Difference between revisions of "3D Fantasy Zone: Opa-Opa Bros."

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| bobscreen=3DFantasyZone_Title.png
 
| bobscreen=3DFantasyZone_Title.png
 
| icon=3DFantasyZone_3DS_Icon.png
 
| icon=3DFantasyZone_3DS_Icon.png
| publisher=[[Sega]]
+
| publisher={{company|[[Sega Corporation (2000-2015)|Sega Corporation]]|region=Japan}} {{company|[[Sega of America]]|region=US}} {{company|[[Sega Europe]]|region=Europe}}
 
| developer=[[M2]]
 
| developer=[[M2]]
 
| system=[[Nintendo 3DS]]
 
| system=[[Nintendo 3DS]]
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| genre=Shooting
 
| genre=Shooting
 
| releases={{releases3DS
 
| releases={{releases3DS
| 3ds_date_jp_d=2014-03-19{{ref|http://archive.is/BkzJb}}
+
| 3ds_date_jp_d=2014-03-19{{ref|https://web.archive.org/web/20160801224412/http://archives.sega.jp/3d/fz/index.shtml}}
| 3ds_rrp_jp_d=823{{ref|http://archive.is/BkzJb}}
+
| 3ds_rrp_jp_d=762e{{ref|https://web.archive.org/web/20160801224412/http://archives.sega.jp/3d/fz/index.shtml}}
| 3ds_date_us_d=2015-02-12{{ref|http://archive.is/olFfM}}
+
| 3ds_rating_jp_d=a
| 3ds_rrp_us_d=5.99{{ref|http://archive.is/olFfM}}
+
| 3ds_date_us_d=2015-02-12{{ref|http://web.archive.org/web/20190505035718/https://www.nintendo.com/games/detail/3d-fantasy-zone-3ds/}}
| 3ds_date_uk_d=2015-02-12{{ref|http://archive.is/Ge9Ii}}
+
| 3ds_rrp_us_d=5.99{{ref|http://web.archive.org/web/20190505035718/https://www.nintendo.com/games/detail/3d-fantasy-zone-3ds/}}
| 3ds_rrp_uk_d=4.49{{ref|http://archive.is/Ge9Ii}}
+
| 3ds_rating_us_d=e
 +
| 3ds_date_uk_d=2015-02-12{{ref|http://archive.fo/Ge9Ii|https://www.nintendo.co.uk/Games/Nintendo-3DS-download-software/3D-Fantasy-Zone--955727.html}}
 +
| 3ds_rrp_uk_d=4.49
 
| 3ds_code_uk_d=CTR-N-JF8P-00
 
| 3ds_code_uk_d=CTR-N-JF8P-00
| 3ds_date_eu_d=2015-02-12{{ref|http://archive.is/Ge9Ii}}
+
| 3ds_rating_uk_d=3
 +
| 3ds_date_eu_d=2015-02-12{{ref|http://archive.fo/wvRyW|https://www.nintendo.fr/Jeux/Jeux-a-telecharger-sur-Nintendo-3DS/3D-Fantasy-Zone--955727.html}}
 
| 3ds_rrp_eu_d=4.99
 
| 3ds_rrp_eu_d=4.99
 
| 3ds_code_eu_d=CTR-N-JF8P-00
 
| 3ds_code_eu_d=CTR-N-JF8P-00
 +
| 3ds_rating_eu_d=3
 +
| 3ds_date_de_d=2015-02-12{{ref|http://archive.fo/b5Qc3|https://www.nintendo.de/Spiele/Nintendo-3DS-Download-Software/3D-Fantasy-Zone--955727.html}}
 +
| 3ds_rrp_de_d=4.99
 +
| 3ds_code_de_d=CTR-N-JF8P-00
 +
| 3ds_rating_de_d=6
 
}}
 
}}
| cero=a
 
| esrb=e
 
| pegi=3
 
 
}}
 
}}
'''''{{PAGENAME}}''''' (3D ファンタジーゾーン オパオパブラザーズ) is an enhanced port of the [[Sega System 16]] version of ''[[Fantasy Zone]]'' for the [[Nintendo 3DS]] released as part of the ''3D Classics'' range. ''3D Fantasy Zone'' is the first in the ''3D Classics'' series to gain a subtitle - this is because Opa-Opa's brother, Upa-Upa can be unlocked as a playable character.
+
'''''{{PAGENAME}}''''' (3D ファンタジーゾーン オパオパブラザーズ) is an enhanced port of the [[Sega System 16]] version of ''[[Fantasy Zone]]'' for the [[Nintendo 3DS]] released as part of the ''3D Classics'' range. ''3D Fantasy Zone'' is the first in the ''3D Classics'' series to gain a subtitle - this is because Opa-Opa's brother, Upa-Upa, can be unlocked as a playable character.
  
 
==Gameplay==
 
==Gameplay==
Line 33: Line 38:
  
 
===Upa-Upa Mode===
 
===Upa-Upa Mode===
After the game has been cleared once, Upa-Upa Mode will be unlocked. This mode stars Upa-Upa, Opa-Opa's brother who was previously only featured in ''[[Fantasy Zone: The Maze]]'' and ''[[Galactic Protector]]'', on his own adventure to save the Fantasy Zone while borrowing some of his brother's savings.
+
[[Image:3DFantasyZone 3DS UpaUpaMode.png|thumb|right|190px|Upa-Upa Mode gameplay. Weapons are accessed on the touch screen.]]
 +
After the game has been cleared once, Upa-Upa Mode will be unlocked. This mode stars Upa-Upa, Opa-Opa's younger brother who was previously only featured in ''[[Fantasy Zone: The Maze]]'' and ''[[Galactic Protector]]'', on his own adventure to save the Fantasy Zone while borrowing some of his brother's savings.
  
 
When playing as Upa-Upa, no shop balloons will appear. Instead, the player chooses an engine to use at the start of the game, and has immediate access to all of the weapons on the touch screen. However, it will cost the player some gold each time the weapons are fired. Most weapons charge money for each shot fired, while the Laser Beam charges money for every second it is fired. The player cannot change their engine during gameplay. When the player reaches the ending in this mode, the game will not loop back to the beginning. Coins collected in this mode will also be saved to the Coin Stock.
 
When playing as Upa-Upa, no shop balloons will appear. Instead, the player chooses an engine to use at the start of the game, and has immediate access to all of the weapons on the touch screen. However, it will cost the player some gold each time the weapons are fired. Most weapons charge money for each shot fired, while the Laser Beam charges money for every second it is fired. The player cannot change their engine during gameplay. When the player reaches the ending in this mode, the game will not loop back to the beginning. Coins collected in this mode will also be saved to the Coin Stock.
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===Secret features===
 
===Secret features===
A number of secret features can also be unlocked by in-game accomplishments. Three extra settings can be unlocked after the player's savings in the Coin Stock exceeds certain values:
+
A number of secret features can also be unlocked by in-game accomplishments.
 +
 
 +
====Master System bosses====
 +
If the player meets certain conditions in Opa-Opa Mode, the regular bosses at the end of certain rounds will be replaced with their counterparts from the [[Sega Master System]] version. When these bosses are encountered at least once, they can be disabled in the settings. These bosses are:
 +
 
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title='''U.S.B.M.G.S.Tot''' (ウルトラスーパービッグマキシムグレートストロングトット)
 +
| screenshot=3DFantasyZone 3DS USBMGSTot.png
 +
| desc=Start from Plaleaf (Round 1) without using the Coin Stock, exceed $95,000 before reaching Dolimicca (Round 4), then defeat every enemy that appears on-screen and collect every coin that appears during Round 4. U.S.B.M.G.S.Tot will suddenly appear and bump Crabumger off the screen.
 +
}}
 +
{{InfoRow
 +
| title='''DZ·Deno·Roma''' (dz・デノ・ローマ)
 +
| screenshot=3DFantasyZone 3DS DZDenoRoma.png
 +
| desc=Start from Plaleaf (Round 1) without using the Coin Stock, exceed $235,000 before reaching Mockstar (Round 6), then destroy all the enemy bases and collect less than $10,000 worth of gold within the round. DZ·Deno·Roma will suddenly drop from the sky and crush Winklone.
 +
}}
 +
}}
 +
 
 +
====Extra settings====
 +
Three extra settings can be unlocked after the player's savings in the Coin Stock exceeds certain values:
 
* '''Extended Weapon Time:''' Extends the amount of time a primary weapon upgrade can be used. Unlocked by saving $1,000,000 in the Coin Stock.
 
* '''Extended Weapon Time:''' Extends the amount of time a primary weapon upgrade can be used. Unlocked by saving $1,000,000 in the Coin Stock.
 
* '''Gold Rush:''' Increases the value of gold dropped by enemies. Unlocked by saving $2,000,000 in the Coin Stock.
 
* '''Gold Rush:''' Increases the value of gold dropped by enemies. Unlocked by saving $2,000,000 in the Coin Stock.
 
* '''Infinite Weapon Time:''' Primary weapon upgrades can be used for an infinite amount of time. Unlocked by saving $3,000,000 in the Coin Stock.
 
* '''Infinite Weapon Time:''' Primary weapon upgrades can be used for an infinite amount of time. Unlocked by saving $3,000,000 in the Coin Stock.
 
If the player meets certain conditions in Opa-Opa Mode, the regular bosses at the end of certain rounds will be replaced with their counterparts from the [[Sega Master System]] version. When these bosses are encountered at least once, they can be disabled in the settings. These bosses are:
 
* '''U.S.B.M.G.S.Tot:''' Start from Plaleaf (Round 1) without using the Coin Stock, exceed $95,000 before reaching Dolimicca (Round 4), then defeat every enemy that appears on-screen and collect every coin that appears during Round 4. U.S.B.M.G.S.Tot will suddenly appear and bump Crabumger off the screen.
 
* '''DZ.Deno.Roma:''' Start from Plaleaf (Round 1) without using the Coin Stock, exceed $235,000 before reaching Mockstar (Round 6), then destroy all the enemy bases and collect less than $10,000 worth of gold within the round. DZ.Deno.Roma will suddenly drop from the sky and crush Winklone.
 
  
 
The rapid-fire rate settings normally only go up to two levels, but the player can unlock a third rapid-fire speed by highlighting the setting, then hold the {{A}} button for five seconds.
 
The rapid-fire rate settings normally only go up to two levels, but the player can unlock a third rapid-fire speed by highlighting the setting, then hold the {{A}} button for five seconds.
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*'''ORIGINAL GAME DEVELOPED BY:''' [[SEGA]]
 
*'''ORIGINAL GAME DEVELOPED BY:''' [[SEGA]]
 
*'''DLC VERSION DEVELOPED BY:''' [[M2]]
 
*'''DLC VERSION DEVELOPED BY:''' [[M2]]
*'''Directors:''' Naoki Horii, Tsuyoshi Matsuoka
+
*'''Directors:''' [[Naoki Horii]], [[Tsuyoshi Matsuoka]]
 
*'''Planners:''' Keisuke Koga, Takaaki Hashimoto, Ken-ichiro Kikuchi
 
*'''Planners:''' Keisuke Koga, Takaaki Hashimoto, Ken-ichiro Kikuchi
 
*'''Programmers:''' Youichirou Watanabe, Akira Saito, Nobuhisa Shinoda, Kengo Takagi, Shintaro Ishikura
 
*'''Programmers:''' Youichirou Watanabe, Akira Saito, Nobuhisa Shinoda, Kengo Takagi, Shintaro Ishikura
*'''Library & Tools:''' Jun Okada, Toshinori Yuuki(WAMSOFT), Go Watanabe(WAMSOFT)
+
*'''Library & Tools:''' Jun Okada, Toshinori Yuuki([[WAMSOFT]]), Go Watanabe([[WAMSOFT]])
 
*'''Graphic Designer:''' Keisuke Koga
 
*'''Graphic Designer:''' Keisuke Koga
 
*'''Sound Designer:''' [[Manabu Namiki]]
 
*'''Sound Designer:''' [[Manabu Namiki]]
*'''Extra Music Composer:''' Jane-Evelyn Nisperos
+
*'''Extra Music Composer:''' [[Jane-Evelyn Nisperos]]
 
*'''Story translator:''' Mandi Cosenzo
 
*'''Story translator:''' Mandi Cosenzo
 
*'''3D Banner Modeling:''' Norihisa Okada
 
*'''3D Banner Modeling:''' Norihisa Okada
 
*'''Special Thanks:''' Taiyo Mamada, Jumpei Isshiki
 
*'''Special Thanks:''' Taiyo Mamada, Jumpei Isshiki
 
*'''Project Manager:''' Takehiro Kawachi
 
*'''Project Manager:''' Takehiro Kawachi
{{creditsheader|SEGA of America, Inc.}}
+
{{creditsheader|[[SEGA of America, Inc.]]}}
 
*'''Chief Operating Officer:''' [[John Cheng]]
 
*'''Chief Operating Officer:''' [[John Cheng]]
 
*'''EVP of Publishing & Strategy:''' [[Yusuke Suai]]
 
*'''EVP of Publishing & Strategy:''' [[Yusuke Suai]]
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*'''Senior Graphic Designer:''' [[Marco Garcia]]
 
*'''Senior Graphic Designer:''' [[Marco Garcia]]
 
*'''First Party Coordinator:''' [[Andrew Wong]]
 
*'''First Party Coordinator:''' [[Andrew Wong]]
{{creditsheader|SEGA Europe Ltd.}}
+
{{creditsheader|[[SEGA Europe Ltd.]]}}
 
*'''Head of Studio Localisation and ESD:''' [[Charlie Harris]]
 
*'''Head of Studio Localisation and ESD:''' [[Charlie Harris]]
 
*'''Assistant Producer:''' [[Mimo Funakoshi]]
 
*'''Assistant Producer:''' [[Mimo Funakoshi]]
 
*'''Digital Product Manager:''' [[Lewis Herbert]]
 
*'''Digital Product Manager:''' [[Lewis Herbert]]
 
*'''Senior Business Manager:''' [[Anh Luong]]
 
*'''Senior Business Manager:''' [[Anh Luong]]
*'''Head of QA & Localisation QA:''' Ghulam Khan
+
*'''Head of QA & Localisation QA:''' [[Ghulam Khan]]
 
*'''Production Manager:''' [[Teressa Wright]]
 
*'''Production Manager:''' [[Teressa Wright]]
 
*'''Localisation Manager:''' [[Marta Lois González|Marta Lois Gonzalez]]
 
*'''Localisation Manager:''' [[Marta Lois González|Marta Lois Gonzalez]]
 
*'''Localisation Project Supervisor:''' [[Gabriel Casas]]
 
*'''Localisation Project Supervisor:''' [[Gabriel Casas]]
*'''Translators:''' [[Anais Maniaval]], Gwladys Gaye, Benjamin Brunet
+
*'''Translators:''' [[Anais Maniaval]], [[Gwladys Gaye]], [[Benjamin Brunet]]
 
*'''Mastering & Equipment Manager:''' [[Phil Adams]]
 
*'''Mastering & Equipment Manager:''' [[Phil Adams]]
 
*'''Senior Mastering Technician:''' [[Mike Veness]]
 
*'''Senior Mastering Technician:''' [[Mike Veness]]
 
*'''Assistant Mastering Technicians:''' [[Andrew Doran]], [[Danny Florey]], [[Shaun Young]]
 
*'''Assistant Mastering Technicians:''' [[Andrew Doran]], [[Danny Florey]], [[Shaun Young]]
*'''Project Lead:''' Luke Tarasek
+
*'''Project Lead:''' [[Luke Tarasek]]
*'''Compliance Supervisor:''' Darran Wall
+
*'''Compliance Supervisor:''' [[Darran Wall]]
*'''Compliance QA Lead:''' Mohammed Ajiab
+
*'''Compliance QA Lead:''' [[Mohammed Ajiab]]
*'''Compliance Tester:''' Aaron Wright
+
*'''Compliance Tester:''' [[Aaron Wright]]
*'''Localisation QA Team Lead:''' Ruggero Varisco
+
*'''Localisation QA Team Lead:''' [[Ruggero Varisco]]
 
*'''Language QA Tester:''' Sebastien Kernst
 
*'''Language QA Tester:''' Sebastien Kernst
 
{{creditsheader|SEGA OF JAPAN}}
 
{{creditsheader|SEGA OF JAPAN}}
 
*'''Producer:''' [[Yosuke Okunari]]
 
*'''Producer:''' [[Yosuke Okunari]]
*'''SOJ Overseas Consumer Business Dept:''' [[Tomoko Kondo]], [[obuyuki Minato]]
+
*'''SOJ Overseas Consumer Business Dept:''' [[Tomoko Kondo]], [[Nobuyuki Minato]]
 
*'''SOJ Quality Assurance:''' [[Akira Nishikawa]], [[Osamu Sato]], [[Atsushi Hirano]], [[Hidaka Ogasawara]]
 
*'''SOJ Quality Assurance:''' [[Akira Nishikawa]], [[Osamu Sato]], [[Atsushi Hirano]], [[Hidaka Ogasawara]]
 
*'''Software Manual Production:''' [[Yoshihiro Sakuta]], [[Colin Restall]], [[Makoto Nishino]], [[Hiroki Osawa]]
 
*'''Software Manual Production:''' [[Yoshihiro Sakuta]], [[Colin Restall]], [[Makoto Nishino]], [[Hiroki Osawa]]
 
*'''1st Party Relation:''' [[Toyohisa Hiwatari]], [[Chiaki Furuya]]
 
*'''1st Party Relation:''' [[Toyohisa Hiwatari]], [[Chiaki Furuya]]
*'''Special Thanks:''' Kenji Tsujisaka ([[Wave Master]]), Susumu Hirota ([[SLS]]), [[Masaki Kondoh]], [[Osamu Ogata]], [[Masato Nishimura]]
+
*'''Special Thanks:''' [[Kenji Tsujisaka]] ([[Wave Master]]), Susumu Hirota ([[SLS]]), [[Masaki Kondoh]], [[Osamu Ogata]], [[Masato Nishimura]]
*'''Senior Producers:''' [[Akira Nishino]], [[Youichi Shimosato|Yoichi Shimosato]]
+
*'''Senior Producers:''' [[Akira Nishino]], [[Yoichi Shimosato]]
 
*'''Chief Producer:''' [[Osamu Ohashi]]
 
*'''Chief Producer:''' [[Osamu Ohashi]]
 
*'''Executive Producers:''' [[Hideki Okamura]], [[Yukio Sugino]], [[Toshihiro Nagoshi]]
 
*'''Executive Producers:''' [[Hideki Okamura]], [[Yukio Sugino]], [[Toshihiro Nagoshi]]
Line 125: Line 146:
 
* [https://web.archive.org/web/20150709133304/http://blogs.sega.com/2015/02/09/sega-3d-classics-%E2%80%93-3d-fantasy-zone-opa-opa-brothers-%E2%80%93-developer-interview-part-1/ ''3D Fantasy Zone'' Interview - Part 1]
 
* [https://web.archive.org/web/20150709133304/http://blogs.sega.com/2015/02/09/sega-3d-classics-%E2%80%93-3d-fantasy-zone-opa-opa-brothers-%E2%80%93-developer-interview-part-1/ ''3D Fantasy Zone'' Interview - Part 1]
 
* [https://web.archive.org/web/20150711103519/http://blogs.sega.com/2015/02/10/sega-3d-classics-3d-fantasy-zone-opa-opa-brothers-part-2/ ''3D Fantasy Zone'' Interview - Part 2]
 
* [https://web.archive.org/web/20150711103519/http://blogs.sega.com/2015/02/10/sega-3d-classics-3d-fantasy-zone-opa-opa-brothers-part-2/ ''3D Fantasy Zone'' Interview - Part 2]
 +
* Nintendo catalogue pages: [https://www.nintendo.co.jp/titles/50010000020779 JP], [https://www.nintendo.com/games/detail/3d-fantasy-zone-3ds/ US], [https://www.nintendo.co.uk/Games/Nintendo-3DS-download-software/3D-Fantasy-Zone--955727.html UK]
  
 
==References==
 
==References==

Latest revision as of 23:04, 11 November 2024

n/a

3DFantasyZone Title.png

3D Fantasy Zone: Opa-Opa Bros.
3DFantasyZone 3DS Icon.png
System(s): Nintendo 3DS
Publisher: Sega Corporation (Japan) Sega of America (US) Sega Europe (Europe)
Developer:
Genre: Shooting

















Number of players: 1
Release Date RRP Code
Nintendo 3DS
JP
¥762 (800)762e[1]
CERO: A
Nintendo 3DS
US
$5.995.99[2]
ESRB: Everyone
Nintendo 3DS
EU
€4.994.99 CTR-N-JF8P-00
PEGI: 3+
Nintendo 3DS
DE
€4.994.99 CTR-N-JF8P-00
USK: 6
Nintendo 3DS
UK
£4.494.49 CTR-N-JF8P-00
PEGI: 3+

3D Fantasy Zone: Opa-Opa Bros. (3D ファンタジーゾーン オパオパブラザーズ) is an enhanced port of the Sega System 16 version of Fantasy Zone for the Nintendo 3DS released as part of the 3D Classics range. 3D Fantasy Zone is the first in the 3D Classics series to gain a subtitle - this is because Opa-Opa's brother, Upa-Upa, can be unlocked as a playable character.

Gameplay

3D Fantasy Zone: Opa-Opa Bros. enhances the game in various ways. Locating enemy bases has been made easier as a map is displayed on the touch screen to pinpoint their locations, along with optional markers displayed on-screen to direct the player. Coins collected in gameplay are saved to a "Coin Stock", allowing the player to withdraw some money when starting a new game. A maximum of $9,999,000 can be saved in the Coin Stock.

Other new features include saving replays, savestates, and a stage select.

Upa-Upa Mode

Upa-Upa Mode gameplay. Weapons are accessed on the touch screen.

After the game has been cleared once, Upa-Upa Mode will be unlocked. This mode stars Upa-Upa, Opa-Opa's younger brother who was previously only featured in Fantasy Zone: The Maze and Galactic Protector, on his own adventure to save the Fantasy Zone while borrowing some of his brother's savings.

When playing as Upa-Upa, no shop balloons will appear. Instead, the player chooses an engine to use at the start of the game, and has immediate access to all of the weapons on the touch screen. However, it will cost the player some gold each time the weapons are fired. Most weapons charge money for each shot fired, while the Laser Beam charges money for every second it is fired. The player cannot change their engine during gameplay. When the player reaches the ending in this mode, the game will not loop back to the beginning. Coins collected in this mode will also be saved to the Coin Stock.

Playing in Upa-Upa Mode will also change the background music for Plaleaf (Round 1) to a new track known as "Upa-Upa!". The rest of the soundtrack remains the same.

Secret features

A number of secret features can also be unlocked by in-game accomplishments.

Master System bosses

If the player meets certain conditions in Opa-Opa Mode, the regular bosses at the end of certain rounds will be replaced with their counterparts from the Sega Master System version. When these bosses are encountered at least once, they can be disabled in the settings. These bosses are:

3DFantasyZone 3DS USBMGSTot.png

U.S.B.M.G.S.Tot (ウルトラスーパービッグマキシムグレートストロングトット)
Start from Plaleaf (Round 1) without using the Coin Stock, exceed $95,000 before reaching Dolimicca (Round 4), then defeat every enemy that appears on-screen and collect every coin that appears during Round 4. U.S.B.M.G.S.Tot will suddenly appear and bump Crabumger off the screen.

3DFantasyZone 3DS DZDenoRoma.png

DZ·Deno·Roma (dz・デノ・ローマ)
Start from Plaleaf (Round 1) without using the Coin Stock, exceed $235,000 before reaching Mockstar (Round 6), then destroy all the enemy bases and collect less than $10,000 worth of gold within the round. DZ·Deno·Roma will suddenly drop from the sky and crush Winklone.

Extra settings

Three extra settings can be unlocked after the player's savings in the Coin Stock exceeds certain values:

  • Extended Weapon Time: Extends the amount of time a primary weapon upgrade can be used. Unlocked by saving $1,000,000 in the Coin Stock.
  • Gold Rush: Increases the value of gold dropped by enemies. Unlocked by saving $2,000,000 in the Coin Stock.
  • Infinite Weapon Time: Primary weapon upgrades can be used for an infinite amount of time. Unlocked by saving $3,000,000 in the Coin Stock.

The rapid-fire rate settings normally only go up to two levels, but the player can unlock a third rapid-fire speed by highlighting the setting, then hold the A button for five seconds.

Production credits

  • ORIGINAL GAME DEVELOPED BY: SEGA
  • DLC VERSION DEVELOPED BY: M2
  • Directors: Naoki Horii, Tsuyoshi Matsuoka
  • Planners: Keisuke Koga, Takaaki Hashimoto, Ken-ichiro Kikuchi
  • Programmers: Youichirou Watanabe, Akira Saito, Nobuhisa Shinoda, Kengo Takagi, Shintaro Ishikura
  • Library & Tools: Jun Okada, Toshinori Yuuki(WAMSOFT), Go Watanabe(WAMSOFT)
  • Graphic Designer: Keisuke Koga
  • Sound Designer: Manabu Namiki
  • Extra Music Composer: Jane-Evelyn Nisperos
  • Story translator: Mandi Cosenzo
  • 3D Banner Modeling: Norihisa Okada
  • Special Thanks: Taiyo Mamada, Jumpei Isshiki
  • Project Manager: Takehiro Kawachi
SEGA OF JAPAN
©SEGA
Presented by: SEGA
Source:
In-game credits

Magazine articles

Main article: 3D Fantasy Zone: Opa-Opa Bros./Magazine articles.

External links

References




Opa-Opa Fantasy Zone series of games
Arcade
Fantasy Zone (1986) | Fantasy Zone II: The Tears of Opa-Opa (1988) | Fantasy Zone (1998) | Fantasy Zone II DX: The Tears of Opa-Opa (2008) | Medal de Fantasy Zone (2012)
Sega Master System
Fantasy Zone (1986) | Fantasy Zone II: The Tears of Opa-Opa (1987) | Fantasy Zone: The Maze (1987) | Galactic Protector (1988)
PC Engine
TurboGrafx-16
Fantasy Zone (1988) | Space Fantasy Zone (Unreleased)
Sega Game Gear
Fantasy Zone Gear (1991)
Sega Mega Drive
Super Fantasy Zone (1992) | Fantasy Zone (2022)
Sega Saturn
Sega Ages Fantasy Zone (1997)
Mobile phone
Fantasy Zone: Boss no Gyakushuu (2001) | Fantasy Zone P1 (2002) | Fantasy Zone (2003)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 3: Fantasy Zone (2003) | Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection (Fantasy Zone II DX: The Tears of Opa-Opa | Fantasy Zone Neo Classic) (2008)
LCD handheld game
Fantasy Zone (2009)
Nintendo 3DS
3D Fantasy Zone: Opa-Opa Bros. (2014) | 3D Fantasy Zone II W (2014)
Nintendo Switch
Sega Ages Fantasy Zone (2019)
Fantasy Zone related media
Music
Fantasy Zone Ultra Super Big Maximum Great Strong Complete Album (2008) | Fantasy Zone (2022)
Book
Fantasy Zone Kanzen Kouryaku Guide (1987) | Fantasy Zone Ura Manual (1987) | Family Computer Game Hisshou Hou Series 43: Fantasy Zone (1987) | Fantasy Zone Hisshou Kanpeki Hon (1987) | Fantasy Zone: Isekai kara no Shinryakusha (1987) | Fantasy Zone II Kanpeki Hon (1989) | Fantasy Zone 2: Isei eno Tabidachi (1989) | Love! Fantasy Zone 2019 (2019)
Film
Fantasy Zone (1987)



Games in the 3D Classics Series
Nintendo eShop
3D Space Harrier (2012) | 3D Super Hang-On (2013) | 3D Sonic the Hedgehog (2013) | 3D Altered Beast (2013) | 3D Ecco the Dolphin (2013) | 3D Galaxy Force II (2013) | 3D Shinobi III (2013) | 3D Streets of Rage (2013) | 3D After Burner II (2013) | 3D Fantasy Zone: Opa-Opa Bros. (2014) | 3D OutRun (2014) | 3D Fantasy Zone II W (2014) | 3D Thunder Blade (2014) | 3D Streets of Rage 2 (2015) | 3D Gunstar Heroes (2015) | 3D Sonic the Hedgehog 2 (2015) | 3D Power Drift (2015) | 3D Puyo Puyo 2 (2016)
Nintendo 3DS
Sega 3D Fukkoku Archives (2014) | Sega 3D Classics Collection (2015) | Sega 3D Fukkoku Archives 1 & 2 Double Pack (2015) | Sega 3D Fukkoku Archives 3: Final Stage (2016) | Sega 3D Fukkoku Archives 1-2-3 Triple Pack (2016)
3D Classics related media
Music
Sega Archives - M2 Music Memorial - (2023)
Book
Sega 3D Fukkoku Archives Maniax (2016)