Letnik 2, Številka 14, Oktober 1994" (SI; 1994-xx-xx), page 27
  41. Mean Machines Sega, "Mortal Kombat II Exclusive Review Guide" (UK; 1994-07-30), page 2
  42. Player One, "Septembre 1994" (FR; 1994-0x-xx), page 29
  43. Power Up!, "Saturday, September 10, 1994" (UK; 1994-09-10), page 1
  44. Score, "Únor 1995" (CZ; 1995-02-01), page 26
  45. Sega Magazine, "September 1994" (UK; 1994-08-xx), page 74
  46. Sega Power, "September 1994" (UK; 1994-08-04), page 45
  47. Sega Pro, "September 1994" (UK; 1994-08-11), page 44
  48. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 101
  49. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  50. Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 30
  51. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 117
  52. Video Games, "11/94" (DE; 1994-10-26), page 88
  53. VideoGames, "October 1994" (US; 1994-xx-xx), page 65
  54. CD Consoles, "Avril 1995" (FR; 1995-xx-xx), page 104-107 (104)
  55. Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 100/101 (100)
  56. Computer & Video Games, "March 1995" (UK; 1995-02-15), page 58-60 (58)
  57. Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 20-25 (20)
  58. 58.0 58.1 Player One, "Avril 1995" (FR; 1995-0x-xx), page 117
  59. Sega Magazine, "March 1995" (UK; 1995-02-15), page 78/79 (78)
  60. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 132 (134)
  61. CD Consoles, "Avril 1995" (FR; 1995-xx-xx), page 104
  62. Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 100
  63. Computer & Video Games, "March 1995" (UK; 1995-02-15), page 58
  64. Digitiser (UK) (1995-04-21)
  65. Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 83
  66. Famitsu, "1995-05-26" (JP; 1995-05-12), page 1
  67. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 25
  68. Game Players, "Vol. 8 No. 4 April 1995" (US; 1995-0x-xx), page 42
  69. GamePro, "April 1995" (US; 1995-xx-xx), page 60
  70. Games World: The Magazine, "June 1995" (UK; 1995-0x-xx), page 78
  71. Game Informer, "May 1995" (US; 1995-0x-xx), page 34
  72. HiTech, "Marzo 1995" (ES; 1995-02-24), page 66
  73. Mega, "March 1995" (UK; 1995-02-28), page 36
  74. Next Generation, "May 1995" (US; 1995-04-18), page 92
  75. Saturn Fan, "1995 August" (JP; 1995-07-07), page 70
  76. Sega Magazine, "March 1995" (UK; 1995-02-15), page 78
  77. Sega Power, "April 1995" (UK; 1995-02-16), page 38
  78. Sega Pro, "April 1995" (UK; 1995-02-23), page 40
  79. Sega Pro, "April 1996" (UK; 1996-02-28), page 27
  80. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
  81. Todo Sega, "Abril 1995" (ES; 1995-0x-xx), page 42
  82. Top Consoles, "Mai 1995" (FR; 1995-0x-xx), page 100
  83. Ultimate Future Games, "April 1995" (UK; 1995-03-02), page 78
  84. VideoGames, "April 1995" (US; 1995-0x-xx), page 70
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  86. 86.0 86.1 Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 44
  87. Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 91 (92)
  88. Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 78/79 (78)
  89. Sega Saturn Magazine, "1996-06 (1996-04-12)" (JP; 1996-03-22), page 233 (235)
  90. Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 14 (16)
  91. Ultimate Gamer, "November 1995" (US; 1995-1x-xx), page 86-87 (86)
  92. 92.0 92.1 VideoGames, "March 1996" (US; 1996-02-20), page 83
  93. CD Consoles, "Décembre 1995" (FR; 1995-xx-xx), page 118
  94. Consoles +, "Février 1996" (FR; 1996-0x-xx), page 138
  95. Electronic Gaming Monthly, "March 1996" (US; 1996-xx-xx), page 29
  96. Famitsu, "1996-04-05" (JP; 1996-03-22), page 1
  97. GameFan, "Volume 4, Issue 3: March 1996" (US; 1996-xx-xx), page 13
  98. GamePro, "May 1996" (UK; 1996-04-xx), page 24
  99. Game Informer, "March 1996" (US; 1996-0x-xx), page 54
  100. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 116
  101. Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 74
  102. Next Generation, "April 1996" (US; 1996-03-12), page 88
  103. Saturn Fan, "1996 No. 12" (JP; 1996-05-24), page 70
  104. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 44
  105. Sega Power, "Christmas 1995" (UK; 1995-12-21), page 48
  106. Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 78
  107. Sega Saturn Magazine, "1996-06 (1996-04-12)" (JP; 1996-03-22), page 235
  108. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
  109. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 52
  110. Ultimate Gamer, "November 1995" (US; 1995-1x-xx), page 86
  111. Última Generación, "Marzo 1996" (ES; 1996-0x-xx), page 72
  112. Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 156
  113. Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 56
  114. Mean Machines Sega, "November 1994" (UK; 1994-09-30), page 98
  115. Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 107
  116. Mean Machines Sega, "September 1994" (UK; 1994-07-30), page 14/15 (Supp.) (14)


Mortal Kombat II

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Sega Saturn
Prototypes: 1995-12-15



Mortal Kombat II, Dragon.png
Mortal Kombat games for Sega systems
Sega Mega Drive
Mortal Kombat (No results?) | Mortal Kombat II (No results?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996)
Sega Master System
Sega Game Gear
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996)
Sega Mega-CD
Mortal Kombat (No results?)
Sega 32X
Mortal Kombat II (No results?)
Sega Saturn
Mortal Kombat II (No results?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997)
Sega Dreamcast
Mortal Kombat Gold (1999)
Unlicensed Mortal Kombat games for Sega systems
Mortal Kombat 5 (1999)