Kazuhiro Izaki
From Sega Retro
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Kazuhiro Izaki |
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Role(s): Designer |
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Kazuhiro Izaki (伊崎 和宏)
Production history
Games
- F1 Exhaust Note (System 32; 1991)[1]
- Virtua Cop (Model 2; 1994) — Design Support
- Virtua Fighter 2 (Model 2; 1994) — Main designer
- Virtua Fighter CG Portrait Series Vol. 5 Wolf Hawkfield (Saturn; 1995) — CG Design Director[2]
- Virtua Fighter CG Portrait Series Vol. 6 Lau Chan (Saturn; 1995) — CG Design Director[3]
- Virtua Fighter 3 (Model 3; 1996) — Design Director
- Virtua Fighter 3 (Model 3; 1996) — Main Motion Design, Direction
- Virtua Fighter 3 (Model 3; 1996) — Scroll Design
- Scud Race (Model 3; 1996) — Designers
- Digital Dance Mix Vol. 1 Namie Amuro (Saturn; 1997) — Motion Design
- Scud Race Plus (Model 3; 1997) — Designers
- Virtua Fighter 3tb (Model 3; 1997) — Design Director
- Virtua Fighter 3tb (Model 3; 1997) — Main Motion Design, Direction
- Virtua Fighter 3tb (Model 3; 1997) — Scroll Design
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Motion Design
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Design Support (AM11)
- Spikeout: Digital Battle Online (Model 3; 1998) — Chief Motion Designer
- Virtua Fighter 3tb (Dreamcast; 1998) — Design Director
- Virtua Fighter 3tb (Dreamcast; 1998) — Main Motion Design, Direction
- Virtua Fighter 3tb (Dreamcast; 1998) — Scroll Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Motion Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Design Support (AM11)
- Spikeout: Final Edition (Model 3; 1999) — Chief Motion Designer
- Shenmue (Dreamcast; 1999) — R&D Dept. #4 Designers
- Rent A Hero No.1 (Dreamcast; 2000) — アドバイザースタッフ (as 伊崎 和宏)
- Planet Harriers (Hikaru; 2000) — Motion design director
- Spikers Battle (NAOMI GD-ROM; 2001) — Design Director
- Spikers Battle (NAOMI GD-ROM; 2001) — Motion Designer
- US Shenmue (Dreamcast; 2001) — Designers
- Super Monkey Ball (GameCube; 2001) — Motion Design Director
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Data Research Team
- Super Monkey Ball Jr. (Game Boy Advance; 2002) — Design
- Super Monkey Ball 2 (GameCube; 2002) — Motion Design Director
- F-Zero AX (Triforce; 2003) — Thanks To
- F-Zero GX (GameCube; 2003) — Thanks to
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Main designer
- Spikeout: Battle Street (Xbox; 2005) — Supervisor
- Super Monkey Ball Deluxe (Xbox; 2005) — Motion Design Director
- Yakuza (PlayStation 2; 2005) — Motion Design
- Super Monkey Ball: Banana Blitz (Wii; 2006) — Motion Design Director
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — モーション制作 (as 伊崎 和宏)
- Yakuza 3 (PlayStation 3; 2009) — Animation Production
- Yakuza 4 (PlayStation 3; 2010) — Battle Animation
- Soul Reverse Zero (iOS; 2016) — Designers (as 伊崎 和宏)
- Soul Reverse Zero (Android; 2016) — Designers (as 伊崎 和宏)
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Main designer
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Main designer
Music
- Planet Harriers The Original Soundtrack (CD; 2001) — Graphic Designers
Magazine articles
- Main article: Kazuhiro Izaki/Magazine articles.