Difference between revisions of "Super Hang-On"
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Revision as of 21:55, 29 June 2012
Super Hang-On | |||||
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System(s): Sega Space Harrier Hardware, Sega Mega Drive, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Mac, Sharp X68000, ZX Spectrum | |||||
Publisher: Sega Software Studios | |||||
Developer: Sega AM2 Electric Dreams | |||||
Sound driver: pre-SMPS Z80 | |||||
Genre: Action (JP Mega Drive box), Racing (Sega of Japan master list for Mega Drive version) | |||||
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Super Hang-On (スーパーハングオン), also known as Hang-On 2, is a 1987 arcade game developed by Sega AM2 and the successor to Hang-On. It was released in the full deluxe simulated-motorcycle cabinet later as Limited Edition Hang-On in 1991, but technically it was built on the arcade hardware that powered Space Harrier.
Ports were released for the Commodore Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Sega Mega Drive and ZX Spectrum. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and 6-Pak.
Gameplay
Being a successor to Hang-On, the object and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track.
The main difference in gameplay is that the player has 4 tracks to race on, each one having a different number of checkpoints, but in total, each stages is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (6 stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at 10 stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long.
When the player starts a race, they have their choice of 4 songs that will play during the race, a feature borrowed from OutRun.
Production Credits
Amiga Version
Programmed by ZZKJ
Graphics by Focus
Sounds by Source
©1986 Sega Enterprises Inc.
All Rights Reserved.
Electric Dreams Software
Authorised User
Game ©1988 Electric Dreams
A Software Studios Production
Atari ST Version
Programmed by ZZKJ
Graphics by Focus
Sounds by Source
©1986 Sega Enterprises Inc.
All Rights Reserved.
Electric Dreams Software
Authorised User
Game ©1988 Electric Dreams
A Software Studios Production
Commodore 64 Version
Programming by Paul Freeman and Darrell Etherington
Music by Steve Barrett
Graphics by Focus
©1986 Sega Enterprises Inc. (USA). All Rights Reserved. Electric Dreams Authorised User. A Software Studios Production in association with Marjacq Micros.
ZX Spectrum Version
Written by Chris Wood and ZZKJ
Music by MD Software
A Software Studios Production
Screenshots
Arcade
- Shochoose.png
Choose Track
- Shomusicselect.png
Music Select
- Shostrart.png
Race Start
- Shorace.png
Race Gameplay
Gallery
Physical Scans
Arcade Version
Template:ScanflyerTemplate:ScanflyerTemplate:Scanflyer
Mega Drive Version
79 | |
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Based on 37 reviews |
Amstrad CPC Version
Amstrad CPC, EU |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x80px320x80px Cover
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Sharp X68000 Version
Atari ST Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Amiga Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Games in the Hang-On series | |
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Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013) | |
Spin-offs | |
Hang-On (1988) | |
Hang-On related media | |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015) | |
After Burner / Super Hang-On (1987) |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 230
- ↑ Aktueller Software Markt, "Dezember 1989" (DE; 1989-1x-xx), page 66
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
- ↑ Computer Entertainer, "December 1989" (US; 1989-12-18), page 12
- ↑ Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 84
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 35
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 49
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 134
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 211
- ↑ Computer & Video Games, "March 1990" (UK; 1990-02-16), page 92
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 100
- ↑ Famitsu, "" (JP; 1989-xx-xx), page 1
- ↑ Joystick, "Mai 1990" (FR; 1990-04-xx), page 58
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ Mega Drive Fan, "March 1990" (JP; 1990-02-08), page 63
- ↑ Mega, "October 1992" (UK; 1992-09-17), page 60
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 21
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 64
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 80
- ↑ MegaTech, "June 1993" (UK; 1993-05-20), page 92
- ↑ Micromanía (segunda época), "Noviembre 1990" (ES; 1990-1x-xx), page 60
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 82
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 54
- ↑ Power Play, "2/90" (DE; 1990-01-25), page 67
- ↑ Raze, "January 1991" (UK; 1990-11-29), page 66
- ↑ S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 18
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 24
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 158
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 88
- ↑ Top Secret, "Kwiecień 1995" (PL; 1995-xx-xx), page 57
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 191
- ↑ User, "Dekémvrios 1990" (GR; 1990-1x-xx), page 66
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- Hang-On (franchise)
- Space Harrier Hardware Games
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