n/a
Mega Drive 32X Saturn Game Gear
NBA Jam Tournament Edition
System(s): Sega Mega Drive , Sega 32X , Sega Game Gear , Sega Saturn
Publisher: Acclaim Entertainment
Developer: Iguana Entertainment , The White Team
Original system(s): Arcade boards
Developer(s) of original games: Midway Manufacturing
Sound driver: GEMS , SCSP/CD-DA (7 tracks)
Peripherals supported: Team Player , Saturn 6 Player Adaptor
Genre: Sports[1] [2] [3] [4] [5] [6] [7] [8]
Number of players: 1-4, 1-2
Release
Date
RRP
Code
JP
1995-02-24[3]
¥8,8008,800
T-81143
US
1995-02-23[9]
$64.9564.95[10]
T-81406
EU
1995
T-81406-50
DE
1995-02-23[12]
DM 139.00139.00[12]
T-81406-50
UK
1995-02-23[11]
T-81406-50
SE (Rental)
199x
AU
1995-02-23[13]
FNBA02SMC
AU (Sega Sport )
199x
BR
1995
047120
JP
1995-12-01[4]
¥5,8005,800
T-8102G
US
1995
T-8102H
EU
1995-12
T-8102H-50
DE
1995-12
T-8102H-50
UK
1995-12[14]
£49.9949.99[14]
T-8102H-50
PL
1996
AU
199x
BR
199x
192026
JP
1995-02-24[6]
¥4,8004,800
T-81137
US
1995-02-23[9]
T-81308
EU
1995-02-23[11]
T-81308-50
DE
1995
DM 99.0099.00[15]
T-81308-50
AU
1995-02-23[13]
JP
1995-09-01[5]
¥9,8009,800
T-8102A
US
1995
$69.9569.95[16]
T-8104B
EU
1995-06
T-8104B-50
UK
1995-06[17] [18]
£49.9549.95[17]
T-8104B-50
AU
1995-05[19]
$109.95109.95[19]
FNBA02SXC
NBA Jam Tournament Edition (NBA JAM トーナメントエディション or NBAジャム・トーナメントエディション) is a 1994 arcade basketball game developed by Midway Manufacturing and ported by Iguana Entertainment and Acclaim to the Sega Mega Drive , Sega 32X , Sega Saturn , and Sega Game Gear . It is the second game in the NBA Jam series, following NBA Jam .
Gameplay
The following are changes from the previous game as listed by the games attract mode.
Updated Team Rosters with at least 3 players from each team. 25% of the NBA now included.
Player attributes. For Power blocks, steals, clutch, and passing.
Substitutions. This allows for players to solve matchup problems.
Allow players to choose the same team. This should help determine the better player.
Improved gameplay with faster movement, more realistic situations, and more depth.
More dunks, more secret powerups, more special moves, more speech, more skill.
Super star matchups and other surprises if you can defeat all 27 teams.
Tournament mode turns off all powerups and disallows any hidden features.
Hot spots and icon play put a whole new spin on the game. (Hot Spots give higher points and allow special dunks if shooting or dunking while touching them)
Tag mode lets you fully control the teammate who has the ball.
Juice mode. When you feel the need for speed. Four settings let you tune the speed from mild to wild.
History
Legacy
Following the release of NBA Jam Tournament Edition , Acclaim (which at this point owned the NBA Jam license) and Midway parted ways. The former commissioning Sculptured Software to create NBA Jam Extreme for 32-bit home consoles, while the latter would work on a 2D sequel to Tournament Edition , eventually released as NBA Hang Time .
Production credits
Mega Drive version
Developed by: Team Iguana
Acclaim White Team 'From Downtown!'
Producer: Dan Feinstein 'Boredoms Rule!!!'
Associate Producer: Asif Chaudhri 'I feel the need for speed'
Support Team: Eric Kuby 'You five-oh? Me too!', Alex Delucia 'Like you had a shot!!', Brett Gow 'That which does not kill me makes me stronger', Mark Thienvanich 0100101001000001 01001101, Elizabeth Burgess 'Yes I am...', Shawn 'Big Fun' Rosen 'I have a theory...', Nat Gunter 'Is you be my love thang?'
QA Team: 'Rejected!!!', Carol Caracciolo, Joe Allocco, John F Gonzales, Adam Flynn Ingberman, Mark Mermelstein, Eric Weiner
Special Thanks: Eric Samulski 'Yes.. I am a hoya!', Jason Forrest 'But can you go to your left?', Bernie Fischbach 'That's why you make the big bucks', Bob Leiberman 'Buy a Mercedes and move to the valley.', Mark, Paul, Sal, Jamie and the entire Williams team, Greg Lassen NBA P, Inc. 'What part of no don't you understand?'
Magazine articles
Main article: NBA Jam Tournament Edition/Magazine articles .
Promotional material
Main article: NBA Jam Tournament Edition/Promotional material .
Physical scans
Mega Drive version
NBA Jam Tournament Edition
Mega Drive, JP
Cover
Cart
Mega Drive, US
Cover
Cart
Manual
Mega Drive, EU
Cover
Cart
PCB
Mega Drive, FR
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Manual
Mega Drive, FR (Blister pack)
Cover
Mega Drive, SE (Rental)
Cover
Mega Drive, AU
Cover
Mega Drive, BR
Cover
Manual
32X version
NBA Jam Tournament Edition
32X, EU
Cover
Cart
32X, FR (Blister pack)
Cover
Saturn version
NBA Jam Tournament Edition
Saturn, JP
Cover
Spinecard
Disc
Saturn, US
Cover
Disc
Manual
Saturn, EU
Cover
Disc
Saturn, AU
Cover
Disc
Game Gear version
NBA Jam Tournament Edition
Game Gear, US
Cart
Manual
Game Gear, EU
Cart
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
CRC32
6e25ebf0
MD5
4d3391ee6f3df2b3a77d687db868764b
SHA-1
0f5bb5d5352fe2ebe4b4051a1dd9b9fde4b505ab
3MB
2002-05
Cartridge
v01; Spurious build date.
✔
CRC32
e9ffcb37
MD5
edeb01f0aa8aed3868db1179670db22f
SHA-1
ddbf09c5e6ed5d528ef5ec816129a332c685f103
3MB
1994-12
Cartridge
v00
✔
CRC32
6b7994aa
MD5
966a5e00dd7bcdc70b05c5a0c0e8f7aa
SHA-1
c8af3e74c49514669ba6652ec0c81bccf77873b6
4MB
Cartridge
?
CRC32
86c32e5b
MD5
cfb2427a59cf67223e25ab2c46abca3e
SHA-1
c34e318852ca6f52e980c7a63721a145cd167843
512kB
Cartridge
?
371,684,208
CD-ROM (EU)
T-8102H-50 V1.000
✔
371,670,096
1995-11-02
CD-ROM (JP)
T-8102G V1.000
✔
371,684,208
CD-ROM (US)
T-8102H V1.000
References
↑ File:NBAJamTE MD JP Box.jpg
↑ File:NBAJamTE MD SE Box rental.jpg
↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
↑ 4.0 4.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
↑ 5.0 5.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
↑ 6.0 6.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
↑ File:NBAJamTE GG EU back.jpg
↑ File:NBAJamTE Saturn JP Box Back.jpg
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↑ Computer & Video Games , "August 1995" (UK; 1995-07-12), page 42
↑ Famitsu , "1995-09-01" (JP; 1995-08-18), page 1
↑ GameFan , "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
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↑ MAN!AC , "06/95" (DE; 1995-05-10), page 58
↑ Player One , "Juillet/Août 1995" (FR; 1995-0x-xx), page 112
↑ Play Time , "7/95" (DE; 1995-06-07), page 110
↑ Saturn Fan , "1995 December" (JP; 1995-11-08), page 70
↑ Sega Power , "September 1995" (UK; 1995-07-20), page 48
↑ Sega Pro , "August 1995" (UK; 1995-07-13), page 62
↑ SuperGamePower , "Agosto 1995" (BR; 1995-0x-xx), page 56
↑ Super Juegos , "Agosto 1995" (ES; 1995-0x-xx), page 62
↑ Todo Sega , "Agosto 1995" (ES; 1995-0x-xx), page 56
↑ Video Games , "6/95" (DE; 1995-05-17), page 92
↑ VideoGames , "July 1995" (US; 1995-0x-xx), page 96
↑ 79.0 79.1 MAN!AC , "02/96" (DE; 1996-01-10), page 71
↑ 80.0 80.1 Maximum , "November 1995" (UK; 1995-11-xx), page 147
↑ 81.0 81.1 Mega Fun , "01/96" (DE; 1995-12-20), page 41
↑ Mean Machines Sega , "January 1996" (UK; 1995-11-xx), page 88 (89)
↑ 83.0 83.1 Player One , "Décembre 1995" (FR; 1995-1x-xx), page 148
↑ Sega Saturn Magazine , "November 1995" (UK; 1995-10-26), page 68/69 (68)
↑ Sega Saturn Magazine , "1995-13 (1995-12-08)" (JP; 1995-11-24), page 194 (196)
↑ Sega Saturn Magazine (readers) , "Final data" (JP; 2000-03), page 12 (14)
↑ Consoles + , "Décembre 1995" (FR; 1995-1x-xx), page 173
↑ Famitsu , "1995-12-08" (JP; 1995-11-24), page 31
↑ Gamers , "Dezember 1995" (DE; 1995-11-08), page 32
↑ Hobby Consolas , "Enero 1996" (ES; 199x-xx-xx), page 100
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↑ Saturn+ , "Easter/April 1996" (UK; 1996-03-07), page 59
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↑ Sega Pro , "February 1996" (UK; 1995-12-28), page 60
↑ Sega Saturn Magazine , "November 1995" (UK; 1995-10-26), page 68
↑ Sega Saturn Magazine , "1995-13 (1995-12-08)" (JP; 1995-11-24), page 196
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↑ Video Games , "4/95" (DE; 1995-03-22), page 116 (112)
↑ Famitsu , "1995-03-03" (JP; 1995-02-17), page 43
↑ Joypad , "Avril 1995" (FR; 1995-0x-xx), page 80
↑ Play Time , "5/95" (DE; 1995-04-05), page 107
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