Ecco: The Tides of Time, called Ecco the Dolphin 2 (エコー・ザ・ドルフィン2) in Japan, is the sequel to Ecco the Dolphin. Initially released in 1994 for the Sega Mega Drive, it was later ported to the Sega Game Gear and Sega Mega-CD. Tec Toy also brought the Game Gear version of the game to the Sega Master System in 1996.
Like its predecessor, the Mega-CD version features a Red Book audio soundtrack composed by Spencer Nilsen and additionally features cinematic sequences that recount the story of the first game.
Story
The Tides of Time continues from the ending of the original game, in which Ecco had saved his dolphin pod and the Earth from the Vortex aliens. Still wielding the powers granted to him by the ancient life form known as the Asterite, Ecco has since returned to his peaceful life in Earth's waters. One day, while Ecco is out exploring an underwater cave, a powerful earthquake goes off and causes an avalanche. As Ecco recovers, he learns that the Asterite's powers have left him (indicated by the return of his need to surface for air). His fellow dolphins explain that something has killed the Asterite and is now spreading fear among the ocean life.
Soon after, Ecco meets a dolphin with unusually long fins. She is his descendant, Trellia, who takes him to the distant future to speak with "an old friend". In the future, the ocean has developed its own mind and is connected across the planet by waterways traveling through the sky. The dolphins of the future have also evolved, as they are now able to fly through a combination of internal helium sacs and telekinetic powers.
After exploring the future, Ecco finds his old friend the Asterite, who explains the events that had transpired in Ecco's time. Though Ecco had defeated the Vortex, the Vortex Queen survived and followed him back to Earth, where she killed the Asterite of Ecco's time and now nests and feeds to restore her brood. The Asterite then tells Ecco that when he used the Atlantean Time Machine to save his pod, he split the stream of time in two. One possible future for Earth is a bright, happy world of flying dolphins, while the other is a dead, mechanical world sucked dry by the Vortex. As a result, Ecco is referred to as "the stone that split the stream of time in two." Ecco must restore the Asterite and vanquish the Vortex Queen again to prevent the dark future from becoming the fate of life on Earth.
Gameplay
The Tides of Time maintains the same gameplay as its predecessor. Ecco swims in any direction with the D-pad. His main attack is to ram into enemies at high speeds with . His sonar is used to communicate with other cetaceans and interact with certain objects such as crystal glyphs by pressing . It can also bring up a map of the area through echolocation by holding . By combining his charge and sonar, Ecco can attack enemies from a distance. Certain enemies are harmed by his sonar alone. Ecco can swim faster by pressing and maintain this speed by continuing to hold it.
As a mammal, Ecco is required to either surface for air or locate an air pocket at regular intervals. Air pockets can be found by spotting bubbles coming from the ocean floor or by looking for a bubble in Ecco's echolocation map. His health is measured by a separate meter above the air meter. It is depleted by enemies or when his air meter runs out. Ecco can heal damage by charging at fish to eat them. If Ecco loses all of his health, the player starts the level over. There is no life system, so the player can retry as many times as desired.
New puzzles include following other dolphins through an underwater maze and a "scavenger hunt" in which Ecco must collect the Asterite's missing globes. As with the first game, the sea contains many giant crystals known as glyphs, which perform a number of functions, such providing messages, blocking passageways, or acting as keys or checkpoints. Some gylphs are cracked and must be reassembled by Ecco to function. Two new power-ups are introduced, the Pulsar and the Metasphere. The Pulsar grants Ecco the ability to fire a multi-directional sonar attack at enemies for the duration of the stage. The Metasphere transforms Ecco into a different animal depending on the level, including a seagull, a jellyfish, a shark, a school of fish, and a Vortex drone.
Some stages contain teleport rings, which transport Ecco to a pseudo-3D stage in which he must swim through moving rings while avoiding or attacking enemies. The player is forced to restart if Ecco misses too many rings or takes too much damage.
The player can choose the difficulty level in the opening cavern. The path to the upper-right starts the game on the Easy difficulty. The path directly above Ecco, accessible only after charging the shells to break them, starts the game on the Hard difficulty. The path to the right starts the game on Normal difficulty, in which the game automatically adjusts the difficulty between Easy and Hard based on the player's performance, including factors such as the amount of time taken to complete levels.
Levels
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Home Bay
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Crystal Springs
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Fault Zone
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Two Tides
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Trellia's Bay
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Skyway
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Sky Tides
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Tube of Medusa
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Aqua Tubeway
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This level is only played on Hard mode.
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Skylands
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Fin to Feather
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Eagle's Bay
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Asterite's Cave
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The Lost Orcas
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Maze of Stone
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This level is only played on Hard mode.
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Four Islands
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Sea of Darkness
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Vents of Medusa
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Gateway
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Sea of Green
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Moray Abyss
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Sea of Birds
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The Eye
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Big Water
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Deep Ridge
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The Hungry Ones
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Secret Cave
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Lunar Bay
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Vortex Future
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Black Clouds
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Gravitorbox
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Globe Holder
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Convergence
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Dark Sea
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New Machine
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This level is only played on Hard mode.
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Vortex Queen
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Epilogue Levels
After the end credits, the player can find a teleport ring that returns Ecco to the Asterite, where he is told to travel to Atlantis and destroy the Time Machine in order to prevent the stream of time from ever being split again. Upon completing these epilogue levels, the player is given a "Secret Password." This was meant to be used in a sequel but was ultimately never used for anything.
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Home Bay
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Epilogue
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Atlantis
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Fish City
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City of Forever
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History
Release
In France, as in the launch of Ecco the Dolphin, a part of the profit of the sales of Ecco: the Tides of Time was donated[28] to Europe Conservation (European Organization For The Conservation of Natural Resources and Cultural Heritage)[29][30][31][32], this time to help them in the acquisition of high-performance scientific equipment[33] for their marine research boat, most precisely, a "Dual-Beam Echo Integration Sonar"[28][34].
Legacy
The Mega Drive version of the game has recently been re-released as part of the Wii's Virtual Console service.
Versions
Localised names
Also known as
Language
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Localised Name
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English Translation
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English
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Ecco: The Tides of Time
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Ecco: The Tides of Time
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English (US)
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Ecco: The Tides of Time
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Ecco: The Tides of Time
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Japanese
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エコー・ザ・ドルフィン2
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Ecco the Dolphin II
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French
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Ecco: Les Marées du Temps
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Ecco: The Tides of Time
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Production credits
- Main article: Ecco: The Tides of Time/Production credits.
Mega Drive version
- Producer: E. Ettore Annunziata
- Design: E. Ettore Annunziata, Laszlo Szenttornyai
- Director: Laszlo Szenttornyai
- Programming: József Molnár, Mihaly Brudnyak, Imre Iqnacz, András Bakai
- Fantastic Art: Zsolt Balogh
- Music: Attila Dobos, András Magyari, Andy Armer (DMP), David Javelosa
- Game Lead: Darin Johnston
- Assistant Game Lead: Atom Ellis
- Testers: Siegie Stangenberg, Greg Becksted, Joe Cain, Dermot Lyons, Steve Bourdet, Mike Williams, Greg Fleming, Lance Nelson, Alex Villagran, Richie Hideshima, David Forster, Kim Rogers, Rachael Bristol, Crisi Albertson, Rick Greer, Matt Underwood, Mark Subotnick, David Wood, Christine Watson, Matt McKnight, Rey Alferez, Manuel Souza, Gregg Watkins, Mark Griffin, Michael Baldwin, Marc Dawson, Blair Bullock, Derek Carmichael, Bruno Sarret, Stan Weaver, Chris Sinclair, Dave Martin
- Product Manager: Pamela Kelly
- Marketing Assistant: Lisa Best Wilson
- Manual: Carol Ann Hanshaw, E. Ettore Annunziata
- Special Thanks: Clint Dyer, Atom Ellis, Darin Johnston, Nemer Velasquez
Source: US manual[35]
Source: Uncredited
Mega-CD version
Audio Production
- Music Composed and Produced by: Spencer Nilsen
- Co-Produced and Engineered by: David Young
- Sound Effects and Foley: Jennifer Hruska, Brian Coburn, David Young
- Percussion: Brad Kaiser
- Guitar: Erik Frykman
- Wind Synthesizer / Pocket Trumpet: Mitch Manker
- Whale Voices Courtesy of: Madacy Music Group, Quebec, Canada
Animation Production
- Animation Producer: Michael Limber
- Assistant Producer: Lisa Mulvaney
- Production Designer / Art Director: Allen Battino
- Lead Animator: Jasmes Polk
- Technical Director: Jim Mcleod
- Chracter Animator: Rod Stafford
- Lighting Director: Alan Anders
- Image Effects: Scott Vye
- Effects Programmer: Brad Hunt
- Modelers / Artists: Stacy Curry, Chad Spaulding
- Assistant Animators: Peter Magrow, Robert Russ
Source: US manualError creating thumbnail: /bin/bash: line 1: 25842 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/3/3c/Ecco2_mcd_us_manual.pdf' 25843 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2197' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_3f8a4de2be1b.jpg'
[38]
Master System and Game Gear versions
- Producer: Jerry Markota
- Designers: E. Ettore Annunziata, László Mérõ
- Developer: Novotrade
- Technical Director: László Mérõ
- Main Programmer: Attila Bús
- Programmer: Balázs Pápai
- Artist: Zsolt Balogh, Eszter Paris
- Music: Csaba Gigor, Gábor Foltán
- Hardware Support: Lajos Szabó
- Product Manager: Ami Blaire
- Game Lead: Blair Bullock
- Assistant Game Lead: Chris Colon
- Testers: Daniel Cohen, Dan Carmichael, Arnold Feener, Craig Gansheimer, Matt McKnight, Jeff Ng, Randy Norfleet, Sam Saliba, Gregg Vogt, Christine Watson, Michael Wu
- Manual: Carol Ann Hanshaw
- Special Thanks: Andrea Eszterhai, L. Mearo, József Molnár, Clint Dyer, Nemer Velasquez
Source: US manual[39]
Digital manuals
Mega Drive Mini 2 US manual
Mega Drive Mini 2 EU manual
Magazine articles
- Main article: Ecco: The Tides of Time/Magazine articles.
Promotional material
Print advert in
Sega Visions (US) #21: "October/November 1994" (1994-xx-xx)
also published in:
Print advert in
Beep! MegaDrive (JP) #1994-09: "September 1994" (1994-08-08)
Print advert in
Score (CZ) #10: "Říjen 1994" (1994-10-01)
also published in:
- Score (CZ) #11: "Listopad 1994" (1994-11-01)[43]
- Score (CZ) #12: "Prosinec 1994" (1994-12-01)[44]
- Score (CZ) #13: "Leden 1995" (1995-01-01)[45]
- Score (CZ) #14: "Únor 1995" (1995-02-01)[46]
- Score (CZ) #15: "Březen 1995" (1995-03-01)[47]
Print advert in Freak (IL) #26 (1994-xx-xx)
Print advert in
Blue Jean (TR) #12/96: "Aralik 1996" (1996-xx-xx)
also published in:
- Blue Jean (TR) #01/97: "Ocak 1997" (1997-xx-xx)[48]
Television advertisements
Artwork
Mega Drive US prototype box art
Physical scans
Mega Drive version
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Division by zero.
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Based on 0 review
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Mega Drive, JP
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Cover
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Cart
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Mega Drive, US
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Cover
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Cart Manual
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Mega Drive, EU
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Cover
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Cart Manual
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Mega Drive, EU (Limited Edition)
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Cover
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Mega Drive, FR
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Cover
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Mega Drive, GR
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Cover
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Mega Drive, CZ (Datart)
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Cover
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Cart Manual
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Mega Drive, AU
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Cover
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Mega Drive, AU (alt)
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Cover
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Mega Drive, BR
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Cover
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Manual
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Mega Drive, AS†
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Cover
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Cart
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Mega Drive, RU/CIS[83]
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Cover
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Cart Manual
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Mega-CD version
Mega-CD, US
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Cover
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Mega-CD, EU
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Cover
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Game Gear version
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Game Gear, US
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Cart Manual
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Game Gear, EU
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Cart Manual
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Game Gear, FR
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Cover
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Cart
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Game Gear, PT
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Cart
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Game Gear, BR
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Cover
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Cart
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Game Gear, Asia
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Cart Manual
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Master System version
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Master System, BR
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Cover
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Cart
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Technical information
- Main article: Ecco: The Tides of Time/Technical information.
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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✔
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668,071,488
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CD-ROM (EU)
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4441-50
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?
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662,353,776
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CD-ROM (US)
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4441(Alt)
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?
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659,841,840
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CD-ROM (US)
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4441
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?
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CRC32
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7c28703a
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MD5
|
fe58b4b23d58386cad7111fd522cbf75
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SHA-1
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61cef405e5bc71f1a603881c025bc245a8d14be4
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512kB
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Cartridge (BR)
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?
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CRC32
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ba9cef4f
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MD5
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e4e654aa1730565220120844dad6b444
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SHA-1
|
36095f4c92f6f66ed6bc20d9b96227d6fb0dae5b
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512kB
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Cartridge (JP)
|
|
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?
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CRC32
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e2f3b203
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MD5
|
8f8cbaef1a8e1becfcc7f07b134a3d83
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SHA-1
|
61913f6803977bb54fda7c3d969dc2c0f7c6da62
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512kB
|
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Cartridge (US/EU)
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External links
References
- ↑ File:Ecco 2 MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ File:Ecco 2 GG EU Box Back.jpg
- ↑ File:Ecco2 GG JP Box Front.jpg
- ↑ 5.0 5.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 10
- ↑ 7.0 7.1 Press release: 1997-06-19: BACK BY POPULAR DEMAND -- SEGA RELAUNCHES GENESIS GAMES AT VALUE PRICES
- ↑ 8.0 8.1 Sega Magazine, "November 1994" (UK; 1994-10-15), page 86
- ↑ 9.0 9.1 Mega, "November 1994" (UK; 1994-10-27), page 44
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 12
- ↑ 11.0 11.1 11.2 Sega Power, "June 1995" (UK; 1995-04-20), page 57
- ↑ 12.0 12.1 Sega Magazine, "April 1995" (UK; 1995-03-15), page 92
- ↑ 13.0 13.1 File:NewReleasesCatalogueApril-May1995AU.pdf, page 18
- ↑ Sonic Times, "Volume 2 Number 9: October 1994" (US; 1994-xx-xx), page 8
- ↑ 15.0 15.1 Sega Magazine, "November 1994" (UK; 1994-10-15), page 96
- ↑ 16.0 16.1 16.2 16.3 16.4 http://www.nintendolife.com/games/megadrive/ecco_the_tides_of_time (Wayback Machine: 2017-06-26 22:03)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Ecco-The-Tides-of-Time--277105.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Virtual-Console-Wii-/Ecco-The-Tides-of-Time--277105.html (archive.today)
- ↑ https://www.nintendo.fr/Jeux/Console-virtuelle-Wii-/Ecco-The-Tides-of-Time--277105.html (archive.today)
- ↑ 20.0 20.1 http://www.nintendo.com/games/detail/jKXT-8bXUW70B4QN-y99aYObSalmDU62 (Wayback Machine: 2010-11-23 00:43)
- ↑ https://www.nintendo.co.jp/wii/vc/software/04.html (Wayback Machine: 2018-03-05 23:40)
- ↑ http://vc.sega.jp:80/vc_ecco2/ (Wayback Machine: 2007-07-08 19:37)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19737&pageID=4 (Wayback Machine: 2012-04-03 02:11)
- ↑ 24.0 24.1 24.2 24.3 24.4 https://steamdb.info/app/34319/ (Wayback Machine: 2016-08-06 07:12)
- ↑ 25.0 25.1 25.2 25.3 25.4 http://steamdb.info/app/34319/ (Wayback Machine: 2013-05-22 20:15)
- ↑ 26.0 26.1 26.2 26.3 26.4 26.5 26.6 26.7 26.8 26.9 https://steamdb.info/app/34319/history/?changeid=5755285
- ↑ 27.0 27.1 27.2 27.3 27.4 27.5 27.6 27.7 27.8 27.9 http://steamdb.info/app/34319/ (Wayback Machine: 2019-09-08 22:40)
- ↑ 28.0 28.1 File:Ecco The Tides of Time MD FR Leaflet.pdf, page 4
- ↑ http://europeconservation.org/ (Wayback Machine: 2002-03-28 01:26)
- ↑ http://www.europeconservation.org:80/ (Wayback Machine: 1998-07-05 23:47)
- ↑ http://www.europeconservation.org:80/europe_home.htm (Wayback Machine: 2007-08-13 23:42)
- ↑ File:Ecco The Tides of Time MD FR Leaflet.pdf, page 6
- ↑ File:EccoII MD FR Box.jpg
- ↑ File:Ecco The Tides of Time MD FR Leaflet.pdf, page 5
- ↑ File:Ecco The Tides Of Time MD US Manual.pdf, page 30
- ↑ http://larendor.weebly.com/appaloosa-1993-2001.html (Wayback Machine: 2023-10-08 16:33)
- ↑ File:Ecco2 mcd us manual.pdf, page 26
- ↑ File:Ecco2 gg us manual.pdf, page 22
- ↑ GamePro, "November 1994" (US; 1994-xx-xx), page 52
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 372
- ↑ Sega Visions, "December/January 1994/1995" (US; 1994-xx-xx), page 126
- ↑ Score, "Listopad 1994" (CZ; 1994-11-01), page 2
- ↑ Score, "Prosinec 1994" (CZ; 1994-12-01), page 23
- ↑ Score, "Leden 1995" (CZ; 1995-01-01), page 41
- ↑ Score, "Únor 1995" (CZ; 1995-02-01), page 41
- ↑ Score, "Březen 1995" (CZ; 1995-03-01), page 41
- ↑ Blue Jean, "Ocak 1997" (TR; 1997-xx-xx)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 69
- ↑ Beep! MegaDrive, "September 1994" (JP; 1994-08-08), page 16
- ↑ CD Consoles, "Novembre 1994" (FR; 1994-xx-xx), page 119
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 76
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 42
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 310
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 105
- ↑ Famitsu, "1994-09-02" (JP; 1994-08-19), page 39
- ↑ Freak, "12/94" (IL; 1994-xx-xx), page 1
- ↑ GameFan, "Volume 2, Issue 11: November 1994" (US; 1994-xx-xx), page 32
- ↑ Game Players, "Vol. 8 No. 1 January 1995" (US; 199x-xx-xx), page 67
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 104
- ↑ Gamer, "Fevrouários 1995" (GR; 1995-xx-xx), page 1
- ↑ Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 13
- ↑ Game Informer, "December 1994" (US; 1994-1x-xx), page 28
- ↑ Game Informer, "July 1998" (US; 1998-0x-xx), page 70
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 140
- ↑ Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 92
- ↑ LeveL, "Leden 1995" (CZ; 1995-01-24), page 40
- ↑ MAN!AC, "12/94" (DE; 1994-11-09), page 69
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 116
- ↑ Mean Machines Sega, "December 1994" (UK; 1994-10-28), page 106
- ↑ Next Generation, "February 1995" (US; 1995-01-24), page 102
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 102
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 100
- ↑ Power Up!, "Saturday, November 26, 1994" (UK; 1994-11-26), page 1
- ↑ Score, "Listopad 1994" (CZ; 1994-11-01), page 58
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 78
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 24
- ↑ Sega Power, "December 1994" (UK; 1994-10-20), page 58
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Todo Sega, "Enero 1995" (ES; 199x-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 13
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 78
- ↑ Buka price list from April 14, 1997
- ↑ Consoles +, "Mars 1995" (FR; 1995-0x-xx), page 92
- ↑ Digitiser (UK) (1995-06-06)
- ↑ Electronic Gaming Monthly, "February 1995" (US; 199x-xx-xx), page 34
- ↑ Freak, "12/94" (IL; 1994-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 72
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 46
- ↑ Joypad, "Mars 1995" (FR; 1995-0x-xx), page 56
- ↑ MAN!AC, "04/95" (DE; 1995-03-08), page 61
- ↑ Mega, "May 1995" (UK; 1995-04-30), page 8
- ↑ Mega Fun, "03/95" (DE; 1995-02-22), page 73
- ↑ Next Generation, "March 1995" (US; 1995-02-21), page 97
- ↑ 95.0 95.1 Player One, "Mars 1995" (FR; 1995-0x-xx), page 105
- ↑ Play Time, "4/95" (DE; 1995-03-08), page 105
- ↑ Sega Pro, "Easter 1995" (UK; 1995-03-23), page 56
- ↑ Video Games, "4/95" (DE; 1995-03-22), page 90
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 80
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 24
- ↑ Electronic Gaming Monthly, "January 1995" (US; 199x-xx-xx), page 46
- ↑ Famitsu, "1995-02-10" (JP; 1995-01-27), page 38
- ↑ Freak, "12/94" (IL; 1994-xx-xx), page 1
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 162
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 38
- ↑ Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 23
- ↑ Mega Fun, "01/95" (DE; 1994-12-21), page 32
- ↑ Play Time, "2/95" (DE; 1995-01-04), page 106
- ↑ Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 36
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 60
- ↑ Sega Pro, "February 1995" (UK; 1994-12-29), page 66
- ↑ Sega Saturn Magazine, "March 1995" (JP; 1995-02-08), page 132
- ↑ Freak, "12/94" (IL; 1994-xx-xx), page 1